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mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2025-01-31 02:01:19 +00:00

Merge pull request #200 from Swordfish90/unstable

Unstable
This commit is contained in:
Filippo Scognamiglio 2015-01-06 02:37:22 +01:00
commit 5ad20f6b4e
14 changed files with 242 additions and 97 deletions

View File

@ -24,7 +24,16 @@ QString getNamedArgument(QStringList args, QString name)
int main(int argc, char *argv[])
{
// Some environmental variable are necessary on certain platforms.
// This disables QT appmenu under Ubuntu, which is not working with QML apps.
setenv("QT_QPA_PLATFORMTHEME", "", 1);
#if defined(Q_OS_MAC)
// This allows UTF-8 characters usage in OSX.
setenv("LC_CTYPE", "UTF-8", 1);
#endif
QApplication app(argc, argv);
QQmlApplicationEngine engine;
FileIO fileIO;
@ -60,6 +69,7 @@ int main(int argc, char *argv[])
QStringList importPathList = engine.importPathList();
importPathList.prepend(QCoreApplication::applicationDirPath() + "/qmltermwidget");
importPathList.prepend(QCoreApplication::applicationDirPath() + "/../PlugIns");
importPathList.prepend(QCoreApplication::applicationDirPath() + "/../../../qmltermwidget");
engine.setImportPathList(importPathList);
engine.load(QUrl("qrc:/main.qml"));

View File

@ -81,6 +81,8 @@ QtObject{
property real fontScaling: 1.0
property real fontWidth: 1.0
property bool lowResolutionFont: false
property var fontNames: ["HERMIT", "COMMODORE_PET", "COMMODORE_PET"]
property var fontlist: fontManager.item.fontlist
@ -135,6 +137,8 @@ QtObject{
var screenScaling = fontManager.item.screenScaling;
var fontWidth = fontManager.item.defaultFontWidth * appSettings.fontWidth;
lowResolutionFont = fontManager.item.lowResolutionFont;
terminalFontChanged(fontSource, pixelSize, lineSpacing, screenScaling, fontWidth);
}
@ -367,12 +371,12 @@ QtObject{
property ListModel profilesList: ListModel{
ListElement{
text: "Default Amber"
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.65,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"HERMIT","fontColor":"#ff8100","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.16,"jitter":0.18,"burnIn":0.4,"staticNoise":0.1,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.65,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#ff8100","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.16,"jitter":0.18,"burnIn":0.4,"staticNoise":0.1,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
builtin: true
}
ListElement{
text: "Default Green"
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"HERMIT","fontColor":"#0ccc68","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.16,"jitter":0.18,"burnIn":0.45,"staticNoise":0.1,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#0ccc68","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.16,"jitter":0.18,"burnIn":0.45,"staticNoise":0.1,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
builtin: true
}
ListElement{
@ -407,7 +411,7 @@ QtObject{
}
ListElement{
text: "Transparent Green"
obj_string: '{"ambientLight":0.2,"backgroundColor":"#000000","bloom":0.45,"brightness":0.5,"flickering":0.20,"contrast":0.85,"fontName":"HERMIT","fontColor":"#0ccc68","frameName":"NO_FRAME","glowingLine":0.16,"horizontalSync":0.1,"jitter":0.20,"burnIn":0.25,"staticNoise":0.20,"rasterization":0,"screenCurvature":0.05,"windowOpacity":0.60,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
obj_string: '{"ambientLight":0.2,"backgroundColor":"#000000","bloom":0.45,"brightness":0.5,"flickering":0.20,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#0ccc68","frameName":"NO_FRAME","glowingLine":0.16,"horizontalSync":0.1,"jitter":0.20,"burnIn":0.25,"staticNoise":0.20,"rasterization":0,"screenCurvature":0.05,"windowOpacity":0.60,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
builtin: true
}
}

