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	Call Stepper::should_step_ every loop iteration (#1373)
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		| @@ -14,8 +14,8 @@ void ULN2003::setup() { | ||||
|   this->loop(); | ||||
| } | ||||
| void ULN2003::loop() { | ||||
|   bool at_target = this->has_reached_target(); | ||||
|   if (at_target) { | ||||
|   int dir = this->should_step_(); | ||||
|   if (dir == 0 && this->has_reached_target()) { | ||||
|     this->high_freq_.stop(); | ||||
|  | ||||
|     if (this->sleep_when_done_) { | ||||
| @@ -28,8 +28,6 @@ void ULN2003::loop() { | ||||
|     } | ||||
|   } else { | ||||
|     this->high_freq_.start(); | ||||
|  | ||||
|     int dir = this->should_step_(); | ||||
|     this->current_uln_pos_ += dir; | ||||
|   } | ||||
|  | ||||
|   | ||||
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