mirror of
https://github.com/Swordfish90/cool-retro-term.git
synced 2025-01-18 12:15:27 +00:00
commit
d2d0336af8
@ -56,6 +56,14 @@ RowLayout {
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}
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Text{
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id: textfield
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text: Math.round(((value - min_value) / (max_value - min_value)) * 100) + "%"
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property string unformattedText: Math.round(((value - min_value) / (max_value - min_value)) * 100)
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text: formatNumber(unformattedText)
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}
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function formatNumber(num) {
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var n = "" + num;
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while (n.length < 3) {
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n = " " + n;
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}
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return n + "%";
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}
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}
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@ -22,7 +22,8 @@ import QtQuick 2.2
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import QtQuick.Dialogs 1.1
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Item {
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property color button_color;
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property color button_color
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property string name
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ColorDialog {
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id: colorDialog
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@ -35,25 +36,22 @@ Item {
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onAccepted: button_color = color;
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}
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Rectangle{
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radius: 10
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anchors.fill: parent
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radius: 10
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color: button_color
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Text{
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id: text_color
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anchors.centerIn: parent
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z: 1.1
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text: button_color
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}
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Rectangle{
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anchors.centerIn: parent
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width: text_color.width * 1.4
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height: text_color.height * 1.4
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radius: 10
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border.color: "black"
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border.width: 2
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border.color: "black"
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Glossy {}
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Rectangle {
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anchors.fill: parent
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anchors.margins: parent.height * 0.25
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radius: parent.radius
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color: "white"
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opacity: 0.5
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}
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Text{
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anchors.centerIn: parent
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z: parent.z + 1
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text: name + ": " + button_color
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}
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}
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MouseArea{
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|
51
app/FontPixels.qml
Normal file
51
app/FontPixels.qml
Normal file
@ -0,0 +1,51 @@
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import QtQuick 2.0
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Item{
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property int selectedFontIndex
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property int selectedScalingIndex
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property alias fontlist: fontlist
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property var _font: fontlist.get(selectedFontIndex)
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property var _scaling: fontScalingList[selectedScalingIndex]
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property var source: _font.source
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property var fontScalingList: [0.75, 1.0, 1.25, 1.50, 1.75, 2.0, 2.25, 2.5]
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property int pixelSize: _font.pixelSize * _scaling
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property int lineSpacing: (_font.pixelSize / _font.virtualCharHeight) * _font.lineSpacing
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property size virtualCharSize: Qt.size(_font.virtualCharWidth,
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_font.virtualCharHeight)
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ListModel{
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id: fontlist
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ListElement{
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text: "Commodore PET (1977)"
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source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
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lineSpacing: 2
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virtualCharWidth: 8
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virtualCharHeight: 8
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pixelSize: 32
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}
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ListElement{
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text: "Apple ][ (1977)"
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source: "fonts/1977-apple2/PrintChar21.ttf"
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lineSpacing: 2
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virtualCharWidth: 7
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virtualCharHeight: 8
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pixelSize: 32
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}
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ListElement{
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text: "Atari 400-800 (1979)"
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source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
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lineSpacing: 3
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virtualCharWidth: 8
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virtualCharHeight: 8
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pixelSize: 32
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}
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ListElement{
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text: "Commodore 64 (1982)"
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source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
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lineSpacing: 3
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virtualCharWidth: 8
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virtualCharHeight: 8
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pixelSize: 32
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}
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}
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}
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59
app/FontScanlines.qml
Normal file
59
app/FontScanlines.qml
Normal file
@ -0,0 +1,59 @@
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import QtQuick 2.0
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Item{
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property int selectedFontIndex
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property int selectedScalingIndex
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property alias fontlist: fontlist
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property var _font: fontlist.get(selectedFontIndex)
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property var _scaling: fontScalingList[selectedScalingIndex]
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property var source: _font.source
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property var fontScalingList: [0.75, 1.0, 1.25, 1.50, 1.75, 2.0, 2.25, 2.50]
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property int pixelSize: _font.pixelSize * _scaling
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property int lineSpacing: (_font.pixelSize / _font.virtualCharHeight) * _font.lineSpacing
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property size virtualCharSize: Qt.size(_font.virtualCharWidth,
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_font.virtualCharHeight)
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ListModel{
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id: fontlist
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ListElement{
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text: "Commodore PET 2Y (1977)"
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source: "fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf"
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lineSpacing: 2
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virtualCharWidth: 4
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virtualCharHeight: 8
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pixelSize: 32
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}
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ListElement{
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text: "Commodore PET (1977)"
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source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
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lineSpacing: 2
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virtualCharWidth: 8
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virtualCharHeight: 8
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pixelSize: 32
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}
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ListElement{
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text: "Apple ][ (1977)"
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source: "fonts/1977-apple2/PrintChar21.ttf"
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lineSpacing: 2
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virtualCharWidth: 8
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virtualCharHeight: 8
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pixelSize: 32
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}
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ListElement{
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text: "Atari 400-800 (1979)"
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source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
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lineSpacing: 3
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virtualCharWidth: 8
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virtualCharHeight: 8
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pixelSize: 32
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}
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ListElement{
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text: "Commodore 64 (1982)"
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source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
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lineSpacing: 3
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virtualCharWidth: 8
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virtualCharHeight: 8
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pixelSize: 32
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}
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}
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}
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67
app/Fonts.qml
Normal file
67
app/Fonts.qml
Normal file
@ -0,0 +1,67 @@
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import QtQuick 2.0
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Item{
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property int selectedFontIndex
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property int selectedScalingIndex
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property alias fontlist: fontlist
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property var source: fontlist.get(selectedFontIndex).source
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property var _font: fontlist.get(selectedFontIndex)
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property var _scaling: fontScalingList[selectedScalingIndex]
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property var fontScalingList: [0.5, 0.6, 0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0, 2.1, 2.2, 2.3, 2.4, 2.5]
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property int pixelSize: _font.pixelSize * _scaling
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property int lineSpacing: pixelSize * _font.lineSpacing
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//In this configuration lineSpacing is proportional to pixelSize.
