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mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2025-01-18 12:15:27 +00:00

Merge pull request #9 from Swordifish90/scanlines

Scanlines
This commit is contained in:
Filippo Scognamiglio 2014-06-27 03:35:07 +02:00
commit d2d0336af8
17 changed files with 770 additions and 528 deletions

View File

@ -56,6 +56,14 @@ RowLayout {
}
Text{
id: textfield
text: Math.round(((value - min_value) / (max_value - min_value)) * 100) + "%"
property string unformattedText: Math.round(((value - min_value) / (max_value - min_value)) * 100)
text: formatNumber(unformattedText)
}
function formatNumber(num) {
var n = "" + num;
while (n.length < 3) {
n = " " + n;
}
return n + "%";
}
}

View File

@ -22,7 +22,8 @@ import QtQuick 2.2
import QtQuick.Dialogs 1.1
Item {
property color button_color;
property color button_color
property string name
ColorDialog {
id: colorDialog
@ -35,25 +36,22 @@ Item {
onAccepted: button_color = color;
}
Rectangle{
radius: 10
anchors.fill: parent
radius: 10
color: button_color
Text{
id: text_color
anchors.centerIn: parent
z: 1.1
text: button_color
}
Rectangle{
anchors.centerIn: parent
width: text_color.width * 1.4
height: text_color.height * 1.4
radius: 10
border.color: "black"
border.width: 2
border.color: "black"
Glossy {}
Rectangle {
anchors.fill: parent
anchors.margins: parent.height * 0.25
radius: parent.radius
color: "white"
opacity: 0.5
}
Text{
anchors.centerIn: parent
z: parent.z + 1
text: name + ": " + button_color
}
}
MouseArea{

51
app/FontPixels.qml Normal file
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@ -0,0 +1,51 @@
import QtQuick 2.0
Item{
property int selectedFontIndex
property int selectedScalingIndex
property alias fontlist: fontlist
property var _font: fontlist.get(selectedFontIndex)
property var _scaling: fontScalingList[selectedScalingIndex]
property var source: _font.source
property var fontScalingList: [0.75, 1.0, 1.25, 1.50, 1.75, 2.0, 2.25, 2.5]
property int pixelSize: _font.pixelSize * _scaling
property int lineSpacing: (_font.pixelSize / _font.virtualCharHeight) * _font.lineSpacing
property size virtualCharSize: Qt.size(_font.virtualCharWidth,
_font.virtualCharHeight)
ListModel{
id: fontlist
ListElement{
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
lineSpacing: 2
virtualCharWidth: 8
virtualCharHeight: 8
pixelSize: 32
}
ListElement{
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 2
virtualCharWidth: 7
virtualCharHeight: 8
pixelSize: 32
}
ListElement{
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
lineSpacing: 3
virtualCharWidth: 8
virtualCharHeight: 8
pixelSize: 32
}
ListElement{
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
lineSpacing: 3
virtualCharWidth: 8
virtualCharHeight: 8
pixelSize: 32
}
}
}

59
app/FontScanlines.qml Normal file
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@ -0,0 +1,59 @@
import QtQuick 2.0
Item{
property int selectedFontIndex
property int selectedScalingIndex
property alias fontlist: fontlist
property var _font: fontlist.get(selectedFontIndex)
property var _scaling: fontScalingList[selectedScalingIndex]
property var source: _font.source
property var fontScalingList: [0.75, 1.0, 1.25, 1.50, 1.75, 2.0, 2.25, 2.50]
property int pixelSize: _font.pixelSize * _scaling
property int lineSpacing: (_font.pixelSize / _font.virtualCharHeight) * _font.lineSpacing
property size virtualCharSize: Qt.size(_font.virtualCharWidth,
_font.virtualCharHeight)
ListModel{
id: fontlist
ListElement{
text: "Commodore PET 2Y (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf"
lineSpacing: 2
virtualCharWidth: 4
virtualCharHeight: 8
pixelSize: 32
}
ListElement{
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
lineSpacing: 2
virtualCharWidth: 8
virtualCharHeight: 8
pixelSize: 32
}
ListElement{
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 2
virtualCharWidth: 8
virtualCharHeight: 8
pixelSize: 32
}
ListElement{
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
lineSpacing: 3
virtualCharWidth: 8
virtualCharHeight: 8
pixelSize: 32
}
ListElement{
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
lineSpacing: 3
virtualCharWidth: 8
virtualCharHeight: 8
pixelSize: 32
}
}
}

67
app/Fonts.qml Normal file
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@ -0,0 +1,67 @@
import QtQuick 2.0
Item{
property int selectedFontIndex
property int selectedScalingIndex
property alias fontlist: fontlist
property var source: fontlist.get(selectedFontIndex).source
property var _font: fontlist.get(selectedFontIndex)
property var _scaling: fontScalingList[selectedScalingIndex]
property var fontScalingList: [0.5, 0.6, 0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0, 2.1, 2.2, 2.3, 2.4, 2.5]
property int pixelSize: _font.pixelSize * _scaling
property int lineSpacing: pixelSize * _font.lineSpacing
//In this configuration lineSpacing is proportional to pixelSize.
ListModel{
id: fontlist
ListElement{
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf"
lineSpacing: 0.2
pixelSize: 35
}
ListElement{
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
lineSpacing: 0.2
pixelSize: 24
}
ListElement{
text: "Commodore PET 2Y (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf"
lineSpacing: 0.2
pixelSize: 32
}
ListElement{
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 0.2
pixelSize: 24
}
ListElement{
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
lineSpacing: 0.3
pixelSize: 24
}
ListElement{
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
lineSpacing: 0.3
pixelSize: 24
}
ListElement{
text: "Atari ST (1985)"
source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf"
lineSpacing: 0.2
pixelSize: 32
}
ListElement{
text: "IBM DOS (1985)"
source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437.ttf"
lineSpacing: 0.2
pixelSize: 32
}
}
}

21
app/Glossy.qml Normal file
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@ -0,0 +1,21 @@
import QtQuick 2.2
Rectangle {
anchors.centerIn: parent
width: parent.width - parent.border.width
height: parent.height - parent.border.width
radius:parent.radius - parent.border.width/2
smooth: true
border.width: parent.border.width/2
border.color: "#22FFFFFF"
gradient: Gradient {
GradientStop { position: 0; color: "#88FFFFFF" }
GradientStop { position: .1; color: "#55FFFFFF" }
GradientStop { position: .5; color: "#33FFFFFF" }
GradientStop { position: .501; color: "#11000000" }
GradientStop { position: .8; color: "#11FFFFFF" }
GradientStop { position: 1; color: "#55FFFFFF" }
}
}

