mirror of
https://github.com/Swordfish90/cool-retro-term.git
synced 2025-01-31 02:01:19 +00:00
Redisigned and refactored settings window.
This commit is contained in:
parent
1693e51d89
commit
b0aad13ba7
@ -56,6 +56,14 @@ RowLayout {
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}
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Text{
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id: textfield
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text: Math.round(((value - min_value) / (max_value - min_value)) * 100) + "%"
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property string unformattedText: Math.round(((value - min_value) / (max_value - min_value)) * 100)
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text: formatNumber(unformattedText)
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}
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function formatNumber(num) {
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var n = "" + num;
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while (n.length < 3) {
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n = " " + n;
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}
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return n + "%";
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}
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}
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@ -22,7 +22,8 @@ import QtQuick 2.2
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import QtQuick.Dialogs 1.1
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Item {
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property color button_color;
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property color button_color
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property string name
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ColorDialog {
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id: colorDialog
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@ -35,25 +36,22 @@ Item {
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onAccepted: button_color = color;
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}
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Rectangle{
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radius: 10
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anchors.fill: parent
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radius: 10
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color: button_color
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Text{
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id: text_color
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anchors.centerIn: parent
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z: 1.1
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text: button_color
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}
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Rectangle{
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anchors.centerIn: parent
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width: text_color.width * 1.4
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height: text_color.height * 1.4
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radius: 10
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border.color: "black"
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border.width: 2
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border.color: "black"
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Glossy {}
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Rectangle {
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anchors.fill: parent
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anchors.margins: parent.height * 0.25
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radius: parent.radius
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color: "white"
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opacity: 0.5
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}
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Text{
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anchors.centerIn: parent
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z: parent.z + 1
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text: name + ": " + button_color
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}
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}
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MouseArea{
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21
app/Glossy.qml
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21
app/Glossy.qml
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@ -0,0 +1,21 @@
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import QtQuick 2.2
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Rectangle {
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anchors.centerIn: parent
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width: parent.width - parent.border.width
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height: parent.height - parent.border.width
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radius:parent.radius - parent.border.width/2
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smooth: true
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border.width: parent.border.width/2
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border.color: "#22FFFFFF"
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gradient: Gradient {
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GradientStop { position: 0; color: "#88FFFFFF" }
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GradientStop { position: .1; color: "#55FFFFFF" }
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GradientStop { position: .5; color: "#33FFFFFF" }
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GradientStop { position: .501; color: "#11000000" }
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GradientStop { position: .8; color: "#11FFFFFF" }
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GradientStop { position: 1; color: "#55FFFFFF" }
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}
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}
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53
app/SettingsEffectsTab.qml
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53
app/SettingsEffectsTab.qml
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@ -0,0 +1,53 @@
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import QtQuick 2.2
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import QtQuick.Controls 1.1
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import QtQuick.Layouts 1.1
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Tab{
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GroupBox{
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title: qsTr("Effects")
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anchors.fill: parent
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ColumnLayout{
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anchors.fill: parent
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CheckableSlider{
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name: qsTr("Bloom")
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onValueChanged: shadersettings.bloom_strength = value
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_value: shadersettings.bloom_strength
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}
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CheckableSlider{
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name: qsTr("Motion Blur")
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onValueChanged: shadersettings.motion_blur = value
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_value: shadersettings.motion_blur
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}
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CheckableSlider{
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name: qsTr("Noise")
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onValueChanged: shadersettings.noise_strength = value
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_value: shadersettings.noise_strength
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}