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ListModel{
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id: fontlist
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ListElement{
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text: "Terminus (Modern)"
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source: "fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf"
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lineSpacing: 0.2
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pixelSize: 35
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}
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ListElement{
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text: "Commodore PET (1977)"
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source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
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lineSpacing: 0.2
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pixelSize: 24
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}
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ListElement{
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text: "Commodore PET 2Y (1977)"
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source: "fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf"
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lineSpacing: 0.2
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pixelSize: 32
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}
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ListElement{
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text: "Apple ][ (1977)"
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source: "fonts/1977-apple2/PrintChar21.ttf"
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lineSpacing: 0.2
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pixelSize: 24
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}
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ListElement{
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text: "Atari 400-800 (1979)"
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source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
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lineSpacing: 0.3
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pixelSize: 24
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}
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ListElement{
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text: "Commodore 64 (1982)"
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source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
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lineSpacing: 0.3
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pixelSize: 24
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}
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ListElement{
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text: "Atari ST (1985)"
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source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf"
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lineSpacing: 0.2
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pixelSize: 32
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}
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ListElement{
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text: "IBM DOS (1985)"
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source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437.ttf"
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lineSpacing: 0.2
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pixelSize: 32
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}
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}
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}
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21
app/Glossy.qml
Normal file
21
app/Glossy.qml
Normal file
@ -0,0 +1,21 @@
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import QtQuick 2.2
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Rectangle {
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anchors.centerIn: parent
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width: parent.width - parent.border.width
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height: parent.height - parent.border.width
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radius:parent.radius - parent.border.width/2
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smooth: true
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border.width: parent.border.width/2
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border.color: "#22FFFFFF"
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gradient: Gradient {
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GradientStop { position: 0; color: "#88FFFFFF" }
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GradientStop { position: .1; color: "#55FFFFFF" }
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GradientStop { position: .5; color: "#33FFFFFF" }
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GradientStop { position: .501; color: "#11000000" }
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GradientStop { position: .8; color: "#11FFFFFF" }
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GradientStop { position: 1; color: "#55FFFFFF" }
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}
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}
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53
app/SettingsEffectsTab.qml
Normal file
53
app/SettingsEffectsTab.qml
Normal file
@ -0,0 +1,53 @@
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import QtQuick 2.2
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import QtQuick.Controls 1.1
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import QtQuick.Layouts 1.1
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Tab{
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GroupBox{
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title: qsTr("Effects")
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anchors.fill: parent
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ColumnLayout{
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anchors.fill: parent
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CheckableSlider{
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name: qsTr("Bloom")
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onValueChanged: shadersettings.bloom_strength = value
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_value: shadersettings.bloom_strength
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}
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CheckableSlider{
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name: qsTr("Motion Blur")
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onValueChanged: shadersettings.motion_blur = value
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_value: shadersettings.motion_blur
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}
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CheckableSlider{
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name: qsTr("Noise")
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onValueChanged: shadersettings.noise_strength = value
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_value: shadersettings.noise_strength
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}
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CheckableSlider{
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name: qsTr("Jitter")
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onValueChanged: shadersettings.jitter = value
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_value: shadersettings.jitter
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}
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CheckableSlider{
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name: qsTr("Glow")
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onValueChanged: shadersettings.glowing_line_strength = value;
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_value: shadersettings.glowing_line_strength
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}
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CheckableSlider{
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name: qsTr("Screen distortion")
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onValueChanged: shadersettings.screen_distortion = value;
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_value: shadersettings.screen_distortion;
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||||
}
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||||
CheckableSlider{
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name: qsTr("Brightness flickering")
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onValueChanged: shadersettings.brightness_flickering= value;
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_value: shadersettings.brightness_flickering;
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||||
}
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CheckableSlider{
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name: qsTr("Horizontal flickering")
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onValueChanged: shadersettings.horizontal_sincronization = value;
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||||
_value: shadersettings.horizontal_sincronization;
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||||
}
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||||
}
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||||
}
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||||
}
|
110
app/SettingsGeneralTab.qml
Normal file
110
app/SettingsGeneralTab.qml
Normal file
@ -0,0 +1,110 @@
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||||
import QtQuick 2.2
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||||
import QtQuick.Controls 1.1
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import QtQuick.Layouts 1.1
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||||
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||||
Tab{
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||||
ColumnLayout{
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||||
anchors.fill: parent
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||||
GroupBox{
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||||
Layout.fillWidth: true
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||||
title: qsTr("Profile")
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||||
ColumnLayout{
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||||
anchors.fill: parent
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||||
ComboBox{
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||||
id: profilesbox
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||||
Layout.fillWidth: true
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||||
model: shadersettings.profiles_list
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||||
currentIndex: shadersettings.profiles_index
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||||
}
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||||
RowLayout{
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||||
Layout.fillWidth: true
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Button{
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||||
Layout.fillWidth: true
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||||
text: qsTr("Load")
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||||
onClicked: {
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||||
shadersettings.profiles_index = profilesbox.currentIndex
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||||
shadersettings.loadCurrentProfile();
|
||||
shadersettings.handleFontChanged();
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||||
}
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||||
}
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||||
Button{
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||||
Layout.fillWidth: true
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||||
text: qsTr("Store current")
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||||
onClicked: insertname.show()
|
||||
}
|
||||
Button{
|
||||
Layout.fillWidth: true
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||||
text: qsTr("Remove Selected")
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||||
enabled: !shadersettings.profiles_list.get(profilesbox.currentIndex).builtin
|
||||
onClicked: {
|
||||
shadersettings.profiles_list.remove(profilesbox.currentIndex)
|
||||
profilesbox.currentIndex = profilesbox.currentIndex - 1
|
||||
}
|
||||
}
|
||||
}
|
||||
InsertNameDialog{
|
||||
id: insertname
|
||||
onNameSelected: shadersettings.addNewCustomProfile(name)
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Lights")
|
||||
Layout.fillWidth: true
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
columns: 2
|
||||
Text{ text: qsTr("Brightness") }
|
||||
SimpleSlider{
|
||||
onValueChanged: shadersettings.brightness = value
|
||||
value: shadersettings.brightness
|
||||
}
|
||||
Text{ text: qsTr("Contrast") }
|
||||
SimpleSlider{
|
||||
onValueChanged: shadersettings.contrast = value
|
||||
value: shadersettings.contrast
|
||||
}
|
||||
Text{ text: qsTr("Ambient") }
|
||||
SimpleSlider{
|
||||
onValueChanged: shadersettings.ambient_light = value;
|
||||
value: shadersettings.ambient_light
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Performace")
|
||||
Layout.fillWidth: true
|
||||
Layout.columnSpan: 2
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
rows: 2
|
||||
columns: 3
|
||||
Text{text: qsTr("Animation FPS")}
|
||||
Slider{
|
||||
Layout.fillWidth: true
|
||||
id: slider
|
||||
stepSize: 1
|
||||
maximumValue: 60
|
||||
minimumValue: 0
|
||||
onValueChanged: shadersettings.fps = value;
|
||||
value: shadersettings.fps
|
||||
}
|
||||
Text{text: slider.value}
|
||||
Text{text: qsTr("Texture quality")}
|
||||
Slider{
|
||||
Layout.fillWidth: true
|
||||
id: txtslider
|
||||
stepSize: 0.01
|
||||
maximumValue: 1
|
||||
minimumValue: 0
|
||||
onValueChanged: shadersettings.window_scaling = value;
|
||||
value: shadersettings.window_scaling
|
||||
updateValueWhileDragging: false
|
||||
}
|
||||
Text{text: Math.round(txtslider.__handlePos * 100) + "%"}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
114
app/SettingsTerminalTab.qml
Normal file
114
app/SettingsTerminalTab.qml
Normal file
@ -0,0 +1,114 @@
|
||||
import QtQuick 2.2
|
||||
import QtQuick.Controls 1.1
|
||||
import QtQuick.Layouts 1.1
|
||||
|
||||
Tab{
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
GroupBox{
|
||||
title: qsTr("Rasterization Mode")
|
||||
Layout.fillWidth: true
|
||||
ComboBox {
|
||||
id: rasterizationBox
|
||||
property string selectedElement: model[currentIndex]
|
||||
anchors.fill: parent
|
||||
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")]
|
||||
currentIndex: shadersettings.rasterization
|
||||
onCurrentIndexChanged: {
|
||||
scalingChanger.enabled = false;
|
||||
shadersettings.rasterization = currentIndex
|
||||
fontChanger.updateIndex();
|
||||
scalingChanger.updateIndex();
|
||||
scalingChanger.enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Font") + " (" + rasterizationBox.selectedElement + ")"
|
||||
Layout.fillWidth: true
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
columns: 2
|
||||
Text{ text: qsTr("Name") }
|
||||
ComboBox{
|
||||
id: fontChanger
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings.fontlist
|
||||
currentIndex: updateIndex()
|
||||
onActivated: {
|
||||
shadersettings.fontIndexes[shadersettings.rasterization] = index;
|
||||
shadersettings.handleFontChanged();
|
||||
}
|
||||
function updateIndex(){
|
||||
currentIndex = shadersettings.fontIndexes[shadersettings.rasterization];
|
||||
}
|
||||
}
|
||||
Text{ text: qsTr("Scaling") }
|
||||
RowLayout{
|
||||
Layout.fillWidth: true
|
||||
Slider{
|
||||
id: scalingChanger
|
||||
Layout.fillWidth: true
|
||||
minimumValue: 0
|
||||
maximumValue: shadersettings.fontScalingList.length - 1
|
||||
stepSize: 1
|
||||
tickmarksEnabled: true
|
||||
value: updateIndex()
|
||||
onValueChanged: {
|
||||
if(!enabled) return; //Ugly and hacky solution. Look for a better solution.