View File

@ -22,8 +22,10 @@ import QtQuick 2.2
import QtQuick.Dialogs 1.1
Item {
id: rootItem
signal colorSelected (color color)
property color button_color
property color color
property string name
ColorDialog {
@ -33,13 +35,13 @@ Item {
visible: false
//This is a workaround to a Qt 5.2 bug.
onCurrentColorChanged: colorDialog.color = colorDialog.currentColor;
onAccepted: colorSelected(color)
onColorChanged: if (Qt.platform.os !== "osx") colorSelected(color)
onAccepted: if (Qt.platform.os === "osx") colorSelected(color)
}
Rectangle{
anchors.fill: parent
radius: 10
color: button_color
color: rootItem.color
border.color: "black"
Glossy {}
Rectangle {
@ -52,7 +54,7 @@ Item {
Text{
anchors.centerIn: parent
z: parent.z + 1
text: name + ": " + button_color
text: name + ": " + rootItem.color
}
}
MouseArea{

View File

@ -29,6 +29,7 @@ QtObject{
property int lineSpacing: _font.lineSpacing
property real screenScaling: scaling * _font.baseScaling
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
property bool lowResolutionFont: true
property ListModel fontlist: ListModel{
ListElement{
@ -49,6 +50,24 @@ QtObject{
baseScaling: 4.0
fontWidth: 0.9
}
ListElement{
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement{
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement{
name: "APPLE_II"
text: "Apple ][ (1977)"

View File

@ -29,6 +29,7 @@ QtObject{
property int lineSpacing: _font.lineSpacing
property real screenScaling: scaling * _font.baseScaling
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
property bool lowResolutionFont: true
property ListModel fontlist: ListModel{
ListElement{
@ -49,6 +50,24 @@ QtObject{
baseScaling: 4.0
fontWidth: 0.9
}
ListElement{
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement{
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement{
name: "APPLE_II"
text: "Apple ][ (1977)"

View File

@ -25,117 +25,183 @@ QtObject{
property real scaling
property var source: fontlist.get(selectedFontIndex).source
property var _font: fontlist.get(selectedFontIndex)
property int pixelSize: _font.pixelSize * scaling
property int lineSpacing: pixelSize * _font.lineSpacing
property real screenScaling: 1.0
property bool lowResolutionFont: _font.lowResolutionFont
property int pixelSize: lowResolutionFont
? _font.pixelSize
: _font.pixelSize * scaling
property int lineSpacing: lowResolutionFont
? _font.lineSpacing
: pixelSize * _font.lineSpacing
property real screenScaling: lowResolutionFont
? _font.baseScaling * scaling
: 1.0
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
//In this configuration lineSpacing is proportional to pixelSize.
// There are two kind of fonts: low resolution and high resolution.
// Low resolution font sets the lowResolutionFont property to true.
// They are rendered at a fixed pixel size and the texture is upscaled
// to fill the screen (they are much faster to render).
// High resolution fonts are instead drawn on a texture which has the
// size of the screen, and the scaling directly controls their pixels size.
// Those are slower to render but are not pixelated.
property ListModel fontlist: ListModel{
ListElement{
name: "HERMIT"
text: "Hermit (Modern)"
source: "fonts/modern-hermit/Hermit-medium.otf"
lineSpacing: 0.05
pixelSize: 28
fontWidth: 1.0
}
ListElement{
name: "TERMINUS"
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
lineSpacing: 0.1
pixelSize: 35
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "ENVY_CODE_R"
text: "Envy Code R (Modern)"
source: "fonts/modern-envy-code-r/Envy Code R.ttf"
lineSpacing: 0.1
pixelSize: 30
fontWidth: 1.0
}
ListElement{
name: "PRO_FONT"
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 0.1
pixelSize: 35
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "MONACO"
text: "Monaco (Modern)"
source: "fonts/modern-monaco/monaco.ttf"
lineSpacing: 0.1
pixelSize: 30
fontWidth: 1.0
}
ListElement{
name: "INCONSOLATA"
text: "Inconsolata (Modern)"
source: "fonts/modern-inconsolata/Inconsolata.otf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
}
ListElement{
name: "COMMODORE_PET"
name: "COMMODORE_PET_SCALED"
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
lineSpacing: 0.2
pixelSize: 26
lineSpacing: 2
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
}
ListElement{
name: "APPLE_II"
name: "PROGGY_TINY_SCALED"
text: "Proggy Tiny (Modern)"
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
lineSpacing: 1
pixelSize: 16
baseScaling: 3.0
fontWidth: 0.9
lowResolutionFont: true
}
ListElement{
name: "APPLE_II_SCALED"
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 0.2
pixelSize: 26
lineSpacing: 2
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
lowResolutionFont: true
}
ListElement{
name: "ATARI_400"
name: "ATARI_400_SCALED"
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
lineSpacing: 0.3
pixelSize: 26
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
}
ListElement{
name: "COMMODORE_64"
name: "COMMODORE_64_SCALED"
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf"
lineSpacing: 0.3
pixelSize: 26
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
}
ListElement{
name: "ATARI_ST"
name: "ATARI_ST_SCALED"
text: "Atari ST (1985)"
source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf"
lineSpacing: 0.2
pixelSize: 32
lineSpacing: 3
pixelSize: 16
baseScaling: 2.0
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "IBM_DOS"
text: "IBM DOS (1985)"
source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437 Win.ttf"
lineSpacing: 0.2
pixelSize: 32
lineSpacing: 3
pixelSize: 16
baseScaling: 2.0
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "HERMIT"
text: "HD: Hermit (Modern)"
source: "fonts/modern-hermit/Hermit-medium.otf"
lineSpacing: 0.05
pixelSize: 28
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "TERMINUS"
text: "HD: Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "PRO_FONT"
text: "HD: Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "ENVY_CODE_R"
text: "HD: Envy Code R (Modern)"
source: "fonts/modern-envy-code-r/Envy Code R.ttf"
lineSpacing: 0.1
pixelSize: 30
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "MONACO"
text: "HD: Monaco (Modern)"
source: "fonts/modern-monaco/monaco.ttf"
lineSpacing: 0.1
pixelSize: 30
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "INCONSOLATA"
text: "HD: Inconsolata (Modern)"
source: "fonts/modern-inconsolata/Inconsolata.otf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "IBM_3278"
text: "IBM 3278 (1971)"
text: "HD: IBM 3278 (1971)"
source: "fonts/1971-ibm-3278/3270Medium.ttf"
lineSpacing: 0.2
pixelSize: 32
fontWidth: 1.0
lowResolutionFont: false
}
}
}

