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				https://github.com/Swordfish90/cool-retro-term.git
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	Merge pull request #118 from Swordfish90/simplifyimprove
Many simplifications and optimizations of the underlying structure. cool-retro-term is now faster, it has better rasterizations and pixel perfect mouse events.
This commit is contained in:
		| @@ -99,7 +99,7 @@ Item{ | |||||||
|  |  | ||||||
|     // FONTS ////////////////////////////////////////////////////////////////// |     // FONTS ////////////////////////////////////////////////////////////////// | ||||||
|  |  | ||||||
|     signal terminalFontChanged(string fontSource, int pixelSize, int lineSpacing, size virtualCharSize) |     signal terminalFontChanged(string fontSource, int pixelSize, int lineSpacing, real screenScaling) | ||||||
|  |  | ||||||
|     Loader{ |     Loader{ | ||||||
|         id: fontManager |         id: fontManager | ||||||
| @@ -117,17 +117,17 @@ Item{ | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     signal fontScalingChanged |     signal fontScalingChanged | ||||||
|     property var fontScalingList: fontManager.item.fontScalingList |     property var fontScalingList: [0.5, 0.6, 0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0, 2.1, 2.2, 2.3, 2.4, 2.5] | ||||||
|     property var fontScalingIndexes: [5,1,1] |     property int fontScalingIndex: 5 | ||||||
|  |  | ||||||
|     function setScalingIndex(newScaling){ |     function setScalingIndex(newScaling){ | ||||||
|         fontScalingIndexes[rasterization] = newScaling; |         fontScalingIndex = newScaling; | ||||||
|         fontScalingChanged(); |         fontScalingChanged(); | ||||||
|         handleFontChanged(); |         handleFontChanged(); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     function getScalingIndex(){ |     function getScalingIndex(){ | ||||||
|         return fontScalingIndexes[rasterization]; |         return fontScalingIndex; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     property var fontIndexes: [0,0,0] |     property var fontIndexes: [0,0,0] | ||||||
| @@ -136,14 +136,14 @@ Item{ | |||||||
|     function handleFontChanged(){ |     function handleFontChanged(){ | ||||||
|         if(!fontManager.item) return; |         if(!fontManager.item) return; | ||||||
|         fontManager.item.selectedFontIndex = fontIndexes[rasterization]; |         fontManager.item.selectedFontIndex = fontIndexes[rasterization]; | ||||||
|         fontManager.item.selectedScalingIndex = fontScalingIndexes[rasterization]; |         fontManager.item.scaling = fontScalingList[fontScalingIndex]; | ||||||
|  |  | ||||||
|         var fontSource = fontManager.item.source; |         var fontSource = fontManager.item.source; | ||||||
|         var pixelSize = fontManager.item.pixelSize; |         var pixelSize = fontManager.item.pixelSize; | ||||||
|         var lineSpacing = fontManager.item.lineSpacing; |         var lineSpacing = fontManager.item.lineSpacing; | ||||||
|         var virtualCharSize = fontManager.item.virtualCharSize; |         var screenScaling = fontManager.item.screenScaling; | ||||||
|  |  | ||||||
|         terminalFontChanged(fontSource, pixelSize, lineSpacing, virtualCharSize); |         terminalFontChanged(fontSource, pixelSize, lineSpacing, screenScaling); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // FRAMES ///////////////////////////////////////////////////////////////// |     // FRAMES ///////////////////////////////////////////////////////////////// | ||||||
| @@ -164,7 +164,7 @@ Item{ | |||||||
|             fps: fps, |             fps: fps, | ||||||
|             window_scaling: window_scaling, |             window_scaling: window_scaling, | ||||||
|             show_terminal_size: show_terminal_size, |             show_terminal_size: show_terminal_size, | ||||||
|             fontScalingIndexes: fontScalingIndexes, |             fontScalingIndex: fontScalingIndex, | ||||||
|             fontIndexes: fontIndexes, |             fontIndexes: fontIndexes, | ||||||
|             frameReflections: _frameReflections, |             frameReflections: _frameReflections, | ||||||
|             showMenubar: showMenubar |             showMenubar: showMenubar | ||||||
| @@ -231,7 +231,7 @@ Item{ | |||||||
|         window_scaling = settings.window_scaling !== undefined ? settings.window_scaling : window_scaling |         window_scaling = settings.window_scaling !== undefined ? settings.window_scaling : window_scaling | ||||||
|  |  | ||||||
|         fontIndexes = settings.fontIndexes !== undefined ? settings.fontIndexes : fontIndexes |         fontIndexes = settings.fontIndexes !== undefined ? settings.fontIndexes : fontIndexes | ||||||
|         fontScalingIndexes = settings.fontScalingIndexes !== undefined ? settings.fontScalingIndexes : fontScalingIndexes |         fontScalingIndex = settings.fontScalingIndex !== undefined ? settings.fontScalingIndex : fontScalingIndex | ||||||
|  |  | ||||||
|         _frameReflections = settings.frameReflections !== undefined ? settings.frameReflections : _frameReflections; |         _frameReflections = settings.frameReflections !== undefined ? settings.frameReflections : _frameReflections; | ||||||
|  |  | ||||||
|   | |||||||
| @@ -22,50 +22,50 @@ import QtQuick 2.2 | |||||||
|  |  | ||||||
| Item{ | Item{ | ||||||
|     property int selectedFontIndex |     property int selectedFontIndex | ||||||
|     property int selectedScalingIndex |     property real scaling | ||||||
|     property alias fontlist: fontlist |     property alias fontlist: fontlist | ||||||
|     property var _font: fontlist.get(selectedFontIndex) |     property var _font: fontlist.get(selectedFontIndex) | ||||||
|     property var _scaling: fontScalingList[selectedScalingIndex] |  | ||||||
|     property var source: _font.source |     property var source: _font.source | ||||||
|     property var fontScalingList: [0.75, 1.0, 1.25, 1.50, 1.75, 2.0, 2.25, 2.5] |     property int pixelSize: _font.pixelSize | ||||||
|     property int pixelSize: _font.pixelSize * _scaling |     property int lineSpacing: _font.lineSpacing | ||||||
|     property int lineSpacing: (_font.pixelSize / _font.virtualCharHeight) * _font.lineSpacing |     property real screenScaling: scaling * _font.baseScaling | ||||||
|     property size virtualCharSize: Qt.size(_font.virtualCharWidth, |  | ||||||
|                                            _font.virtualCharHeight) |  | ||||||
|  |  | ||||||
|     ListModel{ |     ListModel{ | ||||||
|         id: fontlist |         id: fontlist | ||||||
|  |         ListElement{ | ||||||
|  |             text: "Commodore PET 2Y (1977)" | ||||||
|  |             source: "fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf" | ||||||
|  |             lineSpacing: 2 | ||||||
|  |             pixelSize: 16 | ||||||
|  |             baseScaling: 3.0 | ||||||
|  |         } | ||||||
|         ListElement{ |         ListElement{ | ||||||
|             text: "Commodore PET (1977)" |             text: "Commodore PET (1977)" | ||||||
|             source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf" |             source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf" | ||||||
|             lineSpacing: 2 |             lineSpacing: 2 | ||||||
|             virtualCharWidth: 8 |             pixelSize: 8 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 4.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|         ListElement{ |         ListElement{ | ||||||
