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mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2025-02-21 20:39:00 +00:00

Improved scanlines for all fonts at all font scaling. Now I manually choose the best looking values for every font in any zoom level. Tedious but the effect is awesome.

This commit is contained in:
Filippo Scognamiglio 2014-05-31 19:28:35 +02:00
parent 4ad83b2dcc
commit aa37892d76
5 changed files with 115 additions and 64 deletions

View File

@ -94,14 +94,11 @@ Window {
onCurrentIndexChanged: shadersettings.font_index = currentIndex onCurrentIndexChanged: shadersettings.font_index = currentIndex
} }
Text{text: qsTr("Font scaling:")} Text{text: qsTr("Font scaling:")}
SpinBox{ ComboBox{
Layout.fillWidth: true Layout.fillWidth: true
decimals: 2 model: shadersettings._font_scalings
stepSize: 0.25 currentIndex: shadersettings.font_scaling_index
value: shadersettings.font_scaling onCurrentIndexChanged: shadersettings.font_scaling_index = currentIndex
minimumValue: 0.5
maximumValue: 2.0
onValueChanged: shadersettings.font_scaling = value;
} }
Item{Layout.fillHeight: true} Item{Layout.fillHeight: true}
ColorButton{ ColorButton{

View File

@ -26,16 +26,18 @@ ShaderEffect {
property color background_color: shadersettings.background_color property color background_color: shadersettings.background_color
property variant source: theSource property variant source: theSource
property variant bloomSource: bloomSource property variant bloomSource: bloomSource
property size txt_Size: Qt.size(width, height) property size txt_Size: Qt.size(frame.sourceRect.width, frame.sourceRect.height)
property real bloom: shadersettings.bloom_strength property real bloom: shadersettings.bloom_strength
property int rasterization: shadersettings.rasterization property int rasterization: shadersettings.rasterization
property real rasterization_strength: shadersettings.rasterization_strength property real rasterization_strength: shadersettings.rasterization_strength
property real _lines: frame.sourceRect.height / terminal.paintedFontSize.height property real _lines: frame.sourceRect.height / terminal.paintedFontSize.height
property real _columns: frame.sourceRect.width / terminal.paintedFontSize.height property real _columns: frame.sourceRect.width / terminal.paintedFontSize.width
property real verticalPixelDensity: shadersettings.font.verticalPixelDensity property real verticalPixelDensity: shadersettings.font.virtualResolution.height + shadersettings.font.lineSpacing
property real horizontalPixelDensity: shadersettings.font.horizontalPixelDensity property real horizontalPixelDensity: shadersettings.font.virtualResolution.width
property size num_scanlines: Qt.size(_columns * horizontalPixelDensity, _lines * verticalPixelDensity) property size num_scanlines: Qt.size(_columns * horizontalPixelDensity, _lines * verticalPixelDensity)
property real scanlineHeight: frame.sourceRect.height / num_scanlines.height
property real scanlineWidth: frame.sourceRect.width / num_scanlines.width
property real noise_strength: shadersettings.noise_strength property real noise_strength: shadersettings.noise_strength
property real screen_distorsion: shadersettings.screen_distortion property real screen_distorsion: shadersettings.screen_distortion
@ -53,6 +55,9 @@ ShaderEffect {
property real brightness: shadersettings.brightness * 1.5 + 0.5 property real brightness: shadersettings.brightness * 1.5 + 0.5
property real deltay: scanlineHeight / (frame.sourceRect.height)
property real deltax: scanlineWidth / (frame.sourceRect.width)
property real time: timetimer.time property real time: timetimer.time
property variant randomFunctionSource: randfuncsource property variant randomFunctionSource: randfuncsource
@ -91,8 +96,8 @@ ShaderEffect {
" "
void main() { void main() {
originalCoord = qt_MultiTexCoord0; originalCoord = qt_MultiTexCoord0;
qt_TexCoord0.x = -"+disp_left.toFixed(1)+"/txt_Size.x + qt_MultiTexCoord0.x / ((txt_Size.x -("+(disp_left+disp_right).toFixed(1)+")) / txt_Size.x);" + qt_TexCoord0.x = -"+disp_left.toFixed(8)+"/txt_Size.x + qt_MultiTexCoord0.x / ((txt_Size.x -("+(disp_left+disp_right).toFixed(8)+")) / txt_Size.x);" +