|
||||
shadersettings.fontScalingIndexes[shadersettings.rasterization] = value;
|
||||
shadersettings.handleFontChanged();
|
||||
}
|
||||
function updateIndex(){
|
||||
value = shadersettings.fontScalingIndexes[shadersettings.rasterization];
|
||||
}
|
||||
}
|
||||
Text{
|
||||
text: shadersettings.fontScalingList[scalingChanger.value].toFixed(2)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Colors")
|
||||
Layout.fillWidth: true
|
||||
RowLayout{
|
||||
anchors.fill: parent
|
||||
ColorButton{
|
||||
name: qsTr("Font")
|
||||
height: 50
|
||||
Layout.fillWidth: true
|
||||
onButton_colorChanged: shadersettings._font_color = button_color
|
||||
button_color: shadersettings._font_color
|
||||
}
|
||||
ColorButton{
|
||||
name: qsTr("Background")
|
||||
height: 50
|
||||
Layout.fillWidth: true
|
||||
onButton_colorChanged: shadersettings._background_color = button_color
|
||||
button_color: shadersettings._background_color
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Frame")
|
||||
Layout.fillWidth: true
|
||||
RowLayout{
|
||||
anchors.fill: parent
|
||||
ComboBox{
|
||||
id: framescombobox
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings.frames_list
|
||||
currentIndex: shadersettings.frames_index
|
||||
onCurrentIndexChanged: shadersettings.frames_index = currentIndex
|
||||
}
|
||||
CheckBox{
|
||||
checked: shadersettings.frame_reflections
|
||||
text: qsTr("Reflections")
|
||||
onCheckedChanged: shadersettings.frame_reflections = checked
|
||||
enabled: framescombobox.model.get(framescombobox.currentIndex).reflections
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -28,276 +28,29 @@ Window {
|
||||
id: settings_window
|
||||
title: qsTr("Settings")
|
||||
width: 640
|
||||
height: 480
|
||||
height: 420
|
||||
|
||||
property int tabmargins: 15
|
||||
|
||||
modality: Qt.ApplicationModal
|
||||
|
||||
TabView{
|
||||
anchors.fill: parent
|
||||
anchors.margins: 10
|
||||
Tab{
|
||||
title: qsTr("Appearance")
|
||||
SettingsGeneralTab{
|
||||
title: qsTr("General")
|
||||
anchors.fill: parent
|
||||
anchors.margins: 15
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
columns: 2
|
||||
GroupBox{
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
Layout.columnSpan: 2
|
||||
title: qsTr("Profile")
|
||||
RowLayout{
|
||||
anchors.fill: parent
|
||||
ComboBox{
|
||||
id: profilesbox
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings.profiles_list
|
||||
currentIndex: shadersettings.profiles_index
|
||||
}
|
||||
Button{
|
||||
text: "Load"
|
||||
onClicked: shadersettings.profiles_index = profilesbox.currentIndex
|
||||
}
|
||||
Button{
|
||||
text: "Add"
|
||||
onClicked: insertname.show()
|
||||
}
|
||||
Button{
|
||||
text: "Remove"
|
||||
enabled: !shadersettings.profiles_list.get(profilesbox.currentIndex).builtin
|
||||
onClicked: {
|
||||
shadersettings.profiles_list.remove(profilesbox.currentIndex)
|
||||
profilesbox.currentIndex = profilesbox.currentIndex - 1
|
||||
}
|
||||
}
|
||||
InsertNameDialog{
|
||||
id: insertname
|
||||
onNameSelected: shadersettings.addNewCustomProfile(name)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GroupBox{
|
||||
id: fontbox
|
||||
title: qsTr("Font")
|
||||
Layout.fillHeight: true
|
||||
Layout.fillWidth: true
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
columns: 2
|
||||
Text{text: qsTr("Font style:")}
|
||||
ComboBox{
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings.fonts_list
|
||||
currentIndex: shadersettings.font_index
|
||||
onCurrentIndexChanged: shadersettings.font_index = currentIndex
|
||||
}
|
||||
Text{text: qsTr("Font scaling:")}
|
||||
ComboBox{
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings._font_scalings
|
||||
currentIndex: shadersettings.font_scaling_index
|
||||
onCurrentIndexChanged: shadersettings.font_scaling_index = currentIndex
|
||||
}
|
||||
Item{Layout.fillHeight: true}
|
||||
ColorButton{
|
||||
height: 50
|
||||
Layout.fillWidth: true
|
||||
Layout.columnSpan: 2
|
||||
onButton_colorChanged: shadersettings._font_color = button_color;
|
||||
button_color: shadersettings._font_color;
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Background")
|
||||
Layout.fillHeight: true
|
||||
Layout.fillWidth: true
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
columns: 2
|
||||
Text{text: "Frame texture"}
|
||||
ComboBox{
|
||||
id: framescombobox
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings.frames_list
|
||||
currentIndex: shadersettings.frames_index
|
||||
onCurrentIndexChanged: shadersettings.frames_index = currentIndex
|
||||
}
|
||||
CheckBox{
|
||||
Layout.columnSpan: 2
|
||||
Layout.fillWidth: true
|
||||
checked: shadersettings.frame_reflections
|
||||
text: qsTr("Frame reflections")
|
||||
onCheckedChanged: shadersettings.frame_reflections = checked
|
||||
enabled: framescombobox.model.get(framescombobox.currentIndex).reflections
|
||||
}
|
||||
|
||||
Item{Layout.fillHeight: true}
|
||||
ColorButton{
|
||||
height: 50
|
||||
Layout.fillWidth: true
|
||||
Layout.columnSpan: 2
|
||||
|
||||
onButton_colorChanged: shadersettings._background_color= button_color
|
||||
button_color: shadersettings._background_color;
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Lights")
|
||||
Layout.fillWidth: true
|
||||
Layout.columnSpan: 2
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
GridLayout{
|
||||
Layout.columnSpan: 2
|
||||
columns: 2
|
||||
rows: 2
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
Text{text: qsTr("Contrast")}
|
||||
SimpleSlider{
|
||||
onValueChanged: shadersettings.contrast = value
|
||||
value: shadersettings.contrast
|
||||
}
|
||||
Text{text: qsTr("Brightness")}
|
||||
SimpleSlider{
|
||||
onValueChanged: shadersettings.brightness = value
|
||||
value: shadersettings.brightness
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Performace")
|
||||
Layout.fillWidth: true
|
||||
Layout.columnSpan: 2
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
GridLayout{
|
||||
columns: 3
|
||||
Layout.columnSpan: 2
|
||||
anchors {left: parent.left; right: parent.right}
|
||||
Text{text: "Animation FPS"}
|
||||
Slider{
|
||||
Layout.fillWidth: true
|
||||
id: slider
|
||||
stepSize: 1
|
||||
maximumValue: 60
|
||||
minimumValue: 0
|
||||
onValueChanged: shadersettings.fps = value;
|
||||
value: shadersettings.fps
|
||||
}
|
||||
Text{text: slider.value}
|
||||
Text{text: "Texture quality"}
|
||||
Slider{
|
||||
Layout.fillWidth: true
|
||||
id: txtslider
|
||||
stepSize: 0.01
|
||||
maximumValue: 1
|
||||
minimumValue: 0
|
||||
onValueChanged: shadersettings.window_scaling = value;
|
||||
value: shadersettings.window_scaling
|
||||
updateValueWhileDragging: false
|
||||
}
|
||||
Text{text: Math.round(txtslider.value * 100) + "%"}
|
||||
}
|
||||
}
|
||||
}
|
||||
anchors.margins: tabmargins
|
||||
}
|
||||
|
||||
Tab{
|
||||
title: qsTr("Eye-candy")
|
||||
SettingsTerminalTab{
|
||||
title: qsTr("Terminal")
|
||||
anchors.fill: parent
|
||||
anchors.margins: 15
|
||||
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
GroupBox{
|
||||
title: qsTr("Rasterization")
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
ColumnLayout{
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
RowLayout{
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
