From e8d5efd3b36f8492b90b60c8b2f471a89237d535 Mon Sep 17 00:00:00 2001 From: Filippo Scognamiglio Date: Tue, 6 Nov 2018 01:08:45 +0100 Subject: [PATCH] Slightly change rgb shift values. --- app/qml/ShaderTerminal.qml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/app/qml/ShaderTerminal.qml b/app/qml/ShaderTerminal.qml index ba45c6e..db6b6db 100644 --- a/app/qml/ShaderTerminal.qml +++ b/app/qml/ShaderTerminal.qml @@ -286,9 +286,9 @@ ShaderEffect { vec2 displacement = vec2(12.0, 0.0) * rbgShift * (0.6 * constantNoise.r + 0.4); vec3 rightColor = texture2D(source, txt_coords + displacement).rgb; vec3 leftColor = texture2D(source, txt_coords - displacement).rgb; - txt_color.r = leftColor.r * 0.25 + rightColor.r * 0.50 + txt_color.r * 0.25; - txt_color.g = leftColor.g * 0.25 + rightColor.g * 0.25 + txt_color.g * 0.50; - txt_color.b = leftColor.b * 0.50 + rightColor.b * 0.25 + txt_color.b * 0.25; + txt_color.r = leftColor.r * 0.10 + rightColor.r * 0.30 + txt_color.r * 0.60; + txt_color.g = leftColor.g * 0.20 + rightColor.g * 0.20 + txt_color.g * 0.60; + txt_color.b = leftColor.b * 0.30 + rightColor.b * 0.10 + txt_color.b * 0.60; " : "") + (burnIn !== 0 ? "