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mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2025-01-18 20:20:45 +00:00

Merge pull request #665 from Swordfish90/unstable

Improve rasterization and terminal frame. Some refactoring.
This commit is contained in:
Filippo Scognamiglio 2021-07-15 23:43:06 +02:00 committed by GitHub
commit cfe35d7795
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GPG Key ID: 4AEE18F83AFDEB23
32 changed files with 1405 additions and 1087 deletions

View File

@ -1,3 +1,22 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.2 import QtQuick.Controls 2.2
import QtQuick.Layouts 1.1 import QtQuick.Layouts 1.1
@ -18,7 +37,10 @@ Window{
Text { Text {
Layout.alignment: Qt.AlignHCenter Layout.alignment: Qt.AlignHCenter
text: "cool-retro-term" text: "cool-retro-term"
font {bold: true; pointSize: 18} font {
bold: true
pointSize: 18
}
} }
Loader { Loader {
id: mainContent id: mainContent
@ -41,7 +63,7 @@ Window{
} }
} }
] ]
Component.onCompleted: mainContent.state = "Default"; Component.onCompleted: mainContent.state = "Default"
} }
Item { Item {
Layout.fillWidth: true Layout.fillWidth: true
@ -50,13 +72,14 @@ Window{
anchors.left: parent.left anchors.left: parent.left
text: qsTr("License") text: qsTr("License")
onClicked: { onClicked: {
mainContent.state == "Default" ? mainContent.state = "License" : mainContent.state = "Default" mainContent.state == "Default" ? mainContent.state
= "License" : mainContent.state = "Default"
} }
} }
Button { Button {
anchors.right: parent.right anchors.right: parent.right
text: qsTr("Close") text: qsTr("Close")
onClicked: dialogwindow.close(); onClicked: dialogwindow.close()
} }
} }
} }
@ -77,10 +100,10 @@ Window{
Text { Text {
Layout.alignment: Qt.AlignCenter Layout.alignment: Qt.AlignCenter
horizontalAlignment: Text.AlignHCenter horizontalAlignment: Text.AlignHCenter
text: appSettings.version + "\n" + text: appSettings.version + "\n" + qsTr(
qsTr("Author: ") + "Filippo Scognamiglio\n" + "Author: ") + "Filippo Scognamiglio\n" + qsTr(
qsTr("Email: ") + "flscogna@gmail.com\n" + "Email: ") + "flscogna@gmail.com\n" + qsTr(
qsTr("Source: ") + "https://github.com/Swordfish90/cool-retro-term\n" "Source: ") + "https://github.com/Swordfish90/cool-retro-term\n"
} }
} }
} }
@ -92,21 +115,18 @@ Window{
TextArea { TextArea {
readOnly: true readOnly: true
wrapMode: TextEdit.Wrap wrapMode: TextEdit.Wrap
text: "Copyright (c) 2013 Filippo Scognamiglio <flscogna@gmail.com>\n\n" + text: "Copyright (c) 2013-2021 Filippo Scognamiglio <flscogna@gmail.com>\n\n"
"https://github.com/Swordfish90/cool-retro-term\n\n" + + "https://github.com/Swordfish90/cool-retro-term\n\n" +
"cool-retro-term is free software: you can redistribute it and/or modify "
"cool-retro-term is free software: you can redistribute it and/or modify " + + "it under the terms of the GNU General Public License as published by "
"it under the terms of the GNU General Public License as published by " + + "the Free Software Foundation, either version 3 of the License, or "
"the Free Software Foundation, either version 3 of the License, or " + + "(at your option) any later version.\n\n" +
"(at your option) any later version.\n\n" + "This program is distributed in the hope that it will be useful, "
+ "but WITHOUT ANY WARRANTY; without even the implied warranty of "
"This program is distributed in the hope that it will be useful, " + + "MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the "
"but WITHOUT ANY WARRANTY; without even the implied warranty of " + + "GNU General Public License for more details.\n\n" +
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the " + "You should have received a copy of the GNU General Public License "
"GNU General Public License for more details.\n\n" + + "along with this program. If not, see <http://www.gnu.org/licenses/>."
"You should have received a copy of the GNU General Public License " +
"along with this program. If not, see <http://www.gnu.org/licenses/>."
} }
} }
} }