"qt_TexCoord0.y = -"+disp_top.toFixed(1)+"/txt_Size.y + qt_MultiTexCoord0.y / ((txt_Size.y -("+(disp_top+disp_bottom).toFixed(1)+")) / txt_Size.y);" + "qt_TexCoord0.y = -"+disp_top.toFixed(8)+"/txt_Size.y + qt_MultiTexCoord0.y / ((txt_Size.y -("+(disp_top+disp_bottom).toFixed(8)+")) / txt_Size.y);" +
"vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" + "vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" +
(brightness_flickering !== 0.0 ? " (brightness_flickering !== 0.0 ? "
brightness = 1.0 + (texture2D(randomFunctionSource, coords).g - 0.5) * "+brightness_flickering.toFixed(2)+";" brightness = 1.0 + (texture2D(randomFunctionSource, coords).g - 0.5) * "+brightness_flickering.toFixed(2)+";"
@ -132,9 +137,9 @@ ShaderEffect {
(rasterization !== shadersettings.no_rasterization ? " (rasterization !== shadersettings.no_rasterization ? "
float getScanlineIntensity(vec2 coord){ float getScanlineIntensity(vec2 coord){
float result = abs(sin(coord.y * "+(num_scanlines.height * Math.PI).toFixed(2)+"));" + float result = abs(sin(coord.y * "+(num_scanlines.height * Math.PI).toFixed(8)+"));" +
(rasterization === shadersettings.pixel_rasterization ? " (rasterization === shadersettings.pixel_rasterization ? "
result *= abs(sin(coord.x * "+(num_scanlines.width * Math.PI).toFixed(2)+"));" : "") + result *= abs(sin(coord.x * "+(num_scanlines.width * Math.PI).toFixed(8)+"));" : "") +
"return result; "return result;
}" : "") + }" : "") +
@ -187,12 +192,12 @@ ShaderEffect {
(rasterization !== shadersettings.no_rasterization ? " (rasterization !== shadersettings.no_rasterization ? "
vec2 txt_coords = coords; vec2 txt_coords = coords;
txt_coords.y = floor(coords.y * "+num_scanlines.height.toFixed(1)+") / "+num_scanlines.height.toFixed(1)+";" + txt_coords.y = floor(coords.y * "+num_scanlines.height.toFixed(8)+") / "+num_scanlines.height.toFixed(8)+";" +
(rasterization === shadersettings.pixel_rasterization ? (rasterization === shadersettings.pixel_rasterization ?
"txt_coords.x = floor(coords.x * "+num_scanlines.width.toFixed(1)+") / "+num_scanlines.width.toFixed(1)+";" : "") "txt_coords.x = floor(coords.x * "+num_scanlines.width.toFixed(8)+") / "+num_scanlines.width.toFixed(8)+";" : "")
: " vec2 txt_coords = coords;") + : " vec2 txt_coords = coords;") +
"float color = texture2D(source, txt_coords).r;" + "float color = texture2D(source, txt_coords + vec2("+(deltax * 0.5).toFixed(8)+", "+(deltay * 0.5).toFixed(8)+")).r;" +
(noise_strength !== 0 ? " (noise_strength !== 0 ? "
color += stepNoise(coords) * noise * (1.0 - distance * distance * 2.0);" : "") + color += stepNoise(coords) * noise * (1.0 - distance * distance * 2.0);" : "") +
@ -201,11 +206,11 @@ ShaderEffect {
color += randomPass(txt_coords) * glowing_line_strength;" : "") + color += randomPass(txt_coords) * glowing_line_strength;" : "") +
(rasterization !== shadersettings.no_rasterization ? " (rasterization !== shadersettings.no_rasterization ? "
color = mix(color, color * getScanlineIntensity(coords), "+ rasterization_strength.toFixed(1) +");" color = mix(texture2D(source, coords).r, color * getScanlineIntensity(coords), "+ rasterization_strength.toFixed(8) +");"
: "") + : "") +
(bloom !== 0 ? " (bloom !== 0 ? "
color += texture2D(bloomSource, coords).r *" + (2.5 * bloom).toFixed(1) + ";" : "") + color += texture2D(bloomSource, coords).r *" + (2.5 * bloom).toFixed(8) + ";" : "") +
"vec3 finalColor = mix(background_color, font_color, color).rgb;" + "vec3 finalColor = mix(background_color, font_color, color).rgb;" +
"finalColor = mix(finalColor * 1.1, vec3(0.0), 1.2 * distance * distance);" + "finalColor = mix(finalColor * 1.1, vec3(0.0), 1.2 * distance * distance);" +
@ -213,7 +218,7 @@ ShaderEffect {
(brightness_flickering !== 0 ? " (brightness_flickering !== 0 ? "
finalColor *= brightness;" : "") + finalColor *= brightness;" : "") +
"gl_FragColor = vec4(finalColor *"+brightness.toFixed(1)+", qt_Opacity); "gl_FragColor = vec4(finalColor *"+brightness.toFixed(8)+", qt_Opacity);
}" }"
onStatusChanged: if (log) console.log(log) //Print warning messages onStatusChanged: if (log) console.log(log) //Print warning messages

