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Slight improvements to brunin look.

This commit is contained in:
Filippo Scognamiglio 2018-10-27 22:29:38 +02:00
parent 82efa28703
commit 880c5e722e

View File

@ -296,7 +296,7 @@ ShaderEffect {
(burnIn !== 0 ? "
vec4 txt_blur = texture2D(blurredSource, txt_coords);
txt_color = txt_color + txt_blur.rgb * txt_blur.a;"
txt_color = max(txt_color, txt_blur.rgb * txt_blur.a);"
: "") +
"float greyscale_color = rgb2grey(txt_color) + color;" +