mirror of
				https://github.com/Swordfish90/cool-retro-term.git
				synced 2025-10-30 22:54:21 +00:00 
			
		
		
		
	Added simple screen reflection for ambient light
This commit is contained in:
		| @@ -1,5 +1,6 @@ | ||||
| import QtQuick 2.1 | ||||
| import "utils" | ||||
| import QtGraphicalEffects 1.0 | ||||
|  | ||||
| TerminalFrame{ | ||||
|     id: frame | ||||
|   | ||||
| @@ -32,7 +32,7 @@ ShaderEffect{ | ||||
|                                 vec4 txt_color = texture2D(source, coords); | ||||
|                                 vec4 normala = texture2D(normals, coords); | ||||
|                                 vec3 normal = normalize(normala.rgb) * txt_color.a; | ||||
|                                 float reflection = dot(normal, vec3(1.0, 1.0, 0.0)) * 0.3 * brightness; | ||||
|                                 float reflection = dot(normal, vec3(1.0, 1.0, 0.0)) * 0.4 * brightness; | ||||
|                                 vec3 reflection_color = mix(font_color, background_color, 0.7).rgb * reflection; | ||||
|                                 vec3 final_color = mix(txt_color.rgb, reflection_color, 1.0 - ambient_light); | ||||
|                                 gl_FragColor = vec4(final_color, txt_color.a); | ||||
|   | ||||
| @@ -77,7 +77,7 @@ ApplicationWindow{ | ||||
|             id: shadercontainer | ||||
|             anchors.fill: terminal | ||||
|             blending: true | ||||
|             z: 2 | ||||
|             z: 1.9 | ||||
|             property color font_color: shadersettings.font_color | ||||
|             property color background_color: shadersettings.background_color | ||||
|             property variant source: theSource | ||||
| @@ -239,13 +239,14 @@ ApplicationWindow{ | ||||
|         } | ||||
|  | ||||
|         RadialGradient{ | ||||
|             z: 4 | ||||
|             id: ambientreflection | ||||
|             z: 2.0 | ||||
|             anchors.fill: parent | ||||
|             cached: true | ||||
|             opacity: 0.1 | ||||
|             opacity: shadersettings.ambient_light * 0.66 | ||||
|             gradient: Gradient{ | ||||
|                 GradientStop{position: 0.0; color: shadersettings.font_color} | ||||
|                 GradientStop{position: 1.0; color: "#00000000"} | ||||
|                 GradientStop{position: 0.0; color: "white"} | ||||
|                 GradientStop{position: 0.7; color: "#00000000"} | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|   | ||||
		Reference in New Issue
	
	Block a user