ExclusiveGroup { id: rasterizationgroup }
|
||||
RadioButton {
|
||||
text: qsTr("No Rasterization")
|
||||
exclusiveGroup: rasterizationgroup
|
||||
checked: shadersettings.rasterization === shadersettings.no_rasterization
|
||||
onCheckedChanged: if(checked)
|
||||
shadersettings.rasterization = shadersettings.no_rasterization
|
||||
}
|
||||
RadioButton {
|
||||
text: qsTr("Scanlines")
|
||||
exclusiveGroup: rasterizationgroup
|
||||
checked: shadersettings.rasterization === shadersettings.scanline_rasterization
|
||||
onCheckedChanged: if(checked)
|
||||
shadersettings.rasterization = shadersettings.scanline_rasterization
|
||||
}
|
||||
RadioButton {
|
||||
text: qsTr("Pixels")
|
||||
exclusiveGroup: rasterizationgroup
|
||||
checked: shadersettings.rasterization === shadersettings.pixel_rasterization
|
||||
onCheckedChanged: if(checked)
|
||||
shadersettings.rasterization = shadersettings.pixel_rasterization
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Effects")
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
SettingComponent{
|
||||
name: "Bloom"
|
||||
onValueChanged: shadersettings.bloom_strength = value
|
||||
_value: shadersettings.bloom_strength
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Motion Blur"
|
||||
onValueChanged: shadersettings.motion_blur = value
|
||||
_value: shadersettings.motion_blur
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Noise"
|
||||
onValueChanged: shadersettings.noise_strength = value
|
||||
_value: shadersettings.noise_strength
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Glow"
|
||||
onValueChanged: shadersettings.glowing_line_strength = value;
|
||||
_value: shadersettings.glowing_line_strength
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Ambient light"
|
||||
onValueChanged: shadersettings.ambient_light = value;
|
||||
_value: shadersettings.ambient_light
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Screen distortion"
|
||||
onValueChanged: shadersettings.screen_distortion = value;
|
||||
_value: shadersettings.screen_distortion;
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Brightness flickering"
|
||||
onValueChanged: shadersettings.brightness_flickering= value;
|
||||
_value: shadersettings.brightness_flickering;
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Horizontal flickering"
|
||||
onValueChanged: shadersettings.horizontal_sincronization = value;
|
||||
_value: shadersettings.horizontal_sincronization;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
anchors.margins: tabmargins
|
||||
}
|
||||
SettingsEffectsTab{
|
||||
title: qsTr("Effects")
|
||||
anchors.fill: parent
|
||||
anchors.margins: tabmargins
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -26,12 +26,15 @@ ShaderEffect {
|
||||
property color background_color: shadersettings.background_color
|
||||
property variant source: terminal.theSource
|
||||
property variant bloomSource: terminal.bloomSource
|
||||
property variant scanlineSource: terminal.scanlineSource
|
||||
property variant rasterizationSource: terminal.rasterizationSource
|
||||
property variant noiseSource: terminal.staticNoiseSource
|
||||
property size txt_Size: Qt.size(frame.sourceRect.width, frame.sourceRect.height)
|
||||
property real bloom: shadersettings.bloom_strength
|
||||
|
||||
property int rasterization: shadersettings.rasterization
|
||||
|
||||
property real jitter: shadersettings.jitter * 0.007
|
||||
|
||||
property real noise_strength: shadersettings.noise_strength
|
||||
property real screen_distorsion: shadersettings.screen_distortion
|
||||
property real glowing_line_strength: shadersettings.glowing_line_strength
|
||||
@ -51,6 +54,8 @@ ShaderEffect {
|
||||
property real time: timetimer.time
|
||||
property variant randomFunctionSource: randfuncsource
|
||||
|
||||
blending: false
|
||||
|
||||
function str(num){
|
||||
return num.toFixed(8);
|
||||
}
|
||||
@ -96,15 +101,15 @@ ShaderEffect {
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
|
||||
uniform highp vec4 font_color;
|
||||
uniform highp vec4 background_color;" +
|
||||
|
||||
(rasterization != shadersettings.no_rasterization ? "
|
||||
uniform highp sampler2D scanlineSource;" : "") +
|
||||
uniform highp vec4 background_color;
|
||||
uniform highp sampler2D rasterizationSource;" +
|
||||
|
||||
(bloom !== 0 ? "
|
||||
uniform highp sampler2D bloomSource;" : "") +
|
||||
(noise_strength !== 0 ? "
|
||||
uniform highp float noise_strength;" : "") +
|
||||
(noise_strength !== 0 || jitter !== 0 ? "
|
||||
uniform lowp sampler2D noiseSource;" : "") +
|
||||
(screen_distorsion !== 0 ? "
|
||||
uniform highp float screen_distorsion;" : "")+
|
||||
(glowing_line_strength !== 0 ? "
|
||||
@ -114,22 +119,6 @@ ShaderEffect {
|
||||
(horizontal_sincronization !== 0 ? "
|
||||
varying lowp float horizontal_distortion;" : "") +
|
||||
|
||||
"
|
||||
highp float rand(vec2 co)
|
||||
{
|
||||
highp float a = 12.9898;
|
||||
highp float b = 78.233;
|
||||
highp float c = 43758.5453;
|
||||
highp float dt= dot(co.xy ,vec2(a,b));
|
||||
highp float sn= mod(dt,3.14);
|
||||
return fract(sin(sn) * c);
|
||||
}
|
||||
|
||||
float stepNoise(vec2 p){
|
||||
vec2 newP = p * txt_Size * 0.5;
|
||||
return rand(floor(newP) + fract(time / 100.0));
|
||||
}" +
|
||||
|
||||
(glowing_line_strength !== 0 ? "
|
||||
float randomPass(vec2 coords){
|
||||
return fract(smoothstep(-0.2, 0.0, coords.y - 3.0 * fract(time * 0.0001))) * glowing_line_strength;
|
||||
@ -161,10 +150,17 @@ ShaderEffect {
|
||||
noise += horizontal_distortion;" : "")
|
||||
: "") +
|
||||
|
||||
"float color = texture2D(source, coords).r;" +
|
||||
(jitter !== 0 ? "
|
||||
vec2 offset = vec2(texture2D(noiseSource, coords + fract(time / 57.0)).a,
|
||||
texture2D(noiseSource, coords + fract(time / 251.0)).a) - 0.5;
|
||||
vec2 txt_coords = coords + offset * "+str(jitter)+";"
|
||||
: "vec2 txt_coords = coords;") +
|
||||
|
||||
"float color = texture2D(source, txt_coords).a;" +
|
||||
|
||||
(noise_strength !== 0 ? "
|
||||
color += stepNoise(coords) * noise * (1.0 - distance * distance * 2.0);" : "") +
|
||||
float noiseVal = texture2D(noiseSource, qt_TexCoord0 + vec2(fract(time / 51.0), fract(time / 237.0))).a;
|
||||
color += noiseVal * noise * (1.0 - distance * 1.3);" : "") +
|
||||
|
||||
(glowing_line_strength !== 0 ? "
|
||||
color += randomPass(coords) * glowing_line_strength;" : "") +
|
||||
@ -174,9 +170,7 @@ ShaderEffect {
|
||||
|
||||
"vec3 finalColor = mix(background_color, font_color, color).rgb;" +
|
||||
"finalColor = mix(finalColor * 1.1, vec3(0.0), 1.2 * distance * distance);" +
|
||||
|
||||
(rasterization != shadersettings.no_rasterization ? "
|
||||
finalColor *= texture2D(scanlineSource, coords).r;" : "") +
|
||||
"finalColor *= texture2D(rasterizationSource, coords).a;" +
|
||||
|
||||
(brightness_flickering !== 0 ? "
|
||||
finalColor *= brightness;" : "") +
|
||||
|
@ -25,7 +25,7 @@ Item{
|
||||
|
||||
property real ambient_light: 0.2
|
||||
property real contrast: 0.85
|
||||
property real brightness: 0.75
|
||||
property real brightness: 0.5
|
||||
|
||||
//On resize shows an overlay with the current size
|
||||
property bool show_terminal_size: true
|
||||
@ -50,18 +50,20 @@ Item{
|
||||
|
||||
//Probably there is a better way to cast string to colors.
