mirror of
				https://github.com/Swordfish90/cool-retro-term.git
				synced 2025-11-04 09:02:14 +00:00 
			
		
		
		
	Force shadereffect source visibility to off. Bump qmltermwidget plugin version.
This commit is contained in:
		@@ -222,6 +222,7 @@ Item{
 | 
				
			|||||||
        sourceItem: kterminal
 | 
					        sourceItem: kterminal
 | 
				
			||||||
        hideSource: true
 | 
					        hideSource: true
 | 
				
			||||||
        wrapMode: ShaderEffectSource.ClampToEdge
 | 
					        wrapMode: ShaderEffectSource.ClampToEdge
 | 
				
			||||||
 | 
					        visible: false
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    Loader{
 | 
					    Loader{
 | 
				
			||||||
        id: blurredSourceLoader
 | 
					        id: blurredSourceLoader
 | 
				
			||||||
@@ -236,6 +237,8 @@ Item{
 | 
				
			|||||||
            hideSource: true
 | 
					            hideSource: true
 | 
				
			||||||
            wrapMode: kterminalSource.wrapMode
 | 
					            wrapMode: kterminalSource.wrapMode
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            visible: false
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            function restartBlurSource(){
 | 
					            function restartBlurSource(){
 | 
				
			||||||
                livetimer.restart();
 | 
					                livetimer.restart();
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -332,6 +335,7 @@ Item{
 | 
				
			|||||||
            sourceItem: bloomEffectLoader.item
 | 
					            sourceItem: bloomEffectLoader.item
 | 
				
			||||||
            hideSource: true
 | 
					            hideSource: true
 | 
				
			||||||
            smooth: true
 | 
					            smooth: true
 | 
				
			||||||
 | 
					            visible: false
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -385,6 +389,7 @@ Item{
 | 
				
			|||||||
        wrapMode: ShaderEffectSource.Repeat
 | 
					        wrapMode: ShaderEffectSource.Repeat
 | 
				
			||||||
        smooth: true
 | 
					        smooth: true
 | 
				
			||||||
        hideSource: true
 | 
					        hideSource: true
 | 
				
			||||||
 | 
					        visible: false
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // RASTERIZATION //////////////////////////////////////////////////////////
 | 
					    // RASTERIZATION //////////////////////////////////////////////////////////
 | 
				
			||||||
@@ -442,5 +447,6 @@ Item{
 | 
				
			|||||||
        hideSource: true
 | 
					        hideSource: true
 | 
				
			||||||
        smooth: true
 | 
					        smooth: true
 | 
				
			||||||
        wrapMode: ShaderEffectSource.ClampToEdge
 | 
					        wrapMode: ShaderEffectSource.ClampToEdge
 | 
				
			||||||
 | 
					        visible: false
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -82,6 +82,7 @@ ShaderEffect {
 | 
				
			|||||||
        live: false
 | 
					        live: false
 | 
				
			||||||
        hideSource: true
 | 
					        hideSource: true
 | 
				
			||||||
        wrapMode: ShaderEffectSource.Repeat
 | 
					        wrapMode: ShaderEffectSource.Repeat
 | 
				
			||||||
 | 
					        visible: false
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    //Print the number with a reasonable precision for the shader.
 | 
					    //Print the number with a reasonable precision for the shader.
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -37,6 +37,7 @@ ShaderEffect{
 | 
				
			|||||||
            sourceItem: reflectionEffectLoader.item
 | 
					            sourceItem: reflectionEffectLoader.item
 | 
				
			||||||
            hideSource: true
 | 
					            hideSource: true
 | 
				
			||||||
            smooth: true
 | 
					            smooth: true
 | 
				
			||||||
 | 
					            visible: false
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -56,12 +56,14 @@ Item{
 | 
				
			|||||||
        sourceItem: frameimage
 | 
					        sourceItem: frameimage
 | 
				
			||||||
        hideSource: true
 | 
					        hideSource: true
 | 
				
			||||||
        textureSize: Qt.size(parent.width, parent.height)
 | 
					        textureSize: Qt.size(parent.width, parent.height)
 | 
				
			||||||
 | 
					        visible: false
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    ShaderEffectSource{
 | 
					    ShaderEffectSource{
 | 
				
			||||||
        id: framesourcenormals
 | 
					        id: framesourcenormals
 | 
				
			||||||
        sourceItem: framenormals
 | 
					        sourceItem: framenormals
 | 
				
			||||||
        hideSource: true
 | 
					        hideSource: true
 | 
				
			||||||
        textureSize: Qt.size(parent.width, parent.height)
 | 
					        textureSize: Qt.size(parent.width, parent.height)
 | 
				
			||||||
 | 
					        visible: false
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    Loader{
 | 
					    Loader{
 | 
				
			||||||
        anchors.centerIn: parent
 | 
					        anchors.centerIn: parent
 | 
				
			||||||
 
 | 
				
			|||||||
 Submodule qmltermwidget updated: 02bb99b446...61f6a51f82
									
								
							
		Reference in New Issue
	
	Block a user