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	Merge remote-tracking branch 'origin/component_iterator' into integration
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		| @@ -375,7 +375,7 @@ void ComponentIterator::advance() { | ||||
|   } | ||||
|  | ||||
|   if (advance_platform) { | ||||
|     this->state_ = static_cast<IteratorState>(static_cast<uint32_t>(this->state_) + 1); | ||||
|     this->state_ = static_cast<IteratorState>(static_cast<uint16_t>(this->state_) + 1); | ||||
|     this->at_ = 0; | ||||
|   } else if (success) { | ||||
|     this->at_++; | ||||
|   | ||||
| @@ -93,7 +93,9 @@ class ComponentIterator { | ||||
|   virtual bool on_end(); | ||||
|  | ||||
|  protected: | ||||
|   enum class IteratorState { | ||||
|   // Iterates over all ESPHome entities (sensors, switches, lights, etc.) | ||||
|   // Supports up to 256 entity types and up to 65,535 entities of each type | ||||
|   enum class IteratorState : uint8_t { | ||||
|     NONE = 0, | ||||
|     BEGIN, | ||||
| #ifdef USE_BINARY_SENSOR | ||||
| @@ -167,7 +169,7 @@ class ComponentIterator { | ||||
| #endif | ||||
|     MAX, | ||||
|   } state_{IteratorState::NONE}; | ||||
|   size_t at_{0}; | ||||
|   uint16_t at_{0};  // Supports up to 65,535 entities per type | ||||
|   bool include_internal_{false}; | ||||
| }; | ||||
|  | ||||
|   | ||||
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