import QtQuick 2.2 Item{ Item{ id: scalableContent width: parent.width * shadersettings.window_scaling height: parent.height * shadersettings.window_scaling Loader{ id: frame anchors.fill: parent z: 2.1 source: shadersettings.frame_source } PreprocessedTerminal{ id: terminal anchors.fill: parent } ShaderTerminal{ id: shadercontainer anchors.fill: parent opacity: shadersettings.windowOpacity * 0.3 + 0.7 z: 1.9 } } // This is used to render the texture to a lower resolution then scale it up. Loader{ id: scalableContentSource active: shadersettings.window_scaling < 1 sourceComponent: ShaderEffectSource{ sourceItem: scalableContent hideSource: true smooth: true } } Loader{ active: shadersettings.window_scaling < 1 anchors.fill: parent sourceComponent: ShaderEffect{ property var source: scalableContentSource.item } } // Terminal size overlay. Shown when terminal size changes. Loader{ id: sizeoverlayloader z: 3 anchors.centerIn: parent active: shadersettings.show_terminal_size sourceComponent: SizeOverlay{ terminalSize: terminal.terminalSize } } }