|
||||
property string _background_color: "#000000"
|
||||
property string _font_color: "#ff9400"
|
||||
property string _font_color: "#ff8100"
|
||||
property color font_color: mix(strToColor(_font_color), strToColor(_background_color), 0.7 + (contrast * 0.3))
|
||||
property color background_color: mix(strToColor(_background_color), strToColor(_font_color), 0.7 + (contrast * 0.3))
|
||||
|
||||
property real noise_strength: 0.1
|
||||
property real screen_distortion: 0.15
|
||||
property real glowing_line_strength: 0.4
|
||||
property real motion_blur: 0.65
|
||||
property real bloom_strength: 0.6
|
||||
property real screen_distortion: 0.1
|
||||
property real glowing_line_strength: 0.2
|
||||
property real motion_blur: 0.40
|
||||
property real bloom_strength: 0.65
|
||||
|
||||
property real horizontal_sincronization: 0.1
|
||||
property real brightness_flickering: 0.12
|
||||
property real jitter: 0.18
|
||||
|
||||
property real horizontal_sincronization: 0.08
|
||||
property real brightness_flickering: 0.1
|
||||
|
||||
readonly property int no_rasterization: 0
|
||||
readonly property int scanline_rasterization: 1
|
||||
@ -69,46 +71,6 @@ Item{
|
||||
|
||||
property int rasterization: no_rasterization
|
||||
|
||||
property string frame_source: frames_list.get(frames_index).source
|
||||
property int frames_index: 1
|
||||
property var frames_list: framelist
|
||||
|
||||
signal terminalFontChanged
|
||||
|
||||
property var _font_scalings: [0.5, 0.75, 1.0, 1.25, 1.50, 1.75, 2.0]
|
||||
property var font: currentfont
|
||||
property int font_index: 0
|
||||
property var fonts_list: fontlist
|
||||
|
||||
property bool frame_reflections: true
|
||||
property real frame_reflection_strength: ((frame_reflections && framelist.get(frames_index).reflections) ? 1.0 : 0.0) * 0.15
|
||||
|
||||
property alias profiles_list: profileslist
|
||||
property int profiles_index: 0
|
||||
onProfiles_indexChanged: loadProfile(profiles_index);
|
||||
|
||||
onFont_indexChanged: handleFontChanged();
|
||||
onFont_scaling_indexChanged: handleFontChanged();
|
||||
|
||||
function handleFontChanged(){
|
||||
var f = fontlist.get(font_index);
|
||||
var metrics = f.metrics.get(font_scaling_index);
|
||||
currentfont.source = f.source;
|
||||
currentfont.pixelSize = metrics.pixelSize;
|
||||
currentfont.lineSpacing = f.lineSpacing;
|
||||
currentfont.virtualResolution = Qt.size(metrics.virtualWidth,
|
||||
metrics.virtualHeight);
|
||||
terminalFontChanged();
|
||||
}
|
||||
|
||||
FontLoader{
|
||||
property int pixelSize
|
||||
property real lineSpacing
|
||||
property size virtualResolution
|
||||
id: currentfont
|
||||
source: fontlist.get(font_index).source
|
||||
}
|
||||
|
||||
ListModel{
|
||||
id: framelist
|
||||
ListElement{text: "No frame"; source: "./frames/NoFrame.qml"; reflections: false}
|
||||
@ -116,102 +78,53 @@ Item{
|
||||
ListElement{text: "Rough black frame"; source: "./frames/BlackRoughFrame.qml"; reflections: true}
|
||||
}
|
||||
|
||||
property int font_scaling_index: 0
|
||||
ListModel{
|
||||
id: fontlist
|
||||
ListElement{
|
||||
text: "Terminus (Modern)"
|
||||
source: "fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf"
|
||||
lineSpacing: 2
|
||||
metrics: [
|
||||
ListElement{pixelSize: 18; virtualWidth: 0; virtualHeight: 6},
|
||||
ListElement{pixelSize: 24; virtualWidth: 0; virtualHeight: 8},
|
||||
ListElement{pixelSize: 35; virtualWidth: 5; virtualHeight: 12},
|
||||
ListElement{pixelSize: 43; virtualWidth: 6; virtualHeight: 11},
|
||||
ListElement{pixelSize: 54; virtualWidth: 7; virtualHeight: 11},
|
||||
ListElement{pixelSize: 64; virtualWidth: 8; virtualHeight: 11},
|
||||
ListElement{pixelSize: 75; virtualWidth: 8; virtualHeight: 11}]
|
||||
}
|
||||
ListElement{
|
||||
text: "Commodore PET (1977)"
|
||||
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
|
||||
lineSpacing: 2
|
||||
metrics: [
|
||||
ListElement{pixelSize: 11; virtualWidth: 0; virtualHeight: 0},
|
||||
ListElement{pixelSize: 17; virtualWidth: 0; virtualHeight: 6},
|
||||
ListElement{pixelSize: 24; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 32; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 40; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 48; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 56; virtualWidth: 8; virtualHeight: 8}]
|
||||
}
|
||||
ListElement{
|
||||
text: "Apple ][ (1977)"
|
||||
source: "fonts/1977-apple2/PrintChar21.ttf"
|
||||
lineSpacing: 2
|
||||
metrics: [
|
||||
ListElement{pixelSize: 11; virtualWidth: 0; virtualHeight: 0},
|
||||
ListElement{pixelSize: 17; virtualWidth: 0; virtualHeight: 6},
|
||||
ListElement{pixelSize: 24; virtualWidth: 7; virtualHeight: 8},
|
||||
ListElement{pixelSize: 32; virtualWidth: 7; virtualHeight: 8},
|
||||
ListElement{pixelSize: 40; virtualWidth: 7; virtualHeight: 8},
|
||||
ListElement{pixelSize: 48; virtualWidth: 7; virtualHeight: 8},
|
||||
ListElement{pixelSize: 56; virtualWidth: 7; virtualHeight: 8}]
|
||||
}
|
||||
ListElement{
|
||||
text: "Atari 400-800 (1979)"
|
||||
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
|
||||
lineSpacing: 3
|
||||
metrics: [
|
||||
ListElement{pixelSize: 11; virtualWidth: 0; virtualHeight: 0},
|
||||
ListElement{pixelSize: 17; virtualWidth: 0; virtualHeight: 6},
|
||||
ListElement{pixelSize: 24; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 32; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 40; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 48; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 56; virtualWidth: 8; virtualHeight: 8}]
|
||||
}
|
||||
ListElement{
|
||||
text: "Commodore 64 (1982)"
|
||||
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
|
||||
lineSpacing: 3
|
||||
metrics: [
|
||||
ListElement{pixelSize: 11; virtualWidth: 0; virtualHeight: 0},
|
||||
ListElement{pixelSize: 17; virtualWidth: 0; virtualHeight: 6},
|
||||
ListElement{pixelSize: 24; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 32; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 40; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 48; virtualWidth: 8; virtualHeight: 8},
|
||||
ListElement{pixelSize: 56; virtualWidth: 8; virtualHeight: 8}]
|
||||
}
|
||||
ListElement{
|
||||
text: "Atari ST (1985)"
|
||||
source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf"
|
||||
lineSpacing: 2
|
||||
metrics: [
|
||||
ListElement{pixelSize: 16; virtualWidth: 0; virtualHeight: 0},
|
||||
ListElement{pixelSize: 23; virtualWidth: 0; virtualHeight: 7},
|
||||
ListElement{pixelSize: 32; virtualWidth: 4; virtualHeight: 8},
|
||||
ListElement{pixelSize: 40; virtualWidth: 4; virtualHeight: 8},
|
||||
ListElement{pixelSize: 48; virtualWidth: 4; virtualHeight: 8},
|
||||
ListElement{pixelSize: 56; virtualWidth: 4; virtualHeight: 8},
|
||||
ListElement{pixelSize: 64; virtualWidth: 8; virtualHeight: 16}]
|
||||
}
|
||||
ListElement{
|
||||
text: "IBM DOS (1985)"
|
||||
source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437.ttf"
|
||||
lineSpacing: 2
|
||||
metrics: [
|
||||
ListElement{pixelSize: 18; virtualWidth: 0; virtualHeight: 0},
|
||||
ListElement{pixelSize: 25; virtualWidth: 0; virtualHeight: 0},
|
||||
ListElement{pixelSize: 32; virtualWidth: 6; virtualHeight: 8},
|
||||
ListElement{pixelSize: 36; virtualWidth: 6; virtualHeight: 12},
|
||||
ListElement{pixelSize: 48; virtualWidth: 9; virtualHeight: 16},
|
||||
ListElement{pixelSize: 56; virtualWidth: 9; virtualHeight: 16},
|
||||
ListElement{pixelSize: 64; virtualWidth: 9; virtualHeight: 16}]
|
||||
}
|
||||
property string frame_source: frames_list.get(frames_index).source
|
||||
property int frames_index: 1
|
||||
property var frames_list: framelist
|
||||
|
||||
|
||||
signal terminalFontChanged(string fontSource, int pixelSize, int lineSpacing, size virtualCharSize)
