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				https://github.com/Swordfish90/cool-retro-term.git
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	Bloom quality is now customizable in performance tab.
This commit is contained in:
		| @@ -69,6 +69,8 @@ Item{ | |||||||
|     property real motion_blur: 0.40 |     property real motion_blur: 0.40 | ||||||
|     property real bloom_strength: 0.65 |     property real bloom_strength: 0.65 | ||||||
|  |  | ||||||
|  |     property real bloom_quality: 1.0 | ||||||
|  |  | ||||||
|     property real chroma_color: 0.0 |     property real chroma_color: 0.0 | ||||||
|     property real saturation_color: 0.0 |     property real saturation_color: 0.0 | ||||||
|  |  | ||||||
| @@ -173,7 +175,8 @@ Item{ | |||||||
|             fontIndexes: fontIndexes, |             fontIndexes: fontIndexes, | ||||||
|             frameReflections: _frameReflections, |             frameReflections: _frameReflections, | ||||||
|             showMenubar: showMenubar, |             showMenubar: showMenubar, | ||||||
|             scanline_quality: scanline_quality |             scanline_quality: scanline_quality, | ||||||
|  |             bloom_quality: bloom_quality | ||||||
|         } |         } | ||||||
|         return JSON.stringify(settings); |         return JSON.stringify(settings); | ||||||
|     } |     } | ||||||
| @@ -245,6 +248,7 @@ Item{ | |||||||
|         showMenubar = settings.showMenubar !== undefined ? settings.showMenubar : showMenubar; |         showMenubar = settings.showMenubar !== undefined ? settings.showMenubar : showMenubar; | ||||||
|  |  | ||||||
|         scanline_quality = settings.scanline_quality !== undefined ? settings.scanline_quality : scanline_quality; |         scanline_quality = settings.scanline_quality !== undefined ? settings.scanline_quality : scanline_quality; | ||||||
|  |         bloom_quality = settings.bloom_quality !== undefined ? settings.bloom_quality : bloom_quality; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     function loadProfileString(profileString){ |     function loadProfileString(profileString){ | ||||||
|   | |||||||
| @@ -303,14 +303,15 @@ Item{ | |||||||
|     //  BLOOM  //////////////////////////////////////////////////////////////// |     //  BLOOM  //////////////////////////////////////////////////////////////// | ||||||
|  |  | ||||||
|     Loader{ |     Loader{ | ||||||
|  |         property real scaling: shadersettings.bloom_quality | ||||||
|         id: bloomEffectLoader |         id: bloomEffectLoader | ||||||
|         active: mBloom != 0 |         active: mBloom != 0 | ||||||
|         anchors.fill: parent |         width: parent.width * scaling | ||||||
|  |         height: parent.height * scaling | ||||||
|         sourceComponent: FastBlur{ |         sourceComponent: FastBlur{ | ||||||
|             radius: 48 |             radius: 48 * scaling | ||||||
|             source: kterminal |             source: kterminal | ||||||
|             transparentBorder: true |             transparentBorder: true | ||||||
|             smooth: false |  | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|     Loader{ |     Loader{ | ||||||
| @@ -319,7 +320,7 @@ Item{ | |||||||
|         sourceComponent: ShaderEffectSource{ |         sourceComponent: ShaderEffectSource{ | ||||||
|             sourceItem: bloomEffectLoader.item |             sourceItem: bloomEffectLoader.item | ||||||
|             hideSource: true |             hideSource: true | ||||||
|             smooth: false |             smooth: true | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -50,7 +50,7 @@ Tab{ | |||||||
|                     value: shadersettings.fps !== 0 ? shadersettings.fps : 60 |                     value: shadersettings.fps !== 0 ? shadersettings.fps : 60 | ||||||
|                 } |                 } | ||||||
|                 Text{text: slider.value} |                 Text{text: slider.value} | ||||||
|                 Text{text: qsTr("Texture quality")} |                 Text{text: qsTr("Texture Quality")} | ||||||
|                 Slider{ |                 Slider{ | ||||||
|                     Layout.fillWidth: true |                     Layout.fillWidth: true | ||||||
|                     id: txtslider |                     id: txtslider | ||||||