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CheckableSlider{
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name: qsTr("Jitter")
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onValueChanged: shadersettings.jitter = value
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_value: shadersettings.jitter
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}
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CheckableSlider{
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name: qsTr("Glow")
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onValueChanged: shadersettings.glowing_line_strength = value;
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_value: shadersettings.glowing_line_strength
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}
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CheckableSlider{
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name: qsTr("Screen distortion")
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onValueChanged: shadersettings.screen_distortion = value;
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_value: shadersettings.screen_distortion;
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}
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CheckableSlider{
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name: qsTr("Brightness flickering")
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onValueChanged: shadersettings.brightness_flickering= value;
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_value: shadersettings.brightness_flickering;
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}
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CheckableSlider{
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name: qsTr("Horizontal flickering")
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onValueChanged: shadersettings.horizontal_sincronization = value;
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_value: shadersettings.horizontal_sincronization;
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}
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}
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}
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}
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109
app/SettingsGeneralTab.qml
Normal file
109
app/SettingsGeneralTab.qml
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@ -0,0 +1,109 @@
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import QtQuick 2.2
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import QtQuick.Controls 1.1
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import QtQuick.Layouts 1.1
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Tab{
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ColumnLayout{
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anchors.fill: parent
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GroupBox{
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Layout.fillWidth: true
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title: qsTr("Profile")
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ColumnLayout{
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anchors.fill: parent
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ComboBox{
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id: profilesbox
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Layout.fillWidth: true
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model: shadersettings.profiles_list
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currentIndex: shadersettings.profiles_index
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}
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RowLayout{
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Layout.fillWidth: true
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Button{
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Layout.fillWidth: true
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text: qsTr("Load")
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onClicked: {
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shadersettings.profiles_index = profilesbox.currentIndex
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shadersettings.loadCurrentProfile();
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}
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}
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Button{
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Layout.fillWidth: true
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text: qsTr("Store current")
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onClicked: insertname.show()
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}
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Button{
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Layout.fillWidth: true
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text: qsTr("Remove Selected")
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enabled: !shadersettings.profiles_list.get(profilesbox.currentIndex).builtin
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onClicked: {
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shadersettings.profiles_list.remove(profilesbox.currentIndex)
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profilesbox.currentIndex = profilesbox.currentIndex - 1
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}
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}
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}
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InsertNameDialog{
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id: insertname
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onNameSelected: shadersettings.addNewCustomProfile(name)
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}
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}
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}
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GroupBox{
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title: qsTr("Lights")
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Layout.fillWidth: true
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GridLayout{
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anchors.fill: parent
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columns: 2
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Text{ text: qsTr("Brightness") }
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SimpleSlider{
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onValueChanged: shadersettings.brightness = value
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value: shadersettings.brightness
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}
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Text{ text: qsTr("Contrast") }
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SimpleSlider{
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onValueChanged: shadersettings.contrast = value
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value: shadersettings.contrast
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}
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Text{ text: qsTr("Ambient") }
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SimpleSlider{
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onValueChanged: shadersettings.ambient_light = value;
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value: shadersettings.ambient_light
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}
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}
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}
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GroupBox{
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title: qsTr("Performace")
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Layout.fillWidth: true
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Layout.columnSpan: 2
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anchors.left: parent.left
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anchors.right: parent.right
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GridLayout{
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anchors.fill: parent
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rows: 2
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columns: 3