View File

@ -0,0 +1,53 @@
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Layouts 1.1
Tab{
GroupBox{
title: qsTr("Effects")
anchors.fill: parent
ColumnLayout{
anchors.fill: parent
CheckableSlider{
name: qsTr("Bloom")
onValueChanged: shadersettings.bloom_strength = value
_value: shadersettings.bloom_strength
}
CheckableSlider{
name: qsTr("Motion Blur")
onValueChanged: shadersettings.motion_blur = value
_value: shadersettings.motion_blur
}
CheckableSlider{
name: qsTr("Noise")
onValueChanged: shadersettings.noise_strength = value
_value: shadersettings.noise_strength
}
CheckableSlider{
name: qsTr("Jitter")
onValueChanged: shadersettings.jitter = value
_value: shadersettings.jitter
}
CheckableSlider{
name: qsTr("Glow")
onValueChanged: shadersettings.glowing_line_strength = value;
_value: shadersettings.glowing_line_strength
}
CheckableSlider{
name: qsTr("Screen distortion")
onValueChanged: shadersettings.screen_distortion = value;
_value: shadersettings.screen_distortion;
}
CheckableSlider{
name: qsTr("Brightness flickering")
onValueChanged: shadersettings.brightness_flickering= value;
_value: shadersettings.brightness_flickering;
}
CheckableSlider{
name: qsTr("Horizontal flickering")
onValueChanged: shadersettings.horizontal_sincronization = value;
_value: shadersettings.horizontal_sincronization;
}
}
}
}

110
app/SettingsGeneralTab.qml Normal file
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@ -0,0 +1,110 @@
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Layouts 1.1
Tab{
ColumnLayout{
anchors.fill: parent
GroupBox{
Layout.fillWidth: true
title: qsTr("Profile")
ColumnLayout{
anchors.fill: parent
ComboBox{
id: profilesbox
Layout.fillWidth: true
model: shadersettings.profiles_list
currentIndex: shadersettings.profiles_index
}
RowLayout{
Layout.fillWidth: true
Button{
Layout.fillWidth: true
text: qsTr("Load")
onClicked: {
shadersettings.profiles_index = profilesbox.currentIndex
shadersettings.loadCurrentProfile();
shadersettings.handleFontChanged();
}
}
Button{
Layout.fillWidth: true
text: qsTr("Store current")
onClicked: insertname.show()
}
Button{
Layout.fillWidth: true
text: qsTr("Remove Selected")
enabled: !shadersettings.profiles_list.get(profilesbox.currentIndex).builtin
onClicked: {
shadersettings.profiles_list.remove(profilesbox.currentIndex)
profilesbox.currentIndex = profilesbox.currentIndex - 1
}
}
}
InsertNameDialog{
id: insertname
onNameSelected: shadersettings.addNewCustomProfile(name)
}
}
}
GroupBox{
title: qsTr("Lights")
Layout.fillWidth: true
GridLayout{
anchors.fill: parent
columns: 2
Text{ text: qsTr("Brightness") }
SimpleSlider{
onValueChanged: shadersettings.brightness = value
value: shadersettings.brightness
}
Text{ text: qsTr("Contrast") }
SimpleSlider{
onValueChanged: shadersettings.contrast = value
value: shadersettings.contrast
}
Text{ text: qsTr("Ambient") }
SimpleSlider{
onValueChanged: shadersettings.ambient_light = value;
value: shadersettings.ambient_light
}
}
}
GroupBox{
title: qsTr("Performace")
Layout.fillWidth: true
Layout.columnSpan: 2
anchors.left: parent.left
anchors.right: parent.right
GridLayout{
anchors.fill: parent
rows: 2
columns: 3
Text{text: qsTr("Animation FPS")}
Slider{
Layout.fillWidth: true
id: slider
stepSize: 1
maximumValue: 60
minimumValue: 0
onValueChanged: shadersettings.fps = value;
value: shadersettings.fps
}
Text{text: slider.value}
Text{text: qsTr("Texture quality")}
Slider{
Layout.fillWidth: true
id: txtslider
stepSize: 0.01
maximumValue: 1
minimumValue: 0
onValueChanged: shadersettings.window_scaling = value;
value: shadersettings.window_scaling
updateValueWhileDragging: false
}
Text{text: Math.round(txtslider.__handlePos * 100) + "%"}
}
}
}
}

114
app/SettingsTerminalTab.qml Normal file
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@ -0,0 +1,114 @@
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Layouts 1.1
Tab{
ColumnLayout{
anchors.fill: parent
GroupBox{
title: qsTr("Rasterization Mode")
Layout.fillWidth: true
ComboBox {
id: rasterizationBox
property string selectedElement: model[currentIndex]
anchors.fill: parent
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")]
currentIndex: shadersettings.rasterization
onCurrentIndexChanged: {
scalingChanger.enabled = false;
shadersettings.rasterization = currentIndex
fontChanger.updateIndex();
scalingChanger.updateIndex();
scalingChanger.enabled = true;
}
}
}
GroupBox{
title: qsTr("Font") + " (" + rasterizationBox.selectedElement + ")"
Layout.fillWidth: true
GridLayout{
anchors.fill: parent
columns: 2
Text{ text: qsTr("Name") }
ComboBox{
id: fontChanger
Layout.fillWidth: true
model: shadersettings.fontlist
currentIndex: updateIndex()
onActivated: {
shadersettings.fontIndexes[shadersettings.rasterization] = index;
shadersettings.handleFontChanged();
}
function updateIndex(){
currentIndex = shadersettings.fontIndexes[shadersettings.rasterization];
}
}
Text{ text: qsTr("Scaling") }
RowLayout{
Layout.fillWidth: true
Slider{
id: scalingChanger
Layout.fillWidth: true
minimumValue: 0
maximumValue: shadersettings.fontScalingList.length - 1
stepSize: 1
tickmarksEnabled: true
value: updateIndex()
onValueChanged: {
if(!enabled) return; //Ugly and hacky solution. Look for a better solution.
shadersettings.fontScalingIndexes[shadersettings.rasterization] = value;
shadersettings.handleFontChanged();
}
function updateIndex(){
value = shadersettings.fontScalingIndexes[shadersettings.rasterization];
}
}
Text{
text: shadersettings.fontScalingList[scalingChanger.value].toFixed(2)
}
}
}
}
GroupBox{
title: qsTr("Colors")
Layout.fillWidth: true
RowLayout{
anchors.fill: parent
ColorButton{
name: qsTr("Font")
height: 50
Layout.fillWidth: true
onButton_colorChanged: shadersettings._font_color = button_color
button_color: shadersettings._font_color
}
ColorButton{
name: qsTr("Background")
height: 50
Layout.fillWidth: true
onButton_colorChanged: shadersettings._background_color = button_color
button_color: shadersettings._background_color
}
}
}
GroupBox{
title: qsTr("Frame")
Layout.fillWidth: true
RowLayout{
anchors.fill: parent
ComboBox{
id: framescombobox
Layout.fillWidth: true
model: shadersettings.frames_list
currentIndex: shadersettings.frames_index
onCurrentIndexChanged: shadersettings.frames_index = currentIndex
}
CheckBox{
checked: shadersettings.frame_reflections
text: qsTr("Reflections")
onCheckedChanged: shadersettings.frame_reflections = checked
enabled: framescombobox.model.get(framescombobox.currentIndex).reflections
}
}
}
}
}