|             text: "Apple ][ (1977)" |             text: "Apple ][ (1977)" | ||||||
|             source: "fonts/1977-apple2/PrintChar21.ttf" |             source: "fonts/1977-apple2/PrintChar21.ttf" | ||||||
|             lineSpacing: 2 |             lineSpacing: 2 | ||||||
|             virtualCharWidth: 7 |             pixelSize: 8 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 4.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|         ListElement{ |         ListElement{ | ||||||
|             text: "Atari 400-800 (1979)" |             text: "Atari 400-800 (1979)" | ||||||
|             source: "fonts/1979-atari-400-800/ATARI400800_original.TTF" |             source: "fonts/1979-atari-400-800/ATARI400800_original.TTF" | ||||||
|             lineSpacing: 3 |             lineSpacing: 3 | ||||||
|             virtualCharWidth: 8 |             pixelSize: 8 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 4.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|         ListElement{ |         ListElement{ | ||||||
|             text: "Commodore 64 (1982)" |             text: "Commodore 64 (1982)" | ||||||
|             source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf" |             source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf" | ||||||
|             lineSpacing: 3 |             lineSpacing: 3 | ||||||
|             virtualCharWidth: 8 |             pixelSize: 8 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 4.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -22,16 +22,13 @@ import QtQuick 2.2 | |||||||
|  |  | ||||||
| Item{ | Item{ | ||||||
|     property int selectedFontIndex |     property int selectedFontIndex | ||||||
|     property int selectedScalingIndex |     property real scaling | ||||||
|     property alias fontlist: fontlist |     property alias fontlist: fontlist | ||||||
|     property var _font: fontlist.get(selectedFontIndex) |     property var _font: fontlist.get(selectedFontIndex) | ||||||
|     property var _scaling: fontScalingList[selectedScalingIndex] |  | ||||||
|     property var source: _font.source |     property var source: _font.source | ||||||
|     property var fontScalingList: [0.75, 1.0, 1.25, 1.50, 1.75, 2.0, 2.25, 2.50] |     property int pixelSize: _font.pixelSize | ||||||
|     property int pixelSize: _font.pixelSize * _scaling |     property int lineSpacing: _font.lineSpacing | ||||||
|     property int lineSpacing: (_font.pixelSize / _font.virtualCharHeight) * _font.lineSpacing |     property real screenScaling: scaling * _font.baseScaling | ||||||
|     property size virtualCharSize: Qt.size(_font.virtualCharWidth, |  | ||||||
|                                            _font.virtualCharHeight) |  | ||||||
|  |  | ||||||
|     ListModel{ |     ListModel{ | ||||||
|         id: fontlist |         id: fontlist | ||||||
| @@ -39,41 +36,36 @@ Item{ | |||||||
|             text: "Commodore PET 2Y (1977)" |             text: "Commodore PET 2Y (1977)" | ||||||
|             source: "fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf" |             source: "fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf" | ||||||
|             lineSpacing: 2 |             lineSpacing: 2 | ||||||
|             virtualCharWidth: 4 |             pixelSize: 16 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 3.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|         ListElement{ |         ListElement{ | ||||||
|             text: "Commodore PET (1977)" |             text: "Commodore PET (1977)" | ||||||
|             source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf" |             source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf" | ||||||
|             lineSpacing: 2 |             lineSpacing: 2 | ||||||
|             virtualCharWidth: 8 |             pixelSize: 8 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 4.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|         ListElement{ |         ListElement{ | ||||||
|             text: "Apple ][ (1977)" |             text: "Apple ][ (1977)" | ||||||
|             source: "fonts/1977-apple2/PrintChar21.ttf" |             source: "fonts/1977-apple2/PrintChar21.ttf" | ||||||
|             lineSpacing: 2 |             lineSpacing: 2 | ||||||
|             virtualCharWidth: 8 |             pixelSize: 8 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 4.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|         ListElement{ |         ListElement{ | ||||||
|             text: "Atari 400-800 (1979)" |             text: "Atari 400-800 (1979)" | ||||||
|             source: "fonts/1979-atari-400-800/ATARI400800_original.TTF" |             source: "fonts/1979-atari-400-800/ATARI400800_original.TTF" | ||||||
|             lineSpacing: 3 |             lineSpacing: 3 | ||||||
|             virtualCharWidth: 8 |             pixelSize: 8 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 4.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|         ListElement{ |         ListElement{ | ||||||
|             text: "Commodore 64 (1982)" |             text: "Commodore 64 (1982)" | ||||||
|             source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf" |             source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf" | ||||||
|             lineSpacing: 3 |             lineSpacing: 3 | ||||||
|             virtualCharWidth: 8 |             pixelSize: 8 | ||||||
|             virtualCharHeight: 8 |             baseScaling: 4.0 | ||||||
|             pixelSize: 32 |  | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -22,14 +22,13 @@ import QtQuick 2.2 | |||||||
|  |  | ||||||
| Item{ | Item{ | ||||||
|     property int selectedFontIndex |     property int selectedFontIndex | ||||||
|     property int selectedScalingIndex |     property real scaling | ||||||
|     property alias fontlist: fontlist |     property alias fontlist: fontlist | ||||||
|     property var source: fontlist.get(selectedFontIndex).source |     property var source: fontlist.get(selectedFontIndex).source | ||||||
|     property var _font: fontlist.get(selectedFontIndex) |     property var _font: fontlist.get(selectedFontIndex) | ||||||
|     property var _scaling: fontScalingList[selectedScalingIndex] |     property int pixelSize: _font.pixelSize * scaling | ||||||
|     property var fontScalingList: [0.5, 0.6, 0.7, 0.8, 0.9, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0, 2.1, 2.2, 2.3, 2.4, 2.5] |  | ||||||
|     property int pixelSize: _font.pixelSize * _scaling |  | ||||||
|     property int lineSpacing: pixelSize * _font.lineSpacing |     property int lineSpacing: pixelSize * _font.lineSpacing | ||||||
|  |     property real screenScaling: 1.0 | ||||||
|  |  | ||||||
|     //In this configuration lineSpacing is proportional to pixelSize. |     //In this configuration lineSpacing is proportional to pixelSize. | ||||||
|  |  | ||||||
|   | |||||||
| @@ -26,7 +26,19 @@ import org.crt.konsole 0.1 | |||||||
|  |  | ||||||
| Item{ | Item{ | ||||||
|     id: terminalContainer |     id: terminalContainer | ||||||
|     property variant theSource: finalSource |  | ||||||
|  |     //Frame displacement properties. This makes the terminal the same size of the texture. | ||||||
|  |     property real dtop: frame.item.displacementTop | ||||||
|  |     property real dleft:frame.item.displacementLeft | ||||||
|  |     property real dright: frame.item.displacementRight | ||||||
|  |     property real dbottom: frame.item.displacementBottom | ||||||
|  |  | ||||||
|  |     anchors.leftMargin: dleft | ||||||