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.0 import QtQuick.Controls 2.0
@ -28,7 +27,6 @@ QtObject{
readonly property int profileVersion: 2 readonly property int profileVersion: 2
// STATIC CONSTANTS //////////////////////////////////////////////////////// // STATIC CONSTANTS ////////////////////////////////////////////////////////
readonly property real screenCurvatureSize: 0.4 readonly property real screenCurvatureSize: 0.4
readonly property real minimumFontScaling: 0.25 readonly property real minimumFontScaling: 0.25
readonly property real maximumFontScaling: 2.50 readonly property real maximumFontScaling: 2.50
@ -37,7 +35,6 @@ QtObject{
readonly property real maxBurnInFadeTime: 1600 readonly property real maxBurnInFadeTime: 1600
// GENERAL SETTINGS /////////////////////////////////////////////////////// // GENERAL SETTINGS ///////////////////////////////////////////////////////
property int x: 100 property int x: 100
property int y: 100 property int y: 100
property int width: 1024 property int width: 1024
@ -61,10 +58,9 @@ QtObject{
property bool blinkingCursor: false property bool blinkingCursor: false
onWindowScalingChanged: handleFontChanged(); onWindowScalingChanged: handleFontChanged()
// PROFILE SETTINGS /////////////////////////////////////////////////////// // PROFILE SETTINGS ///////////////////////////////////////////////////////
property real windowOpacity: 1.0 property real windowOpacity: 1.0
property real ambientLight: 0.2 property real ambientLight: 0.2
property real contrast: 0.80 property real contrast: 0.80
@ -75,9 +71,16 @@ QtObject{
property string _backgroundColor: "#000000" property string _backgroundColor: "#000000"
property string _fontColor: "#ff8100" property string _fontColor: "#ff8100"
property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"), Utils.strToColor(_fontColor), saturationColor * 0.5) property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"),
property color fontColor: Utils.mix(Utils.strToColor(saturatedColor), Utils.strToColor(_backgroundColor), 0.7 + (contrast * 0.3)) Utils.strToColor(_fontColor),
property color backgroundColor: Utils.mix(Utils.strToColor(_backgroundColor), Utils.strToColor(saturatedColor), 0.7 + (contrast * 0.3)) saturationColor * 0.5)
property color fontColor: Utils.mix(Utils.strToColor(saturatedColor),
Utils.strToColor(_backgroundColor),
0.7 + (contrast * 0.3))
property color backgroundColor: Utils.mix(Utils.strToColor(
_backgroundColor),
Utils.strToColor(saturatedColor),
0.7 + (contrast * 0.3))
property real staticNoise: 0.12 property real staticNoise: 0.12
property real screenCurvature: 0.3 property real screenCurvature: 0.3
@ -96,16 +99,21 @@ QtObject{
property real rbgShift: 0.0 property real rbgShift: 0.0
property real _margin: 0.5 property real _margin: 0.5
property real _frameMargin: 0.5
property real margin: Utils.lint(1.0, 20.0, _margin) property real margin: Utils.lint(1.0, 20.0, _margin)
property real frameMargin: Utils.lint(1.0, 50.0, _frameMargin)
property real totalMargin: frameMargin + margin
readonly property int no_rasterization: 0 readonly property int no_rasterization: 0
readonly property int scanline_rasterization: 1 readonly property int scanline_rasterization: 1
readonly property int pixel_rasterization: 2 readonly property int pixel_rasterization: 2
readonly property int subpixel_rasterization: 3
property int rasterization: no_rasterization property int rasterization: no_rasterization
// FONTS ////////////////////////////////////////////////////////////////// // FONTS //////////////////////////////////////////////////////////////////
readonly property real baseFontScaling: 0.75 readonly property real baseFontScaling: 0.75
property real fontScaling: 1.0 property real fontScaling: 1.0
property real totalFontScaling: baseFontScaling * fontScaling property real totalFontScaling: baseFontScaling * fontScaling
@ -119,16 +127,38 @@ QtObject{
signal terminalFontChanged(string fontFamily, int pixelSize, int lineSpacing, real screenScaling, real fontWidth) signal terminalFontChanged(string fontFamily, int pixelSize, int lineSpacing, real screenScaling, real fontWidth)
signal initializedSettings() signal initializedSettings
property Loader fontManager: Loader { property Loader fontManager: Loader {
states: [ states: [
State { when: rasterization == no_rasterization State {
PropertyChanges {target: fontManager; source: "Fonts.qml" } }, when: rasterization == no_rasterization
State { when: rasterization == scanline_rasterization PropertyChanges {
PropertyChanges {target: fontManager; source: "FontScanlines.qml" } }, target: fontManager
State { when: rasterization == pixel_rasterization; source: "Fonts.qml"
PropertyChanges {target: fontManager; source: "FontPixels.qml" } } }
},
State {
when: rasterization == scanline_rasterization
PropertyChanges {
target: fontManager
source: "FontScanlines.qml"
}
},
State {
when: rasterization == pixel_rasterization
PropertyChanges {
target: fontManager
source: "FontPixels.qml"
}
},
State {
when: rasterization == subpixel_rasterization
PropertyChanges {
target: fontManager
source: "FontPixels.qml"
}
}
] ]
onLoaded: handleFontChanged() onLoaded: handleFontChanged()
@ -136,151 +166,159 @@ QtObject{
property FontLoader fontLoader: FontLoader {} property FontLoader fontLoader: FontLoader {}
onTotalFontScalingChanged: handleFontChanged(); onTotalFontScalingChanged: handleFontChanged()
onFontWidthChanged: handleFontChanged(); onFontWidthChanged: handleFontChanged()
function getIndexByName(name) { function getIndexByName(name) {
for (var i = 0; i < fontlist.count; i++) { for (var i = 0; i < fontlist.count; i++) {
var requestedName = fontlist.get(i).name; var requestedName = fontlist.get(i).name
if (name === requestedName) if (name === requestedName)
return i; return i
} }
return 0; // If the font is not available default to 0. return 0 // If the font is not available default to 0.
} }
function incrementScaling() { function incrementScaling() {
fontScaling = Math.min(fontScaling + 0.05, maximumFontScaling); fontScaling = Math.min(fontScaling + 0.05, maximumFontScaling)
handleFontChanged(); handleFontChanged()
} }
function decrementScaling() { function decrementScaling() {
fontScaling = Math.max(fontScaling - 0.05, minimumFontScaling); fontScaling = Math.max(fontScaling - 0.05, minimumFontScaling)
handleFontChanged(); handleFontChanged()
} }
function handleFontChanged() { function handleFontChanged() {
if (!fontManager.item) return; if (!fontManager.item)
return
var index = getIndexByName(fontNames[rasterization]); var index = getIndexByName(fontNames[rasterization])
if (index === undefined) return; if (index === undefined)
return
fontManager.item.selectedFontIndex = index; fontManager.item.selectedFontIndex = index
fontManager.item.scaling = totalFontScaling; fontManager.item.scaling = totalFontScaling
var fontSource = fontManager.item.source; var fontSource = fontManager.item.source
var pixelSize = fontManager.item.pixelSize; var pixelSize = fontManager.item.pixelSize
var lineSpacing = fontManager.item.lineSpacing; var lineSpacing = fontManager.item.lineSpacing
var screenScaling = fontManager.item.screenScaling; var screenScaling = fontManager.item.screenScaling
var fontWidth = fontManager.item.defaultFontWidth * appSettings.fontWidth; var fontWidth = fontManager.item.defaultFontWidth * appSettings.fontWidth
var fontFamily = fontManager.item.family; var fontFamily = fontManager.item.family
var isSystemFont = fontManager.item.isSystemFont; var isSystemFont = fontManager.item.isSystemFont
lowResolutionFont = fontManager.item.lowResolutionFont; lowResolutionFont = fontManager.item.lowResolutionFont
if (!isSystemFont) { if (!isSystemFont) {
fontLoader.source = fontSource; fontLoader.source = fontSource
fontFamily = fontLoader.name; fontFamily = fontLoader.name
} }
terminalFontChanged(fontFamily, pixelSize, lineSpacing, screenScaling, fontWidth); terminalFontChanged(fontFamily, pixelSize, lineSpacing, screenScaling,
fontWidth)
} }
property Storage storage: Storage {} property Storage storage: Storage {}
function stringify(obj) { function stringify(obj) {
var replacer = function (key, val) { var replacer = function (key, val) {
return val.toFixed ? Number(val.toFixed(4)) : val; return val.toFixed ? Number(val.toFixed(4)) : val
} }
return JSON.stringify(obj, replacer, 2); return JSON.stringify(obj, replacer, 2)
} }
function composeSettingsString() { function composeSettingsString() {
var settings = { var settings = {
fps: fps, "fps": fps,
x: x, "x": x,
y: y, "y": y,
width: width, "width": width,
height: height, "height": height,
windowScaling: windowScaling, "windowScaling": windowScaling,
showTerminalSize: showTerminalSize, "showTerminalSize": showTerminalSize,
fontScaling: fontScaling, "fontScaling": fontScaling,
fontNames: fontNames, "fontNames": fontNames,
showMenubar: showMenubar, "showMenubar": showMenubar,
bloomQuality: bloomQuality, "bloomQuality": bloomQuality,
burnInQuality: burnInQuality, "burnInQuality": burnInQuality,
useCustomCommand: useCustomCommand, "useCustomCommand": useCustomCommand,
customCommand: customCommand, "customCommand": customCommand,
useFastBurnIn: useFastBurnIn, "useFastBurnIn": useFastBurnIn
blinkingCursor: blinkingCursor
} }
return stringify(settings); return stringify(settings)
} }
function composeProfileObject() { function composeProfileObject() {
var settings = { var settings = {
backgroundColor: _backgroundColor, "backgroundColor": _backgroundColor,
fontColor: _fontColor, "fontColor": _fontColor,
flickering: flickering, "flickering": flickering,
horizontalSync: horizontalSync, "horizontalSync": horizontalSync,
staticNoise: staticNoise, "staticNoise": staticNoise,
chromaColor: chromaColor, "chromaColor": chromaColor,
saturationColor: saturationColor, "saturationColor": saturationColor,
screenCurvature: screenCurvature, "screenCurvature": screenCurvature,
glowingLine: glowingLine, "glowingLine": glowingLine,
burnIn: burnIn, "burnIn": burnIn,
bloom: bloom, "bloom": bloom,
rasterization: rasterization, "rasterization": rasterization,
jitter: jitter, "jitter": jitter,
rbgShift: rbgShift, "rbgShift": rbgShift,
brightness: brightness, "brightness": brightness,
contrast: contrast, "contrast": contrast,
ambientLight: ambientLight, "ambientLight": ambientLight,
windowOpacity: windowOpacity, "windowOpacity": windowOpacity,
fontName: fontNames[rasterization], "fontName": fontNames[rasterization],
fontWidth: fontWidth, "fontWidth": fontWidth,
margin: _margin "margin": _margin,
"blinkingCursor": blinkingCursor,
"frameMargin": _frameMargin,
} }
return settings; return settings
} }
function composeProfileString() { function composeProfileString() {
return stringify(composeProfileObject()); return stringify(composeProfileObject())
} }
function loadSettings() { function loadSettings() {
var settingsString = storage.getSetting("_CURRENT_SETTINGS"); var settingsString = storage.getSetting("_CURRENT_SETTINGS")
var profileString = storage.getSetting("_CURRENT_PROFILE"); var profileString = storage.getSetting("_CURRENT_PROFILE")
if(!settingsString) return; if (!settingsString)
if(!profileString) return; return
if (!profileString)
return
loadSettingsString(settingsString); loadSettingsString(settingsString)
loadProfileString(profileString); loadProfileString(profileString)
if (verbose) if (verbose)
console.log("Loading settings: " + settingsString + profileString); console.log("Loading settings: " + settingsString + profileString)
} }
function storeSettings() { function storeSettings() {
var settingsString = composeSettingsString(); var settingsString = composeSettingsString()
var profileString = composeProfileString(); var profileString = composeProfileString()
storage.setSetting("_CURRENT_SETTINGS", settingsString); storage.setSetting("_CURRENT_SETTINGS", settingsString)
storage.setSetting("_CURRENT_PROFILE", profileString); storage.setSetting("_CURRENT_PROFILE", profileString)
if (verbose) { if (verbose) {
console.log("Storing settings: " + settingsString); console.log("Storing settings: " + settingsString)
console.log("Storing profile: " + profileString); console.log("Storing profile: " + profileString)
} }
} }
function loadSettingsString(settingsString) { function loadSettingsString(settingsString) {
var settings = JSON.parse(settingsString); var settings = JSON.parse(settingsString)
showTerminalSize = settings.showTerminalSize !== undefined ? settings.showTerminalSize : showTerminalSize showTerminalSize = settings.showTerminalSize
!== undefined ? settings.showTerminalSize : showTerminalSize
fps = settings.fps !== undefined ? settings.fps : fps fps = settings.fps !== undefined ? settings.fps : fps
windowScaling = settings.windowScaling !== undefined ? settings.windowScaling : windowScaling windowScaling = settings.windowScaling
!== undefined ? settings.windowScaling : windowScaling
x = settings.x !== undefined ? settings.x : x x = settings.x !== undefined ? settings.x : x
y = settings.y !== undefined ? settings.y : y y = settings.y !== undefined ? settings.y : y
@ -290,99 +328,119 @@ QtObject{
fontNames = settings.fontNames !== undefined ? settings.fontNames : fontNames fontNames = settings.fontNames !== undefined ? settings.fontNames : fontNames
fontScaling = settings.fontScaling !== undefined ? settings.fontScaling : fontScaling fontScaling = settings.fontScaling !== undefined ? settings.fontScaling : fontScaling
showMenubar = settings.showMenubar !== undefined ? settings.showMenubar : showMenubar; showMenubar = settings.showMenubar !== undefined ? settings.showMenubar : showMenubar
bloomQuality = settings.bloomQuality !== undefined ? settings.bloomQuality : bloomQuality; bloomQuality = settings.bloomQuality !== undefined ? settings.bloomQuality : bloomQuality
burnInQuality = settings.burnInQuality !== undefined ? settings.burnInQuality : burnInQuality; burnInQuality = settings.burnInQuality
!== undefined ? settings.burnInQuality : burnInQuality
useCustomCommand = settings.useCustomCommand !== undefined ? settings.useCustomCommand : useCustomCommand useCustomCommand = settings.useCustomCommand
customCommand = settings.customCommand !== undefined ? settings.customCommand : customCommand !== undefined ? settings.useCustomCommand : useCustomCommand
customCommand = settings.customCommand
!== undefined ? settings.customCommand : customCommand
useFastBurnIn = settings.useFastBurnIn !== undefined ? settings.useFastBurnIn : useFastBurnIn; useFastBurnIn = settings.useFastBurnIn
!== undefined ? settings.useFastBurnIn : useFastBurnIn
blinkingCursor = settings.blinkingCursor !== undefined ? settings.blinkingCursor : blinkingCursor
} }
function loadProfileString(profileString) { function loadProfileString(profileString) {
var settings = JSON.parse(profileString); var settings = JSON.parse(profileString)
_backgroundColor = settings.backgroundColor !== undefined ? settings.backgroundColor : _backgroundColor; _backgroundColor = settings.backgroundColor
_fontColor = settings.fontColor !== undefined ? settings.fontColor : _fontColor; !== undefined ? settings.backgroundColor : _backgroundColor
_fontColor = settings.fontColor !== undefined ? settings.fontColor : _fontColor
horizontalSync = settings.horizontalSync !== undefined ? settings.horizontalSync : horizontalSync horizontalSync = settings.horizontalSync
flickering = settings.flickering !== undefined ? settings.flickering : flickering; !== undefined ? settings.horizontalSync : horizontalSync
staticNoise = settings.staticNoise !== undefined ? settings.staticNoise : staticNoise; flickering = settings.flickering !== undefined ? settings.flickering : flickering
chromaColor = settings.chromaColor !== undefined ? settings.chromaColor : chromaColor; staticNoise = settings.staticNoise !== undefined ? settings.staticNoise : staticNoise
saturationColor = settings.saturationColor !== undefined ? settings.saturationColor : saturationColor; chromaColor = settings.chromaColor !== undefined ? settings.chromaColor : chromaColor
screenCurvature = settings.screenCurvature !== undefined ? settings.screenCurvature : screenCurvature; saturationColor = settings.saturationColor
glowingLine = settings.glowingLine !== undefined ? settings.glowingLine : glowingLine; !== undefined ? settings.saturationColor : saturationColor
screenCurvature = settings.screenCurvature
!== undefined ? settings.screenCurvature : screenCurvature
glowingLine = settings.glowingLine !== undefined ? settings.glowingLine : glowingLine
burnIn = settings.burnIn !== undefined ? settings.burnIn : burnIn burnIn = settings.burnIn !== undefined ? settings.burnIn : burnIn
bloom = settings.bloom !== undefined ? settings.bloom : bloom bloom = settings.bloom !== undefined ? settings.bloom : bloom
rasterization = settings.rasterization !== undefined ? settings.rasterization : rasterization; rasterization = settings.rasterization
!== undefined ? settings.rasterization : rasterization
jitter = settings.jitter !== undefined ? settings.jitter : jitter; jitter = settings.jitter !== undefined ? settings.jitter : jitter
rbgShift = settings.rbgShift !== undefined ? settings.rbgShift : rbgShift; rbgShift = settings.rbgShift !== undefined ? settings.rbgShift : rbgShift
ambientLight = settings.ambientLight !== undefined ? settings.ambientLight : ambientLight; ambientLight = settings.ambientLight !== undefined ? settings.ambientLight : ambientLight
contrast = settings.contrast !== undefined ? settings.contrast : contrast; contrast = settings.contrast !== undefined ? settings.contrast : contrast
brightness = settings.brightness !== undefined ? settings.brightness : brightness; brightness = settings.brightness !== undefined ? settings.brightness : brightness
windowOpacity = settings.windowOpacity !== undefined ? settings.windowOpacity : windowOpacity; windowOpacity = settings.windowOpacity
!== undefined ? settings.windowOpacity : windowOpacity
fontNames[rasterization] = settings.fontName !== undefined ? settings.fontName : fontNames[rasterization]; fontNames[rasterization] = settings.fontName
fontWidth = settings.fontWidth !== undefined ? settings.fontWidth : fontWidth; !== undefined ? settings.fontName : fontNames[rasterization]
fontWidth = settings.fontWidth !== undefined ? settings.fontWidth : fontWidth
_margin = settings.margin !== undefined ? settings.margin : _margin; _margin = settings.margin !== undefined ? settings.margin : _margin
_frameMargin = settings.frameMargin !== undefined ? settings.frameMargin : _frameMargin
blinkingCursor = settings.blinkingCursor !== undefined ? settings.blinkingCursor : blinkingCursor
handleFontChanged(); handleFontChanged()
} }
function storeCustomProfiles() { function storeCustomProfiles() {
storage.setSetting("_CUSTOM_PROFILES", composeCustomProfilesString()); storage.setSetting("_CUSTOM_PROFILES", composeCustomProfilesString())
} }
function loadCustomProfiles() { function loadCustomProfiles() {
var customProfileString = storage.getSetting("_CUSTOM_PROFILES"); var customProfileString = storage.getSetting("_CUSTOM_PROFILES")
if(customProfileString === undefined) customProfileString = "[]"; if (customProfileString === undefined)
loadCustomProfilesString(customProfileString); customProfileString = "[]"
loadCustomProfilesString(customProfileString)
} }
function loadCustomProfilesString(customProfilesString) { function loadCustomProfilesString(customProfilesString) {
var customProfiles = JSON.parse(customProfilesString); var customProfiles = JSON.parse(customProfilesString)
for (var i = 0; i < customProfiles.length; i++) { for (var i = 0; i < customProfiles.length; i++) {
var profile = customProfiles[i]; var profile = customProfiles[i]
if (verbose) if (verbose)
console.log("Loading custom profile: " + stringify(profile)); console.log("Loading custom profile: " + stringify(profile))
profilesList.append(profile); profilesList.append(profile)
} }
} }
function composeCustomProfilesString() { function composeCustomProfilesString() {
var customProfiles = [] var customProfiles = []
for (var i = 0; i < profilesList.count; i++) { for (var i = 0; i < profilesList.count; i++) {
var profile = profilesList.get(i); var profile = profilesList.get(i)
if(profile.builtin) continue; if (profile.builtin)
customProfiles.push({text: profile.text, obj_string: profile.obj_string, builtin: false}) continue
customProfiles.push({
"text": profile.text,
"obj_string": profile.obj_string,
"builtin": false
})
} }
return stringify(customProfiles); return stringify(customProfiles)
} }
function loadProfile(index) { function loadProfile(index) {
var profile = profilesList.get(index); var profile = profilesList.get(index)
loadProfileString(profile.obj_string); loadProfileString(profile.obj_string)
} }
function appendCustomProfile(name, profileString) { function appendCustomProfile(name, profileString) {
profilesList.append({text: name, obj_string: profileString, builtin: false}); profilesList.append({
"text": name,
"obj_string": profileString,
"builtin": false
})
} }
// PROFILES /////////////////////////////////////////////////////////////// // PROFILES ///////////////////////////////////////////////////////////////
property ListModel profilesList: ListModel { property ListModel profilesList: ListModel {
ListElement { ListElement {
text: "Default Amber" text: "Default Amber"
@ -407,14 +465,15 @@ QtObject{
"screenCurvature": 0.3, "screenCurvature": 0.3,
"staticNoise": 0.1198, "staticNoise": 0.1198,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5 "margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.1
}' }'
builtin: true builtin: true
} }
ListElement { ListElement {
text: "Monochrome Green" text: "Monochrome Green"
obj_string: ' obj_string: '{
{
"ambientLight": 0.2, "ambientLight": 0.2,
"backgroundColor": "#000000", "backgroundColor": "#000000",
"bloom": 0.5538, "bloom": 0.5538,
@ -435,14 +494,15 @@ QtObject{
"screenCurvature": 0.3, "screenCurvature": 0.3,
"staticNoise": 0.1198, "staticNoise": 0.1198,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5 "margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.1
}' }'
builtin: true builtin: true
} }
ListElement { ListElement {
text: "Green Scanlines" text: "Green Scanlines"
obj_string: ' obj_string: '{
{
"ambientLight": 0, "ambientLight": 0,
"backgroundColor": "#000000", "backgroundColor": "#000000",
"bloom": 0.6, "bloom": 0.6,
@ -463,14 +523,15 @@ QtObject{
"screenCurvature": 0.3, "screenCurvature": 0.3,
"staticNoise": 0.15, "staticNoise": 0.15,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5 "margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.1
}' }'
builtin: true builtin: true
} }
ListElement { ListElement {
text: "Default Pixelated" text: "Default Pixelated"
obj_string: ' obj_string: '{
{
"ambientLight": 0, "ambientLight": 0,
"backgroundColor": "#000000", "backgroundColor": "#000000",
"bloom": 0.4045, "bloom": 0.4045,
@ -491,14 +552,15 @@ QtObject{
"screenCurvature": 0, "screenCurvature": 0,
"staticNoise": 0.15, "staticNoise": 0.15,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5 "margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.1
}' }'
builtin: true builtin: true
} }
ListElement { ListElement {
text: "Apple ][" text: "Apple ]["
obj_string: obj_string: '{
'{
"ambientLight": 0.3038, "ambientLight": 0.3038,
"backgroundColor": "#000000", "backgroundColor": "#000000",
"bloom": 0.5, "bloom": 0.5,
@ -519,14 +581,15 @@ QtObject{
"screenCurvature": 0.5, "screenCurvature": 0.5,
"staticNoise": 0.099, "staticNoise": 0.099,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5 "margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.2
}' }'
builtin: true builtin: true
} }
ListElement { ListElement {
text: "Vintage" text: "Vintage"
obj_string: ' obj_string: '{
{
"ambientLight": 0.5, "ambientLight": 0.5,
"backgroundColor": "#000000", "backgroundColor": "#000000",
"bloom": 0.4983, "bloom": 0.4983,
@ -547,14 +610,15 @@ QtObject{
"screenCurvature": 0.5, "screenCurvature": 0.5,
"staticNoise": 0.2969, "staticNoise": 0.2969,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5 "margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.5
}' }'
builtin: true builtin: true
} }
ListElement { ListElement {
text: "IBM Dos" text: "IBM Dos"
obj_string: obj_string: '{
'{
"ambientLight": 0.151, "ambientLight": 0.151,
"backgroundColor": "#000000", "backgroundColor": "#000000",
"bloom": 0.2969, "bloom": 0.2969,
@ -575,14 +639,15 @@ QtObject{
"screenCurvature": 0.4, "screenCurvature": 0.4,
"staticNoise": 0.0503, "staticNoise": 0.0503,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5 "margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.2
}' }'
builtin: true builtin: true
} }
ListElement { ListElement {
text: "IBM 3278" text: "IBM 3278"
obj_string: obj_string: '{
'{
"ambientLight": 0.1, "ambientLight": 0.1,
"backgroundColor": "#000000", "backgroundColor": "#000000",
"bloom": 0.2969, "bloom": 0.2969,
@ -603,14 +668,15 @@ QtObject{
"screenCurvature": 0.2, "screenCurvature": 0.2,
"staticNoise": 0, "staticNoise": 0,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5 "margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.1
}' }'
builtin: true builtin: true
} }
ListElement { ListElement {
text: "Futuristic" text: "Futuristic"
obj_string: obj_string: '{
'{
"ambientLight": 0, "ambientLight": 0,
"backgroundColor": "#000000", "backgroundColor": "#000000",
"bloom": 0.5017, "bloom": 0.5017,
@ -631,7 +697,9 @@ QtObject{
"screenCurvature": 0, "screenCurvature": 0,
"staticNoise": 0.0955, "staticNoise": 0.0955,
"windowOpacity": 0.7, "windowOpacity": 0.7,
"margin": 0.1 "margin": 0.1,
"blinkingCursor": false,
"frameMargin": 0
}' }'
builtin: true builtin: true
} }
@ -640,51 +708,51 @@ QtObject{
function getProfileIndexByName(name) { function getProfileIndexByName(name) {
for (var i = 0; i < profilesList.count; i++) { for (var i = 0; i < profilesList.count; i++) {
if (profilesList.get(i).text === name) if (profilesList.get(i).text === name)
return i; return i
} }
return -1; return -1
} }
Component.onCompleted: { Component.onCompleted: {
// Manage the arguments from the QML side. // Manage the arguments from the QML side.
var args = Qt.application.arguments; var args = Qt.application.arguments
if (args.indexOf("--verbose") !== -1) { if (args.indexOf("--verbose") !== -1) {
verbose = true; verbose = true
} }
if (args.indexOf("--default-settings") === -1) { if (args.indexOf("--default-settings") === -1) {
loadSettings(); loadSettings()
} }
loadCustomProfiles(); loadCustomProfiles()
var profileArgPosition = args.indexOf("--profile"); var profileArgPosition = args.indexOf("--profile")
if (profileArgPosition !== -1) { if (profileArgPosition !== -1) {
var profileIndex = getProfileIndexByName(args[profileArgPosition + 1]); var profileIndex = getProfileIndexByName(
args[profileArgPosition + 1])
if (profileIndex !== -1) if (profileIndex !== -1)
loadProfile(profileIndex); loadProfile(profileIndex)
else else
console.log("Warning: selected profile is not valid; ignoring it"); console.log("Warning: selected profile is not valid; ignoring it")
} }
if (args.indexOf("--fullscreen") !== -1) { if (args.indexOf("--fullscreen") !== -1) {
fullscreen = true; fullscreen = true
showMenubar = false; showMenubar = false
} }
if (args.indexOf("-T") !== -1) { if (args.indexOf("-T") !== -1) {
wintitle = args[args.indexOf("-T") + 1] wintitle = args[args.indexOf("-T") + 1]
} }
initializedSettings(); initializedSettings()
} }
Component.onDestruction: { Component.onDestruction: {
storeSettings(); storeSettings()
storeCustomProfiles(); storeCustomProfiles()
// storage.dropSettings(); //DROPS THE SETTINGS!.. REMEMBER TO DISABLE ONCE ENABLED!! // storage.dropSettings(); //DROPS THE SETTINGS!.. REMEMBER TO DISABLE ONCE ENABLED!!
} }
// VARS /////////////////////////////////////////////////////////////////// // VARS ///////////////////////////////////////////////////////////////////
property Label _sampleLabel: Label { property Label _sampleLabel: Label {
text: "100%" text: "100%"
} }