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Text{text: qsTr("Animation FPS")}
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Slider{
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Layout.fillWidth: true
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id: slider
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stepSize: 1
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maximumValue: 60
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minimumValue: 0
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onValueChanged: shadersettings.fps = value;
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value: shadersettings.fps
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}
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Text{text: slider.value}
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Text{text: qsTr("Texture quality")}
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Slider{
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Layout.fillWidth: true
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id: txtslider
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stepSize: 0.01
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maximumValue: 1
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minimumValue: 0
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onValueChanged: shadersettings.window_scaling = value;
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value: shadersettings.window_scaling
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updateValueWhileDragging: false
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}
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Text{text: Math.round(txtslider.__handlePos * 100) + "%"}
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}
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}
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}
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}
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@ -28,281 +28,29 @@ Window {
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id: settings_window
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title: qsTr("Settings")
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width: 640
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height: 480
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height: 420
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property int tabmargins: 15
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modality: Qt.ApplicationModal
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TabView{
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anchors.fill: parent
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anchors.margins: 10
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Tab{
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title: qsTr("Appearance")
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SettingsGeneralTab{
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title: qsTr("General")
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anchors.fill: parent
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anchors.margins: 15
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GridLayout{
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anchors.fill: parent
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columns: 2
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GroupBox{
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anchors.left: parent.left
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anchors.right: parent.right
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Layout.columnSpan: 2
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title: qsTr("Profile")
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RowLayout{
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anchors.fill: parent
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ComboBox{
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id: profilesbox
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Layout.fillWidth: true
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model: shadersettings.profiles_list
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currentIndex: shadersettings.profiles_index
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}
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Button{
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text: "Load"
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onClicked: shadersettings.profiles_index = profilesbox.currentIndex
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}
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Button{
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text: "Add"
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onClicked: insertname.show()
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}
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Button{
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text: "Remove"
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enabled: !shadersettings.profiles_list.get(profilesbox.currentIndex).builtin
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onClicked: {
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shadersettings.profiles_list.remove(profilesbox.currentIndex)
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profilesbox.currentIndex = profilesbox.currentIndex - 1
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}
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}
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InsertNameDialog{
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id: insertname
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onNameSelected: shadersettings.addNewCustomProfile(name)
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}
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}
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}
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GroupBox{
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id: fontbox
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title: qsTr("Font")
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Layout.fillHeight: true
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Layout.fillWidth: true
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GridLayout{
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anchors.fill: parent
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columns: 2
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Text{text: qsTr("Font style:")}
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ComboBox{
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Layout.fillWidth: true
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model: shadersettings.fontlist
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currentIndex: shadersettings.fontIndex
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onCurrentIndexChanged: shadersettings.fontIndex = currentIndex
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}
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Text{text: qsTr("Font scaling:")}
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ComboBox{
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Layout.fillWidth: true
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model: shadersettings.fontScalingList
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currentIndex: shadersettings.fontScalingIndex
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onCurrentIndexChanged: shadersettings.fontScalingIndex = currentIndex
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}
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Item{Layout.fillHeight: true}
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ColorButton{
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height: 50
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Layout.fillWidth: true
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Layout.columnSpan: 2
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onButton_colorChanged: shadersettings._font_color = button_color;
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button_color: shadersettings._font_color;
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}
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}