|
||||
|
||||
Loader{
|
||||
id: fontManager
|
||||
|
||||
states: [
|
||||
State { when: rasterization == no_rasterization
|
||||
PropertyChanges {target: fontManager; source: "Fonts.qml" } },
|
||||
State { when: rasterization == scanline_rasterization
|
||||
PropertyChanges {target: fontManager; source: "FontScanlines.qml" } },
|
||||
State { when: rasterization == pixel_rasterization;
|
||||
PropertyChanges {target: fontManager; source: "FontPixels.qml" } }
|
||||
]
|
||||
|
||||
onLoaded: handleFontChanged()
|
||||
}
|
||||
|
||||
property var fontlist: fontManager.item.fontlist
|
||||
property var fontScalingList: fontManager.item.fontScalingList
|
||||
|
||||
property var fontIndexes: [0,0,0]
|
||||
property var fontScalingIndexes: [5,1,1]
|
||||
|
||||
function handleFontChanged(){
|
||||
if(!fontManager.item) return;
|
||||
fontManager.item.selectedFontIndex = fontIndexes[rasterization];
|
||||
fontManager.item.selectedScalingIndex = fontScalingIndexes[rasterization];
|
||||
|
||||
var fontSource = fontManager.item.source;
|
||||
var pixelSize = fontManager.item.pixelSize;
|
||||
var lineSpacing = fontManager.item.lineSpacing;
|
||||
var virtualCharSize = fontManager.item.virtualCharSize;
|
||||
|
||||
terminalFontChanged(fontSource, pixelSize, lineSpacing, virtualCharSize);
|
||||
}
|
||||
|
||||
property bool frame_reflections: true
|
||||
property real frame_reflection_strength: ((frame_reflections && framelist.get(frames_index).reflections) ? 1.0 : 0.0) * 0.15
|
||||
|
||||
property alias profiles_list: profileslist
|
||||
property int profiles_index: 0
|
||||
|
||||
Storage{id: storage}
|
||||
|
||||
function composeSettingsString(){
|
||||
@ -222,7 +135,8 @@ Item{
|
||||
brightness: brightness,
|
||||
contrast: contrast,
|
||||
ambient_light: ambient_light,
|
||||
font_scaling_index: font_scaling_index,
|
||||
fontScalingIndexes: fontScalingIndexes,
|
||||
fontIndexes: fontIndexes
|
||||
}
|
||||
return JSON.stringify(settings);
|
||||
}
|
||||
@ -237,10 +151,11 @@ Item{
|
||||
screen_distortion: screen_distortion,
|
||||
glowing_line_strength: glowing_line_strength,
|
||||
frames_index: frames_index,
|
||||
font_index: font_index,
|
||||
motion_blur: motion_blur,
|
||||
bloom_strength: bloom_strength,
|
||||
rasterization: rasterization
|
||||
rasterization: rasterization,
|
||||
jitter: jitter,
|
||||
fontIndex: fontIndexes[rasterization]
|
||||
}
|
||||
return JSON.stringify(settings);
|
||||
}
|
||||
@ -265,7 +180,8 @@ Item{
|
||||
storage.setSetting("_CURRENT_SETTINGS", settingsString);
|
||||
storage.setSetting("_CURRENT_PROFILE", profileString);
|
||||
|
||||
console.log("Storing settings :" + settingsString + profileString);
|
||||
console.log("Storing settings: " + settingsString);
|
||||
console.log("Storing profile: " + profileString);
|
||||
}
|
||||
|
||||
function loadSettingsString(settingsString){
|
||||
@ -276,12 +192,13 @@ Item{
|
||||
contrast = settings.contrast !== undefined ? settings.contrast : contrast;
|
||||
brightness = settings.brightness !== undefined ? settings.brightness : brightness
|
||||
|
||||
show_terminal_size = settings.show_terminal_size ? settings.show_terminal_size : show_terminal_size
|
||||
show_terminal_size = settings.show_terminal_size !== undefined ? settings.show_terminal_size : show_terminal_size
|
||||
|
||||
fps = settings.fps !== undefined ? settings.fps: fps
|
||||
window_scaling = settings.window_scaling ? settings.window_scaling : window_scaling
|
||||
window_scaling = settings.window_scaling !== undefined ? settings.window_scaling : window_scaling
|
||||
|
||||
font_scaling_index = settings.font_scaling_index !== undefined ? settings.font_scaling_index: font_scaling_index;
|
||||
fontIndexes = settings.fontIndexes !== undefined ? settings.fontIndexes : fontIndexes
|
||||
fontScalingIndexes = settings.fontScalingIndexes !== undefined ? settings.fontScalingIndexes : fontScalingIndexes
|
||||
}
|
||||
|
||||
function loadProfileString(profileString){
|
||||
@ -301,9 +218,11 @@ Item{
|
||||
|
||||
frames_index = settings.frames_index !== undefined ? settings.frames_index : frames_index;
|
||||
|
||||
font_index = settings.font_index !== undefined ? settings.font_index : font_index;
|
||||
|
||||
rasterization = settings.rasterization !== undefined ? settings.rasterization : rasterization;
|
||||
|
||||
jitter = settings.jitter !== undefined ? settings.jitter : jitter;
|
||||
|
||||
fontIndexes[rasterization] = settings.fontIndex !== undefined ? settings.fontIndex : fontIndexes[rasterization];
|
||||
}
|
||||
|
||||
function storeCustomProfiles(){
|
||||
@ -335,6 +254,10 @@ Item{
|
||||
return JSON.stringify(customProfiles);
|
||||
}
|
||||
|
||||
function loadCurrentProfile(){
|
||||
loadProfile(profiles_index);
|
||||
}
|
||||
|
||||
function loadProfile(index){
|
||||
var profile = profileslist.get(index);
|
||||
loadProfileString(profile.obj_string);
|
||||
@ -358,18 +281,38 @@ Item{
|
||||
ListModel{
|
||||
id: profileslist
|
||||
ListElement{
|
||||
text: "Default"
|
||||
obj_string: '{"background_color":"#000000","bloom_strength":0.6,"brightness_flickering":0.12,"font_color":"#ff9400","font_index":0,"frames_index":1,"glowing_line_strength":0.4,"horizontal_sincronization":0.1,"motion_blur":0.65,"noise_strength":0.1,"rasterization":1,"screen_distortion":0.15}'
|
||||
text: "Default Amber"
|
||||
obj_string: '{"background_color":"#000000","bloom_strength":0.65,"brightness_flickering":0.1,"fontIndex":0,"font_color":"#ff8100","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.08,"jitter":0.18,"motion_blur":0.45,"noise_strength":0.1,"rasterization":0,"screen_distortion":0.1}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Commodore 64"
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#5048b2","font_color":"#8bcad1","font_index":2,"font_scaling":1,"frames_index":1,"glowing_line_strength":0.2,"noise_strength":0.05,"scanlines":0.0,"screen_distortion":0.1,"brightness_flickering":0.03}'
|
||||
text: "Default Green"
|
||||
obj_string: '{"background_color":"#000000","bloom_strength":0.4,"brightness_flickering":0.1,"fontIndex":0,"font_color":"#0ccc68","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.08,"jitter":0.18,"motion_blur":0.45,"noise_strength":0.1,"rasterization":0,"screen_distortion":0.1}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Default Scanlines"
|
||||
obj_string: '{"background_color":"#000000","bloom_strength":0.4,"brightness_flickering":0.1,"fontIndex":0,"font_color":"#00ff5b","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.07,"jitter":0.11,"motion_blur":0.4,"noise_strength":0.05,"rasterization":1,"screen_distortion":0.1}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Default Pixelated"
|
||||
obj_string: '{"background_color":"#000000","bloom_strength":0.65,"brightness_flickering":0.1,"fontIndex":0,"font_color":"#ff8100","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.1,"jitter":0,"motion_blur":0.45,"noise_strength":0.14,"rasterization":2,"screen_distortion":0.05}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Apple ]["
|
||||
obj_string: '{"background_color":"#000000","bloom_strength":0.5,"brightness_flickering":0.2,"fontIndex":2,"font_color":"#2fff91","frames_index":1,"glowing_line_strength":0.22,"horizontal_sincronization":0.08,"jitter":0.1,"motion_blur":0.65,"noise_strength":0.08,"rasterization":1,"screen_distortion":0.18}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Vintage"
|
||||
obj_string: '{"background_color":"#000000","bloom_strength":0.4,"brightness_flickering":0.54,"fontIndex":0,"font_color":"#00ff3e","frames_index":2,"glowing_line_strength":0.3,"horizontal_sincronization":0.2,"jitter":0.4,"motion_blur":0.75,"noise_strength":0.2,"rasterization":1,"screen_distortion":0.1}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "IBM Dos"