|  |     anchors.rightMargin: dright | ||||||
|  |     anchors.topMargin: dtop | ||||||
|  |     anchors.bottomMargin: dbottom | ||||||
|  |  | ||||||
|  |     property variant theSource: mBlur !== 0 ? blurredSourceLoader.item : kterminalSource | ||||||
|     property variant bloomSource: bloomSourceLoader.item |     property variant bloomSource: bloomSourceLoader.item | ||||||
|     property variant rasterizationSource: rasterizationEffectSource |     property variant rasterizationSource: rasterizationEffectSource | ||||||
|     property variant staticNoiseSource: staticNoiseSource |     property variant staticNoiseSource: staticNoiseSource | ||||||
| @@ -45,11 +57,6 @@ Item{ | |||||||
|     property real _minBlurCoefficient: 0.70 |     property real _minBlurCoefficient: 0.70 | ||||||
|     property real _maxBlurCoefficient: 0.90 |     property real _maxBlurCoefficient: 0.90 | ||||||
|  |  | ||||||
|     property size virtualPxSize: Qt.size(1,1) |  | ||||||
|     property size virtual_resolution: Qt.size(width / virtualPxSize.width, height / virtualPxSize.height) |  | ||||||
|     property real deltay: 0.5 / virtual_resolution.height |  | ||||||
|     property real deltax: 0.5 / virtual_resolution.width |  | ||||||
|  |  | ||||||
|     property real mBloom: shadersettings.bloom_strength |     property real mBloom: shadersettings.bloom_strength | ||||||
|     property int mScanlines: shadersettings.rasterization |     property int mScanlines: shadersettings.rasterization | ||||||
|     onMScanlinesChanged: restartBlurredSource() |     onMScanlinesChanged: restartBlurredSource() | ||||||
| @@ -60,9 +67,8 @@ Item{ | |||||||
|     onMBlurChanged: restartBlurredSource() |     onMBlurChanged: restartBlurredSource() | ||||||
|  |  | ||||||
|     function restartBlurredSource(){ |     function restartBlurredSource(){ | ||||||
|         if(!blurredSource) return; |         if(!blurredSourceLoader.item) return; | ||||||
|         blurredSource.live = true; |         blurredSourceLoader.item.restartBlurSource(); | ||||||
|         livetimer.restart() |  | ||||||
|     } |     } | ||||||
|     function pasteClipboard(){ |     function pasteClipboard(){ | ||||||
|         kterminal.pasteClipboard(); |         kterminal.pasteClipboard(); | ||||||
| @@ -73,7 +79,8 @@ Item{ | |||||||
|  |  | ||||||
|     KTerminal { |     KTerminal { | ||||||
|         id: kterminal |         id: kterminal | ||||||
|         anchors.fill: parent |         width: parent.width | ||||||
|  |         height: parent.height | ||||||
|  |  | ||||||
|         colorScheme: "cool-retro-term" |         colorScheme: "cool-retro-term" | ||||||
|  |  | ||||||
| @@ -89,30 +96,15 @@ Item{ | |||||||
|         FontLoader{ id: fontLoader } |         FontLoader{ id: fontLoader } | ||||||
|         Text{id: fontMetrics; text: "B"; visible: false} |         Text{id: fontMetrics; text: "B"; visible: false} | ||||||
|  |  | ||||||
|         function getPaintedSize(pixelSize){ |         function handleFontChange(fontSource, pixelSize, lineSpacing, screenScaling){ | ||||||
|             fontMetrics.font.family = fontLoader.name; |  | ||||||
|             fontMetrics.font.pixelSize = pixelSize; |  | ||||||
|             return Qt.size(fontMetrics.paintedWidth, fontMetrics.paintedHeight); |  | ||||||
|         } |  | ||||||
|         function isValid(size){ |  | ||||||
|             return size.width >= 0 && size.height >= 0; |  | ||||||
|         } |  | ||||||
|         function handleFontChange(fontSource, pixelSize, lineSpacing, virtualCharSize){ |  | ||||||
|             fontLoader.source = fontSource; |             fontLoader.source = fontSource; | ||||||
|             font.pixelSize = pixelSize * shadersettings.window_scaling; |             font.pixelSize = pixelSize; | ||||||
|             font.family = fontLoader.name; |             font.family = fontLoader.name; | ||||||
|  |  | ||||||
|             var paintedSize = getPaintedSize(pixelSize); |             width = Qt.binding(function() {return Math.floor(terminalContainer.width / screenScaling);}); | ||||||
|             var charSize = isValid(virtualCharSize) |             height = Qt.binding(function() {return Math.floor(terminalContainer.height / screenScaling);}); | ||||||
|                     ? virtualCharSize |  | ||||||
|                     : Qt.size(paintedSize.width / 2, paintedSize.height / 2); |  | ||||||
|  |  | ||||||
|             var virtualPxSize = Qt.size((paintedSize.width  / charSize.width) * shadersettings.window_scaling, |             setLineSpacing(lineSpacing); | ||||||
|                                         (paintedSize.height / charSize.height) * shadersettings.window_scaling) |  | ||||||
|  |  | ||||||
|             terminalContainer.virtualPxSize = virtualPxSize; |  | ||||||
|  |  | ||||||
|             setLineSpacing(lineSpacing * shadersettings.window_scaling); |  | ||||||
|             restartBlurredSource(); |             restartBlurredSource(); | ||||||
|         } |         } | ||||||
|         Component.onCompleted: { |         Component.onCompleted: { | ||||||
| @@ -157,116 +149,121 @@ Item{ | |||||||
|             var coord = correctDistortion(mouse.x, mouse.y); |             var coord = correctDistortion(mouse.x, mouse.y); | ||||||
|             kterminal.mouseReleaseEvent(coord, mouse.button, mouse.modifiers); |             kterminal.mouseReleaseEvent(coord, mouse.button, mouse.modifiers); | ||||||
|         } |         } | ||||||
| 	onPositionChanged: { |         onPositionChanged: { | ||||||
| 	    var coord = correctDistortion(mouse.x, mouse.y); |             var coord = correctDistortion(mouse.x, mouse.y); | ||||||
| 	    kterminal.mouseMoveEvent(coord, mouse.button, mouse.buttons, mouse.modifiers); |             kterminal.mouseMoveEvent(coord, mouse.button, mouse.buttons, mouse.modifiers); | ||||||
| 	} |         } | ||||||
|  |  | ||||||
|         //Frame displacement properties |  | ||||||
|         property real dtop: frame.item.displacementTop |  | ||||||
|         property real dleft:frame.item.displacementLeft |  | ||||||
|         property real dright: frame.item.displacementRight |  | ||||||
|         property real dbottom: frame.item.displacementBottom |  | ||||||
|  |  | ||||||
|         function correctDistortion(x, y){ |         function correctDistortion(x, y){ | ||||||
|             x = x / width; |             x = x / width; | ||||||
|             y = y / height; |             y = y / height; | ||||||
|  |  | ||||||
|             x = (-dleft + x * (width + dleft + dright)) / width |  | ||||||
|             y = (-dtop  + y * (height + dtop + dbottom)) / height |  | ||||||
|  |  | ||||||
|             var cc = Qt.size(0.5 - x, 0.5 - y); |             var cc = Qt.size(0.5 - x, 0.5 - y); | ||||||
|             var distortion = (cc.height * cc.height + cc.width * cc.width) * shadersettings.screen_distortion; |             var distortion = (cc.height * cc.height + cc.width * cc.width) * shadersettings.screen_distortion; | ||||||
|  |  | ||||||
|             return Qt.point((x - cc.width  * (1+distortion) * distortion) * width, |             return Qt.point((x - cc.width  * (1+distortion) * distortion) * kterminal.width, | ||||||
|                            (y - cc.height * (1+distortion) * distortion) * height) |                            (y - cc.height * (1+distortion) * distortion) * kterminal.height) | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|     ShaderEffectSource{ |     ShaderEffectSource{ | ||||||
|         id: source |         id: kterminalSource | ||||||