View File

@ -28,276 +28,29 @@ Window {
id: settings_window
title: qsTr("Settings")
width: 640
height: 480
height: 420
property int tabmargins: 15
modality: Qt.ApplicationModal
TabView{
anchors.fill: parent
anchors.margins: 10
Tab{
title: qsTr("Appearance")
SettingsGeneralTab{
title: qsTr("General")
anchors.fill: parent
anchors.margins: 15
GridLayout{
anchors.fill: parent
columns: 2
GroupBox{
anchors.left: parent.left
anchors.right: parent.right
Layout.columnSpan: 2
title: qsTr("Profile")
RowLayout{
anchors.fill: parent
ComboBox{
id: profilesbox
Layout.fillWidth: true
model: shadersettings.profiles_list
currentIndex: shadersettings.profiles_index
}
Button{
text: "Load"
onClicked: shadersettings.profiles_index = profilesbox.currentIndex
}
Button{
text: "Add"
onClicked: insertname.show()
}
Button{
text: "Remove"
enabled: !shadersettings.profiles_list.get(profilesbox.currentIndex).builtin
onClicked: {
shadersettings.profiles_list.remove(profilesbox.currentIndex)
profilesbox.currentIndex = profilesbox.currentIndex - 1
}
}
InsertNameDialog{
id: insertname
onNameSelected: shadersettings.addNewCustomProfile(name)
}
}
}
GroupBox{
id: fontbox
title: qsTr("Font")
Layout.fillHeight: true
Layout.fillWidth: true
GridLayout{
anchors.fill: parent
columns: 2
Text{text: qsTr("Font style:")}
ComboBox{
Layout.fillWidth: true
model: shadersettings.fonts_list
currentIndex: shadersettings.font_index
onCurrentIndexChanged: shadersettings.font_index = currentIndex
}
Text{text: qsTr("Font scaling:")}
ComboBox{
Layout.fillWidth: true
model: shadersettings._font_scalings
currentIndex: shadersettings.font_scaling_index
onCurrentIndexChanged: shadersettings.font_scaling_index = currentIndex
}
Item{Layout.fillHeight: true}
ColorButton{
height: 50
Layout.fillWidth: true
Layout.columnSpan: 2
onButton_colorChanged: shadersettings._font_color = button_color;
button_color: shadersettings._font_color;
}
}
}
GroupBox{
title: qsTr("Background")
Layout.fillHeight: true
Layout.fillWidth: true
GridLayout{
anchors.fill: parent
columns: 2
Text{text: "Frame texture"}
ComboBox{
id: framescombobox
Layout.fillWidth: true
model: shadersettings.frames_list
currentIndex: shadersettings.frames_index
onCurrentIndexChanged: shadersettings.frames_index = currentIndex
}
CheckBox{
Layout.columnSpan: 2
Layout.fillWidth: true
checked: shadersettings.frame_reflections
text: qsTr("Frame reflections")
onCheckedChanged: shadersettings.frame_reflections = checked
enabled: framescombobox.model.get(framescombobox.currentIndex).reflections
}
Item{Layout.fillHeight: true}
ColorButton{
height: 50
Layout.fillWidth: true
Layout.columnSpan: 2
onButton_colorChanged: shadersettings._background_color= button_color
button_color: shadersettings._background_color;
}
}
}
GroupBox{
title: qsTr("Lights")
Layout.fillWidth: true
Layout.columnSpan: 2
anchors.left: parent.left
anchors.right: parent.right
GridLayout{
Layout.columnSpan: 2
columns: 2
rows: 2
anchors.left: parent.left
anchors.right: parent.right
Text{text: qsTr("Contrast")}
SimpleSlider{
onValueChanged: shadersettings.contrast = value
value: shadersettings.contrast
}
Text{text: qsTr("Brightness")}
SimpleSlider{
onValueChanged: shadersettings.brightness = value
value: shadersettings.brightness
}
}
}
GroupBox{
title: qsTr("Performace")
Layout.fillWidth: true
Layout.columnSpan: 2
anchors.left: parent.left
anchors.right: parent.right
GridLayout{
columns: 3
Layout.columnSpan: 2
anchors {left: parent.left; right: parent.right}
Text{text: "Animation FPS"}
Slider{
Layout.fillWidth: true
id: slider
stepSize: 1
maximumValue: 60
minimumValue: 0
onValueChanged: shadersettings.fps = value;
value: shadersettings.fps
}
Text{text: slider.value}
Text{text: "Texture quality"}
Slider{
Layout.fillWidth: true
id: txtslider
stepSize: 0.01
maximumValue: 1
minimumValue: 0
onValueChanged: shadersettings.window_scaling = value;
value: shadersettings.window_scaling
updateValueWhileDragging: false
}
Text{text: Math.round(txtslider.value * 100) + "%"}
}
}
}
anchors.margins: tabmargins
}
Tab{
title: qsTr("Eye-candy")
SettingsTerminalTab{
title: qsTr("Terminal")
anchors.fill: parent
anchors.margins: 15
ColumnLayout{
anchors.fill: parent
GroupBox{
title: qsTr("Rasterization")
anchors.left: parent.left
anchors.right: parent.right
ColumnLayout{
anchors.left: parent.left
anchors.right: parent.right
RowLayout{
anchors.left: parent.left
anchors.right: parent.right
ExclusiveGroup { id: rasterizationgroup }
RadioButton {
text: qsTr("No Rasterization")
exclusiveGroup: rasterizationgroup
checked: shadersettings.rasterization === shadersettings.no_rasterization
onCheckedChanged: if(checked)
shadersettings.rasterization = shadersettings.no_rasterization
}
RadioButton {
text: qsTr("Scanlines")
exclusiveGroup: rasterizationgroup
checked: shadersettings.rasterization === shadersettings.scanline_rasterization
onCheckedChanged: if(checked)
shadersettings.rasterization = shadersettings.scanline_rasterization
}
RadioButton {
text: qsTr("Pixels")
exclusiveGroup: rasterizationgroup
checked: shadersettings.rasterization === shadersettings.pixel_rasterization
onCheckedChanged: if(checked)
shadersettings.rasterization = shadersettings.pixel_rasterization
}
}
}
}
GroupBox{
title: qsTr("Effects")
anchors.left: parent.left
anchors.right: parent.right
ColumnLayout{
anchors.fill: parent
SettingComponent{
name: "Bloom"
onValueChanged: shadersettings.bloom_strength = value
_value: shadersettings.bloom_strength
}
SettingComponent{
name: "Motion Blur"
onValueChanged: shadersettings.motion_blur = value
_value: shadersettings.motion_blur
}
SettingComponent{
name: "Noise"
onValueChanged: shadersettings.noise_strength = value
_value: shadersettings.noise_strength
}
SettingComponent{
name: "Glow"
onValueChanged: shadersettings.glowing_line_strength = value;
_value: shadersettings.glowing_line_strength
}
SettingComponent{
name: "Ambient light"
onValueChanged: shadersettings.ambient_light = value;
_value: shadersettings.ambient_light
}
SettingComponent{
name: "Screen distortion"
onValueChanged: shadersettings.screen_distortion = value;
_value: shadersettings.screen_distortion;
}
SettingComponent{
name: "Brightness flickering"
onValueChanged: shadersettings.brightness_flickering= value;
_value: shadersettings.brightness_flickering;
}
SettingComponent{
name: "Horizontal flickering"
onValueChanged: shadersettings.horizontal_sincronization = value;
_value: shadersettings.horizontal_sincronization;
}
}
}
}
anchors.margins: tabmargins
}
SettingsEffectsTab{
title: qsTr("Effects")
anchors.fill: parent
anchors.margins: tabmargins
}
}
}