View File

@ -1,3 +1,22 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.0 import QtQuick 2.0
import "utils.js" as Utils import "utils.js" as Utils
@ -70,6 +89,10 @@ Loader {
} }
} }
ShaderLibrary {
id: shaderLibrary
}
ShaderEffect { ShaderEffect {
id: burnInShaderEffect id: burnInShaderEffect
@ -99,9 +122,7 @@ Loader {
uniform highp float prevLastUpdate;" + uniform highp float prevLastUpdate;" +
"float rgb2grey(vec3 v){ shaderLibrary.rgb2grey +
return dot(v, vec3(0.21, 0.72, 0.04));
}" +
"void main() { "void main() {
vec2 coords = qt_TexCoord0; vec2 coords = qt_TexCoord0;

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.0 import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1 import QtQuick.Layouts 1.1
@ -32,15 +31,15 @@ RowLayout {
property alias max_value: slider.to property alias max_value: slider.to
property alias stepSize: slider.stepSize property alias stepSize: slider.stepSize
signal newValue(real newValue); signal newValue(real newValue)
id: setting_component id: setting_component
Layout.fillWidth: true Layout.fillWidth: true
onValueChanged: { onValueChanged: {
check.checked = !(value == 0); check.checked = !(value == 0)
if (check.checked) if (check.checked)
slider.value = value; slider.value = value
} }
CheckBox { CheckBox {
@ -48,13 +47,13 @@ RowLayout {
implicitWidth: 160 implicitWidth: 160
onClicked: { onClicked: {
if (!checked) { if (!checked) {
checked = false; checked = false
slider.enabled = false; slider.enabled = false
newValue(0); newValue(0)
} else { } else {
checked = true; checked = true
newValue(slider.value); newValue(slider.value)
slider.enabled = true; slider.enabled = true
} }
} }
} }
@ -63,10 +62,11 @@ RowLayout {
stepSize: parent.stepSize stepSize: parent.stepSize
Layout.fillWidth: true Layout.fillWidth: true
onValueChanged: { onValueChanged: {
newValue(value); newValue(value)
} }
} }
SizedLabel { SizedLabel {
text: Math.round(((value - min_value) / (max_value - min_value)) * 100) + "%" text: Math.round(
((value - min_value) / (max_value - min_value)) * 100) + "%"
} }
} }

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Dialogs 1.1 import QtQuick.Dialogs 1.1
@ -35,8 +34,10 @@ Item {
visible: false visible: false
//This is a workaround to a Qt 5.2 bug. //This is a workaround to a Qt 5.2 bug.
onColorChanged: if (Qt.platform.os !== "osx") colorSelected(color) onColorChanged: if (Qt.platform.os !== "osx")
onAccepted: if (Qt.platform.os === "osx") colorSelected(color) colorSelected(color)
onAccepted: if (Qt.platform.os === "osx")
colorSelected(color)
} }
Rectangle { Rectangle {
anchors.fill: parent anchors.fill: parent
@ -58,6 +59,6 @@ Item {
} }
MouseArea { MouseArea {
anchors.fill: parent anchors.fill: parent
onClicked: colorDialog.visible = true; onClicked: colorDialog.visible = true
} }
} }

View File

@ -1,5 +1,7 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,15 +19,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.0 import QtQuick 2.0
import QtQuick.Controls 2.0 import QtQuick.Controls 2.0
import QtQuick.Layouts 1.0 import QtQuick.Layouts 1.0
// This component is simply a label with a predefined size. // This component is simply a label with a predefined size.
// Used to improve alignment. // Used to improve alignment.
Label { Label {
id: textfield id: textfield
Layout.minimumWidth: appSettings.labelWidth Layout.minimumWidth: appSettings.labelWidth