| @@ -77,13 +77,12 @@ Tab{ | |||||||
|                 property var valsStrings: [ |                 property var valsStrings: [ | ||||||
|                     qsTr("Low"), |                     qsTr("Low"), | ||||||
|                     qsTr("Medium"), |                     qsTr("Medium"), | ||||||
|                     qsTr("High"), |                     qsTr("High") | ||||||
|                     qsTr("Very high") |  | ||||||
|                 ] |                 ] | ||||||
|  |  | ||||||
|                 onValsIndexChanged: shadersettings.scanline_quality = vals[valsIndex]; |                 onValsIndexChanged: shadersettings.scanline_quality = vals[valsIndex]; | ||||||
|  |  | ||||||
|                 Text{text: qsTr("Scanline quality")} |                 Text{text: qsTr("Scanlines Quality")} | ||||||
|                 Slider{ |                 Slider{ | ||||||
|                     id: scanlineQualitySlider |                     id: scanlineQualitySlider | ||||||
|                     Layout.fillWidth: true |                     Layout.fillWidth: true | ||||||
| @@ -105,16 +104,56 @@ Tab{ | |||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|  |         GroupBox{ | ||||||
|  |             title: qsTr("Bloom") | ||||||
|  |             Layout.fillWidth: true | ||||||
|  |             anchors.left: parent.left | ||||||
|  |             anchors.right: parent.right | ||||||
|  |             GridLayout{ | ||||||
|  |                 id: bloomQualityContainer | ||||||
|  |                 anchors.fill: parent | ||||||
|  |                 columns: 3 | ||||||
|  |                 property alias valsIndex: bloomQualitySlider.value | ||||||
|  |                 property var vals: [0.25, 0.50, 1.00] | ||||||
|  |                 property var valsStrings: [ | ||||||
|  |                     qsTr("Low"), | ||||||
|  |                     qsTr("Medium"), | ||||||
|  |                     qsTr("High") | ||||||
|  |                 ] | ||||||
|  |  | ||||||
|  |                 onValsIndexChanged: shadersettings.bloom_quality = vals[valsIndex]; | ||||||
|  |  | ||||||
|  |                 Text{text: qsTr("Bloom Quality")} | ||||||
|  |                 Slider{ | ||||||
|  |                     id: bloomQualitySlider | ||||||
|  |                     Layout.fillWidth: true | ||||||
|  |                     onValueChanged: parent.valsIndex = value; | ||||||
|  |                     stepSize: 1 | ||||||
|  |                     Component.onCompleted: { | ||||||
|  |                         minimumValue = 0; | ||||||
|  |                         maximumValue = 2; | ||||||
|  |                         value = parent.vals.indexOf(shadersettings.bloom_quality); | ||||||
|  |                     } | ||||||
|  |                     Connections{ | ||||||
|  |                         target: shadersettings | ||||||
|  |                         onBloom_qualityChanged: | ||||||
|  |                             bloomQualityContainer.valsIndex = bloomQualityContainer.vals.indexOf(shadersettings.bloom_quality); | ||||||
|  |                     } | ||||||
|  |                 } | ||||||
|  |                 Text{ | ||||||
|  |                     text: parent.valsStrings[parent.valsIndex]; | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |         } | ||||||
|         GroupBox{ |         GroupBox{ | ||||||
|             title: qsTr("Frame") |             title: qsTr("Frame") | ||||||
|             Layout.fillWidth: true |             Layout.fillWidth: true | ||||||
|             anchors.left: parent.left |             anchors.left: parent.left | ||||||
|             anchors.right: parent.right |             anchors.right: parent.right | ||||||
|             CheckBox{ |             CheckBox{ | ||||||
|                 checked: !shadersettings._frameReflections |                 checked: shadersettings._frameReflections | ||||||
|                 text: qsTr("Disable reflections") |                 text: qsTr("Frame Reflections") | ||||||
|                 onCheckedChanged: shadersettings._frameReflections = !checked |                 onCheckedChanged: shadersettings._frameReflections = checked | ||||||
|                 enabled: shadersettings.reflectionsAllowed |  | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|   | |||||||
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