View File

@ -26,12 +26,15 @@ ShaderEffect {
property color background_color: shadersettings.background_color
property variant source: terminal.theSource
property variant bloomSource: terminal.bloomSource
property variant scanlineSource: terminal.scanlineSource
property variant rasterizationSource: terminal.rasterizationSource
property variant noiseSource: terminal.staticNoiseSource
property size txt_Size: Qt.size(frame.sourceRect.width, frame.sourceRect.height)
property real bloom: shadersettings.bloom_strength
property int rasterization: shadersettings.rasterization
property real jitter: shadersettings.jitter * 0.007
property real noise_strength: shadersettings.noise_strength
property real screen_distorsion: shadersettings.screen_distortion
property real glowing_line_strength: shadersettings.glowing_line_strength
@ -51,6 +54,8 @@ ShaderEffect {
property real time: timetimer.time
property variant randomFunctionSource: randfuncsource
blending: false
function str(num){
return num.toFixed(8);
}
@ -96,15 +101,15 @@ ShaderEffect {
varying highp vec2 qt_TexCoord0;
uniform highp vec4 font_color;
uniform highp vec4 background_color;" +
(rasterization != shadersettings.no_rasterization ? "
uniform highp sampler2D scanlineSource;" : "") +
uniform highp vec4 background_color;
uniform highp sampler2D rasterizationSource;" +
(bloom !== 0 ? "
uniform highp sampler2D bloomSource;" : "") +
(noise_strength !== 0 ? "
uniform highp float noise_strength;" : "") +
(noise_strength !== 0 || jitter !== 0 ? "
uniform lowp sampler2D noiseSource;" : "") +
(screen_distorsion !== 0 ? "
uniform highp float screen_distorsion;" : "")+
(glowing_line_strength !== 0 ? "
@ -114,22 +119,6 @@ ShaderEffect {
(horizontal_sincronization !== 0 ? "
varying lowp float horizontal_distortion;" : "") +
"
highp float rand(vec2 co)
{
highp float a = 12.9898;
highp float b = 78.233;
highp float c = 43758.5453;
highp float dt= dot(co.xy ,vec2(a,b));
highp float sn= mod(dt,3.14);
return fract(sin(sn) * c);
}
float stepNoise(vec2 p){
vec2 newP = p * txt_Size * 0.5;
return rand(floor(newP) + fract(time / 100.0));
}" +
(glowing_line_strength !== 0 ? "
float randomPass(vec2 coords){
return fract(smoothstep(-0.2, 0.0, coords.y - 3.0 * fract(time * 0.0001))) * glowing_line_strength;
@ -161,10 +150,17 @@ ShaderEffect {
noise += horizontal_distortion;" : "")
: "") +
"float color = texture2D(source, coords).r;" +
(jitter !== 0 ? "
vec2 offset = vec2(texture2D(noiseSource, coords + fract(time / 57.0)).a,
texture2D(noiseSource, coords + fract(time / 251.0)).a) - 0.5;
vec2 txt_coords = coords + offset * "+str(jitter)+";"
: "vec2 txt_coords = coords;") +
"float color = texture2D(source, txt_coords).a;" +
(noise_strength !== 0 ? "
color += stepNoise(coords) * noise * (1.0 - distance * distance * 2.0);" : "") +
float noiseVal = texture2D(noiseSource, qt_TexCoord0 + vec2(fract(time / 51.0), fract(time / 237.0))).a;
color += noiseVal * noise * (1.0 - distance * 1.3);" : "") +
(glowing_line_strength !== 0 ? "
color += randomPass(coords) * glowing_line_strength;" : "") +
@ -174,9 +170,7 @@ ShaderEffect {
"vec3 finalColor = mix(background_color, font_color, color).rgb;" +
"finalColor = mix(finalColor * 1.1, vec3(0.0), 1.2 * distance * distance);" +
(rasterization != shadersettings.no_rasterization ? "
finalColor *= texture2D(scanlineSource, coords).r;" : "") +
"finalColor *= texture2D(rasterizationSource, coords).a;" +
(brightness_flickering !== 0 ? "
finalColor *= brightness;" : "") +

