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mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2024-10-06 19:10:51 +01:00
Commit Graph

17 Commits

Author SHA1 Message Date
Filippo Scognamiglio
53d9ba13d9 Fine tunings in frames parameters. 2014-04-18 11:14:47 +02:00
Filippo Scognamiglio
4d9f0a0adb Fix: better screen curvature values. 2014-04-17 15:39:56 +02:00
Filippo Scognamiglio
6f34085f7b Now ambient reflection is integrated in the screen frame. This improves performances and quality. 2014-04-17 15:26:01 +02:00
Filippo Scognamiglio
475f6bde37 Some cleanups, fullscreen option also in context menu now. 2014-04-17 13:56:13 +02:00
Filippo Scognamiglio
2af093220f Removing unuseful prints 2014-04-16 19:37:33 +02:00
Filippo Scognamiglio
883520a9c6 Wrong spacing in no frame. 2014-04-06 18:44:11 +02:00
Filippo Scognamiglio
dc188a6e50 Fixed some other warnings in shader. Little improvements in reflections. 2014-04-06 17:27:28 +02:00
Filippo Scognamiglio
e62ee54aea Added realtime reflections on the frame. They are a little bit hacky but don't have any impact on performances. 2014-04-05 15:14:52 +02:00
Filippo Scognamiglio
80404ffe89 Really fixes #6. At least I hope... 2014-04-04 02:32:52 +02:00
Filippo Scognamiglio
3823e90374 Improved no frame profile 2014-04-03 18:02:52 +02:00
Filippo Scognamiglio
1b94fb6b22 Introducing terminal scaling for performance reasons on old PCs. 2014-04-02 22:07:37 +02:00
Filippo Scognamiglio
8611f815e7 Added brightness slider. 2014-03-31 17:26:51 +02:00
Filippo Scognamiglio
9ff1bcb074 Removed javascript rand function, replaced with a much faster and gpu related random texture lookup. Other small improvements 2014-03-31 14:16:26 +02:00
Filippo Scognamiglio
cfe6c559a4 Flickering is now much more realistic 2014-03-25 16:30:07 +01:00
Filippo Scognamiglio
87880e08fd Normals on the frame are now woriking correctly. The screen light coherently the frame. 2014-03-24 11:09:34 +01:00
Filippo Scognamiglio
5076bf58b3 Temporarily disabled normals 2014-03-22 15:10:07 +01:00
Filippo Scognamiglio
926ce767f8 Moved engine from yat to konsole and refactored the project. Not everything works yet. 2014-03-20 11:33:27 +01:00