mirror of
https://github.com/Swordfish90/cool-retro-term.git
synced 2025-01-19 04:30:44 +00:00
148 lines
4.2 KiB
QML
148 lines
4.2 KiB
QML
/*******************************************************************************
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* Copyright (c) 2013 "Filippo Scognamiglio"
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* https://github.com/Swordifish90/cool-old-term
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*
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* This file is part of cool-old-term.
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*
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* cool-old-term is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*******************************************************************************/
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import QtQuick 2.1
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import QtQuick.Window 2.0
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import QtQuick.Controls 1.0
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import QtGraphicalEffects 1.0
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import org.kde.konsole 0.1
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ApplicationWindow{
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id: terminalWindow
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width: 1024
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height: 768
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title: qsTr("cool-old-term")
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visible: true
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visibility: shadersettings.fullscreen ? Window.FullScreen : Window.Windowed
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Action {
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id: fullscreenAction
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text: "&Fullscreen"
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shortcut: "Alt+F11"
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onTriggered: shadersettings.fullscreen = !shadersettings.fullscreen;
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}
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Action {
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id: quitAction
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text: "&Quit"
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shortcut: "Ctrl+Q"
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onTriggered: terminalWindow.close();
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}
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Action{
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id: showsettingsAction
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text: "&Settings"
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onTriggered: settingswindowloader.active = true;
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}
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menuBar: MenuBar {
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id: menubar
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Menu {
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title: qsTr("File")
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visible: shadersettings.fullscreen ? false : true
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MenuItem {action: quitAction}
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}
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Menu {
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title: qsTr("Edit")
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visible: shadersettings.fullscreen ? false : true
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MenuItem {action: showsettingsAction}
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MenuItem {action: fullscreenAction}
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}
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}
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Loader{
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id: frame
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property rect sourceRect: item.sourceRect
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anchors.fill: parent
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z: 2.1
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source: shadersettings.frame_source
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}
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Item{
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id: maincontainer
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anchors.centerIn: parent
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width: parent.width * shadersettings.window_scaling
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height: parent.height * shadersettings.window_scaling
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scale: 1.0 / shadersettings.window_scaling
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clip: false
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Image{
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id: randtexture
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source: "frames/images/randfunction.png"
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width: 512
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height: 512
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}
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ShaderEffectSource{
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id: randfuncsource
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sourceItem: randtexture
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live: false
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hideSource: true
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wrapMode: ShaderEffectSource.Repeat
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}
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Timer{
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id: timetimer
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property real time: 0
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onTriggered: time += interval
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interval: 16
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running: true
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repeat: true
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}
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Terminal{
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id: terminal
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width: parent.width * shadersettings.terminal_scaling
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height: parent.height * shadersettings.terminal_scaling
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}
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ShaderEffectSource{
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id: theSource
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sourceItem: terminal
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sourceRect: frame.sourceRect
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}
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ShaderManager{
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id: shadercontainer
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anchors.fill: parent
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blending: true
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z: 1.9
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}
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RadialGradient{
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id: ambientreflection
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z: 2.0
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anchors.fill: parent
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cached: true
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opacity: shadersettings.ambient_light * 0.4
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gradient: Gradient{
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GradientStop{position: 0.0; color: "white"}
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GradientStop{position: 0.7; color: "#00000000"}
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}
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}
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}
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ShaderSettings{
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id: shadersettings
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Component.onCompleted: terminal.loadKTerminal();
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}
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Loader{
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id: settingswindowloader
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active: false
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sourceComponent: SettingsWindow{
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id: settingswindow
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visible: true
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onClosing: settingswindowloader.active = false;
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}
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}
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}
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