View File

@ -25,7 +25,7 @@ Item{
property real ambient_light: 0.2
property real contrast: 0.85
property real brightness: 0.75
property real brightness: 0.5
//On resize shows an overlay with the current size
property bool show_terminal_size: true
@ -50,18 +50,20 @@ Item{
//Probably there is a better way to cast string to colors.
property string _background_color: "#000000"
property string _font_color: "#ff9400"
property string _font_color: "#ff8100"
property color font_color: mix(strToColor(_font_color), strToColor(_background_color), 0.7 + (contrast * 0.3))
property color background_color: mix(strToColor(_background_color), strToColor(_font_color), 0.7 + (contrast * 0.3))
property real noise_strength: 0.1
property real screen_distortion: 0.15
property real glowing_line_strength: 0.4
property real motion_blur: 0.65
property real bloom_strength: 0.6
property real screen_distortion: 0.1
property real glowing_line_strength: 0.2
property real motion_blur: 0.40
property real bloom_strength: 0.65
property real horizontal_sincronization: 0.1
property real brightness_flickering: 0.12
property real jitter: 0.18
property real horizontal_sincronization: 0.08
property real brightness_flickering: 0.1
readonly property int no_rasterization: 0
readonly property int scanline_rasterization: 1
@ -69,46 +71,6 @@ Item{
property int rasterization: no_rasterization
property string frame_source: frames_list.get(frames_index).source
property int frames_index: 1
property var frames_list: framelist
signal terminalFontChanged
property var _font_scalings: [0.5, 0.75, 1.0, 1.25, 1.50, 1.75, 2.0]
property var font: currentfont
property int font_index: 0
property var fonts_list: fontlist
property bool frame_reflections: true
property real frame_reflection_strength: ((frame_reflections && framelist.get(frames_index).reflections) ? 1.0 : 0.0) * 0.15
property alias profiles_list: profileslist
property int profiles_index: 0
onProfiles_indexChanged: loadProfile(profiles_index);
onFont_indexChanged: handleFontChanged();
onFont_scaling_indexChanged: handleFontChanged();
function handleFontChanged(){
var f = fontlist.get(font_index);
var metrics = f.metrics.get(font_scaling_index);
currentfont.source = f.source;
currentfont.pixelSize = metrics.pixelSize;
currentfont.lineSpacing = f.lineSpacing;
currentfont.virtualResolution = Qt.size(metrics.virtualWidth,
metrics.virtualHeight);
terminalFontChanged();
}
FontLoader{
property int pixelSize
property real lineSpacing
property size virtualResolution
id: currentfont
source: fontlist.get(font_index).source
}
ListModel{
id: framelist
ListElement{text: "No frame"; source: "./frames/NoFrame.qml"; reflections: false}
@ -116,102 +78,53 @@ Item{
ListElement{text: "Rough black frame"; source: "./frames/BlackRoughFrame.qml"; reflections: true}
}
property int font_scaling_index: 0
ListModel{
id: fontlist
ListElement{
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf"
lineSpacing: 2
metrics: [
ListElement{pixelSize: 18; virtualWidth: 0; virtualHeight: 6},
ListElement{pixelSize: 24; virtualWidth: 0; virtualHeight: 8},
ListElement{pixelSize: 35; virtualWidth: 5; virtualHeight: 12},
ListElement{pixelSize: 43; virtualWidth: 6; virtualHeight: 11},
ListElement{pixelSize: 54; virtualWidth: 7; virtualHeight: 11},
ListElement{pixelSize: 64; virtualWidth: 8; virtualHeight: 11},
ListElement{pixelSize: 75; virtualWidth: 8; virtualHeight: 11}]
}
ListElement{
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
lineSpacing: 2
metrics: [
ListElement{pixelSize: 11; virtualWidth: 0; virtualHeight: 0},
ListElement{pixelSize: 17; virtualWidth: 0; virtualHeight: 6},
ListElement{pixelSize: 24; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 32; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 40; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 48; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 56; virtualWidth: 8; virtualHeight: 8}]
}
ListElement{
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 2
metrics: [
ListElement{pixelSize: 11; virtualWidth: 0; virtualHeight: 0},
ListElement{pixelSize: 17; virtualWidth: 0; virtualHeight: 6},
ListElement{pixelSize: 24; virtualWidth: 7; virtualHeight: 8},
ListElement{pixelSize: 32; virtualWidth: 7; virtualHeight: 8},
ListElement{pixelSize: 40; virtualWidth: 7; virtualHeight: 8},
ListElement{pixelSize: 48; virtualWidth: 7; virtualHeight: 8},
ListElement{pixelSize: 56; virtualWidth: 7; virtualHeight: 8}]
}
ListElement{
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
lineSpacing: 3
metrics: [
ListElement{pixelSize: 11; virtualWidth: 0; virtualHeight: 0},
ListElement{pixelSize: 17; virtualWidth: 0; virtualHeight: 6},
ListElement{pixelSize: 24; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 32; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 40; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 48; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 56; virtualWidth: 8; virtualHeight: 8}]
}
ListElement{
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
lineSpacing: 3
metrics: [
ListElement{pixelSize: 11; virtualWidth: 0; virtualHeight: 0},
ListElement{pixelSize: 17; virtualWidth: 0; virtualHeight: 6},
ListElement{pixelSize: 24; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 32; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 40; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 48; virtualWidth: 8; virtualHeight: 8},
ListElement{pixelSize: 56; virtualWidth: 8; virtualHeight: 8}]
}
ListElement{
text: "Atari ST (1985)"
source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf"
lineSpacing: 2
metrics: [
ListElement{pixelSize: 16; virtualWidth: 0; virtualHeight: 0},
ListElement{pixelSize: 23; virtualWidth: 0; virtualHeight: 7},
ListElement{pixelSize: 32; virtualWidth: 4; virtualHeight: 8},
ListElement{pixelSize: 40; virtualWidth: 4; virtualHeight: 8},
ListElement{pixelSize: 48; virtualWidth: 4; virtualHeight: 8},
ListElement{pixelSize: 56; virtualWidth: 4; virtualHeight: 8},
ListElement{pixelSize: 64; virtualWidth: 8; virtualHeight: 16}]
}
ListElement{
text: "IBM DOS (1985)"
source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437.ttf"
lineSpacing: 2
metrics: [
ListElement{pixelSize: 18; virtualWidth: 0; virtualHeight: 0},
ListElement{pixelSize: 25; virtualWidth: 0; virtualHeight: 0},
ListElement{pixelSize: 32; virtualWidth: 6; virtualHeight: 8},
ListElement{pixelSize: 36; virtualWidth: 6; virtualHeight: 12},
ListElement{pixelSize: 48; virtualWidth: 9; virtualHeight: 16},
ListElement{pixelSize: 56; virtualWidth: 9; virtualHeight: 16},
ListElement{pixelSize: 64; virtualWidth: 9; virtualHeight: 16}]
}
property string frame_source: frames_list.get(frames_index).source
property int frames_index: 1
property var frames_list: framelist
signal terminalFontChanged(string fontSource, int pixelSize, int lineSpacing, size virtualCharSize)
Loader{
id: fontManager
states: [
State { when: rasterization == no_rasterization
PropertyChanges {target: fontManager; source: "Fonts.qml" } },
State { when: rasterization == scanline_rasterization
PropertyChanges {target: fontManager; source: "FontScanlines.qml" } },
