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https://github.com/Swordfish90/cool-retro-term.git
synced 2025-01-31 02:01:19 +00:00
Reenabled profiles. Fixes in the settings window.
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parent
8611f815e7
commit
984c4aaa23
@ -50,9 +50,8 @@ ApplicationWindow {
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ComboBox{
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anchors.fill: parent
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model: shadersettings.profiles_list
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onCurrentIndexChanged: {
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shadersettings.loadProfile(shadersettings.profiles_list.get(currentIndex).obj_name);
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}
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onCurrentIndexChanged: shadersettings.profiles_index = currentIndex
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currentIndex: shadersettings.profiles_index
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}
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}
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@ -87,7 +86,7 @@ ApplicationWindow {
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Layout.fillWidth: true
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Layout.columnSpan: 2
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onButton_colorChanged: shadersettings._font_color = button_color;
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Component.onCompleted: button_color = shadersettings._font_color;
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button_color: shadersettings._font_color;
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}
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}
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}
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@ -113,24 +112,29 @@ ApplicationWindow {
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Layout.columnSpan: 2
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onButton_colorChanged: shadersettings._background_color= button_color
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Component.onCompleted: button_color = shadersettings._background_color;
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button_color: shadersettings._background_color;
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}
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}
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}
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GroupBox{
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title: qsTr("Background")
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Layout.fillWidth: true
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Layout.fillHeight:true
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Layout.columnSpan: 2
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anchors.left: parent.left
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anchors.right: parent.right
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ColumnLayout{
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SettingComponent{
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Layout.columnSpan: 2
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anchors.left: parent.left
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anchors.right: parent.right
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SimpleSlider{
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name: "Contrast"
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onValueChanged: shadersettings.contrast = value
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_value: shadersettings.contrast
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value: shadersettings.contrast
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}
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SettingComponent{
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SimpleSlider{
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name: "Brightness"
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onValueChanged: shadersettings.brightness = value
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_value: shadersettings.brightness
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value: shadersettings.brightness
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}
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}
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}
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@ -34,12 +34,18 @@ Item{
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c1.b * alpha + c2.b * (1-alpha),
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c1.a * alpha + c2.a * (1-alpha))
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}
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function strToColor(s){
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var r = parseInt(s.substring(1,3), 16) / 256;
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var g = parseInt(s.substring(3,5), 16) / 256;
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var b = parseInt(s.substring(5,7), 16) / 256;
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return Qt.rgba(r, g, b, 1.0);
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}
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//Private atttributes might need processing
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property color _background_color: "#000000"
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property color _font_color: "#00ff00"
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property color font_color: mix(_font_color, _background_color, 0.5 + (contrast * 0.5))
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property color background_color: mix(_background_color, _font_color, 0.5 + (contrast * 0.5))
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//Probably there is a better way to cast string to colors.