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}
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GroupBox{
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title: qsTr("Background")
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Layout.fillHeight: true
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Layout.fillWidth: true
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GridLayout{
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anchors.fill: parent
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columns: 2
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Text{text: "Frame texture"}
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ComboBox{
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id: framescombobox
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Layout.fillWidth: true
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model: shadersettings.frames_list
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currentIndex: shadersettings.frames_index
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onCurrentIndexChanged: shadersettings.frames_index = currentIndex
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}
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CheckBox{
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Layout.columnSpan: 2
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Layout.fillWidth: true
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checked: shadersettings.frame_reflections
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text: qsTr("Frame reflections")
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onCheckedChanged: shadersettings.frame_reflections = checked
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enabled: framescombobox.model.get(framescombobox.currentIndex).reflections
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}
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Item{Layout.fillHeight: true}
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ColorButton{
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height: 50
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Layout.fillWidth: true
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Layout.columnSpan: 2
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onButton_colorChanged: shadersettings._background_color= button_color
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button_color: shadersettings._background_color;
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}
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}
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}
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GroupBox{
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title: qsTr("Lights")
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Layout.fillWidth: true
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Layout.columnSpan: 2
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anchors.left: parent.left
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anchors.right: parent.right
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GridLayout{
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Layout.columnSpan: 2
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columns: 2
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rows: 2
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anchors.left: parent.left
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anchors.right: parent.right
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Text{text: qsTr("Contrast")}
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SimpleSlider{
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onValueChanged: shadersettings.contrast = value
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value: shadersettings.contrast
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}
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Text{text: qsTr("Brightness")}
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SimpleSlider{
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onValueChanged: shadersettings.brightness = value
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value: shadersettings.brightness
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}
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}
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}
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GroupBox{
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title: qsTr("Performace")
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Layout.fillWidth: true
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Layout.columnSpan: 2
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anchors.left: parent.left
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anchors.right: parent.right
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GridLayout{
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columns: 3
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Layout.columnSpan: 2
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anchors {left: parent.left; right: parent.right}
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Text{text: "Animation FPS"}
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Slider{
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Layout.fillWidth: true
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id: slider
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stepSize: 1
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maximumValue: 60
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minimumValue: 0
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onValueChanged: shadersettings.fps = value;
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value: shadersettings.fps
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}
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Text{text: slider.value}
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Text{text: "Texture quality"}
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Slider{
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Layout.fillWidth: true
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id: txtslider
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stepSize: 0.01
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maximumValue: 1
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minimumValue: 0
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onValueChanged: shadersettings.window_scaling = value;
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value: shadersettings.window_scaling
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updateValueWhileDragging: false
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}
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Text{text: Math.round(txtslider.value * 100) + "%"}
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}
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}
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}
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anchors.margins: tabmargins
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}
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Tab{
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title: qsTr("Eye-candy")
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SettingsTerminalTab{
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title: qsTr("Terminal")
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anchors.fill: parent
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anchors.margins: 15
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ColumnLayout{
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anchors.fill: parent
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GroupBox{
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title: qsTr("Rasterization")
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anchors.left: parent.left
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anchors.right: parent.right
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ColumnLayout{
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anchors.left: parent.left
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anchors.right: parent.right
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RowLayout{