View File

@ -75,7 +75,8 @@ Item{
property var frames_list: framelist property var frames_list: framelist
signal terminalFontChanged signal terminalFontChanged
property real font_scaling: 1.0
property var _font_scalings: [0.5, 0.75, 1.0, 1.25, 1.50, 1.75, 2.0]
property var font: currentfont property var font: currentfont
property int font_index: 0 property int font_index: 0
property var fonts_list: fontlist property var fonts_list: fontlist
@ -88,20 +89,23 @@ Item{
onProfiles_indexChanged: loadProfile(profiles_index); onProfiles_indexChanged: loadProfile(profiles_index);
onFont_indexChanged: handleFontChanged(); onFont_indexChanged: handleFontChanged();
onFont_scalingChanged: handleFontChanged(); onFont_scaling_indexChanged: handleFontChanged();
function handleFontChanged(){ function handleFontChanged(){
currentfont.source = fontlist.get(font_index).source; var f = fontlist.get(font_index);
currentfont.pixelSize = fontlist.get(font_index).pixelSize; var metrics = f.metrics.get(font_scaling_index);
currentfont.lineSpacing = fontlist.get(font_index).lineSpacing; currentfont.source = f.source;
currentfont.pixelSize = metrics.px;
currentfont.lineSpacing = f.lineSpacing;
currentfont.virtualResolution = Qt.size(metrics.virtualWidth,
metrics.virtualHeight);
terminalFontChanged(); terminalFontChanged();
} }
FontLoader{ FontLoader{
property int pixelSize: fontlist.get(font_index).pixelSize property int pixelSize
property real lineSpacing: fontlist.get(font_index).lineSpacing property real lineSpacing
property real verticalPixelDensity: fontlist.get(font_index).verticalPixelDensity property size virtualResolution
property real horizontalPixelDensity: fontlist.get(font_index).horizontalPixelDensity
id: currentfont id: currentfont
source: fontlist.get(font_index).source source: fontlist.get(font_index).source
} }
@ -113,63 +117,99 @@ Item{
ListElement{text: "Rough black frame"; source: "./frames/BlackRoughFrame.qml"; reflections: true} ListElement{text: "Rough black frame"; source: "./frames/BlackRoughFrame.qml"; reflections: true}
} }
property int font_scaling_index: 0
ListModel{ ListModel{
id: fontlist id: fontlist
ListElement{ ListElement{
text: "Terminus (Modern)" text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf" source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
pixelSize: 32 lineSpacing: 1
lineSpacing: 0.12 metrics: [
verticalPixelDensity: 12 ListElement{px: 18; virtualWidth: 3; virtualHeight: 6},
horizontalPixelDensity: 12 ListElement{px: 27; virtualWidth: 5; virtualHeight: 8},
ListElement{px: 36; virtualWidth: 6; virtualHeight: 11},
ListElement{px: 44; virtualWidth: 7; virtualHeight: 11},
ListElement{px: 54; virtualWidth: 7; virtualHeight: 11},
ListElement{px: 62; virtualWidth: 8; virtualHeight: 13},
ListElement{px: 71; virtualWidth: 7; virtualHeight: 13}]
} }
ListElement{ ListElement{
text: "Commodore PET (1977)" text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf" source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
pixelSize: 25 lineSpacing: 2
lineSpacing: 0.1 metrics: [
verticalPixelDensity: 9 ListElement{px: 16; virtualWidth: 8; virtualHeight: 6},
horizontalPixelDensity: 9 ListElement{px: 20; virtualWidth: 7; virtualHeight: 6},
ListElement{px: 27; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 34; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 40; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 44; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 50; virtualWidth: 8; virtualHeight: 8}]
} }
ListElement{ ListElement{
text: "Apple ][ (1977)" text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf" source: "fonts/1977-apple2/PrintChar21.ttf"
pixelSize: 25 lineSpacing: 2
lineSpacing: 0.1 metrics: [
verticalPixelDensity: 9 ListElement{px: 15; virtualWidth: 6; virtualHeight: 5},
horizontalPixelDensity: 10 ListElement{px: 21; virtualWidth: 6; virtualHeight: 7},
ListElement{px: 27; virtualWidth: 7; virtualHeight: 8},