State { when: rasterization == pixel_rasterization;
PropertyChanges {target: fontManager; source: "FontPixels.qml" } }
]
onLoaded: handleFontChanged()
}
property var fontlist: fontManager.item.fontlist
property var fontScalingList: fontManager.item.fontScalingList
property var fontIndexes: [0,0,0]
property var fontScalingIndexes: [5,1,1]
function handleFontChanged(){
if(!fontManager.item) return;
fontManager.item.selectedFontIndex = fontIndexes[rasterization];
fontManager.item.selectedScalingIndex = fontScalingIndexes[rasterization];
var fontSource = fontManager.item.source;
var pixelSize = fontManager.item.pixelSize;
var lineSpacing = fontManager.item.lineSpacing;
var virtualCharSize = fontManager.item.virtualCharSize;
terminalFontChanged(fontSource, pixelSize, lineSpacing, virtualCharSize);
}
property bool frame_reflections: true
property real frame_reflection_strength: ((frame_reflections && framelist.get(frames_index).reflections) ? 1.0 : 0.0) * 0.15
property alias profiles_list: profileslist
property int profiles_index: 0
Storage{id: storage}
function composeSettingsString(){
@ -222,7 +135,8 @@ Item{
brightness: brightness,
contrast: contrast,
ambient_light: ambient_light,
font_scaling_index: font_scaling_index,
fontScalingIndexes: fontScalingIndexes,
fontIndexes: fontIndexes
}
return JSON.stringify(settings);
}
@ -237,10 +151,11 @@ Item{
screen_distortion: screen_distortion,
glowing_line_strength: glowing_line_strength,
frames_index: frames_index,
font_index: font_index,
motion_blur: motion_blur,
bloom_strength: bloom_strength,
rasterization: rasterization
rasterization: rasterization,
jitter: jitter,
fontIndex: fontIndexes[rasterization]
}
return JSON.stringify(settings);
}
@ -265,7 +180,8 @@ Item{
storage.setSetting("_CURRENT_SETTINGS", settingsString);
storage.setSetting("_CURRENT_PROFILE", profileString);
console.log("Storing settings :" + settingsString + profileString);
console.log("Storing settings: " + settingsString);
console.log("Storing profile: " + profileString);
}
function loadSettingsString(settingsString){
@ -276,12 +192,13 @@ Item{
contrast = settings.contrast !== undefined ? settings.contrast : contrast;
brightness = settings.brightness !== undefined ? settings.brightness : brightness
show_terminal_size = settings.show_terminal_size ? settings.show_terminal_size : show_terminal_size
show_terminal_size = settings.show_terminal_size !== undefined ? settings.show_terminal_size : show_terminal_size
fps = settings.fps !== undefined ? settings.fps: fps
window_scaling = settings.window_scaling ? settings.window_scaling : window_scaling
window_scaling = settings.window_scaling !== undefined ? settings.window_scaling : window_scaling
font_scaling_index = settings.font_scaling_index !== undefined ? settings.font_scaling_index: font_scaling_index;
fontIndexes = settings.fontIndexes !== undefined ? settings.fontIndexes : fontIndexes
fontScalingIndexes = settings.fontScalingIndexes !== undefined ? settings.fontScalingIndexes : fontScalingIndexes
}
function loadProfileString(profileString){
@ -301,9 +218,11 @@ Item{
frames_index = settings.frames_index !== undefined ? settings.frames_index : frames_index;
font_index = settings.font_index !== undefined ? settings.font_index : font_index;
rasterization = settings.rasterization !== undefined ? settings.rasterization : rasterization;
jitter = settings.jitter !== undefined ? settings.jitter : jitter;
fontIndexes[rasterization] = settings.fontIndex !== undefined ? settings.fontIndex : fontIndexes[rasterization];
}
function storeCustomProfiles(){
@ -335,6 +254,10 @@ Item{
return JSON.stringify(customProfiles);
}
function loadCurrentProfile(){
loadProfile(profiles_index);
}
function loadProfile(index){
var profile = profileslist.get(index);
loadProfileString(profile.obj_string);
@ -358,18 +281,38 @@ Item{
ListModel{
id: profileslist
ListElement{
text: "Default"
obj_string: '{"background_color":"#000000","bloom_strength":0.6,"brightness_flickering":0.12,"font_color":"#ff9400","font_index":0,"frames_index":1,"glowing_line_strength":0.4,"horizontal_sincronization":0.1,"motion_blur":0.65,"noise_strength":0.1,"rasterization":1,"screen_distortion":0.15}'
text: "Default Amber"
obj_string: '{"background_color":"#000000","bloom_strength":0.65,"brightness_flickering":0.1,"fontIndex":0,"font_color":"#ff8100","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.08,"jitter":0.18,"motion_blur":0.45,"noise_strength":0.1,"rasterization":0,"screen_distortion":0.1}'
builtin: true
}
ListElement{
text: "Commodore 64"
obj_string: '{"ambient_light":0.2,"background_color":"#5048b2","font_color":"#8bcad1","font_index":2,"font_scaling":1,"frames_index":1,"glowing_line_strength":0.2,"noise_strength":0.05,"scanlines":0.0,"screen_distortion":0.1,"brightness_flickering":0.03}'
text: "Default Green"
obj_string: '{"background_color":"#000000","bloom_strength":0.4,"brightness_flickering":0.1,"fontIndex":0,"font_color":"#0ccc68","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.08,"jitter":0.18,"motion_blur":0.45,"noise_strength":0.1,"rasterization":0,"screen_distortion":0.1}'
builtin: true
}
ListElement{
text: "Default Scanlines"
obj_string: '{"background_color":"#000000","bloom_strength":0.4,"brightness_flickering":0.1,"fontIndex":0,"font_color":"#00ff5b","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.07,"jitter":0.11,"motion_blur":0.4,"noise_strength":0.05,"rasterization":1,"screen_distortion":0.1}'
builtin: true
}
ListElement{
text: "Default Pixelated"
obj_string: '{"background_color":"#000000","bloom_strength":0.65,"brightness_flickering":0.1,"fontIndex":0,"font_color":"#ff8100","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.1,"jitter":0,"motion_blur":0.45,"noise_strength":0.14,"rasterization":2,"screen_distortion":0.05}'
builtin: true
}
ListElement{
text: "Apple ]["
obj_string: '{"background_color":"#000000","bloom_strength":0.5,"brightness_flickering":0.2,"fontIndex":2,"font_color":"#2fff91","frames_index":1,"glowing_line_strength":0.22,"horizontal_sincronization":0.08,"jitter":0.1,"motion_blur":0.65,"noise_strength":0.08,"rasterization":1,"screen_distortion":0.18}'
builtin: true
}
ListElement{
text: "Vintage"
obj_string: '{"background_color":"#000000","bloom_strength":0.4,"brightness_flickering":0.54,"fontIndex":0,"font_color":"#00ff3e","frames_index":2,"glowing_line_strength":0.3,"horizontal_sincronization":0.2,"jitter":0.4,"motion_blur":0.75,"noise_strength":0.2,"rasterization":1,"screen_distortion":0.1}'
builtin: true
}
ListElement{
text: "IBM Dos"
obj_string: '{"ambient_light":0.4,"background_color":"#000000","font_color":"#ffffff","font_index":3,"font_scaling":1,"frames_index":1,"glowing_line_strength":0,"noise_strength":0,"scanlines":0.0,"screen_distortion":0.05,"brightness_flickering":0.00}'
obj_string: '{"background_color":"#000000","bloom_strength":0.4,"brightness_flickering":0.07,"fontIndex":7,"font_color":"#ffffff","frames_index":1,"glowing_line_strength":0.13,"horizontal_sincronization":0,"jitter":0.08,"motion_blur":0.3,"noise_strength":0.03,"rasterization":0,"screen_distortion":0.1}'
builtin: true
}
}