|         sourceItem: kterminal |         sourceItem: kterminal | ||||||
|         hideSource: true |         hideSource: true | ||||||
|         smooth: false |         smooth: mScanlines == shadersettings.no_rasterization | ||||||
|     } |         wrapMode: ShaderEffectSource.ClampToEdge | ||||||
|     ShaderEffectSource{ |  | ||||||
|         id: blurredSource |  | ||||||
|         sourceItem: blurredterminal |  | ||||||
|         recursive: true |  | ||||||
|         live: false |         live: false | ||||||
|  |  | ||||||
|         hideSource: true |         signal sourceUpdate | ||||||
|  |  | ||||||
|         smooth: false |         Connections{ | ||||||
|         antialiasing: false |             target: kterminal | ||||||
|  |             onUpdatedImage:{ | ||||||
|         Timer{ |                 kterminalSource.scheduleUpdate(); | ||||||
|             id: livetimer |                 kterminalSource.sourceUpdate(); | ||||||
|             running: true |             } | ||||||
|             onRunningChanged: running ? |  | ||||||
|                                   timeManager.onTimeChanged.connect(blurredSource.scheduleUpdate) : |  | ||||||
|                                   timeManager.onTimeChanged.disconnect(blurredSource.scheduleUpdate) |  | ||||||
|  |  | ||||||
|             Component.onCompleted: kterminal.updatedImage.connect(restart); |  | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|     ShaderEffectSource{ |     Loader{ | ||||||
|         id: finalSource |         id: blurredSourceLoader | ||||||
|         sourceItem: blurredterminal |         active: mBlur !== 0 | ||||||
|         sourceRect: frame.sourceRect |  | ||||||
|         hideSource: true |         sourceComponent: ShaderEffectSource{ | ||||||
|  |             id: _blurredSourceEffect | ||||||
|  |             sourceItem: blurredTerminalLoader.item | ||||||
|  |             recursive: true | ||||||
|  |             live: false | ||||||
|  |             hideSource: true | ||||||
|  |             wrapMode: kterminalSource.wrapMode | ||||||
|  |  | ||||||
|  |             smooth: mScanlines == shadersettings.no_rasterization | ||||||
|  |  | ||||||
|  |             function restartBlurSource(){ | ||||||
|  |                 livetimer.restart(); | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |             Timer{ | ||||||
|  |                 id: livetimer | ||||||
|  |                 running: true | ||||||
|  |                 onRunningChanged: { | ||||||
|  |                     running ? | ||||||
|  |                         timeBinding.target = timeManager : | ||||||
|  |                         timeBinding.target = null | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |             Connections{ | ||||||
|  |                 id: timeBinding | ||||||
|  |                 target: timeManager | ||||||
|  |                 onTimeChanged: { | ||||||
|  |                     _blurredSourceEffect.scheduleUpdate(); | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |             Connections{ | ||||||
|  |                 target: kterminalSource | ||||||
|  |                 onSourceUpdate:{ | ||||||
|  |                     livetimer.restart(); | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |         } | ||||||
|     } |     } | ||||||
|     ShaderEffect { |  | ||||||
|         id: blurredterminal |  | ||||||
|         anchors.fill: parent |  | ||||||
|         property variant source: source |  | ||||||
|         property variant blurredSource: (mBlur !== 0) ? blurredSource : undefined |  | ||||||
|         property real blurCoefficient: (1.0 - motionBlurCoefficient) * fpsAttenuation |  | ||||||
|         property size virtual_resolution: parent.virtual_resolution |  | ||||||
|         property size delta: Qt.size((mScanlines == shadersettings.pixel_rasterization ? deltax : 0), |  | ||||||
|                                      mScanlines != shadersettings.no_rasterization ? deltay : 0) |  | ||||||
|         blending: false |  | ||||||
|  |  | ||||||
|         fragmentShader: |     Loader{ | ||||||
|             "uniform lowp float qt_Opacity;" + |         id: blurredTerminalLoader | ||||||
|             "uniform lowp sampler2D source;" + |         anchors.fill: kterminal | ||||||
|             "uniform highp vec2 delta;" + |         active: mBlur !== 0 | ||||||
|  |  | ||||||
|             "varying highp vec2 qt_TexCoord0; |         sourceComponent: ShaderEffect { | ||||||
|  |             property variant txt_source: kterminalSource | ||||||
|  |             property variant blurredSource: blurredSourceLoader.item | ||||||
|  |             property real blurCoefficient: (1.0 - motionBlurCoefficient) * fpsAttenuation | ||||||
|  |  | ||||||
|              uniform highp vec2 virtual_resolution;" + |             blending: false | ||||||
|  |  | ||||||
|             (mBlur !== 0 ? |             fragmentShader: | ||||||
|                 "uniform lowp sampler2D blurredSource; |                 "uniform lowp float qt_Opacity;" + | ||||||
|                  uniform lowp float blurCoefficient;" |                 "uniform lowp sampler2D txt_source;" + | ||||||
|             : "") + |  | ||||||
|  |  | ||||||
|             "float rgb2grey(vec3 v){ |                 "varying highp vec2 qt_TexCoord0; | ||||||
|                 return dot(v, vec3(0.21, 0.72, 0.04)); |  | ||||||
|             }" + |  | ||||||
|  |  | ||||||
|             "void main() {" + |                  uniform lowp sampler2D blurredSource; | ||||||
|                 "vec2 coords = qt_TexCoord0;" + |                  uniform highp float blurCoefficient;" + | ||||||
|                 (mScanlines != shadersettings.no_rasterization ? " |  | ||||||
|                             coords.y = floor(virtual_resolution.y * coords.y) / virtual_resolution.y;" + |  | ||||||
|                 (mScanlines == shadersettings.pixel_rasterization ? " |  | ||||||
|                             coords.x = floor(virtual_resolution.x * coords.x) / virtual_resolution.x;" : "") |  | ||||||
|                 : "") + |  | ||||||
|                 "coords = coords + delta;" + |  | ||||||
|  |  | ||||||
|                 "vec4 color = texture2D(source, coords) * 256.0; |                 "float rgb2grey(vec3 v){ | ||||||
|                  color.a = rgb2grey(color.rgb);" + |                     return dot(v, vec3(0.21, 0.72, 0.04)); | ||||||
|  |                 }" + | ||||||
|  |  | ||||||
|                 (mBlur !== 0 ? |                 "void main() {" + | ||||||
|                     "vec4 blur_color = texture2D(blurredSource, coords) * 256.0;" + |                     "vec2 coords = qt_TexCoord0;" + | ||||||
|                     "blur_color.a = blur_color.a - blur_color.a * blurCoefficient;" + |                     "vec3 color = texture2D(txt_source, coords).rgb * 256.0;" + | ||||||
|                     "color = step(1.0, color.a) * color + step(color.a, 1.0) * blur_color;" |  | ||||||
|                 : "") + |  | ||||||
|  |  | ||||||
|  |                     "vec3 blur_color = texture2D(blurredSource, coords).rgb * 256.0;" + | ||||||
|  |                     "blur_color = blur_color - blur_color * blurCoefficient;" + | ||||||
|  |                     "color = step(vec3(1.0), color) * color + step(color, vec3(1.0)) * blur_color;" + | ||||||
|  |  | ||||||
|                 "gl_FragColor = floor(color) / 256.0;" + |                     "gl_FragColor = vec4(floor(color) / 256.0, 1.0);" + | ||||||
|             "}" |                 "}" | ||||||
|  |  | ||||||