ListElement{px: 34; virtualWidth: 7; virtualHeight: 8},
ListElement{px: 40; virtualWidth: 7; virtualHeight: 8},
ListElement{px: 47; virtualWidth: 7; virtualHeight: 8},
ListElement{px: 54; virtualWidth: 7; virtualHeight: 8}]
} }
ListElement{ ListElement{
text: "Atari 400-800 (1979)" text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF" source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
pixelSize: 25 lineSpacing: 3
lineSpacing: 0.22 metrics: [
verticalPixelDensity: 10 ListElement{px: 16; virtualWidth: 8; virtualHeight: 8},
horizontalPixelDensity: 10 ListElement{px: 20; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 25; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 31; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 38; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 47; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 54; virtualWidth: 8; virtualHeight: 8}]
} }
ListElement{ ListElement{
text: "Commodore 64 (1982)" text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf" source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
pixelSize: 25 lineSpacing: 3
lineSpacing: 0.22 metrics: [
verticalPixelDensity: 10 ListElement{px: 16; virtualWidth: 8; virtualHeight: 8},
horizontalPixelDensity: 10 ListElement{px: 20; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 25; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 31; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 38; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 47; virtualWidth: 8; virtualHeight: 8},
ListElement{px: 54; virtualWidth: 8; virtualHeight: 8}]
} }
ListElement{ ListElement{
text: "Atari ST (1985)" text: "Atari ST (1985)"
source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf" source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf"
pixelSize: 26 lineSpacing: 4
lineSpacing: 0.15 metrics: [
verticalPixelDensity: 11 ListElement{px: 16; virtualWidth: 3; virtualHeight: 5},
horizontalPixelDensity: 12 ListElement{px: 23; virtualWidth: 4; virtualHeight: 7},
ListElement{px: 30; virtualWidth: 4; virtualHeight: 10},
ListElement{px: 38; virtualWidth: 6; virtualHeight: 10},
ListElement{px: 44; virtualWidth: 7; virtualHeight: 14},
ListElement{px: 53; virtualWidth: 7; virtualHeight: 14},
ListElement{px: 58; virtualWidth: 7; virtualHeight: 14}]
} }
ListElement{ ListElement{
text: "IBM DOS (1985)" text: "IBM DOS (1985)"
source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437.ttf" source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437.ttf"
pixelSize: 32 lineSpacing: 2
lineSpacing: 0.17 metrics: [
verticalPixelDensity: 15 ListElement{px: 18; virtualWidth: 5; virtualHeight: 7},
horizontalPixelDensity: 15 ListElement{px: 25; virtualWidth: 5; virtualHeight: 9},
ListElement{px: 36; virtualWidth: 6; virtualHeight: 12},
ListElement{px: 45; virtualWidth: 7; virtualHeight: 15},
ListElement{px: 54; virtualWidth: 8; virtualHeight: 15},
ListElement{px: 62; virtualWidth: 8; virtualHeight: 15},
ListElement{px: 74; virtualWidth: 9; virtualHeight: 16}]
} }
} }
@ -183,7 +223,7 @@ Item{
brightness: brightness, brightness: brightness,
contrast: contrast, contrast: contrast,
ambient_light: ambient_light, ambient_light: ambient_light,
font_scaling: font_scaling, font_scaling_index: font_scaling_index,
} }
return JSON.stringify(settings); return JSON.stringify(settings);
} }
@ -243,7 +283,7 @@ Item{
fps = settings.fps !== undefined ? settings.fps: fps fps = settings.fps !== undefined ? settings.fps: fps
window_scaling = settings.window_scaling ? settings.window_scaling : window_scaling window_scaling = settings.window_scaling ? settings.window_scaling : window_scaling
font_scaling = settings.font_scaling !== undefined ? settings.font_scaling: font_scaling; font_scaling_index = settings.font_scaling_index !== undefined ? settings.font_scaling_index: font_scaling_index;
} }
function loadProfileString(profileString){ function loadProfileString(profileString){