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
QtObject { QtObject {

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
QtObject { QtObject {

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
QtObject { QtObject {
@ -27,17 +26,11 @@ QtObject{
property var _font: fontlist.get(selectedFontIndex) property var _font: fontlist.get(selectedFontIndex)
property bool lowResolutionFont: _font.lowResolutionFont property bool lowResolutionFont: _font.lowResolutionFont
property int pixelSize: lowResolutionFont property int pixelSize: lowResolutionFont ? _font.pixelSize : _font.pixelSize * scaling
? _font.pixelSize
: _font.pixelSize * scaling
property int lineSpacing: lowResolutionFont property int lineSpacing: lowResolutionFont ? _font.lineSpacing : pixelSize * _font.lineSpacing
? _font.lineSpacing
: pixelSize * _font.lineSpacing
property real screenScaling: lowResolutionFont property real screenScaling: lowResolutionFont ? _font.baseScaling * scaling : 1.0
? _font.baseScaling * scaling
: 1.0
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
@ -52,7 +45,6 @@ QtObject{
// High resolution fonts are instead drawn on a texture which has the // High resolution fonts are instead drawn on a texture which has the
// size of the screen, and the scaling directly controls their pixels size. // size of the screen, and the scaling directly controls their pixels size.
// Those are slower to render but are not pixelated. // Those are slower to render but are not pixelated.
property ListModel fontlist: ListModel { property ListModel fontlist: ListModel {
ListElement { ListElement {
name: "TERMINUS_SCALED" name: "TERMINUS_SCALED"
@ -234,7 +226,7 @@ QtObject{
Component.onCompleted: addSystemFonts() Component.onCompleted: addSystemFonts()
function addSystemFonts() { function addSystemFonts() {
var families = monospaceSystemFonts; var families = monospaceSystemFonts
for (var i = 0; i < families.length; i++) { for (var i = 0; i < families.length; i++) {
if (verbose) { if (verbose) {
console.log("Adding system font: ", families[i]) console.log("Adding system font: ", families[i])
@ -245,16 +237,16 @@ QtObject{
function convertToListElement(family) { function convertToListElement(family) {
return { return {
name: "System: " + family, "name": "System: " + family,
text: qsTr("System: ") + family, "text": qsTr("System: ") + family,
source: "", "source": "",
lineSpacing: 0.1, "lineSpacing": 0.1,
pixelSize: 30, "pixelSize": 30,
fontWidth: 1.0, "fontWidth": 1.0,
baseScaling: 1.0, "baseScaling": 1.0,
lowResolutionFont: false, "lowResolutionFont": false,
isSystemFont: true, "isSystemFont": true,
family: family "family": family
} }
} }
} }

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Window 2.0 import QtQuick.Window 2.0
import QtQuick.Controls 2.0 import QtQuick.Controls 2.0
@ -40,23 +39,25 @@ Window{
visible: false visible: false
function showError(message) { function showError(message) {
text = message; text = message
open(); open()
} }
} }
function validateName(name) { function validateName(name) {
var profile_list = appSettings.profilesList; var profile_list = appSettings.profilesList
if (name === "") if (name === "")
return 1; return 1
return 0; return 0
} }
ColumnLayout { ColumnLayout {
anchors.margins: 10 anchors.margins: 10
anchors.fill: parent anchors.fill: parent
RowLayout { RowLayout {
Label{text: qsTr("Name")} Label {
text: qsTr("Name")
}
TextField { TextField {
id: namefield id: namefield
Layout.fillWidth: true Layout.fillWidth: true
@ -71,14 +72,15 @@ Window{
text: qsTr("OK") text: qsTr("OK")
onClicked: clickAction() onClicked: clickAction()
function clickAction() { function clickAction() {
var name = namefield.text; var name = namefield.text
switch (validateName(name)) { switch (validateName(name)) {
case 1: case 1:
errorDialog.showError(qsTr("The name you inserted is empty. Please choose a different one.")); errorDialog.showError(
break; qsTr("The name you inserted is empty. Please choose a different one."))
break
default: default:
nameSelected(name); nameSelected(name)
close(); close()
} }
} }
} }

View File

@ -1,78 +0,0 @@
import QtQuick 2.0
import "utils.js" as Utils
ShaderEffect {
property color _staticFrameColor: "#ffffff"
property color _backgroundColor: appSettings.backgroundColor
property color _fontColor: appSettings.fontColor
property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight)
property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight)
property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize
property real shadowLength: 0.5 * screenCurvature * Utils.lint(0.50, 1.5, _ambientLight)
property size aadelta: Qt.size(1.0 / width, 1.0 / height)
fragmentShader: "
#ifdef GL_ES
precision mediump float;
#endif
uniform lowp float screenCurvature;
uniform lowp float shadowLength;
uniform highp float qt_Opacity;
uniform lowp vec4 frameColor;
uniform mediump vec2 aadelta;
varying highp vec2 qt_TexCoord0;
vec2 distortCoordinates(vec2 coords){
vec2 cc = (coords - vec2(0.5));
float dist = dot(cc, cc) * screenCurvature;
return (coords + cc * (1.0 + dist) * dist);
}
float max2(vec2 v) {
return max(v.x, v.y);
}
float min2(vec2 v) {
return min(v.x, v.y);
}
float prod2(vec2 v) {
return v.x * v.y;
}
float sum2(vec2 v) {
return v.x + v.y;
}
void main(){
vec2 staticCoords = qt_TexCoord0;
vec2 coords = distortCoordinates(staticCoords);
vec3 color = vec3(0.0);
float alpha = 0.0;
float outShadowLength = shadowLength;
float inShadowLength = shadowLength * 0.5;
float outShadow = max2(1.0 - smoothstep(vec2(-outShadowLength), vec2(0.0), coords) + smoothstep(vec2(1.0), vec2(1.0 + outShadowLength), coords));
outShadow = clamp(sqrt(outShadow), 0.0, 1.0);
color += frameColor.rgb * outShadow;
alpha = sum2(1.0 - smoothstep(vec2(0.0), aadelta, coords) + smoothstep(vec2(1.0) - aadelta, vec2(1.0), coords));
alpha = clamp(alpha, 0.0, 1.0) * mix(1.0, 0.9, outShadow);
float inShadow = 1.0 - prod2(smoothstep(0.0, inShadowLength, coords) - smoothstep(1.0 - inShadowLength, 1.0, coords));
inShadow = 0.5 * inShadow * inShadow;
alpha = max(alpha, inShadow);
gl_FragColor = vec4(color * alpha, alpha);
}
"
onStatusChanged: if (log) console.log(log) //Print warning messages
}

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -73,7 +73,7 @@ Item{
id: kterminal id: kterminal
property int textureResolutionScale: appSettings.lowResolutionFont ? devicePixelRatio : 1 property int textureResolutionScale: appSettings.lowResolutionFont ? devicePixelRatio : 1
property int margin: appSettings.margin / screenScaling property int margin: appSettings.totalMargin / screenScaling
property int totalWidth: Math.floor(parent.width / (screenScaling * fontWidth)) property int totalWidth: Math.floor(parent.width / (screenScaling * fontWidth))
property int totalHeight: Math.floor(parent.height / screenScaling) property int totalHeight: Math.floor(parent.height / screenScaling)
@ -178,7 +178,7 @@ Item{
property alias contextmenu: menuLoader.item property alias contextmenu: menuLoader.item
MouseArea { MouseArea {
property real margin: appSettings.margin property real margin: appSettings.totalMargin
acceptedButtons: Qt.LeftButton | Qt.MiddleButton | Qt.RightButton acceptedButtons: Qt.LeftButton | Qt.MiddleButton | Qt.RightButton
anchors.fill: parent anchors.fill: parent
@ -219,8 +219,8 @@ Item{
var cc = Qt.size(0.5 - x, 0.5 - y); var cc = Qt.size(0.5 - x, 0.5 - y);
var distortion = (cc.height * cc.height + cc.width * cc.width) * appSettings.screenCurvature * appSettings.screenCurvatureSize; var distortion = (cc.height * cc.height + cc.width * cc.width) * appSettings.screenCurvature * appSettings.screenCurvatureSize;
return Qt.point((x - cc.width * (1+distortion) * distortion) * kterminal.totalWidth, return Qt.point((x - cc.width * (1+distortion) * distortion) * (kterminal.totalWidth),
(y - cc.height * (1+distortion) * distortion) * kterminal.totalHeight) (y - cc.height * (1+distortion) * distortion) * (kterminal.totalHeight))
} }
} }
ShaderEffectSource{ ShaderEffectSource{

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.0 import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1 import QtQuick.Layouts 1.1
@ -53,9 +52,10 @@ ColumnLayout{
// Save text even if user forgets to press enter or unfocus // Save text even if user forgets to press enter or unfocus
function saveSetting() { function saveSetting() {
appSettings.customCommand = text; appSettings.customCommand = text
} }
Component.onCompleted: settings_window.closing.connect(saveSetting) Component.onCompleted: settings_window.closing.connect(
saveSetting)
} }
} }
} }
@ -67,74 +67,93 @@ ColumnLayout{
anchors.fill: parent anchors.fill: parent
columns: 4 columns: 4
Label{text: qsTr("Effects FPS")} Label {
text: qsTr("Effects FPS")
}
Slider { Slider {
Layout.fillWidth: true Layout.fillWidth: true
Layout.columnSpan: 2 Layout.columnSpan: 2
id: fpsSlider id: fpsSlider
onValueChanged: { onValueChanged: {
if (enabled) { if (enabled) {
appSettings.fps = value !== 60 ? value + 1 : 0; appSettings.fps = value !== 60 ? value + 1 : 0
} }
} }
stepSize: 1 stepSize: 1
enabled: false enabled: false
Component.onCompleted: { Component.onCompleted: {
from = 0; from = 0
to = 60; to = 60
value = appSettings.fps !== 0 ? appSettings.fps - 1 : 60; value = appSettings.fps !== 0 ? appSettings.fps - 1 : 60
enabled = true; enabled = true
} }
} }
Label{text: appSettings.fps !== 0 ? appSettings.fps : qsTr("Max")} Label {
Label{text: qsTr("Texture Quality")} text: appSettings.fps !== 0 ? appSettings.fps : qsTr("Max")
}
Label {
text: qsTr("Texture Quality")
}
Slider { Slider {
id: txtslider id: txtslider
Layout.fillWidth: true Layout.fillWidth: true
Layout.columnSpan: 2 Layout.columnSpan: 2
onValueChanged: if (enabled) appSettings.windowScaling = value; onValueChanged: if (enabled)
appSettings.windowScaling = value
stepSize: 0.05 stepSize: 0.05
enabled: false enabled: false
Component.onCompleted: { Component.onCompleted: {
from = 0.25 //Without this value gets set to 0.5 from = 0.25 //Without this value gets set to 0.5
value = appSettings.windowScaling; value = appSettings.windowScaling
enabled = true; enabled = true
} }
} }
Label{text: Math.round(txtslider.value * 100) + "%"} Label {
text: Math.round(txtslider.value * 100) + "%"
}
Label{text: qsTr("Bloom Quality")} Label {
text: qsTr("Bloom Quality")
}
Slider { Slider {
Layout.fillWidth: true Layout.fillWidth: true
Layout.columnSpan: 2 Layout.columnSpan: 2
id: bloomSlider id: bloomSlider
onValueChanged: if (enabled) appSettings.bloomQuality = value; onValueChanged: if (enabled)
appSettings.bloomQuality = value
stepSize: 0.05 stepSize: 0.05
enabled: false enabled: false
Component.onCompleted: { Component.onCompleted: {
from = 0.25 from = 0.25
value = appSettings.bloomQuality; value = appSettings.bloomQuality
enabled = true; enabled = true
} }
} }
Label{text: Math.round(bloomSlider.value * 100) + "%"} Label {
text: Math.round(bloomSlider.value * 100) + "%"
}
Label{text: qsTr("BurnIn Quality")} Label {
text: qsTr("BurnIn Quality")
}
Slider { Slider {
Layout.fillWidth: true Layout.fillWidth: true
id: burnInSlider id: burnInSlider
Layout.columnSpan: 2 Layout.columnSpan: 2
onValueChanged: if (enabled) appSettings.burnInQuality = value; onValueChanged: if (enabled)
appSettings.burnInQuality = value
stepSize: 0.05 stepSize: 0.05
enabled: false enabled: false
Component.onCompleted: { Component.onCompleted: {
from = 0.25 from = 0.25
value = appSettings.burnInQuality; value = appSettings.burnInQuality
enabled = true; enabled = true
} }
} }
Label{text: Math.round(burnInSlider.value * 100) + "%"} Label {
text: Math.round(burnInSlider.value * 100) + "%"
}
CheckBox { CheckBox {
Layout.columnSpan: 2 Layout.columnSpan: 2
text: qsTr("Burnin optimization (Might display timing artifacts)") text: qsTr("Burnin optimization (Might display timing artifacts)")

