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	Fix noise element sizes with different rasterizations.
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		| @@ -278,7 +278,8 @@ Item{ | ||||
|     ShaderEffect { | ||||
|         id: staticNoiseEffect | ||||
|         anchors.fill: parent | ||||
|         property size virtual_resolution: Qt.size(kterminal.width, kterminal.height) | ||||
|         property real element_size: shadersettings.rasterization == shadersettings.no_rasterization ? 2 : 1 | ||||
|         property size virtual_resolution: Qt.size(kterminal.width / element_size, kterminal.height / element_size) | ||||
|  | ||||
|         blending: false | ||||
|  | ||||
|   | ||||
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