|         onStatusChanged: if (log) console.log(log) //Print warning messages |             onStatusChanged: if (log) console.log(log) //Print warning messages | ||||||
|  |         } | ||||||
|     } |     } | ||||||
|     /////////////////////////////////////////////////////////////////////////// |     /////////////////////////////////////////////////////////////////////////// | ||||||
|     //  EFFECTS  ////////////////////////////////////////////////////////////// |     //  EFFECTS  ////////////////////////////////////////////////////////////// | ||||||
| @@ -291,7 +288,6 @@ Item{ | |||||||
|         sourceComponent: ShaderEffectSource{ |         sourceComponent: ShaderEffectSource{ | ||||||
|             sourceItem: bloomEffectLoader.item |             sourceItem: bloomEffectLoader.item | ||||||
|             hideSource: true |             hideSource: true | ||||||
|             sourceRect: frame.sourceRect |  | ||||||
|             smooth: false |             smooth: false | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| @@ -301,7 +297,8 @@ Item{ | |||||||
|     ShaderEffect { |     ShaderEffect { | ||||||
|         id: staticNoiseEffect |         id: staticNoiseEffect | ||||||
|         anchors.fill: parent |         anchors.fill: parent | ||||||
|         property size virtual_resolution: terminalContainer.virtual_resolution |         property real element_size: shadersettings.rasterization == shadersettings.no_rasterization ? 2 : 1 | ||||||
|  |         property size virtual_resolution: Qt.size(kterminal.width / element_size, kterminal.height / element_size) | ||||||
|  |  | ||||||
|         blending: false |         blending: false | ||||||
|  |  | ||||||
| @@ -332,9 +329,9 @@ Item{ | |||||||
|                 return mix(s, n, inter.y); |                 return mix(s, n, inter.y); | ||||||
|             }" + |             }" + | ||||||
|  |  | ||||||
|         "void main() {" + |             "void main() {" + | ||||||
|             "gl_FragColor.a = smoothNoise(qt_TexCoord0 * virtual_resolution);" + |                 "gl_FragColor.a = smoothNoise(qt_TexCoord0 * virtual_resolution);" + | ||||||
|         "}" |             "}" | ||||||
|  |  | ||||||
|         onStatusChanged: if (log) console.log(log) //Print warning messages |         onStatusChanged: if (log) console.log(log) //Print warning messages | ||||||
|     } |     } | ||||||
| @@ -345,33 +342,37 @@ Item{ | |||||||
|         wrapMode: ShaderEffectSource.Repeat |         wrapMode: ShaderEffectSource.Repeat | ||||||
|         smooth: true |         smooth: true | ||||||
|         hideSource: true |         hideSource: true | ||||||
|         //format: ShaderEffectSource.Alpha |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // RASTERIZATION ////////////////////////////////////////////////////////// |     // RASTERIZATION ////////////////////////////////////////////////////////// | ||||||
|  |  | ||||||
|     ShaderEffect{ |     ShaderEffect { | ||||||
|         id: rasterizationContainer |         id: rasterizationEffect | ||||||
|         width: frame.sourceRect.width |         width: parent.width | ||||||
|         height: frame.sourceRect.height |         height: parent.height | ||||||
|         property size offset: Qt.size(width - rasterizationEffect.width, height - rasterizationEffect.height) |         property size virtual_resolution: Qt.size(kterminal.width, kterminal.height) | ||||||
|         property size txtRes: Qt.size(width, height) |  | ||||||
|  |  | ||||||
|         blending: false |         blending: false | ||||||
|  |  | ||||||
|         fragmentShader: |         fragmentShader: | ||||||
|             "uniform lowp float qt_Opacity; |             "uniform lowp float qt_Opacity;" + | ||||||
|              uniform highp vec2 offset; |  | ||||||
|              uniform highp vec2 txtRes;" + |  | ||||||
|  |  | ||||||
|             "varying highp vec2 qt_TexCoord0;" + |             "varying highp vec2 qt_TexCoord0; | ||||||
|  |              uniform highp vec2 virtual_resolution; | ||||||
|  |  | ||||||
|  |              highp float getScanlineIntensity(vec2 coords) { | ||||||
|  |                  highp float result = 1.0;" + | ||||||
|  |  | ||||||
|  |                 (mScanlines != shadersettings.no_rasterization ? | ||||||
|  |                     "result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") + | ||||||
|  |                 (mScanlines == shadersettings.pixel_rasterization ? | ||||||
|  |                     "result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + " | ||||||
|  |  | ||||||
|  |                 return result; | ||||||
|  |              }" + | ||||||
|  |  | ||||||
|             "void main() {" + |             "void main() {" + | ||||||
|                 "float color = 1.0; |                 "highp float color = getScanlineIntensity(qt_TexCoord0);" + | ||||||
|                  color *= smoothstep(0.0, offset.x / txtRes.x, qt_TexCoord0.x); |  | ||||||
|                  color *= smoothstep(0.0, offset.y / txtRes.y, qt_TexCoord0.y); |  | ||||||
|                  color *= smoothstep(0.0, offset.x / txtRes.x, 1.0 - qt_TexCoord0.x); |  | ||||||
|                  color *= smoothstep(0.0, offset.y / txtRes.y, 1.0 - qt_TexCoord0.y);" + |  | ||||||
|  |  | ||||||
|                 "float distance = length(vec2(0.5) - qt_TexCoord0);" + |                 "float distance = length(vec2(0.5) - qt_TexCoord0);" + | ||||||
|                 "color = mix(color, 0.0, 1.2 * distance * distance);" + |                 "color = mix(color, 0.0, 1.2 * distance * distance);" + | ||||||
| @@ -379,48 +380,13 @@ Item{ | |||||||
|                 "gl_FragColor.a = color;" + |                 "gl_FragColor.a = color;" + | ||||||
|             "}" |             "}" | ||||||
|  |  | ||||||
|         ShaderEffect { |  | ||||||
|             id: rasterizationEffect |  | ||||||
|             width: terminalContainer.width |  | ||||||
|             height: terminalContainer.height |  | ||||||
|             anchors.centerIn: parent |  | ||||||
|             property size virtual_resolution: terminalContainer.virtual_resolution |  | ||||||
|  |  | ||||||
|             blending: false |  | ||||||
|  |  | ||||||
|             fragmentShader: |  | ||||||
|                 "uniform lowp float qt_Opacity;" + |  | ||||||
|  |  | ||||||
|                 "varying highp vec2 qt_TexCoord0; |  | ||||||
|                      uniform highp vec2 virtual_resolution; |  | ||||||
|  |  | ||||||
|                      float getScanlineIntensity(vec2 coords) { |  | ||||||
|                         float result = 1.0;" + |  | ||||||
|                         (mScanlines != shadersettings.no_rasterization ? |  | ||||||
|                             "result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") + |  | ||||||
|                         (mScanlines == shadersettings.pixel_rasterization ? |  | ||||||
|                             "result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + " |  | ||||||
|                         return result; |  | ||||||
|                      }" + |  | ||||||
|  |  | ||||||
|             "void main() {" + |  | ||||||
|                 "float color = getScanlineIntensity(qt_TexCoord0);" + |  | ||||||
|  |  | ||||||
|                 "float distance = length(vec2(0.5) - qt_TexCoord0);" + |  | ||||||
|                 "color = mix(color, 0.0, 1.2 * distance * distance);" + |  | ||||||
|  |  | ||||||
|                 "gl_FragColor.a = color;" + |  | ||||||
|             "}" |  | ||||||
|  |  | ||||||
