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https://github.com/Swordfish90/cool-retro-term.git
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Force shadereffect source visibility to off. Bump qmltermwidget plugin version.
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parent
789828e8b8
commit
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@ -222,6 +222,7 @@ Item{
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sourceItem: kterminal
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sourceItem: kterminal
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hideSource: true
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hideSource: true
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wrapMode: ShaderEffectSource.ClampToEdge
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wrapMode: ShaderEffectSource.ClampToEdge
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visible: false
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}
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}
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Loader{
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Loader{
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id: blurredSourceLoader
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id: blurredSourceLoader
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@ -236,6 +237,8 @@ Item{
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hideSource: true
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hideSource: true
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wrapMode: kterminalSource.wrapMode
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wrapMode: kterminalSource.wrapMode
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visible: false
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function restartBlurSource(){
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function restartBlurSource(){
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livetimer.restart();
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livetimer.restart();
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}
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}
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@ -332,6 +335,7 @@ Item{
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sourceItem: bloomEffectLoader.item
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sourceItem: bloomEffectLoader.item
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hideSource: true
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hideSource: true
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smooth: true
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smooth: true
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visible: false
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}
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}
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}
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}
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@ -385,6 +389,7 @@ Item{
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wrapMode: ShaderEffectSource.Repeat
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wrapMode: ShaderEffectSource.Repeat
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smooth: true
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smooth: true
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hideSource: true
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hideSource: true
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visible: false
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}
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}
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// RASTERIZATION //////////////////////////////////////////////////////////
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// RASTERIZATION //////////////////////////////////////////////////////////
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@ -442,5 +447,6 @@ Item{
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hideSource: true
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hideSource: true
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smooth: true
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smooth: true
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wrapMode: ShaderEffectSource.ClampToEdge
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wrapMode: ShaderEffectSource.ClampToEdge
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visible: false
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}
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}
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}
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}
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@ -82,6 +82,7 @@ ShaderEffect {
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live: false
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live: false
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hideSource: true
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hideSource: true
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wrapMode: ShaderEffectSource.Repeat
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wrapMode: ShaderEffectSource.Repeat
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visible: false
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}
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}
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//Print the number with a reasonable precision for the shader.
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//Print the number with a reasonable precision for the shader.
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@ -37,6 +37,7 @@ ShaderEffect{
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sourceItem: reflectionEffectLoader.item
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sourceItem: reflectionEffectLoader.item
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hideSource: true
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hideSource: true
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smooth: true
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smooth: true
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visible: false
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}
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}
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}
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}
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@ -56,12 +56,14 @@ Item{
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sourceItem: frameimage
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sourceItem: frameimage
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hideSource: true
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hideSource: true
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textureSize: Qt.size(parent.width, parent.height)
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textureSize: Qt.size(parent.width, parent.height)
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visible: false
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}
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}
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ShaderEffectSource{
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ShaderEffectSource{
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id: framesourcenormals
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id: framesourcenormals
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sourceItem: framenormals
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sourceItem: framenormals
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hideSource: true
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hideSource: true
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textureSize: Qt.size(parent.width, parent.height)
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textureSize: Qt.size(parent.width, parent.height)
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visible: false
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}
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}
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Loader{
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Loader{
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anchors.centerIn: parent
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anchors.centerIn: parent
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@ -1 +1 @@
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Subproject commit 02bb99b446a51052f7e950029cf331117ac78ab6
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Subproject commit 61f6a51f82db778e0bbd33cbf875234df3252b4b
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