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anchors.left: parent.left
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anchors.right: parent.right
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ExclusiveGroup { id: rasterizationgroup }
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RadioButton {
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text: qsTr("No Rasterization")
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exclusiveGroup: rasterizationgroup
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checked: shadersettings.rasterization === shadersettings.no_rasterization
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onCheckedChanged: if(checked)
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shadersettings.rasterization = shadersettings.no_rasterization
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}
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RadioButton {
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text: qsTr("Scanlines")
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exclusiveGroup: rasterizationgroup
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checked: shadersettings.rasterization === shadersettings.scanline_rasterization
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onCheckedChanged: if(checked)
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shadersettings.rasterization = shadersettings.scanline_rasterization
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}
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RadioButton {
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text: qsTr("Pixels")
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exclusiveGroup: rasterizationgroup
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checked: shadersettings.rasterization === shadersettings.pixel_rasterization
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onCheckedChanged: if(checked)
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shadersettings.rasterization = shadersettings.pixel_rasterization
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}
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}
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}
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}
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GroupBox{
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title: qsTr("Effects")
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anchors.left: parent.left
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anchors.right: parent.right
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ColumnLayout{
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anchors.fill: parent
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SettingComponent{
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name: "Bloom"
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onValueChanged: shadersettings.bloom_strength = value
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_value: shadersettings.bloom_strength
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}
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SettingComponent{
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name: "Motion Blur"
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onValueChanged: shadersettings.motion_blur = value
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_value: shadersettings.motion_blur
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}
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SettingComponent{
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name: "Noise"
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onValueChanged: shadersettings.noise_strength = value
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_value: shadersettings.noise_strength
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}
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SettingComponent{
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name: "Jitter"
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onValueChanged: shadersettings.jitter = value
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_value: shadersettings.jitter
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}
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SettingComponent{
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name: "Glow"
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onValueChanged: shadersettings.glowing_line_strength = value;
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_value: shadersettings.glowing_line_strength
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}
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SettingComponent{
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name: "Ambient light"
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onValueChanged: shadersettings.ambient_light = value;
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_value: shadersettings.ambient_light
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}
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SettingComponent{
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name: "Screen distortion"
|
||||
onValueChanged: shadersettings.screen_distortion = value;
|
||||
_value: shadersettings.screen_distortion;
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Brightness flickering"
|
||||
onValueChanged: shadersettings.brightness_flickering= value;
|
||||
_value: shadersettings.brightness_flickering;
|
||||
}
|
||||
SettingComponent{
|
||||
name: "Horizontal flickering"
|
||||
onValueChanged: shadersettings.horizontal_sincronization = value;
|
||||
_value: shadersettings.horizontal_sincronization;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
anchors.margins: tabmargins
|
||||
}
|
||||
SettingsEffectsTab{
|
||||
title: qsTr("Effects")
|
||||
anchors.fill: parent
|
||||
anchors.margins: tabmargins
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -121,7 +121,6 @@ Item{
|
||||
fontMetrics.font = currentfont.name;
|
||||
fontMetrics.font.pixelSize = currentfont.pixelSize;
|
||||
currentfont.paintedSize = Qt.size(fontMetrics.paintedWidth, fontMetrics.paintedHeight)
|
||||
console.log(Qt.size(fontMetrics.paintedWidth, fontMetrics.paintedHeight))
|
||||
currentfont.virtualCharSize = fontManager.item.virtualCharSize !== undefined ?
|
||||
fontManager.item.virtualCharSize :
|
||||
Qt.size(currentfont.paintedSize.width * 0.5,
|
||||
@ -134,7 +133,6 @@ Item{
|
||||
|
||||
property alias profiles_list: profileslist
|
||||
property int profiles_index: 0
|
||||
onProfiles_indexChanged: loadProfile(profiles_index);
|
||||
|
||||
ListModel{
|
||||
id: framelist
|
||||
@ -269,6 +267,10 @@ Item{
|
||||
return JSON.stringify(customProfiles);
|
||||
}
|
||||
|
||||
function loadCurrentProfile(){
|
||||
loadProfile(profiles_index);
|
||||
}
|
||||
|
||||
function loadProfile(index){
|
||||
var profile = profileslist.get(index);
|
||||
loadProfileString(profile.obj_string);
|
||||
|
@ -23,21 +23,28 @@ import QtQuick.Controls 1.1
|
||||
import QtQuick.Layouts 1.1
|
||||
|
||||
RowLayout {
|
||||
property string name
|
||||
property double value: 0.0
|
||||
property double stepSize: 0.01
|
||||
property alias value: slider.value
|
||||
property alias stepSize: slider.stepSize
|
||||
property alias minimumValue: slider.minimumValue
|
||||
property alias maximumValue: slider.maximumValue
|
||||
property real maxMultiplier: 100
|
||||
|
||||
id: setting_component
|
||||
spacing: 10
|
||||
Slider{
|
||||
id: slider
|
||||
stepSize: parent.stepSize
|
||||
onValueChanged: setting_component.value = slider.value;
|
||||
Layout.fillWidth: true
|
||||
value: setting_component.value
|
||||
}
|
||||
Text{
|
||||
id: textfield
|
||||
text: Math.round(value * 100) + "%"
|
||||
text: formatNumber(Math.round(value * maxMultiplier))
|
||||
}
|
||||
function formatNumber(num) {
|
||||
var n = "" + num;
|
||||
while (n.length < 3) {
|
||||
n = " " + n;
|
||||
}
|
||||
return n + "%";
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE QtCreatorProject>
|
||||
<!-- Written by QtCreator 3.0.1, 2014-06-23T13:29:12. -->
|
||||
<!-- Written by QtCreator 3.0.1, 2014-06-23T18:33:18. -->
|
||||
<qtcreator>
|
||||
<data>
|
||||
<variable>ProjectExplorer.Project.ActiveTarget</variable>
|
||||
|
Loading…
x
Reference in New Issue
Block a user