|             onStatusChanged: if (log) console.log(log) //Print warning messages |  | ||||||
|         } |  | ||||||
|         onStatusChanged: if (log) console.log(log) //Print warning messages |         onStatusChanged: if (log) console.log(log) //Print warning messages | ||||||
|     } |     } | ||||||
|     ShaderEffectSource{ |     ShaderEffectSource{ | ||||||
|         id: rasterizationEffectSource |         id: rasterizationEffectSource | ||||||
|         sourceItem: rasterizationContainer |         sourceItem: rasterizationEffect | ||||||
|         hideSource: true |         hideSource: true | ||||||
|         smooth: true |         smooth: true | ||||||
|         //format: ShaderEffectSource.Alpha |         wrapMode: ShaderEffectSource.Repeat | ||||||
|     } |     } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -21,6 +21,7 @@ | |||||||
| import QtQuick 2.2 | import QtQuick 2.2 | ||||||
| import QtGraphicalEffects 1.0 | import QtGraphicalEffects 1.0 | ||||||
|  |  | ||||||
|  |  | ||||||
| ShaderEffect { | ShaderEffect { | ||||||
|     property color font_color: shadersettings.font_color |     property color font_color: shadersettings.font_color | ||||||
|     property color background_color: shadersettings.background_color |     property color background_color: shadersettings.background_color | ||||||
| @@ -28,11 +29,8 @@ ShaderEffect { | |||||||
|     property variant bloomSource: terminal.bloomSource |     property variant bloomSource: terminal.bloomSource | ||||||
|     property variant rasterizationSource: terminal.rasterizationSource |     property variant rasterizationSource: terminal.rasterizationSource | ||||||
|     property variant noiseSource: terminal.staticNoiseSource |     property variant noiseSource: terminal.staticNoiseSource | ||||||
|     property size txt_Size: Qt.size(frame.sourceRect.width, frame.sourceRect.height) |  | ||||||
|     property real bloom_strength: shadersettings.bloom_strength * 2.5 |     property real bloom_strength: shadersettings.bloom_strength * 2.5 | ||||||
|  |  | ||||||
|     property int rasterization: shadersettings.rasterization |  | ||||||
|  |  | ||||||
|     property real jitter: shadersettings.jitter * 0.007 |     property real jitter: shadersettings.jitter * 0.007 | ||||||
|  |  | ||||||
|     property real noise_strength: shadersettings.noise_strength |     property real noise_strength: shadersettings.noise_strength | ||||||
| @@ -40,7 +38,6 @@ ShaderEffect { | |||||||
|     property real glowing_line_strength: shadersettings.glowing_line_strength |     property real glowing_line_strength: shadersettings.glowing_line_strength | ||||||
|  |  | ||||||
|     property real chroma_color: shadersettings.chroma_color; |     property real chroma_color: shadersettings.chroma_color; | ||||||
|     property real saturation_color: shadersettings.saturation_color; |  | ||||||
|  |  | ||||||
|     property real rgb_shift: shadersettings.rgb_shift * 0.2 |     property real rgb_shift: shadersettings.rgb_shift * 0.2 | ||||||
|  |  | ||||||
| @@ -49,10 +46,10 @@ ShaderEffect { | |||||||
|  |  | ||||||
|     property bool frameReflections: shadersettings.frameReflections |     property bool frameReflections: shadersettings.frameReflections | ||||||
|  |  | ||||||
|     property real disp_top: frame.item.displacementTop * shadersettings.window_scaling |     property real disp_top: frame.item.displacementTop / height | ||||||
|     property real disp_bottom: frame.item.displacementBottom * shadersettings.window_scaling |     property real disp_bottom: frame.item.displacementBottom / height | ||||||
|     property real disp_left: frame.item.displacementLeft * shadersettings.window_scaling |     property real disp_left: frame.item.displacementLeft / width | ||||||
|     property real disp_right: frame.item.displacementRight * shadersettings.window_scaling |     property real disp_right: frame.item.displacementRight / width | ||||||
|  |  | ||||||
|     property real screen_brightness: shadersettings.brightness * 1.5 + 0.5 |     property real screen_brightness: shadersettings.brightness * 1.5 + 0.5 | ||||||
|  |  | ||||||
| @@ -88,7 +85,11 @@ ShaderEffect { | |||||||
|         uniform highp mat4 qt_Matrix; |         uniform highp mat4 qt_Matrix; | ||||||
|         uniform highp float time; |         uniform highp float time; | ||||||
|         uniform sampler2D randomFunctionSource; |         uniform sampler2D randomFunctionSource; | ||||||
|         uniform highp vec2 txt_Size; |  | ||||||
|  |         uniform highp float disp_left; | ||||||
|  |         uniform highp float disp_right; | ||||||
|  |         uniform highp float disp_top; | ||||||
|  |         uniform highp float disp_bottom; | ||||||
|  |  | ||||||
|         attribute highp vec4 qt_Vertex; |         attribute highp vec4 qt_Vertex; | ||||||
|         attribute highp vec2 qt_MultiTexCoord0; |         attribute highp vec2 qt_MultiTexCoord0; | ||||||
| @@ -103,8 +104,8 @@ ShaderEffect { | |||||||
|             uniform lowp float horizontal_sincronization;" : "") + |             uniform lowp float horizontal_sincronization;" : "") + | ||||||
|         " |         " | ||||||
|         void main() { |         void main() { | ||||||
|             qt_TexCoord0.x = -"+str(disp_left)+"/txt_Size.x + qt_MultiTexCoord0.x / ((txt_Size.x -("+str(disp_left+disp_right)+")) / txt_Size.x);" + " |             qt_TexCoord0.x = (qt_MultiTexCoord0.x - disp_left) / (1.0 - disp_left - disp_right); | ||||||
|             qt_TexCoord0.y = -"+str(disp_top)+"/txt_Size.y + qt_MultiTexCoord0.y / ((txt_Size.y -("+str(disp_top+disp_bottom)+")) / txt_Size.y);" + " |             qt_TexCoord0.y = (qt_MultiTexCoord0.y - disp_top) / (1.0 - disp_top - disp_bottom); | ||||||
|             vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" + |             vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" + | ||||||
|             (brightness_flickering !== 0.0 ? " |             (brightness_flickering !== 0.0 ? " | ||||||
|                 brightness = 1.0 + (texture2D(randomFunctionSource, coords).g - 0.5) * brightness_flickering;" |                 brightness = 1.0 + (texture2D(randomFunctionSource, coords).g - 0.5) * brightness_flickering;" | ||||||
| @@ -123,7 +124,6 @@ ShaderEffect { | |||||||
|         uniform sampler2D source; |         uniform sampler2D source; | ||||||
|         uniform highp float qt_Opacity; |         uniform highp float qt_Opacity; | ||||||
|         uniform highp float time; |         uniform highp float time; | ||||||
|         uniform highp vec2 txt_Size; |  | ||||||
|         varying highp vec2 qt_TexCoord0; |         varying highp vec2 qt_TexCoord0; | ||||||
|  |  | ||||||
|         uniform highp vec4 font_color; |         uniform highp vec4 font_color; | ||||||
| @@ -136,7 +136,7 @@ ShaderEffect { | |||||||
|             uniform lowp float bloom_strength;" : "") + |             uniform lowp float bloom_strength;" : "") + | ||||||
|         (noise_strength !== 0 ? " |         (noise_strength !== 0 ? " | ||||||
|             uniform highp float noise_strength;" : "") + |             uniform highp float noise_strength;" : "") + | ||||||
|         (noise_strength !== 0 || jitter !== 0 ? " |         (noise_strength !== 0 || jitter !== 0 || rgb_shift ? " | ||||||
|             uniform lowp sampler2D noiseSource;" : "") + |             uniform lowp sampler2D noiseSource;" : "") + | ||||||
|         (screen_distorsion !== 0 ? " |         (screen_distorsion !== 0 ? " | ||||||
|             uniform highp float screen_distorsion;" : "") + |             uniform highp float screen_distorsion;" : "") + | ||||||