|
||||
obj_string: '{"ambient_light":0.4,"background_color":"#000000","font_color":"#ffffff","font_index":3,"font_scaling":1,"frames_index":1,"glowing_line_strength":0,"noise_strength":0,"scanlines":0.0,"screen_distortion":0.05,"brightness_flickering":0.00}'
|
||||
obj_string: '{"background_color":"#000000","bloom_strength":0.4,"brightness_flickering":0.07,"fontIndex":7,"font_color":"#ffffff","frames_index":1,"glowing_line_strength":0.13,"horizontal_sincronization":0,"jitter":0.08,"motion_blur":0.3,"noise_strength":0.03,"rasterization":0,"screen_distortion":0.1}'
|
||||
builtin: true
|
||||
}
|
||||
}
|
||||
|
@ -23,21 +23,28 @@ import QtQuick.Controls 1.1
|
||||
import QtQuick.Layouts 1.1
|
||||
|
||||
RowLayout {
|
||||
property string name
|
||||
property double value: 0.0
|
||||
property double stepSize: 0.01
|
||||
property alias value: slider.value
|
||||
property alias stepSize: slider.stepSize
|
||||
property alias minimumValue: slider.minimumValue
|
||||
property alias maximumValue: slider.maximumValue
|
||||
property real maxMultiplier: 100
|
||||
|
||||
id: setting_component
|
||||
spacing: 10
|
||||
Slider{
|
||||
id: slider
|
||||
stepSize: parent.stepSize
|
||||
onValueChanged: setting_component.value = slider.value;
|
||||
Layout.fillWidth: true
|
||||
value: setting_component.value
|
||||
}
|
||||
Text{
|
||||
id: textfield
|
||||
text: Math.round(value * 100) + "%"
|
||||
text: formatNumber(Math.round(value * maxMultiplier))
|
||||
}
|
||||
function formatNumber(num) {
|
||||
var n = "" + num;
|
||||
while (n.length < 3) {
|
||||
n = " " + n;
|
||||
}
|
||||
return n + "%";
|
||||
}
|
||||
}
|
||||
|
180
app/Terminal.qml
180
app/Terminal.qml
@ -28,7 +28,14 @@ Item{
|
||||
id: terminalContainer
|
||||
property variant theSource: finalSource
|
||||
property variant bloomSource: bloomSourceLoader.item
|
||||
property variant scanlineSource: scanlineSourceLoader.item
|
||||
property variant rasterizationSource: rasterizationEffectSource
|
||||
property variant staticNoiseSource: staticNoiseSource
|
||||
|
||||
property alias kterminal: kterminal
|
||||
|
||||
signal sizeChanged
|
||||
onWidthChanged: sizeChanged()
|
||||
onHeightChanged: sizeChanged()
|
||||
|
||||
//The blur effect has to take into account the framerate
|
||||
property real fpsAttenuation: 60 / shadersettings.fps
|
||||
@ -37,9 +44,8 @@ Item{
|
||||
property real _minBlurCoefficient: 0.75
|
||||
property real _maxBlurCoefficient: 0.95
|
||||
|
||||
property real scanlineWidth: 1
|
||||
property real scanlineHeight: 1
|
||||
property size virtual_resolution: Qt.size(width / scanlineWidth, height / scanlineHeight)
|
||||
property size virtualPxSize: Qt.size(1,1)
|
||||
property size virtual_resolution: Qt.size(width / virtualPxSize.width, height / virtualPxSize.height)
|
||||
property real deltay: 0.5 / virtual_resolution.height
|
||||
property real deltax: 0.5 / virtual_resolution.width
|
||||
|
||||
@ -50,8 +56,6 @@ Item{
|
||||
property size terminalSize: kterminal.terminalSize
|
||||
property size paintedTextSize
|
||||
|
||||
onPaintedTextSizeChanged: console.log(paintedTextSize)
|
||||
|
||||
//Force reload of the blursource when settings change
|
||||
onMBlurChanged: restartBlurredSource()
|
||||
|
||||
@ -67,12 +71,9 @@ Item{
|
||||
kterminal.copyClipboard();
|
||||
}
|
||||
|
||||
|
||||
KTerminal {
|
||||
id: kterminal
|
||||
anchors.fill: parent
|
||||
font.pixelSize: shadersettings.font.pixelSize
|
||||
font.family: shadersettings.font.name
|
||||
|
||||
colorScheme: "MyWhiteOnBlack"
|
||||
|
||||
@ -85,38 +86,38 @@ Item{
|
||||
}
|
||||
}
|
||||
|
||||
FontLoader{ id: fontLoader }
|
||||
Text{id: fontMetrics; text: "B"; visible: false}
|
||||
|
||||
function handleFontChange(){
|
||||
var scaling_factor = shadersettings.window_scaling;
|
||||
var font_size = shadersettings.font.pixelSize * scaling_factor;
|
||||
font.pixelSize = font_size;
|
||||
font.family = shadersettings.font.name;
|
||||
function getPaintedSize(pixelSize){
|
||||
fontMetrics.font.family = fontLoader.name;
|
||||
fontMetrics.font.pixelSize = pixelSize;
|
||||
return Qt.size(fontMetrics.paintedWidth, fontMetrics.paintedHeight);
|
||||
}
|
||||
function isValid(size){
|
||||
return size.width >= 0 && size.height >= 0;
|
||||
}
|
||||
|
||||
fontMetrics.font = font;
|
||||
function handleFontChange(fontSource, pixelSize, lineSpacing, virtualCharSize){
|
||||
fontLoader.source = fontSource;
|
||||
font.pixelSize = pixelSize * shadersettings.window_scaling;
|
||||
font.family = fontLoader.name;
|
||||
|
||||
var vertical_density = shadersettings.font.virtualResolution.height;
|
||||
var horizontal_density = shadersettings.font.virtualResolution.width;
|
||||
var paintedSize = getPaintedSize(pixelSize);
|
||||
var charSize = isValid(virtualCharSize)
|
||||
? virtualCharSize
|
||||
: Qt.size(paintedSize.width / 2, paintedSize.height / 2);
|
||||
|
||||
var scanline_height = fontMetrics.paintedHeight / vertical_density;
|
||||
var scanline_width = fontMetrics.paintedWidth / horizontal_density;
|
||||
var virtualPxSize = Qt.size(paintedSize.width / charSize.width,
|
||||
paintedSize.height / charSize.height)
|
||||
|
||||
var scanline_spacing = shadersettings.font.lineSpacing;
|
||||
var line_spacing = Math.round(scanline_spacing * scanline_height);
|
||||
terminalContainer.virtualPxSize = virtualPxSize;
|
||||
|
||||
// console.log("Font height: " + fontMetrics.paintedHeight)
|
||||
// console.log("Scanline Height: " + scanline_height)
|
||||
// console.log("Line Spacing: " + line_spacing)
|
||||
|
||||
terminalContainer.scanlineHeight = scanline_height;
|
||||
terminalContainer.scanlineWidth = scanline_width;
|
||||
|
||||
setLineSpacing(line_spacing);
|
||||
setLineSpacing(lineSpacing);
|
||||
restartBlurredSource();
|
||||
}
|
||||
Component.onCompleted: {
|
||||
shadersettings.terminalFontChanged.connect(handleFontChange);
|
||||
handleFontChange();
|
||||
forceActiveFocus();
|
||||
}
|
||||
}
|
||||
@ -161,10 +162,19 @@ Item{
|
||||
}
|
||||
}
|
||||
|
||||
//Frame displacement properties
|
||||
property real dtop: frame.item.displacementTop
|
||||
property real dleft:frame.item.displacementLeft
|
||||
property real dright: frame.item.displacementRight
|
||||
property real dbottom: frame.item.displacementBottom
|
||||
|
||||
function correctDistortion(x, y){
|
||||
x = x / width;
|
||||
y = y / height;
|
||||
|
||||
x = (-dleft + x * (width + dleft + dright)) / width
|
||||
y = (-dtop + y * (height + dtop + dbottom)) / height
|
||||
|
||||
var cc = Qt.size(0.5 - x, 0.5 - y);
|
||||
var distortion = (cc.height * cc.height + cc.width * cc.width) * shadersettings.screen_distortion;
|
||||
|
||||
@ -203,6 +213,7 @@ Item{
|
||||
id: finalSource
|
||||
sourceItem: blurredterminal
|
||||
sourceRect: frame.sourceRect
|
||||
format: ShaderEffectSource.Alpha
|
||||
}
|
||||
ShaderEffect {
|
||||
id: blurredterminal
|
||||
@ -212,7 +223,7 @@ Item{
|
||||
property size virtual_resolution: parent.virtual_resolution
|
||||
property size delta: Qt.size((mScanlines == shadersettings.pixel_rasterization ? deltax : 0),
|
||||
mScanlines != shadersettings.no_rasterization ? deltay : 0)
|
||||
z: 2
|
||||
blending: false
|
||||
|
||||
fragmentShader:
|
||||
"uniform lowp float qt_Opacity;" +
|
||||
@ -234,16 +245,16 @@ Item{
|
||||
(mScanlines == shadersettings.pixel_rasterization ? "
|
||||
coords.x = floor(virtual_resolution.x * coords.x) / virtual_resolution.x;" : "")
|
||||
: "") +
|
||||
|
||||
"float color = texture2D(source, coords + delta).r * 256.0;" +
|
||||
"coords = coords + delta;" +
|
||||
"float color = texture2D(source, coords).r * 256.0;" +
|
||||
(mBlur !== 0 ?