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.0 import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1 import QtQuick.Layouts 1.1
@ -54,34 +53,34 @@ ColumnLayout{
} }
CheckableSlider { CheckableSlider {
name: qsTr("Glow Line") name: qsTr("Glow Line")
onNewValue: appSettings.glowingLine = newValue; onNewValue: appSettings.glowingLine = newValue
value: appSettings.glowingLine value: appSettings.glowingLine
} }
CheckableSlider { CheckableSlider {
name: qsTr("Screen Curvature") name: qsTr("Screen Curvature")
onNewValue: appSettings.screenCurvature = newValue; onNewValue: appSettings.screenCurvature = newValue
value: appSettings.screenCurvature; value: appSettings.screenCurvature
} }
CheckableSlider { CheckableSlider {
name: qsTr("Ambient Light") name: qsTr("Ambient Light")
onNewValue: appSettings.ambientLight = newValue; onNewValue: appSettings.ambientLight = newValue
value: appSettings.ambientLight value: appSettings.ambientLight
enabled: appSettings.framesIndex !== 0 enabled: appSettings.framesIndex !== 0
} }
CheckableSlider { CheckableSlider {
name: qsTr("Flickering") name: qsTr("Flickering")
onNewValue: appSettings.flickering = newValue; onNewValue: appSettings.flickering = newValue
value: appSettings.flickering; value: appSettings.flickering
} }
CheckableSlider { CheckableSlider {
name: qsTr("Horizontal Sync") name: qsTr("Horizontal Sync")
onNewValue: appSettings.horizontalSync = newValue; onNewValue: appSettings.horizontalSync = newValue
value: appSettings.horizontalSync; value: appSettings.horizontalSync
} }
CheckableSlider { CheckableSlider {
name: qsTr("RGB Shift") name: qsTr("RGB Shift")
onNewValue: appSettings.rbgShift = newValue; onNewValue: appSettings.rbgShift = newValue
value: appSettings.rbgShift; value: appSettings.rbgShift
} }
} }
} }

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.4 import QtQuick.Controls 2.4
import QtQuick.Layouts 1.1 import QtQuick.Layouts 1.1
@ -56,7 +55,7 @@ ColumnLayout{
Layout.fillWidth: true Layout.fillWidth: true
text: qsTr("Save") text: qsTr("Save")
onClicked: { onClicked: {
insertname.profileName = ""; insertname.profileName = ""
insertname.show() insertname.show()
} }
} }
@ -66,9 +65,9 @@ ColumnLayout{
enabled: currentIndex >= 0 enabled: currentIndex >= 0
text: qsTr("Load") text: qsTr("Load")
onClicked: { onClicked: {
var index = currentIndex; var index = currentIndex
if (index >= 0) if (index >= 0)
appSettings.loadProfile(index); appSettings.loadProfile(index)
} }
} }
Button { Button {
@ -76,14 +75,15 @@ ColumnLayout{
text: qsTr("Remove") text: qsTr("Remove")
property alias currentIndex: profilesView.currentIndex property alias currentIndex: profilesView.currentIndex
enabled: currentIndex >= 0 && !appSettings.profilesList.get(currentIndex).builtin enabled: currentIndex >= 0 && !appSettings.profilesList.get(
currentIndex).builtin
onClicked: { onClicked: {
appSettings.profilesList.remove(currentIndex); appSettings.profilesList.remove(currentIndex)
profilesView.selection.clear(); profilesView.selection.clear()
// TODO This is a very ugly workaround. The view didn't update on Qt 5.3.2. // TODO This is a very ugly workaround. The view didn't update on Qt 5.3.2.
profilesView.model = 0; profilesView.model = 0
profilesView.model = appSettings.profilesList; profilesView.model = appSettings.profilesList
} }
} }
Item { Item {
@ -94,31 +94,36 @@ ColumnLayout{
Layout.fillWidth: true Layout.fillWidth: true
text: qsTr("Import") text: qsTr("Import")
onClicked: { onClicked: {
fileDialog.selectExisting = true; fileDialog.selectExisting = true
fileDialog.callBack = function (url) {loadFile(url);}; fileDialog.callBack = function (url) {
fileDialog.open(); loadFile(url)
}
fileDialog.open()
} }
function loadFile(url) { function loadFile(url) {
try { try {
if (appSettings.verbose) if (appSettings.verbose)
console.log("Loading file: " + url); console.log("Loading file: " + url)
var profileObject = JSON.parse(fileIO.read(url)); var profileObject = JSON.parse(fileIO.read(url))
var name = profileObject.name; var name = profileObject.name
if (!name) if (!name)
throw "Profile doesn't have a name"; throw "Profile doesn't have a name"
var version = profileObject.version !== undefined ? profileObject.version : 1; var version = profileObject.version
!== undefined ? profileObject.version : 1
if (version !== appSettings.profileVersion) if (version !== appSettings.profileVersion)
throw "This profile is not supported on this version of CRT."; throw "This profile is not supported on this version of CRT."
delete profileObject.name; delete profileObject.name
appSettings.appendCustomProfile(name, JSON.stringify(profileObject)); appSettings.appendCustomProfile(name,
JSON.stringify(
profileObject))
} catch (err) { } catch (err) {
messageDialog.text = qsTr(err) messageDialog.text = qsTr(err)
messageDialog.open(); messageDialog.open()
} }
} }
} }
@ -128,36 +133,45 @@ ColumnLayout{
Layout.fillWidth: true Layout.fillWidth: true
text: qsTr("Export") text: qsTr("Export")
enabled: currentIndex >= 0 && !appSettings.profilesList.get(currentIndex).builtin enabled: currentIndex >= 0 && !appSettings.profilesList.get(
currentIndex).builtin
onClicked: { onClicked: {
fileDialog.selectExisting = false; fileDialog.selectExisting = false
fileDialog.callBack = function (url) {storeFile(url);}; fileDialog.callBack = function (url) {
fileDialog.open(); storeFile(url)
}
fileDialog.open()
} }
function storeFile(url) { function storeFile(url) {
try { try {
var urlString = url.toString(); var urlString = url.toString()
// Fix the extension if it's missing. // Fix the extension if it's missing.
var extension = urlString.substring(urlString.length - 5, urlString.length); var extension = urlString.substring(
var urlTail = (extension === ".json" ? "" : ".json"); urlString.length - 5, urlString.length)
url += urlTail; var urlTail = (extension === ".json" ? "" : ".json")
url += urlTail
if (true) if (true)
console.log("Storing file: " + url); console.log("Storing file: " + url)
var profileObject = appSettings.profilesList.get(currentIndex); var profileObject = appSettings.profilesList.get(
var profileSettings = JSON.parse(profileObject.obj_string); currentIndex)
profileSettings["name"] = profileObject.text; var profileSettings = JSON.parse(
profileSettings["version"] = appSettings.profileVersion; profileObject.obj_string)
profileSettings["name"] = profileObject.text
profileSettings["version"] = appSettings.profileVersion
var result = fileIO.write(url, JSON.stringify(profileSettings, undefined, 2)); var result = fileIO.write(url, JSON.stringify(
profileSettings,
undefined, 2))
if (!result) if (!result)
throw "The file could not be written."; throw "The file could not be written."
} catch (err) { } catch (err) {
console.log(err); console.log(err)
messageDialog.text = qsTr("There has been an error storing the file.") messageDialog.text = qsTr(
messageDialog.open(); "There has been an error storing the file.")
messageDialog.open()
} }
} }
} }
@ -171,22 +185,37 @@ ColumnLayout{
GridLayout { GridLayout {
anchors.fill: parent anchors.fill: parent
columns: 2 columns: 2
Label{ text: qsTr("Brightness") } Label {
text: qsTr("Brightness")
}
SimpleSlider { SimpleSlider {
onValueChanged: appSettings.brightness = value onValueChanged: appSettings.brightness = value
value: appSettings.brightness value: appSettings.brightness
} }
Label{ text: qsTr("Contrast") } Label {
text: qsTr("Contrast")
}
SimpleSlider { SimpleSlider {
onValueChanged: appSettings.contrast = value onValueChanged: appSettings.contrast = value
value: appSettings.contrast value: appSettings.contrast
} }
Label{ text: qsTr("Margin") } Label {
text: qsTr("Margin")
}
SimpleSlider { SimpleSlider {
onValueChanged: appSettings._margin = value onValueChanged: appSettings._margin = value
value: appSettings._margin value: appSettings._margin
} }
Label{ text: qsTr("Opacity") } Label {
text: qsTr("Frame size")
}
SimpleSlider {
onValueChanged: appSettings._frameMargin = value
value: appSettings._frameMargin
}
Label {
text: qsTr("Opacity")
}
SimpleSlider { SimpleSlider {
onValueChanged: appSettings.windowOpacity = value onValueChanged: appSettings.windowOpacity = value
value: appSettings.windowOpacity value: appSettings.windowOpacity
@ -198,14 +227,15 @@ ColumnLayout{
InsertNameDialog { InsertNameDialog {
id: insertname id: insertname
onNameSelected: { onNameSelected: {
appSettings.appendCustomProfile(name, appSettings.composeProfileString()); appSettings.appendCustomProfile(name,
appSettings.composeProfileString())
} }
} }
MessageDialog { MessageDialog {
id: messageDialog id: messageDialog
title: qsTr("File Error") title: qsTr("File Error")
onAccepted: { onAccepted: {
messageDialog.close(); messageDialog.close()
} }
} }
Loader { Loader {
@ -218,18 +248,18 @@ ColumnLayout{
selectMultiple: false selectMultiple: false
selectFolder: false selectFolder: false
selectExisting: fileDialog.selectExisting selectExisting: fileDialog.selectExisting
onAccepted: callBack(fileUrl); onAccepted: callBack(fileUrl)
} }
onSelectExistingChanged: reload() onSelectExistingChanged: reload()
function open() { function open() {
item.open(); item.open()
} }
function reload() { function reload() {
active = false; active = false
active = true; active = true
} }
} }
} }

