Filippo Scognamiglio
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df76d83d4b
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Improved frames. They are now faster, better looking, and more customizable. Also added a workaround for segementation faults when changing them.
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2014-12-20 18:46:05 +01:00 |
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Filippo Scognamiglio
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6cabacbcc0
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Optimization: new texture based way to draw the noise. It looks better. There is also a wiser use of textures which brings big performance improvements.
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2014-12-13 16:53:45 +01:00 |
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Filippo Scognamiglio
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5e07c98919
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Refactoring of build system and use of native executable instead of qmlscene.
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2014-09-02 22:52:12 +02:00 |
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