#include "color_palette.h" #include ColorPalette::ColorPalette(QObject *parent) : QObject(parent) , m_normalColors(numberOfColors) , m_lightColors(numberOfColors) , m_intenseColors(numberOfColors) , m_inverse_default(false) { m_normalColors[0].setRgb(0,0,0); m_normalColors[1].setRgb(194,54,33); m_normalColors[2].setRgb(37,188,36); m_normalColors[3].setRgb(173,173,39); m_normalColors[4].setRgb(63,84,255); m_normalColors[5].setRgb(211,56,211); m_normalColors[6].setRgb(51,187,199); m_normalColors[7].setRgb(229,229,229); m_normalColors[8].setRgb(178,178,178); m_normalColors[9].setRgb(0,0,0); m_lightColors[0].setRgb(129,131,131); m_lightColors[1].setRgb(252,57,31); m_lightColors[2].setRgb(49,231,34); m_lightColors[3].setRgb(234,236,35); m_lightColors[4].setRgb(88,51,255); m_lightColors[5].setRgb(249,53,248); m_lightColors[6].setRgb(20,240,240); m_lightColors[7].setRgb(233,233,233); m_lightColors[8].setRgb(220,220,220); m_lightColors[9].setRgb(50,50,50); } QColor ColorPalette::color(ColorPalette::Color color, bool bold) const { if (m_inverse_default) { if (color == DefaultForground) color = DefaultBackground; else if (color == DefaultBackground) color = DefaultForground; } if (bold) return m_lightColors.at(color); return m_normalColors.at(color); } QColor ColorPalette::normalColor(ColorPalette::Color color) const { return this->color(color, false); } QColor ColorPalette::lightColor(ColorPalette::Color color) const { return this->color(color,true); } void ColorPalette::setInverseDefaultColors(bool inverse) { bool emit_changed = inverse != m_inverse_default; if (emit_changed) { m_inverse_default = inverse; emit changed(); } }