View File

@ -84,18 +84,27 @@ Item{
} }
} }
Text{id: fontMetrics; text: "B"; visible: false}
function handleFontChange(){ function handleFontChange(){
var scaling_factor = shadersettings.font_scaling * shadersettings.window_scaling; var scaling_factor = shadersettings.window_scaling;
var font_size = Math.ceil(shadersettings.font.pixelSize * scaling_factor); var font_size = shadersettings.font.pixelSize * scaling_factor;
var line_spacing = Math.ceil(shadersettings.font.lineSpacing * font_size);
font.pixelSize = font_size; font.pixelSize = font_size;
font.family = shadersettings.font.name; font.family = shadersettings.font.name;
fontMetrics.font = font;
var scanline_spacing = shadersettings.font.lineSpacing;
var scanline_height = fontMetrics.paintedHeight / shadersettings.font.virtualResolution.height;
var line_spacing = Math.round(scanline_spacing * scanline_height);
setLineSpacing(line_spacing); setLineSpacing(line_spacing);
} }
onUpdatedImage: {blurredSource.live = true;livetimer.restart();} onUpdatedImage: {blurredSource.live = true;livetimer.restart();}
Component.onCompleted: { Component.onCompleted: {
shadersettings.terminalFontChanged.connect(handleFontChange); shadersettings.terminalFontChanged.connect(handleFontChange);
handleFontChange();
forceActiveFocus(); forceActiveFocus();
} }
} }

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE QtCreatorProject> <!DOCTYPE QtCreatorProject>
<!-- Written by QtCreator 3.0.1, 2014-05-29T11:32:54. --> <!-- Written by QtCreator 3.0.1, 2014-05-31T13:16:10. -->
<qtcreator> <qtcreator>
<data> <data>
<variable>ProjectExplorer.Project.ActiveTarget</variable> <variable>ProjectExplorer.Project.ActiveTarget</variable>