| @@ -175,10 +175,6 @@ ShaderEffect { | |||||||
|             :" |             :" | ||||||
|                 vec2 coords = qt_TexCoord0;") + |                 vec2 coords = qt_TexCoord0;") + | ||||||
|  |  | ||||||
|             (frameReflections ? " |  | ||||||
|                 vec2 inside = step(0.0, coords) - step(1.0, coords); |  | ||||||
|                 coords = abs(mod(floor(coords), 2.0) - fract(coords)) * clamp(inside.x + inside.y, 0.0, 1.0);" : "") + |  | ||||||
|  |  | ||||||
|             (horizontal_sincronization !== 0 ? " |             (horizontal_sincronization !== 0 ? " | ||||||
|                 float h_distortion = 0.5 * sin(time*0.001 + coords.y*10.0*fract(time/10.0)); |                 float h_distortion = 0.5 * sin(time*0.001 + coords.y*10.0*fract(time/10.0)); | ||||||
|                 h_distortion += 0.5 * cos(time*0.04 + 0.03 + coords.y*50.0*fract(time/10.0 + 0.4)); |                 h_distortion += 0.5 * cos(time*0.04 + 0.03 + coords.y*50.0*fract(time/10.0 + 0.4)); | ||||||
| @@ -202,36 +198,38 @@ ShaderEffect { | |||||||
|             (glowing_line_strength !== 0 ? " |             (glowing_line_strength !== 0 ? " | ||||||
|                 color += randomPass(coords) * glowing_line_strength;" : "") + |                 color += randomPass(coords) * glowing_line_strength;" : "") + | ||||||
|  |  | ||||||
|  |  | ||||||
|  |             "vec3 txt_color = texture2D(source, txt_coords).rgb; | ||||||
|  |              float greyscale_color = rgb2grey(txt_color) + color;" + | ||||||
|  |  | ||||||
|             (chroma_color !== 0 ? |             (chroma_color !== 0 ? | ||||||
|                 (rgb_shift !== 0 ? " |                 (rgb_shift !== 0 ? " | ||||||
|                     float rgb_noise = abs(texture2D(noiseSource, vec2(fract(time/(1024.0 * 256.0)), fract(time/(1024.0*1024.0)))).a - 0.5); |                     float rgb_noise = abs(texture2D(noiseSource, vec2(fract(time/(1024.0 * 256.0)), fract(time/(1024.0*1024.0)))).a - 0.5); | ||||||
|                     vec4 realBackColor = texture2D(source, txt_coords); |                     float rcolor = texture2D(source, txt_coords + vec2(0.1, 0.0) * rgb_shift * rgb_noise).r; | ||||||
|                     vec2 rcolor = texture2D(source, txt_coords + vec2(0.1, 0.0) * rgb_shift * rgb_noise).ra; |                     float bcolor = texture2D(source, txt_coords - vec2(0.1, 0.0) * rgb_shift * rgb_noise).b; | ||||||
|                     vec2 bcolor = texture2D(source, txt_coords - vec2(0.1, 0.0) * rgb_shift * rgb_noise).ba; |                     txt_color.r = rcolor; | ||||||
|                     realBackColor.r = rcolor.x; |                     txt_color.b = bcolor; | ||||||
|                     realBackColor.b = bcolor.x; |                     greyscale_color = 0.33 * (rcolor + bcolor);" : "") + | ||||||
|                     realBackColor.a = 0.33 * (realBackColor.a + rcolor.y + bcolor.y);" |  | ||||||
|                 : |  | ||||||
|                     "vec4 realBackColor = texture2D(source, txt_coords);") + |  | ||||||
|  |  | ||||||
|                 "vec4 mixedColor = mix(font_color, realBackColor * font_color, chroma_color);" + |                 "vec3 mixedColor = mix(font_color.rgb, txt_color * font_color.rgb, chroma_color); | ||||||
|  |                  vec3 finalBackColor = mix(background_color.rgb, mixedColor, greyscale_color); | ||||||
|                 "vec4 finalBackColor = mix(background_color, mixedColor, realBackColor.a);" + |                  vec3 finalColor = mix(finalBackColor, font_color.rgb, color).rgb;" | ||||||
|                 "vec3 finalColor = mix(finalBackColor, font_color, color).rgb;" |  | ||||||
|             : |             : | ||||||
|                 "color += texture2D(source, txt_coords).a;" + |                 "vec3 finalColor = mix(background_color.rgb, font_color.rgb, greyscale_color);") + | ||||||
|                 "vec3 finalColor = mix(background_color, font_color, color).rgb;" |  | ||||||
|             ) + |  | ||||||
|  |  | ||||||
|             "finalColor *= texture2D(rasterizationSource, coords).a;" + |             "finalColor *= texture2D(rasterizationSource, coords).a;" + | ||||||
|  |  | ||||||
|             (bloom_strength !== 0 ? |             (bloom_strength !== 0 ? | ||||||
|                 "vec3 bloomColor = texture2D(bloomSource, coords).rgb;" + |                 "vec4 bloomFullColor = texture2D(bloomSource, coords); | ||||||
|  |                  vec3 bloomColor = bloomFullColor.rgb; | ||||||
|  |                  vec2 minBound = step(vec2(0.0), coords); | ||||||
|  |                  vec2 maxBound = step(coords, vec2(1.0)); | ||||||
|  |                  float bloomAlpha = bloomFullColor.a * minBound.x * minBound.y * maxBound.x * maxBound.y;" + | ||||||
|                 (chroma_color !== 0 ? |                 (chroma_color !== 0 ? | ||||||
|                     "bloomColor = font_color.rgb * mix(vec3(rgb2grey(bloomColor)), bloomColor, chroma_color);" |                     "bloomColor = font_color.rgb * mix(vec3(rgb2grey(bloomColor)), bloomColor, chroma_color);" | ||||||
|                 : |                 : | ||||||
|                     "bloomColor = font_color.rgb * rgb2grey(bloomColor);") + |                     "bloomColor = font_color.rgb * rgb2grey(bloomColor);") + | ||||||
|                 "finalColor += bloomColor * bloom_strength;" |                 "finalColor += bloomColor * bloom_strength * bloomAlpha;" | ||||||
|             : "") + |             : "") + | ||||||
|  |  | ||||||
|             (brightness_flickering !== 0 ? " |             (brightness_flickering !== 0 ? " | ||||||
|   | |||||||
| @@ -7,22 +7,19 @@ TerminalFrame{ | |||||||
|     anchors.fill: parent |     anchors.fill: parent | ||||||
|     addedWidth: 200 |     addedWidth: 200 | ||||||
|     addedHeight: 370 |     addedHeight: 370 | ||||||
|     borderLeft: 148 |     borderLeft: 170 | ||||||
|     borderRight: 148 |     borderRight: 170 | ||||||
|     borderTop: 232 |     borderTop: 250 | ||||||
|     borderBottom: 232 |     borderBottom: 250 | ||||||
|     imageSource: "../images/black-frame.png" |     imageSource: "../images/black-frame.png" | ||||||
|     normalsSource: "../images/black-frame-normals.png" |     normalsSource: "../images/black-frame-normals.png" | ||||||
|  |  | ||||||
|     rectX: 20 |  | ||||||
|     rectY: 20 |  | ||||||
|  |  | ||||||
|     distortionCoefficient: 1.9 |     distortionCoefficient: 1.9 | ||||||
|  |  | ||||||
|     displacementLeft: 70.0 |     displacementLeft: 80.0 | ||||||
|     displacementTop: 55.0 |     displacementTop: 65.0 | ||||||
|     displacementRight: 50.0 |     displacementRight: 80.0 | ||||||
|     displacementBottom: 38.0 |     displacementBottom: 65.0 | ||||||
|  |  | ||||||
|     shaderString: "FrameShader.qml" |     shaderString: "FrameShader.qml" | ||||||
| } | } | ||||||
|   | |||||||
| @@ -12,9 +12,6 @@ TerminalFrame{ | |||||||
|     borderTop: 0 |     borderTop: 0 | ||||||
|     borderBottom: 0 |     borderBottom: 0 | ||||||
|  |  | ||||||
|     rectX: 15 |  | ||||||
|     rectY: 15 |  | ||||||
|  |  | ||||||
|     displacementLeft: 0 |     displacementLeft: 0 | ||||||
|     displacementTop: 0 |     displacementTop: 0 | ||||||
|     displacementRight: 0 |     displacementRight: 0 | ||||||
|   | |||||||
| @@ -14,15 +14,12 @@ TerminalFrame{ | |||||||
|     imageSource: "../images/screen-frame.png" |     imageSource: "../images/screen-frame.png" | ||||||
|     normalsSource: "../images/screen-frame-normals.png" |     normalsSource: "../images/screen-frame-normals.png" | ||||||