View File

@ -23,21 +23,28 @@ import QtQuick.Controls 1.1
import QtQuick.Layouts 1.1
RowLayout {
property string name
property double value: 0.0
property double stepSize: 0.01
property alias value: slider.value
property alias stepSize: slider.stepSize
property alias minimumValue: slider.minimumValue
property alias maximumValue: slider.maximumValue
property real maxMultiplier: 100
id: setting_component
spacing: 10
Slider{
id: slider
stepSize: parent.stepSize
onValueChanged: setting_component.value = slider.value;
Layout.fillWidth: true
value: setting_component.value
}
Text{
id: textfield
text: Math.round(value * 100) + "%"
text: formatNumber(Math.round(value * maxMultiplier))
}
function formatNumber(num) {
var n = "" + num;
while (n.length < 3) {
n = " " + n;
}
return n + "%";
}
}

View File

@ -28,7 +28,14 @@ Item{
id: terminalContainer
property variant theSource: finalSource
property variant bloomSource: bloomSourceLoader.item
property variant scanlineSource: scanlineSourceLoader.item
property variant rasterizationSource: rasterizationEffectSource
property variant staticNoiseSource: staticNoiseSource
property alias kterminal: kterminal
signal sizeChanged
onWidthChanged: sizeChanged()
onHeightChanged: sizeChanged()
//The blur effect has to take into account the framerate
property real fpsAttenuation: 60 / shadersettings.fps
@ -37,9 +44,8 @@ Item{
property real _minBlurCoefficient: 0.75
property real _maxBlurCoefficient: 0.95
property real scanlineWidth: 1
property real scanlineHeight: 1
property size virtual_resolution: Qt.size(width / scanlineWidth, height / scanlineHeight)
property size virtualPxSize: Qt.size(1,1)
property size virtual_resolution: Qt.size(width / virtualPxSize.width, height / virtualPxSize.height)
property real deltay: 0.5 / virtual_resolution.height
property real deltax: 0.5 / virtual_resolution.width
@ -50,8 +56,6 @@ Item{
property size terminalSize: kterminal.terminalSize
property size paintedTextSize
onPaintedTextSizeChanged: console.log(paintedTextSize)
//Force reload of the blursource when settings change
onMBlurChanged: restartBlurredSource()
@ -67,12 +71,9 @@ Item{
kterminal.copyClipboard();
}
KTerminal {
id: kterminal
anchors.fill: parent
font.pixelSize: shadersettings.font.pixelSize
font.family: shadersettings.font.name
colorScheme: "MyWhiteOnBlack"
@ -85,38 +86,38 @@ Item{
}
}
FontLoader{ id: fontLoader }
Text{id: fontMetrics; text: "B"; visible: false}
function handleFontChange(){
var scaling_factor = shadersettings.window_scaling;
var font_size = shadersettings.font.pixelSize * scaling_factor;
font.pixelSize = font_size;
font.family = shadersettings.font.name;
function getPaintedSize(pixelSize){
fontMetrics.font.family = fontLoader.name;
fontMetrics.font.pixelSize = pixelSize;
return Qt.size(fontMetrics.paintedWidth, fontMetrics.paintedHeight);
}
function isValid(size){
return size.width >= 0 && size.height >= 0;
}
fontMetrics.font = font;
function handleFontChange(fontSource, pixelSize, lineSpacing, virtualCharSize){
fontLoader.source = fontSource;
font.pixelSize = pixelSize * shadersettings.window_scaling;
font.family = fontLoader.name;
var vertical_density = shadersettings.font.virtualResolution.height;
var horizontal_density = shadersettings.font.virtualResolution.width;
var paintedSize = getPaintedSize(pixelSize);
var charSize = isValid(virtualCharSize)
? virtualCharSize
: Qt.size(paintedSize.width / 2, paintedSize.height / 2);
var scanline_height = fontMetrics.paintedHeight / vertical_density;
var scanline_width = fontMetrics.paintedWidth / horizontal_density;
var virtualPxSize = Qt.size(paintedSize.width / charSize.width,
paintedSize.height / charSize.height)
var scanline_spacing = shadersettings.font.lineSpacing;
var line_spacing = Math.round(scanline_spacing * scanline_height);
terminalContainer.virtualPxSize = virtualPxSize;
// console.log("Font height: " + fontMetrics.paintedHeight)
// console.log("Scanline Height: " + scanline_height)
// console.log("Line Spacing: " + line_spacing)
terminalContainer.scanlineHeight = scanline_height;
terminalContainer.scanlineWidth = scanline_width;
setLineSpacing(line_spacing);
setLineSpacing(lineSpacing);
restartBlurredSource();
}
Component.onCompleted: {
shadersettings.terminalFontChanged.connect(handleFontChange);
handleFontChange();
forceActiveFocus();
}
}
@ -161,10 +162,19 @@ Item{
}
}
//Frame displacement properties
property real dtop: frame.item.displacementTop
property real dleft:frame.item.displacementLeft
property real dright: frame.item.displacementRight
property real dbottom: frame.item.displacementBottom
function correctDistortion(x, y){
x = x / width;
y = y / height;
x = (-dleft + x * (width + dleft + dright)) / width
y = (-dtop + y * (height + dtop + dbottom)) / height
var cc = Qt.size(0.5 - x, 0.5 - y);
var distortion = (cc.height * cc.height + cc.width * cc.width) * shadersettings.screen_distortion;
@ -203,6 +213,7 @@ Item{
id: finalSource
sourceItem: blurredterminal
sourceRect: frame.sourceRect