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.1 import QtQuick.Controls 2.1
import QtQuick.Layouts 1.1 import QtQuick.Layouts 1.1
@ -33,43 +32,49 @@ ColumnLayout{
GridLayout { GridLayout {
anchors.fill: parent anchors.fill: parent
columns: 2 columns: 2
Label { text: qsTr("Rasterization") } Label {
text: qsTr("Rasterization")
}
ComboBox { ComboBox {
id: rasterizationBox id: rasterizationBox
property string selectedElement: model[currentIndex] property string selectedElement: model[currentIndex]
Layout.fillWidth: true Layout.fillWidth: true
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")] model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels"), qsTr("Sub-Pixels")]
currentIndex: appSettings.rasterization currentIndex: appSettings.rasterization
onCurrentIndexChanged: { onCurrentIndexChanged: {
appSettings.rasterization = currentIndex appSettings.rasterization = currentIndex
} }
} }
Label{ text: qsTr("Name") } Label {
text: qsTr("Name")
}
ComboBox { ComboBox {
id: fontChanger id: fontChanger
Layout.fillWidth: true Layout.fillWidth: true
model: appSettings.fontlist model: appSettings.fontlist
textRole: "text" textRole: "text"
onActivated: { onActivated: {
var name = appSettings.fontlist.get(index).name; var name = appSettings.fontlist.get(index).name
appSettings.fontNames[appSettings.rasterization] = name; appSettings.fontNames[appSettings.rasterization] = name
appSettings.handleFontChanged(); appSettings.handleFontChanged()
} }
function updateIndex() { function updateIndex() {
var name = appSettings.fontNames[appSettings.rasterization]; var name = appSettings.fontNames[appSettings.rasterization]
var index = appSettings.getIndexByName(name); var index = appSettings.getIndexByName(name)
if (index !== undefined) if (index !== undefined)
currentIndex = index; currentIndex = index
} }
Connections { Connections {
target: appSettings target: appSettings
onTerminalFontChanged: fontChanger.updateIndex(); onTerminalFontChanged: fontChanger.updateIndex()
} }
Component.onCompleted: updateIndex(); Component.onCompleted: updateIndex()
}
Label {
text: qsTr("Scaling")
} }
Label{ text: qsTr("Scaling") }
RowLayout { RowLayout {
Layout.fillWidth: true Layout.fillWidth: true
Slider { Slider {
@ -78,20 +83,22 @@ ColumnLayout{
onValueChanged: appSettings.fontScaling = value onValueChanged: appSettings.fontScaling = value
value: appSettings.fontScaling value: appSettings.fontScaling
stepSize: 0.05 stepSize: 0.05
from: appSettings.minimumFontScaling; from: appSettings.minimumFontScaling
to: appSettings.maximumFontScaling; to: appSettings.maximumFontScaling
} }
SizedLabel { SizedLabel {
text: Math.round(fontScalingChanger.value * 100) + "%" text: Math.round(fontScalingChanger.value * 100) + "%"
} }
} }
Label{ text: qsTr("Font Width") } Label {
text: qsTr("Font Width")
}
RowLayout { RowLayout {
Layout.fillWidth: true Layout.fillWidth: true
Slider { Slider {
Layout.fillWidth: true Layout.fillWidth: true
id: widthChanger id: widthChanger
onValueChanged: appSettings.fontWidth = value; onValueChanged: appSettings.fontWidth = value
value: appSettings.fontWidth value: appSettings.fontWidth
stepSize: 0.05 stepSize: 0.05
from: 0.5 from: 0.5
@ -146,14 +153,14 @@ ColumnLayout{
name: qsTr("Font") name: qsTr("Font")
height: 50 height: 50
Layout.fillWidth: true Layout.fillWidth: true
onColorSelected: appSettings._fontColor = color; onColorSelected: appSettings._fontColor = color
color: appSettings._fontColor color: appSettings._fontColor
} }
ColorButton { ColorButton {
name: qsTr("Background") name: qsTr("Background")
height: 50 height: 50
Layout.fillWidth: true Layout.fillWidth: true
onColorSelected: appSettings._backgroundColor = color; onColorSelected: appSettings._backgroundColor = color
color: appSettings._backgroundColor color: appSettings._backgroundColor
} }
} }

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.

91
app/qml/ShaderLibrary.qml Normal file
View File

@ -0,0 +1,91 @@
import QtQuick 2.0
QtObject {
property string rasterizationShader:
(appSettings.rasterization === appSettings.no_rasterization ? "
lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
return texel;
}" : "") +
(appSettings.rasterization === appSettings.scanline_rasterization ? "
#define INTENSITY 0.30
#define BRIGHTBOOST 0.30
lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * texel)) * texel;
lowp vec3 pixelLow = ((1.0 - INTENSITY) + (0.1 * texel)) * texel;
vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
lowp float mask = 1.0 - abs(coords.y);
lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
return mix(texel, rasterizationColor, intensity);
}" : "") +
(appSettings.rasterization === appSettings.pixel_rasterization ? "
#define INTENSITY 0.30
#define BRIGHTBOOST 0.30
lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
lowp vec3 result = texel;
lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * texel)) * texel;
lowp vec3 pixelLow = ((1.0 - INTENSITY) + (0.1 * texel)) * texel;
vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
coords = coords * coords;
lowp float mask = 1.0 - coords.x - coords.y;
lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
return mix(texel, rasterizationColor, intensity);
}" : "") +
(appSettings.rasterization === appSettings.subpixel_rasterization ? "
#define INTENSITY 0.30
#define BRIGHTBOOST 0.30
#define SUBPIXELS 3.0
const vec3 offsets = vec3(3.141592654) * vec3(1.0/2.0,1.0/2.0 - 2.0/3.0,1.0/2.0-4.0/3.0);
lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
vec2 omega = vec2(3.141592654) * vec2(2.0) * virtualResolution;
vec2 angle = screenCoords * omega;
vec3 xfactors = (SUBPIXELS + sin(angle.x + offsets)) / (SUBPIXELS + 1.0);
lowp vec3 result = texel * xfactors;
lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * result)) * result;
lowp vec3 pixelLow = ((1.0 - INTENSITY) + (0.1 * result)) * result;
vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
lowp float mask = 1.0 - abs(coords.y);
lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
return mix(texel, rasterizationColor, intensity);
}" : "") +
"\n\n"
property string min2: "
float min2(vec2 v) {
return min(v.x, v.y);
}\n\n"
property string rgb2grey: "
float rgb2grey(vec3 v) {
return dot(v, vec3(0.21, 0.72, 0.04));
}\n\n"
property string max2: "
float max2(vec2 v) {
return max(v.x, v.y);
}\n\n"
property string prod2: "
float prod2(vec2 v) {
return v.x * v.y;
}\n\n"
property string sum2: "
float sum2(vec2 v) {
return v.x + v.y;
}\n\n"
}

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -38,11 +38,19 @@ Item {
property real ambientLight: appSettings.ambientLight * 0.2 property real ambientLight: appSettings.ambientLight * 0.2
property size virtual_resolution property size virtualResolution
property size screenResolution
property real _screenDensity: Math.min(
screenResolution.width / virtualResolution.width,
screenResolution.height / virtualResolution.height
)
ShaderEffect { ShaderEffect {
id: dynamicShader id: dynamicShader
property ShaderLibrary shaderLibrary: ShaderLibrary { }
property ShaderEffectSource screenBuffer: frameBuffer property ShaderEffectSource screenBuffer: frameBuffer
property ShaderEffectSource burnInSource: burnInEffect.source property ShaderEffectSource burnInSource: burnInEffect.source
property ShaderEffectSource frameSource: terminalFrameLoader.item property ShaderEffectSource frameSource: terminalFrameLoader.item
@ -71,10 +79,16 @@ Item {
property size jitterDisplacement: Qt.size(0.007 * jitter, 0.002 * jitter) property size jitterDisplacement: Qt.size(0.007 * jitter, 0.002 * jitter)
property real shadowLength: 0.25 * screenCurvature * Utils.lint(0.50, 1.5, ambientLight) property real shadowLength: 0.25 * screenCurvature * Utils.lint(0.50, 1.5, ambientLight)
property real staticNoise: appSettings.staticNoise property real staticNoise: appSettings.staticNoise
property size scaleNoiseSize: Qt.size((width) / (noiseTexture.width * appSettings.windowScaling * appSettings.totalFontScaling), property size scaleNoiseSize: Qt.size((width * 0.75) / (noiseTexture.width * appSettings.windowScaling * appSettings.totalFontScaling),
(height) / (noiseTexture.height * appSettings.windowScaling * appSettings.totalFontScaling)) (height * 0.75) / (noiseTexture.height * appSettings.windowScaling * appSettings.totalFontScaling))
property size virtual_resolution: parent.virtual_resolution property size virtualResolution: parent.virtualResolution
// Rasterization might display oversamping issues if virtual resolution is close to physical display resolution.
// We progressively disable rasterization from 4x up to 2x resolution.
property real rasterizationIntensity: Utils.smoothstep(2.0, 4.0, _screenDensity)
property real displayTerminalFrame: appSettings._frameMargin > 0 || appSettings.screenCurvature > 0
property real time: timeManager.time property real time: timeManager.time
property ShaderEffectSource noiseSource: noiseShaderSource property ShaderEffectSource noiseSource: noiseShaderSource
@ -164,7 +178,8 @@ Item {
uniform highp vec4 backgroundColor; uniform highp vec4 backgroundColor;
uniform lowp float shadowLength; uniform lowp float shadowLength;
uniform highp vec2 virtual_resolution;" + uniform highp vec2 virtualResolution;
uniform lowp float rasterizationIntensity;\n" +
(burnIn !== 0 ? " (burnIn !== 0 ? "
uniform sampler2D burnInSource; uniform sampler2D burnInSource;
@ -174,13 +189,13 @@ Item {
uniform sampler2D slowBurnInSource;" : "") + uniform sampler2D slowBurnInSource;" : "") +
(staticNoise !== 0 ? " (staticNoise !== 0 ? "
uniform highp float staticNoise;" : "") + uniform highp float staticNoise;" : "") +
(((staticNoise !== 0 || jitter !== 0) (((staticNoise !== 0 || jitter !== 0) ||(fallBack && (flickering || horizontalSync))) ? "
||(fallBack && (flickering || horizontalSync))) ? "
uniform lowp sampler2D noiseSource; uniform lowp sampler2D noiseSource;
uniform highp vec2 scaleNoiseSize;" : "") + uniform highp vec2 scaleNoiseSize;" : "") +
(screenCurvature !== 0 ? " (displayTerminalFrame ? "
uniform highp float screenCurvature;
uniform lowp sampler2D frameSource;" : "") + uniform lowp sampler2D frameSource;" : "") +
(screenCurvature !== 0 ? "
uniform highp float screenCurvature;" : "") +
(glowingLine !== 0 ? " (glowingLine !== 0 ? "
uniform highp float glowingLine;" : "") + uniform highp float glowingLine;" : "") +
(chromaColor !== 0 ? " (chromaColor !== 0 ? "
@ -203,17 +218,14 @@ Item {
(glowingLine !== 0 ? " (glowingLine !== 0 ? "
float randomPass(vec2 coords){ float randomPass(vec2 coords){
return fract(smoothstep(-120.0, 0.0, coords.y - (virtual_resolution.y + 120.0) * fract(time * 0.00015))); return fract(smoothstep(-120.0, 0.0, coords.y - (virtualResolution.y + 120.0) * fract(time * 0.00015)));
}" : "") + }" : "") +
"float min2(vec2 v) { shaderLibrary.min2 +
return min(v.x, v.y); shaderLibrary.rgb2grey +
} shaderLibrary.rasterizationShader +
float rgb2grey(vec3 v){
return dot(v, vec3(0.21, 0.72, 0.04));
}
"
float isInScreen(vec2 v) { float isInScreen(vec2 v) {
return min2(step(0.0, v) - step(1.0, v)); return min2(step(0.0, v) - step(1.0, v));
} }
@ -291,7 +303,7 @@ Item {
color += noiseVal * noise * (1.0 - distance * 1.3);" : "") + color += noiseVal * noise * (1.0 - distance * 1.3);" : "") +
(glowingLine !== 0 ? " (glowingLine !== 0 ? "
color += randomPass(coords * virtual_resolution) * glowingLine;" : "") + color += randomPass(coords * virtualResolution) * glowingLine;" : "") +
"vec3 txt_color = texture2D(screenBuffer, txt_coords).rgb;" + "vec3 txt_color = texture2D(screenBuffer, txt_coords).rgb;" +
@ -309,6 +321,8 @@ Item {
"txt_color += fontColor.rgb * vec3(color);" + "txt_color += fontColor.rgb * vec3(color);" +
"txt_color = applyRasterization(staticCoords, txt_color, virtualResolution, rasterizationIntensity);\n" +
"vec3 finalColor = txt_color;" + "vec3 finalColor = txt_color;" +
(flickering !== 0 ? " (flickering !== 0 ? "
@ -317,7 +331,7 @@ Item {
(ambientLight !== 0 ? " (ambientLight !== 0 ? "
finalColor += vec3(ambientLight) * (1.0 - distance) * (1.0 - distance);" : "") + finalColor += vec3(ambientLight) * (1.0 - distance) * (1.0 - distance);" : "") +
(screenCurvature !== 0 ? (displayTerminalFrame ?
"vec4 frameColor = texture2D(frameSource, qt_TexCoord0); "vec4 frameColor = texture2D(frameSource, qt_TexCoord0);
finalColor = mix(finalColor, frameColor.rgb, frameColor.a);" finalColor = mix(finalColor, frameColor.rgb, frameColor.a);"
: "") + : "") +
@ -340,7 +354,7 @@ Item {
Loader { Loader {
id: terminalFrameLoader id: terminalFrameLoader
active: screenCurvature !== 0 active: dynamicShader.displayTerminalFrame
width: staticShader.width width: staticShader.width
height: staticShader.height height: staticShader.height
@ -352,7 +366,7 @@ Item {
visible: false visible: false
format: ShaderEffectSource.RGBA format: ShaderEffectSource.RGBA
NewTerminalFrame { TerminalFrame {
id: terminalFrame id: terminalFrame
blending: false blending: false
anchors.fill: parent anchors.fill: parent
@ -360,6 +374,10 @@ Item {
} }
} }
ShaderLibrary {
id: shaderLibrary
}
ShaderEffect { ShaderEffect {
id: staticShader id: staticShader
@ -385,7 +403,7 @@ Item {
property real ambientLight: parent.ambientLight property real ambientLight: parent.ambientLight
property size virtual_resolution: parent.virtual_resolution property size virtualResolution: parent.virtualResolution
blending: false blending: false
visible: false visible: false
@ -408,7 +426,7 @@ Item {
uniform highp vec4 backgroundColor; uniform highp vec4 backgroundColor;
uniform lowp float screen_brightness; uniform lowp float screen_brightness;
uniform highp vec2 virtual_resolution;" + uniform highp vec2 virtualResolution;" +
(bloom !== 0 ? " (bloom !== 0 ? "
uniform highp sampler2D bloomSource; uniform highp sampler2D bloomSource;
@ -426,36 +444,9 @@ Item {
(ambientLight !== 0 ? " (ambientLight !== 0 ? "
uniform lowp float ambientLight;" : "") + uniform lowp float ambientLight;" : "") +
"highp float getScanlineIntensity(vec2 coords) { shaderLibrary.min2 +
float result = 1.0;" + shaderLibrary.sum2 +
shaderLibrary.rgb2grey +
(appSettings.rasterization != appSettings.no_rasterization ?
"float val = 0.0;
vec2 rasterizationCoords = fract(coords * virtual_resolution);
val += smoothstep(0.0, 0.5, rasterizationCoords.y);
val -= smoothstep(0.5, 1.0, rasterizationCoords.y);
result *= mix(0.5, 1.0, val);" : "") +
(appSettings.rasterization == appSettings.pixel_rasterization ?
"val = 0.0;
val += smoothstep(0.0, 0.5, rasterizationCoords.x);
val -= smoothstep(0.5, 1.0, rasterizationCoords.x);
result *= mix(0.5, 1.0, val);" : "") + "
return result;
}
float min2(vec2 v) {
return min(v.x, v.y);
}
float sum2(vec2 v) {
return v.x + v.y;
}
float rgb2grey(vec3 v){
return dot(v, vec3(0.21, 0.72, 0.04));
}" +
"vec3 convertWithChroma(vec3 inColor) { "vec3 convertWithChroma(vec3 inColor) {
vec3 outColor = inColor;" + vec3 outColor = inColor;" +
@ -468,6 +459,7 @@ Item {
" return outColor; " return outColor;
}" + }" +
shaderLibrary.rasterizationShader +
"void main() {" + "void main() {" +
"vec2 cc = vec2(0.5) - qt_TexCoord0;" + "vec2 cc = vec2(0.5) - qt_TexCoord0;" +
@ -490,8 +482,6 @@ Item {
txt_color.b = leftColor.b * 0.30 + rightColor.b * 0.10 + txt_color.b * 0.60; txt_color.b = leftColor.b * 0.30 + rightColor.b * 0.10 + txt_color.b * 0.60;
" : "") + " : "") +
"txt_color *= getScanlineIntensity(txt_coords);" +
"txt_color += vec3(0.0001);" + "txt_color += vec3(0.0001);" +
"float greyscale_color = rgb2grey(txt_color);" + "float greyscale_color = rgb2grey(txt_color);" +