|  |  | ||||||
|     rectX: 15 |  | ||||||
|     rectY: 15 |  | ||||||
|  |  | ||||||
|     distortionCoefficient: 1.5 |     distortionCoefficient: 1.5 | ||||||
|  |  | ||||||
|     displacementLeft: 45 |     displacementLeft: 55 | ||||||
|     displacementTop: 40 |     displacementTop: 50 | ||||||
|     displacementRight: 38.0 |     displacementRight: 55 | ||||||
|     displacementBottom: 28.0 |     displacementBottom: 50 | ||||||
|  |  | ||||||
|     shaderString: "FrameShader.qml" |     shaderString: "FrameShader.qml" | ||||||
| } | } | ||||||
|   | |||||||
| @@ -15,10 +15,6 @@ Item{ | |||||||
|     property string normalsSource |     property string normalsSource | ||||||
|     property string shaderString |     property string shaderString | ||||||
|  |  | ||||||
|     //Value used to create the rect used to add the border to the texture |  | ||||||
|     property real rectX |  | ||||||
|     property real rectY |  | ||||||
|  |  | ||||||
|     //Values used to displace the texture in the screen. Used to make reflections correct. |     //Values used to displace the texture in the screen. Used to make reflections correct. | ||||||
|     property real displacementLeft |     property real displacementLeft | ||||||
|     property real displacementTop |     property real displacementTop | ||||||
| @@ -27,11 +23,6 @@ Item{ | |||||||
|  |  | ||||||
|     property real distortionCoefficient |     property real distortionCoefficient | ||||||
|  |  | ||||||
|     property rect sourceRect: Qt.rect(-rectX * shadersettings.window_scaling, |  | ||||||
|                                       -rectY * shadersettings.window_scaling, |  | ||||||
|                                       terminal.width + 2*rectX * shadersettings.window_scaling, |  | ||||||
|                                       terminal.height + 2*rectY * shadersettings.window_scaling) |  | ||||||
|  |  | ||||||
|     BorderImage{ |     BorderImage{ | ||||||
|         id: frameimage |         id: frameimage | ||||||
|         anchors.centerIn: parent |         anchors.centerIn: parent | ||||||
|   | |||||||
| @@ -83,7 +83,7 @@ ApplicationWindow{ | |||||||
|         text: qsTr("Zoom In") |         text: qsTr("Zoom In") | ||||||
|         shortcut: "Ctrl++" |         shortcut: "Ctrl++" | ||||||
|         onTriggered: { |         onTriggered: { | ||||||
|             var oldScaling = shadersettings.fontScalingIndexes[shadersettings.rasterization]; |             var oldScaling = shadersettings.fontScalingIndex; | ||||||
|             var maxScalingIndex = shadersettings.fontScalingList.length - 1; |             var maxScalingIndex = shadersettings.fontScalingList.length - 1; | ||||||
|             shadersettings.setScalingIndex(Math.min(oldScaling + 1, maxScalingIndex)); |             shadersettings.setScalingIndex(Math.min(oldScaling + 1, maxScalingIndex)); | ||||||
|         } |         } | ||||||
| @@ -93,7 +93,7 @@ ApplicationWindow{ | |||||||
|         text: qsTr("Zoom Out") |         text: qsTr("Zoom Out") | ||||||
|         shortcut: "Ctrl+-" |         shortcut: "Ctrl+-" | ||||||
|         onTriggered: { |         onTriggered: { | ||||||
|             var oldScaling = shadersettings.fontScalingIndexes[shadersettings.rasterization]; |             var oldScaling = shadersettings.fontScalingIndex; | ||||||
|             shadersettings.setScalingIndex(Math.max(oldScaling - 1, 0)); |             shadersettings.setScalingIndex(Math.max(oldScaling - 1, 0)); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| @@ -148,23 +148,17 @@ ApplicationWindow{ | |||||||
|         width: parent.width * shadersettings.window_scaling |         width: parent.width * shadersettings.window_scaling | ||||||
|         height: parent.height * shadersettings.window_scaling |         height: parent.height * shadersettings.window_scaling | ||||||
|         scale: 1.0 / shadersettings.window_scaling |         scale: 1.0 / shadersettings.window_scaling | ||||||
|         smooth: false |  | ||||||
|         antialiasing: false |  | ||||||
|         opacity: shadersettings.windowOpacity * 0.3 + 0.7 |         opacity: shadersettings.windowOpacity * 0.3 + 0.7 | ||||||
|  |  | ||||||
|         Loader{ |         Loader{ | ||||||
|             id: frame |             id: frame | ||||||
|             anchors.fill: parent |             anchors.fill: parent | ||||||
|  |  | ||||||
|             property rect sourceRect: item.sourceRect |  | ||||||
|  |  | ||||||
|             z: 2.1 |             z: 2.1 | ||||||
|             source: shadersettings.frame_source |             source: shadersettings.frame_source | ||||||
|         } |         } | ||||||
|         PreprocessedTerminal{ |         PreprocessedTerminal{ | ||||||
|             id: terminal |             id: terminal | ||||||
|             anchors.fill: parent |             anchors.fill: parent | ||||||
|             anchors.margins: 30 |  | ||||||
|         } |         } | ||||||
|         ShaderTerminal{ |         ShaderTerminal{ | ||||||
|             id: shadercontainer |             id: shadercontainer | ||||||
|   | |||||||
| @@ -1996,7 +1996,7 @@ void KTerminalDisplay::calcGeometry() | |||||||
|     _contentHeight = height() - 2 * DEFAULT_TOP_MARGIN + /* mysterious */ 1; |     _contentHeight = height() - 2 * DEFAULT_TOP_MARGIN + /* mysterious */ 1; | ||||||
|  |  | ||||||
|     // ensure that display is always at least one column wide |     // ensure that display is always at least one column wide | ||||||
|     _columns     = qMax(1, qRound(_contentWidth / _fontWidth)); |     _columns     = qMax(1, qFloor(_contentWidth / _fontWidth)); | ||||||
|     _usedColumns = qMin(_usedColumns,_columns); |     _usedColumns = qMin(_usedColumns,_columns); | ||||||
|  |  | ||||||
|     // ensure that display is always at least one line high |     // ensure that display is always at least one line high | ||||||
| @@ -2265,7 +2265,7 @@ void KTerminalDisplay::drawCursor(QPainter* painter, | |||||||
|                                   bool& invertCharacterColor) |                                   bool& invertCharacterColor) | ||||||
| { | { | ||||||
|     QRectF cursorRect = rect; |     QRectF cursorRect = rect; | ||||||
|     cursorRect.setHeight(_fontHeight - _lineSpacing - 1); |     cursorRect.setHeight(_fontHeight - _lineSpacing); | ||||||
|  |  | ||||||
|     if (!_cursorBlinking) |     if (!_cursorBlinking) | ||||||
|     { |     { | ||||||
| @@ -2280,8 +2280,8 @@ void KTerminalDisplay::drawCursor(QPainter* painter, | |||||||
|             // it is draw entirely inside 'rect' |             // it is draw entirely inside 'rect' | ||||||
|             int penWidth = qMax(1,painter->pen().width()); |             int penWidth = qMax(1,painter->pen().width()); | ||||||
|  |  | ||||||
|             painter->drawRect(cursorRect.adjusted( penWidth/2, |             painter->drawRect(cursorRect.adjusted( penWidth/2 + penWidth%2, | ||||||
|                                                    penWidth/2, |                                                    penWidth/2 + penWidth%2, | ||||||
|                                                    - penWidth/2 - penWidth%2, |                                                    - penWidth/2 - penWidth%2, | ||||||
|                                                    - penWidth/2 - penWidth%2)); |                                                    - penWidth/2 - penWidth%2)); | ||||||
|             if ( hasFocus() ) |             if ( hasFocus() ) | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user