|
||||
"float blurredSourceColor = texture2D(blurredSource, qt_TexCoord0).r * 256.0;" +
|
||||
"float blurredSourceColor = texture2D(blurredSource, coords).a * 256.0;" +
|
||||
"blurredSourceColor = blurredSourceColor - blurredSourceColor * " + (1.0 - motionBlurCoefficient) * fpsAttenuation+ ";" +
|
||||
"color = step(1.0, color) * color + step(color, 1.0) * blurredSourceColor;"
|
||||
: "") +
|
||||
|
||||
|
||||
"gl_FragColor = vec4(vec3(floor(color) / 256.0), 1.0);" +
|
||||
"gl_FragColor.a = floor(color) / 256.0;" +
|
||||
"}"
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
@ -271,40 +282,89 @@ Item{
|
||||
smooth: false
|
||||
}
|
||||
}
|
||||
//Scanlines
|
||||
Loader{
|
||||
id: scanlineEffectLoader
|
||||
active: mScanlines != shadersettings.no_rasterization
|
||||
|
||||
//Rasterization mask
|
||||
ShaderEffect {
|
||||
id: staticNoiseEffect
|
||||
anchors.fill: parent
|
||||
sourceComponent: ShaderEffect {
|
||||
property size virtual_resolution: terminalContainer.virtual_resolution
|
||||
property size virtual_resolution: terminalContainer.virtual_resolution
|
||||
|
||||
fragmentShader:
|
||||
"uniform lowp float qt_Opacity;" +
|
||||
blending: false
|
||||
|
||||
"varying highp vec2 qt_TexCoord0;
|
||||
fragmentShader:
|
||||
"uniform lowp float qt_Opacity;
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
uniform highp vec2 virtual_resolution;" +
|
||||
|
||||
"highp float noise(vec2 co)
|
||||
{
|
||||
highp float a = 12.9898;
|
||||
highp float b = 78.233;
|
||||
highp float c = 43758.5453;
|
||||
highp float dt= dot(co.xy ,vec2(a,b));
|
||||
highp float sn= mod(dt,3.14);
|
||||
return fract(sin(sn) * c);
|
||||
}
|
||||
|
||||
vec2 sw(vec2 p) {return vec2( floor(p.x) , floor(p.y) );}
|
||||
vec2 se(vec2 p) {return vec2( ceil(p.x) , floor(p.y) );}
|
||||
vec2 nw(vec2 p) {return vec2( floor(p.x) , ceil(p.y) );}
|
||||
vec2 ne(vec2 p) {return vec2( ceil(p.x) , ceil(p.y) );}
|
||||
|
||||
float smoothNoise(vec2 p) {
|
||||
vec2 inter = smoothstep(0., 1., fract(p));
|
||||
float s = mix(noise(sw(p)), noise(se(p)), inter.x);
|
||||
float n = mix(noise(nw(p)), noise(ne(p)), inter.x);
|
||||
return mix(s, n, inter.y);
|
||||
}" +
|
||||
|
||||
"void main() {" +
|
||||
"gl_FragColor.a = smoothNoise(qt_TexCoord0 * virtual_resolution);" +
|
||||
"}"
|
||||
}
|
||||
ShaderEffectSource{
|
||||
id: staticNoiseSource
|
||||
sourceItem: staticNoiseEffect
|
||||
textureSize: Qt.size(parent.width, parent.height)
|
||||
wrapMode: ShaderEffectSource.Repeat
|
||||
smooth: true
|
||||
hideSource: true
|
||||
format: ShaderEffectSource.Alpha
|
||||
}
|
||||
|
||||
//Rasterization mask
|
||||
ShaderEffect {
|
||||
id: rasterizationEffect
|
||||
anchors.fill: parent
|
||||
property size virtual_resolution: terminalContainer.virtual_resolution
|
||||
|
||||
blending: false
|
||||
|
||||
fragmentShader:
|
||||
"uniform lowp float qt_Opacity;" +
|
||||
|
||||
"varying highp vec2 qt_TexCoord0;
|
||||
uniform highp vec2 virtual_resolution;
|
||||
|
||||
float getScanlineIntensity(vec2 coords) {
|
||||
float result = abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" +
|
||||
(mScanlines == shadersettings.pixel_rasterization ?
|
||||
"result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
|
||||
float result = 1.0;" +
|
||||
(mScanlines != shadersettings.no_rasterization ?
|
||||
"result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") +
|
||||
(mScanlines == shadersettings.pixel_rasterization ?
|
||||
"result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
|
||||
return result;
|
||||
}" +
|
||||
|
||||
"void main() {" +
|
||||
"gl_FragColor = vec4(getScanlineIntensity(qt_TexCoord0));" +
|
||||
"}"
|
||||
}
|
||||
"void main() {" +
|
||||
"gl_FragColor.a = getScanlineIntensity(qt_TexCoord0);" +
|
||||
"}"
|
||||
}
|
||||
Loader{
|
||||
id: scanlineSourceLoader
|
||||
active: mScanlines != shadersettings.no_rasterization
|
||||
sourceComponent: ShaderEffectSource{
|
||||
sourceItem: scanlineEffectLoader.item
|
||||
sourceRect: frame.sourceRect
|
||||
hideSource: true
|
||||
smooth: true
|
||||
}
|
||||
ShaderEffectSource{
|
||||
id: rasterizationEffectSource
|
||||
sourceItem: rasterizationEffect
|
||||
sourceRect: frame.sourceRect
|
||||
hideSource: true
|
||||
smooth: true
|
||||
format: ShaderEffectSource.Alpha
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE QtCreatorProject>
|
||||
<!-- Written by QtCreator 3.0.1, 2014-06-07T01:48:03. -->
|
||||
<!-- Written by QtCreator 3.0.1, 2014-06-26T21:03:57. -->
|
||||
<qtcreator>
|
||||
<data>
|
||||
<variable>ProjectExplorer.Project.ActiveTarget</variable>
|
||||
|
@ -159,4 +159,5 @@ ApplicationWindow{
|
||||
terminalSize: terminal.terminalSize
|
||||
}
|
||||
}
|
||||
Component.onCompleted: shadersettings.handleFontChanged();
|
||||
}
|
||||
|
@ -416,6 +416,9 @@ void KTerminalDisplay::setVTFont(const QFont& f)
|
||||
// Disabling kerning saves some computation when rendering text.
|
||||
font.setKerning(false);
|
||||
|
||||
// Konsole cannot handle non-integer font metrics
|
||||
font.setStyleStrategy(QFont::StyleStrategy(font.styleStrategy() | QFont::ForceIntegerMetrics));
|
||||
|
||||
//QWidget::setFont(font);
|
||||
m_font = font;
|
||||
fontChange(font);
|
||||
|
Loading…
x
Reference in New Issue
Block a user