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.0 import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1 import QtQuick.Layouts 1.1

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,12 +17,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
Rectangle { Rectangle {
property size terminalSize property size terminalSize
property real topOpacity: 0.6 property real topOpacity: 0.6
width: textSize.width * 2 width: textSize.width * 2
height: textSize.height * 2 height: textSize.height * 2
radius: 5 radius: 5
@ -31,7 +31,11 @@ Rectangle{
color: "black" color: "black"
opacity: sizetimer.running ? 0.6 : 0.0 opacity: sizetimer.running ? 0.6 : 0.0
Behavior on opacity{NumberAnimation{duration: 200}} Behavior on opacity {
NumberAnimation {
duration: 200
}
}
onTerminalSizeChanged: sizetimer.restart() onTerminalSizeChanged: sizetimer.restart()

View File

@ -1,3 +1,23 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.0 import QtQuick 2.0
import "utils.js" as Utils import "utils.js" as Utils
@ -6,12 +26,10 @@ Loader {
property ShaderEffectSource source: item ? item.source : null property ShaderEffectSource source: item ? item.source : null
active: !appSettings.useFastBurnIn && appSettings.burnIn !== 0 active: !appSettings.useFastBurnIn && appSettings.burnIn !== 0
anchors.fill: parent anchors.fill: parent
sourceComponent: Item { sourceComponent: Item {
property alias source: burnInSourceEffect property alias source: burnInSourceEffect
property int burnInScaling: scaleTexture * appSettings.burnInQuality property int burnInScaling: scaleTexture * appSettings.burnInQuality
ShaderEffectSource { ShaderEffectSource {

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -27,7 +27,7 @@ QtObject {
property bool initialized: false property bool initialized: false
function getDatabase() { function getDatabase() {
return LocalStorage.openDatabaseSync("coolretroterm" + dbMajorVersion, dbMinorVersion, "StorageDatabase", 100000); return LocalStorage.openDatabaseSync("coolretroterm" + dbMajorVersion, dbMinorVersion, "StorageDatabase", 100000)
} }
function initialize() { function initialize() {
@ -35,9 +35,10 @@ QtObject {
db.transaction( db.transaction(
function(tx) { function(tx) {
tx.executeSql('CREATE TABLE IF NOT EXISTS settings(setting TEXT UNIQUE, value TEXT)'); tx.executeSql('CREATE TABLE IF NOT EXISTS settings(setting TEXT UNIQUE, value TEXT)');
}); }
)
initialized = true; initialized = true
} }
function setSetting(setting, value) { function setSetting(setting, value) {
@ -45,7 +46,8 @@ QtObject {
var db = getDatabase(); var db = getDatabase();
var res = ""; var res = "";
db.transaction(function(tx) { db.transaction(
function(tx) {
var rs = tx.executeSql('INSERT OR REPLACE INTO settings VALUES (?,?);', [setting,value]); var rs = tx.executeSql('INSERT OR REPLACE INTO settings VALUES (?,?);', [setting,value]);
//console.log(rs.rowsAffected) //console.log(rs.rowsAffected)
if (rs.rowsAffected > 0) { if (rs.rowsAffected > 0) {
@ -54,23 +56,25 @@ QtObject {
res = "Error"; res = "Error";
} }
} }
); )
// The function returns OK if it was successful, or Error if it wasn't // The function returns OK if it was successful, or Error if it wasn't
return res; return res
} }
function getSetting(setting) { function getSetting(setting) {
if(!initialized) initialize(); if(!initialized) initialize();
var db = getDatabase(); var db = getDatabase();
var res = ""; var res = "";
db.transaction(function(tx) { db.transaction(
function(tx) {
var rs = tx.executeSql('SELECT value FROM settings WHERE setting=?;', [setting]); var rs = tx.executeSql('SELECT value FROM settings WHERE setting=?;', [setting]);
if (rs.rows.length > 0) { if (rs.rows.length > 0) {
res = rs.rows.item(0).value; res = rs.rows.item(0).value;
} else { } else {
res = undefined; res = undefined;
} }
}) }
)
return res return res
} }
@ -79,6 +83,7 @@ QtObject {
db.transaction( db.transaction(
function(tx) { function(tx) {
tx.executeSql('DROP TABLE settings'); tx.executeSql('DROP TABLE settings');
}); }
)
} }
} }

View File

@ -1,3 +1,22 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtGraphicalEffects 1.0 import QtGraphicalEffects 1.0
@ -7,13 +26,19 @@ ShaderTerminal {
property alias title: terminal.title property alias title: terminal.title
property alias terminalSize: terminal.terminalSize property alias terminalSize: terminal.terminalSize
property real devicePixelRatio: terminalWindow.screen.devicePixelRatio
id: mainShader id: mainShader
opacity: appSettings.windowOpacity * 0.3 + 0.7 opacity: appSettings.windowOpacity * 0.3 + 0.7
source: terminal.mainSource source: terminal.mainSource
burnInEffect: terminal.burnInEffect burnInEffect: terminal.burnInEffect
slowBurnInEffect: terminal.slowBurnInEffect slowBurnInEffect: terminal.slowBurnInEffect
virtual_resolution: terminal.virtualResolution virtualResolution: terminal.virtualResolution
screenResolution: Qt.size(
terminalWindow.width * devicePixelRatio * appSettings.windowScaling,
terminalWindow.height * devicePixelRatio * appSettings.windowScaling
)
TimeManager { TimeManager {
id: timeManager id: timeManager
@ -26,7 +51,6 @@ ShaderTerminal {
} }
// EFFECTS //////////////////////////////////////////////////////////////// // EFFECTS ////////////////////////////////////////////////////////////////
Loader { Loader {
id: bloomEffectLoader id: bloomEffectLoader
active: appSettings.bloom active: appSettings.bloom
@ -35,7 +59,7 @@ ShaderTerminal {
height: parent.height * appSettings.bloomQuality height: parent.height * appSettings.bloomQuality
sourceComponent: FastBlur { sourceComponent: FastBlur {
radius: Utils.lint(16, 64, appSettings.bloomQuality); radius: Utils.lint(16, 64, appSettings.bloomQuality)
source: terminal.mainSource source: terminal.mainSource
transparentBorder: true transparentBorder: true
} }
@ -54,71 +78,4 @@ ShaderTerminal {
} }
bloomSource: bloomSourceLoader.item bloomSource: bloomSourceLoader.item
// NewTerminalFrame {
// id: terminalFrame
// anchors.fill: parent
// blending: true
// }
// This shader might be useful in the future. Since we used it only for a couple
// of calculations is probably best to move those in the main shader. If in the future
// we need to store another fullScreen channel this might be handy.
// ShaderEffect {
// id: rasterizationEffect
// width: parent.width
// height: parent.height
// property real outColor: 0.0
// property real dispX: (5 / width) * appSettings.windowScaling
// property real dispY: (5 / height) * appSettings.windowScaling
// property size virtual_resolution: terminal.virtualResolution
// blending: false
// fragmentShader:
// "uniform lowp float qt_Opacity;" +
// "varying highp vec2 qt_TexCoord0;
// uniform highp vec2 virtual_resolution;
// uniform highp float dispX;
// uniform highp float dispY;
// uniform mediump float outColor;
// highp float getScanlineIntensity(vec2 coords) {
// highp float result = 1.0;" +
// (appSettings.rasterization != appSettings.no_rasterization ?
// "result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") +
// (appSettings.rasterization == appSettings.pixel_rasterization ?
// "result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
// return result;
// }" +
// "void main() {" +
// "highp float color = getScanlineIntensity(qt_TexCoord0);" +
// "float distance = length(vec2(0.5) - qt_TexCoord0);" +
// "color = mix(color, 0.0, 1.2 * distance * distance);" +
// "color *= outColor + smoothstep(0.00, dispX, qt_TexCoord0.x) * (1.0 - outColor);" +
// "color *= outColor + smoothstep(0.00, dispY, qt_TexCoord0.y) * (1.0 - outColor);" +
// "color *= outColor + (1.0 - smoothstep(1.00 - dispX, 1.00, qt_TexCoord0.x)) * (1.0 - outColor);" +
// "color *= outColor + (1.0 - smoothstep(1.00 - dispY, 1.00, qt_TexCoord0.y)) * (1.0 - outColor);" +
// "gl_FragColor.a = color;" +
// "}"
// onStatusChanged: if (log) console.log(log) //Print warning messages
// }
// rasterizationSource: ShaderEffectSource{
// id: rasterizationEffectSource
// sourceItem: rasterizationEffect
// hideSource: true
// smooth: true
// wrapMode: ShaderEffectSource.ClampToEdge
// visible: false
// }
} }