format: ShaderEffectSource.Alpha
}
ShaderEffect {
id: blurredterminal
@ -212,7 +223,7 @@ Item{
property size virtual_resolution: parent.virtual_resolution
property size delta: Qt.size((mScanlines == shadersettings.pixel_rasterization ? deltax : 0),
mScanlines != shadersettings.no_rasterization ? deltay : 0)
z: 2
blending: false
fragmentShader:
"uniform lowp float qt_Opacity;" +
@ -234,16 +245,16 @@ Item{
(mScanlines == shadersettings.pixel_rasterization ? "
coords.x = floor(virtual_resolution.x * coords.x) / virtual_resolution.x;" : "")
: "") +
"float color = texture2D(source, coords + delta).r * 256.0;" +
"coords = coords + delta;" +
"float color = texture2D(source, coords).r * 256.0;" +
(mBlur !== 0 ?
"float blurredSourceColor = texture2D(blurredSource, qt_TexCoord0).r * 256.0;" +
"float blurredSourceColor = texture2D(blurredSource, coords).a * 256.0;" +
"blurredSourceColor = blurredSourceColor - blurredSourceColor * " + (1.0 - motionBlurCoefficient) * fpsAttenuation+ ";" +
"color = step(1.0, color) * color + step(color, 1.0) * blurredSourceColor;"
: "") +
"gl_FragColor = vec4(vec3(floor(color) / 256.0), 1.0);" +
"gl_FragColor.a = floor(color) / 256.0;" +
"}"
}
//////////////////////////////////////////////////////////////////////
@ -271,40 +282,89 @@ Item{
smooth: false
}
}
//Scanlines
Loader{
id: scanlineEffectLoader
active: mScanlines != shadersettings.no_rasterization
//Rasterization mask
ShaderEffect {
id: staticNoiseEffect
anchors.fill: parent
sourceComponent: ShaderEffect {
property size virtual_resolution: terminalContainer.virtual_resolution
property size virtual_resolution: terminalContainer.virtual_resolution
fragmentShader:
"uniform lowp float qt_Opacity;" +
blending: false
"varying highp vec2 qt_TexCoord0;
fragmentShader:
"uniform lowp float qt_Opacity;
varying highp vec2 qt_TexCoord0;
uniform highp vec2 virtual_resolution;" +
"highp float noise(vec2 co)
{
highp float a = 12.9898;
highp float b = 78.233;
highp float c = 43758.5453;
highp float dt= dot(co.xy ,vec2(a,b));
highp float sn= mod(dt,3.14);
return fract(sin(sn) * c);
}
vec2 sw(vec2 p) {return vec2( floor(p.x) , floor(p.y) );}
vec2 se(vec2 p) {return vec2( ceil(p.x) , floor(p.y) );}
vec2 nw(vec2 p) {return vec2( floor(p.x) , ceil(p.y) );}
vec2 ne(vec2 p) {return vec2( ceil(p.x) , ceil(p.y) );}
float smoothNoise(vec2 p) {
vec2 inter = smoothstep(0., 1., fract(p));
float s = mix(noise(sw(p)), noise(se(p)), inter.x);
float n = mix(noise(nw(p)), noise(ne(p)), inter.x);
return mix(s, n, inter.y);
}" +
"void main() {" +
"gl_FragColor.a = smoothNoise(qt_TexCoord0 * virtual_resolution);" +
"}"
}
ShaderEffectSource{
id: staticNoiseSource
sourceItem: staticNoiseEffect
textureSize: Qt.size(parent.width, parent.height)
wrapMode: ShaderEffectSource.Repeat
smooth: true
hideSource: true
format: ShaderEffectSource.Alpha
}
//Rasterization mask
ShaderEffect {
id: rasterizationEffect
anchors.fill: parent
property size virtual_resolution: terminalContainer.virtual_resolution
blending: false
fragmentShader:
"uniform lowp float qt_Opacity;" +
"varying highp vec2 qt_TexCoord0;
uniform highp vec2 virtual_resolution;
float getScanlineIntensity(vec2 coords) {
float result = abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" +
(mScanlines == shadersettings.pixel_rasterization ?
"result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
float result = 1.0;" +
(mScanlines != shadersettings.no_rasterization ?
"result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") +
(mScanlines == shadersettings.pixel_rasterization ?
"result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
return result;
}" +
"void main() {" +
"gl_FragColor = vec4(getScanlineIntensity(qt_TexCoord0));" +
"}"
}
"void main() {" +
"gl_FragColor.a = getScanlineIntensity(qt_TexCoord0);" +
"}"
}
Loader{
id: scanlineSourceLoader
active: mScanlines != shadersettings.no_rasterization
sourceComponent: ShaderEffectSource{
sourceItem: scanlineEffectLoader.item
sourceRect: frame.sourceRect
hideSource: true
smooth: true
}
ShaderEffectSource{
id: rasterizationEffectSource
sourceItem: rasterizationEffect
sourceRect: frame.sourceRect
hideSource: true
smooth: true
format: ShaderEffectSource.Alpha
}
}

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE QtCreatorProject>
<!-- Written by QtCreator 3.0.1, 2014-06-07T01:48:03. -->
<!-- Written by QtCreator 3.0.1, 2014-06-26T21:03:57. -->
<qtcreator>
<data>
<variable>ProjectExplorer.Project.ActiveTarget</variable>

View File

@ -159,4 +159,5 @@ ApplicationWindow{
terminalSize: terminal.terminalSize
}
}
Component.onCompleted: shadersettings.handleFontChanged();
}

View File

@ -416,6 +416,9 @@ void KTerminalDisplay::setVTFont(const QFont& f)
// Disabling kerning saves some computation when rendering text.
font.setKerning(false);
// Konsole cannot handle non-integer font metrics
font.setStyleStrategy(QFont::StyleStrategy(font.styleStrategy() | QFont::ForceIntegerMetrics));
//QWidget::setFont(font);
m_font = font;
fontChange(font);