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property string _background_color: "#000000"
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property string _font_color: "#00ff00"
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property color font_color: mix(strToColor(_font_color), strToColor(_background_color), 0.7 + (contrast * 0.3))
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property color background_color: mix(strToColor(_background_color), strToColor(_font_color), 0.7 + (contrast * 0.3))
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property real noise_strength: 0.1
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property real screen_distortion: 0.15
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@ -53,7 +59,7 @@ Item{
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property real scanlines: 0.0
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property string frame_source: frames_list.get(frames_index).source
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property int frames_index: 2
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property int frames_index: 1
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property var frames_list: framelist
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property real font_scaling: 1.0
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@ -63,6 +69,8 @@ Item{
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property var fonts_list: fontlist
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property var profiles_list: profileslist
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property int profiles_index: 0
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onProfiles_indexChanged: loadProfile(profiles_list.get(profiles_index).obj_name);
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onFont_indexChanged: handleFontChanged();
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onFont_scalingChanged: handleFontChanged();
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@ -140,14 +148,15 @@ Item{
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function loadProfile(profilename){
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var settings = storage.getSetting(profilename);
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if(!settings) return;
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console.log(profilename + settings);
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settings = JSON.parse(settings);
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contrast = settings.contrast ? settings.contrast : contrast;
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brightness = settings.brightness ? settings.brightness : brightness
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ambient_light = settings.ambient_light ? settings.ambient_light : ambient_light;
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background_color = settings.background_color ? settings.background_color : background_color;
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font_color = settings.font_color ? settings.font_color : font_color;
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_background_color = settings.background_color ? settings.background_color : _background_color;
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_font_color = settings.font_color ? settings.font_color : _font_color;
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brightness_flickering = settings.brightness_flickering ? settings.brightness_flickering : brightness_flickering;
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noise_strength = settings.noise_strength ? settings.noise_strength : noise_strength;
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@ -167,9 +176,10 @@ Item{
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function storeCurrentSettings(){
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var settings = {
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ambient_light : ambient_light,
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brightness : brightness,
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contrast : contrast,
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background_color: background_color,
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font_color: font_color,
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background_color: _background_color,
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font_color: _font_color,
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brightness_flickering: brightness_flickering,
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noise_strength: noise_strength,
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screen_distortion: screen_distortion,
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@ -197,7 +207,7 @@ Item{
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}
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Component.onDestruction: {
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storeCurrentSettings();
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storage.dropSettings();
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//storage.dropSettings(); //DROPS THE SETTINGS!.. REMEMBER TO DISABLE ONCE ENABLED!!
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}
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48
app/SimpleSlider.qml
Normal file
48
app/SimpleSlider.qml
Normal file
@ -0,0 +1,48 @@
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/*******************************************************************************
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* Copyright (c) 2013 "Filippo Scognamiglio"
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* https://github.com/Swordifish90/cool-old-term
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*
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* This file is part of cool-old-term.
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*
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* cool-old-term is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*******************************************************************************/
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import QtQuick 2.1
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import QtQuick.Controls 1.1
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import QtQuick.Layouts 1.1
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RowLayout {
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property string name
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property double value: 0.0
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property double stepSize: 0.01
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id: setting_component
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anchors.left: parent.left
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anchors.right: parent.right
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spacing: 10
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Text{
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text: name
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}
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Slider{
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id: slider
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stepSize: parent.stepSize
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onValueChanged: setting_component.value = slider.value;
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Layout.fillWidth: true
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value: setting_component.value
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}
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Text{
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id: textfield
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text: Math.round(value * 100) + "%"
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}
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}
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@ -1,3 +1,23 @@
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/*******************************************************************************
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* Copyright (c) 2013 "Filippo Scognamiglio"
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* https://github.com/Swordifish90/cool-old-term
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*
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* This file is part of cool-old-term.
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*
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* cool-old-term is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*******************************************************************************/
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import QtQuick 2.0
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import QtGraphicalEffects 1.0
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE QtCreatorProject>
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<!-- Written by QtCreator 3.0.1, 2014-03-31T13:42:02. -->
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<!-- Written by QtCreator 3.0.1, 2014-03-31T21:06:48. -->
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<qtcreator>
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<data>
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<variable>ProjectExplorer.Project.ActiveTarget</variable>
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11
app/main.qml
11
app/main.qml
@ -49,7 +49,7 @@ ApplicationWindow{
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Action{
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id: showsettingsAction
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text: "&Settings"
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onTriggered: settingswindow.show();
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onTriggered: settingswindowloader.active = true;
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}
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menuBar: MenuBar {
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@ -132,8 +132,13 @@ ApplicationWindow{
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id: shadersettings
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Component.onCompleted: terminal.loadKTerminal();
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}
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SettingsWindow{
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Loader{
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id: settingswindowloader
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active: false
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sourceComponent: SettingsWindow{
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id: settingswindow
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visible: false
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visible: true
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onClosing: settingswindowloader.active = false;
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}
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}
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}
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