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Fix: Window scaling was counted two times for bloom.
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@ -30,7 +30,7 @@ ShaderTerminal{
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// EFFECTS ////////////////////////////////////////////////////////////////
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Loader{
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property real scaling: appSettings.bloom_quality * appSettings.window_scaling
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property real scaling: appSettings.bloom_quality
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id: bloomEffectLoader
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active: appSettings.bloom_strength
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asynchronous: true
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