104
app/qml/TerminalFrame.qml Normal file
View File

@ -0,0 +1,104 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.0
import "utils.js" as Utils
ShaderEffect {
property color _staticFrameColor: "#fff"
property color _backgroundColor: appSettings.backgroundColor
property color _fontColor: appSettings.fontColor
property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight)
property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight)
property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize
// Coefficient of the log curve used to approximate shadowing
property real screenShadowCoeff: Utils.lint(20.0, 10.0, _ambientLight)
property real frameShadowCoeff: Utils.lint(20.0, 10.0, _ambientLight)
property size margin: Qt.size(
appSettings.frameMargin / width * appSettings.windowScaling,
appSettings.frameMargin / height * appSettings.windowScaling
)
ShaderLibrary {
id: shaderLibrary
}
fragmentShader: "
#ifdef GL_ES
precision mediump float;
#endif
uniform lowp float screenCurvature;
uniform lowp float screenShadowCoeff;
uniform lowp float frameShadowCoeff;
uniform highp float qt_Opacity;
uniform lowp vec4 frameColor;
uniform mediump vec2 margin;
varying highp vec2 qt_TexCoord0;
vec2 distortCoordinates(vec2 coords){
vec2 cc = (coords - vec2(0.5));
float dist = dot(cc, cc) * screenCurvature;
return (coords + cc * (1.0 + dist) * dist);
}
" +
shaderLibrary.max2 +
shaderLibrary.min2 +
shaderLibrary.prod2 +
shaderLibrary.sum2 +
"
vec2 positiveLog(vec2 x) {
return clamp(log(x), vec2(0.0), vec2(100.0));
}
void main() {
vec2 staticCoords = qt_TexCoord0;
vec2 coords = distortCoordinates(staticCoords) * (vec2(1.0) + margin * 2.0) - margin;
vec2 vignetteCoords = staticCoords * (1.0 - staticCoords.yx);
float vignette = pow(prod2(vignetteCoords) * 15.0, 0.25);
vec3 color = frameColor.rgb * vec3(1.0 - vignette);
float alpha = 0.0;
float frameShadow = max2(positiveLog(-coords * frameShadowCoeff + vec2(1.0)) + positiveLog(coords * frameShadowCoeff - (vec2(frameShadowCoeff) - vec2(1.0))));
frameShadow = max(sqrt(frameShadow), 0.0);
color *= frameShadow;
alpha = sum2(1.0 - step(vec2(0.0), coords) + step(vec2(1.0), coords));
alpha = clamp(alpha, 0.0, 1.0);
alpha *= mix(1.0, 0.9, frameShadow);
float screenShadow = 1.0 - prod2(positiveLog(coords * screenShadowCoeff + vec2(1.0)) * positiveLog(-coords * screenShadowCoeff + vec2(screenShadowCoeff + 1.0)));
alpha = max(0.8 * screenShadow, alpha);
gl_FragColor = vec4(color * alpha, alpha);
}
"
onStatusChanged: if (log) console.log(log) //Print warning messages
}

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
Timer { Timer {

View File

@ -1,5 +1,5 @@
/******************************************************************************* /*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio" * Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term * https://github.com/Swordfish90/cool-retro-term
* *
* This file is part of cool-retro-term. * This file is part of cool-retro-term.
@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Window 2.1 import QtQuick.Window 2.1
import QtQuick.Controls 2.3 import QtQuick.Controls 2.3
@ -78,7 +77,7 @@ ApplicationWindow{
text: qsTr("Fullscreen") text: qsTr("Fullscreen")
enabled: Qt.platform.os !== "osx" enabled: Qt.platform.os !== "osx"
shortcut: "Alt+F11" shortcut: "Alt+F11"
onTriggered: appSettings.fullscreen = !appSettings.fullscreen; onTriggered: appSettings.fullscreen = !appSettings.fullscreen
checkable: true checkable: true
checked: appSettings.fullscreen checked: appSettings.fullscreen
} }
@ -86,15 +85,15 @@ ApplicationWindow{
id: quitAction id: quitAction
text: qsTr("Quit") text: qsTr("Quit")
shortcut: "Ctrl+Shift+Q" shortcut: "Ctrl+Shift+Q"
onTriggered: Qt.quit(); onTriggered: Qt.quit()
} }
Action { Action {
id: showsettingsAction id: showsettingsAction
text: qsTr("Settings") text: qsTr("Settings")
onTriggered: { onTriggered: {
settingswindow.show(); settingswindow.show()
settingswindow.requestActivate(); settingswindow.requestActivate()
settingswindow.raise(); settingswindow.raise()
} }
} }
Action { Action {
@ -111,21 +110,21 @@ ApplicationWindow{
id: zoomIn id: zoomIn
text: qsTr("Zoom In") text: qsTr("Zoom In")
shortcut: "Ctrl++" shortcut: "Ctrl++"
onTriggered: appSettings.incrementScaling(); onTriggered: appSettings.incrementScaling()
} }
Action { Action {
id: zoomOut id: zoomOut
text: qsTr("Zoom Out") text: qsTr("Zoom Out")
shortcut: "Ctrl+-" shortcut: "Ctrl+-"
onTriggered: appSettings.decrementScaling(); onTriggered: appSettings.decrementScaling()
} }
Action { Action {
id: showAboutAction id: showAboutAction
text: qsTr("About") text: qsTr("About")
onTriggered: { onTriggered: {
aboutDialog.show(); aboutDialog.show()
aboutDialog.requestActivate(); aboutDialog.requestActivate()
aboutDialog.raise(); aboutDialog.raise()
} }
} }
ApplicationSettings { ApplicationSettings {

View File

@ -17,15 +17,20 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.3 import QtQuick.Controls 2.3
Menu { Menu {
id: contextmenu id: contextmenu
MenuItem { action: copyAction } MenuItem {
MenuItem { action: pasteAction } action: copyAction
MenuItem { action: showsettingsAction } }
MenuItem {
action: pasteAction
}
MenuItem {
action: showsettingsAction
}
MenuSeparator {} MenuSeparator {}
@ -37,17 +42,33 @@ Menu{
} }
Menu { Menu {
title: qsTr("Edit") title: qsTr("Edit")
MenuItem {action: copyAction} MenuItem {
MenuItem {action: pasteAction} action: copyAction
}
MenuItem {
action: pasteAction
}
MenuSeparator {} MenuSeparator {}
MenuItem {action: showsettingsAction} MenuItem {
action: showsettingsAction
}
} }
Menu { Menu {
title: qsTr("View") title: qsTr("View")
MenuItem {action: fullscreenAction; visible: fullscreenAction.enabled} MenuItem {
MenuItem {action: showMenubarAction; visible: showMenubarAction.enabled} action: fullscreenAction
MenuItem {action: zoomIn} visible: fullscreenAction.enabled
MenuItem {action: zoomOut} }
MenuItem {
action: showMenubarAction
visible: showMenubarAction.enabled
}
MenuItem {
action: zoomIn
}
MenuItem {
action: zoomOut
}
} }
Menu { Menu {
id: profilesMenu id: profilesMenu
@ -57,8 +78,8 @@ Menu{
delegate: MenuItem { delegate: MenuItem {
text: model.text text: model.text
onTriggered: { onTriggered: {
appSettings.loadProfileString(obj_string); appSettings.loadProfileString(obj_string)
appSettings.handleFontChanged(); appSettings.handleFontChanged()
} }
} }
onObjectAdded: profilesMenu.insertItem(index, object) onObjectAdded: profilesMenu.insertItem(index, object)
@ -67,6 +88,8 @@ Menu{
} }
Menu { Menu {
title: qsTr("Help") title: qsTr("Help")
MenuItem {action: showAboutAction} MenuItem {
action: showAboutAction
}
} }
} }

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@ -17,12 +17,15 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.3 import QtQuick.Controls 2.3
Menu { Menu {
id: contextmenu id: contextmenu
MenuItem { action: copyAction } MenuItem {
MenuItem { action: pasteAction } action: copyAction
}
MenuItem {
action: pasteAction
}
} }

View File

@ -17,7 +17,6 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/ *******************************************************************************/
import QtQuick 2.2 import QtQuick 2.2
import QtQuick.Controls 2.3 import QtQuick.Controls 2.3
@ -27,21 +26,39 @@ MenuBar {
Menu { Menu {
title: qsTr("File") title: qsTr("File")
MenuItem {action: quitAction} MenuItem {
action: quitAction
}
} }
Menu { Menu {
title: qsTr("Edit") title: qsTr("Edit")
MenuItem {action: copyAction} MenuItem {
MenuItem {action: pasteAction} action: copyAction
}
MenuItem {
action: pasteAction
}
MenuSeparator {} MenuSeparator {}
MenuItem {action: showsettingsAction} MenuItem {
action: showsettingsAction
}
} }
Menu { Menu {
title: qsTr("View") title: qsTr("View")
MenuItem {action: fullscreenAction; visible: fullscreenAction.enabled} MenuItem {
MenuItem {action: showMenubarAction; visible: showMenubarAction.enabled} action: fullscreenAction
MenuItem {action: zoomIn} visible: fullscreenAction.enabled
MenuItem {action: zoomOut} }
MenuItem {
action: showMenubarAction
visible: showMenubarAction.enabled
}
MenuItem {
action: zoomIn
}
MenuItem {
action: zoomOut
}
} }
Menu { Menu {
id: profilesMenu id: profilesMenu
@ -51,8 +68,8 @@ MenuBar {
delegate: MenuItem { delegate: MenuItem {
text: model.text text: model.text
onTriggered: { onTriggered: {
appSettings.loadProfileString(obj_string); appSettings.loadProfileString(obj_string)
appSettings.handleFontChanged(); appSettings.handleFontChanged()
} }
} }
onObjectAdded: profilesMenu.insertItem(index, object) onObjectAdded: profilesMenu.insertItem(index, object)
@ -61,6 +78,8 @@ MenuBar {
} }
Menu { Menu {
title: qsTr("Help") title: qsTr("Help")
MenuItem {action: showAboutAction} MenuItem {
action: showAboutAction
}
} }
} }

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@ -40,10 +40,11 @@
<file>fonts/1977-commodore-pet/PetMe.ttf</file> <file>fonts/1977-commodore-pet/PetMe.ttf</file>
<file>BurnInEffect.qml</file> <file>BurnInEffect.qml</file>
<file>fonts/modern-terminus/TerminusTTF-4.46.0.ttf</file> <file>fonts/modern-terminus/TerminusTTF-4.46.0.ttf</file>
<file>NewTerminalFrame.qml</file> <file>TerminalFrame.qml</file>
<file>SlowBurnIn.qml</file> <file>SlowBurnIn.qml</file>
<file>menus/WindowMenu.qml</file> <file>menus/WindowMenu.qml</file>
<file>menus/FullContextMenu.qml</file> <file>menus/FullContextMenu.qml</file>
<file>menus/ShortContextMenu.qml</file> <file>menus/ShortContextMenu.qml</file>
<file>ShaderLibrary.qml</file>
</qresource> </qresource>
</RCC> </RCC>

View File

@ -1,3 +1,23 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
.pragma library .pragma library
function clamp(x, min, max) { function clamp(x, min, max) {
if (x <= min) if (x <= min)
@ -6,15 +26,23 @@ function clamp(x, min, max) {
return max; return max;
return x; return x;
} }
function lint(a, b, t) { function lint(a, b, t) {
return (1 - t) * a + (t) * b; return (1 - t) * a + (t) * b;
} }
function mix(c1, c2, alpha) { function mix(c1, c2, alpha) {
return Qt.rgba(c1.r * alpha + c2.r * (1-alpha), return Qt.rgba(c1.r * alpha + c2.r * (1-alpha),
c1.g * alpha + c2.g * (1-alpha), c1.g * alpha + c2.g * (1-alpha),
c1.b * alpha + c2.b * (1-alpha), c1.b * alpha + c2.b * (1-alpha),
c1.a * alpha + c2.a * (1-alpha)) c1.a * alpha + c2.a * (1-alpha))
} }
function smoothstep(min, max, value) {
let x = Math.max(0, Math.min(1, (value - min) / (max - min)));
return x * x * (3 - 2 * x);
}
function strToColor(s){ function strToColor(s){
var r = parseInt(s.substring(1,3), 16) / 256; var r = parseInt(s.substring(1,3), 16) / 256;
var g = parseInt(s.substring(3,5), 16) / 256; var g = parseInt(s.substring(3,5), 16) / 256;