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Files
cool-retro-term/app/qml/TerminalFrame.qml
2025-12-09 23:51:39 +01:00

76 lines
3.1 KiB
QML

/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.0
import "utils.js" as Utils
ShaderEffect {
property color _staticFrameColor: "#fff"
property color _backgroundColor: appSettings.backgroundColor
property color _fontColor: appSettings.fontColor
property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight)
property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight)
property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize
// Coefficient of the log curve used to approximate shadowing
property real screenShadowCoeff: Utils.lint(20.0, 10.0, _ambientLight)
property real frameShadowCoeff: Utils.lint(20.0, 10.0, _ambientLight)
property size margin: Qt.size(
appSettings.frameMargin / width * appSettings.windowScaling,
appSettings.frameMargin / height * appSettings.windowScaling
)
// Uniforms required by the shared block
property real qt_Opacity: 1.0
property real time: timeManager.time
property color fontColor: appSettings.fontColor
property color backgroundColor: appSettings.backgroundColor
property real shadowLength: 0
property size virtualResolution: Qt.size(width, height)
property real rasterizationIntensity: 0
property int rasterizationMode: 0
property real burnInLastUpdate: 0
property real burnInTime: 0
property real burnIn: 0
property real staticNoise: 0
property real glowingLine: 0
property real chromaColor: 0
property size jitterDisplacement: Qt.size(0, 0)
property real ambientLight: _ambientLight
property real jitter: 0
property real horizontalSync: 0
property real horizontalSyncStrength: 0
property real flickering: 0
property real displayTerminalFrame: 0
property size scaleNoiseSize: Qt.size(0, 0)
property real screen_brightness: 1.0
property real bloom: 0
property real rbgShift: 0
property real prevLastUpdate: 0
vertexShader: "qrc:/shaders/passthrough.vert.qsb"
fragmentShader: "qrc:/shaders/terminal_frame.frag.qsb"
onStatusChanged: if (log) console.log(log) //Print warning messages
}