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fix: reduce timer capacity from 256 to 128 in DynamicLampComponent and initialize active lamps
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@ -23,6 +23,9 @@ void DynamicLampComponent::setup() {
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}
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void DynamicLampComponent::begin() {
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for (uint8_t i=0; i < 16; i++) {
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this->active_lamps_[i].active = false;
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}
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this->restore_lamp_settings_();
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this->restore_timers_();
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}
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@ -259,13 +262,13 @@ bool DynamicLampComponent::add_timer(std::string timer_desc, std::string lamp_li
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new_timer.timer_desc, lamp_list_str.c_str(), new_timer.active, new_timer.action, new_timer.hour, new_timer.minute, new_timer.monday,
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new_timer.tuesday, new_timer.wednesday, new_timer.thursday, new_timer.friday, new_timer.saturday, new_timer.sunday);
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uint8_t save_slot;
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for (save_slot = 0; save_slot < 256; save_slot++) {
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for (save_slot = 0; save_slot < 128; save_slot++) {
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if (this->timers_[save_slot].in_use != true) {
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break;
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}
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}
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if (save_slot == 256) {
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ESP_LOGW(TAG, "No more timer slots available, max 256 timers supported!");
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if (save_slot == 128) {
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ESP_LOGW(TAG, "No more timer slots available, max 128 timers supported!");
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this->status_set_warning();
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return false;
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}
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@ -299,7 +302,7 @@ std::vector<bool> DynamicLampComponent::build_lamp_list_from_list_str_(std::stri
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void DynamicLampComponent::read_fram_timers_to_log() {
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DynamicLampTimer timer;
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for (uint8_t i = 0; i < 256; i++) {
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for (uint8_t i = 0; i < 128; i++) {
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this->fram_->read((0x4000 + (i * 64)), reinterpret_cast<unsigned char *>(&timer), 64);
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if (timer.validation_bytes[0] == 'V' && timer.validation_bytes[1] == 'D' && timer.validation_bytes[2] == 'L' && timer.validation_bytes[3] == 'T' && timer.in_use == true) {
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std::string lamp_names_str = "";
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@ -329,7 +332,7 @@ void DynamicLampComponent::read_fram_timers_to_log() {
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void DynamicLampComponent::read_initialized_timers_to_log() {
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DynamicLampTimer timer;
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for (uint8_t i = 0; i < 256; i++) {
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for (uint8_t i = 0; i < 128; i++) {
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if (this->timers_[i].in_use == true) {
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timer = this->timers_[i];
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std::string lamp_names_str = "";
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@ -376,11 +379,6 @@ void DynamicLampComponent::set_lamp_values_(uint8_t lamp_number, bool active, ui
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void DynamicLampComponent::restore_lamp_settings_() {
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switch (this->save_mode_) {
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case SAVE_MODE_NONE:
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for (uint8_t i=0; i < 16; i++) {
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this->active_lamps_[i].active = false;
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}
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break;
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case SAVE_MODE_LOCAL:
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// ToDo - yet to be implemented
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ESP_LOGW(TAG, "Save mode LOCAL not implemented yet, sorry");
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@ -395,10 +393,12 @@ void DynamicLampComponent::restore_lamp_settings_() {
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}
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void DynamicLampComponent::restore_timers_() {
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DynamicLampTimer timer;
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switch (this->save_mode_) {
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case SupportedSaveModes::SAVE_MODE_NONE:
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for (uint8_t i = 0; i < 256; i++) {
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this->timers_[i] = DynamicLampTimer();
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for (uint8_t i = 0; i < 128; i++) {
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timer = DynamicLampTimer();
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this->timers_[i] = timer;
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this->timers_[i].in_use = false;
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}
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break;
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@ -408,19 +408,14 @@ void DynamicLampComponent::restore_timers_() {
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this->status_set_warning();
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break;
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case SupportedSaveModes::SAVE_MODE_FRAM:
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DynamicLampTimer timer;
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for (uint8_t i = 0; i < 256; i++) {
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timer = DynamicLampTimer();
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this->timers_[i] = timer;
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this->timers_[i].in_use = false;
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}
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std::string lamp_names_str;
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for (uint8_t i = 0; i < 256; i++) {
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for (uint8_t i = 0; i < 128; i++) {
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this->fram_->read((0x4000 + (i * 64)), reinterpret_cast<unsigned char *>(&timer), 64);
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if (timer.validation_bytes[0] == 'V' && timer.validation_bytes[1] == 'D' && timer.validation_bytes[2] == 'L' && timer.validation_bytes[3] == 'T' && timer.in_use == true) {
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this->timers_[i] = timer;
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} else {
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this->timers_[i] = DynamicLampTimer();
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timer = DynamicLampTimer();
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this->timers_[i] = timer;
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this->timers_[i].in_use = false;
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}
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}
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@ -128,7 +128,7 @@ class DynamicLampComponent : public Component {
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CombinedLamp active_lamps_[16];
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LinkedOutput available_outputs_[16];
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DynamicLampTimer timers_[256];
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DynamicLampTimer timers_[128];
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uint8_t save_mode_;
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uint8_t lamp_count_ = 0;
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};
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