View File

@ -23,6 +23,8 @@ import QtQuick.Controls 1.1
import QMLTermWidget 1.0
import "utils.js" as Utils
Item{
id: terminalContainer
@ -43,10 +45,10 @@ Item{
anchors.bottomMargin: frame.displacementBottom * appSettings.windowScaling
//The blur effect has to take into account the framerate
property real mBlur: appSettings.burnIn
property real motionBlurCoefficient: (_maxBlurCoefficient * Math.sqrt(mBlur) + _minBlurCoefficient * (1 - Math.sqrt(mBlur)))
property real _minBlurCoefficient: 0.50
property real _maxBlurCoefficient: 0.90
property real mBlur: Math.sqrt(appSettings.burnIn)
property real motionBlurCoefficient: Utils.lint(_minBlurCoefficient, _maxBlurCoefficient, mBlur)
property real _minBlurCoefficient: 0.2
property real _maxBlurCoefficient: 0.02
property size terminalSize: kterminal.terminalSize
property size fontMetrics: kterminal.fontMetrics
@ -83,7 +85,7 @@ Item{
colorScheme: "cool-retro-term"
smooth: appSettings.rasterization === appSettings.no_rasterization
smooth: !appSettings.lowResolutionFont
enableBold: false
fullCursorHeight: true
@ -115,13 +117,13 @@ Item{
function handleFontChange(fontSource, pixelSize, lineSpacing, screenScaling, fontWidth){
fontLoader.source = fontSource;
kterminal.antialiasText = appSettings.rasterization === appSettings.no_rasterization
kterminal.antialiasText = !appSettings.lowResolutionFont;
font.pixelSize = pixelSize;
font.family = fontLoader.name;
terminalContainer.fontWidth = fontWidth;
terminalContainer.screenScaling= screenScaling;
scaleTexture = Math.max(1.0, Math.round(screenScaling / 2));
terminalContainer.screenScaling = screenScaling;
scaleTexture = Math.max(1.0, Math.floor(screenScaling * appSettings.windowScaling));
kterminal.lineSpacing = lineSpacing;
}
@ -174,6 +176,7 @@ Item{
MouseArea{
acceptedButtons: Qt.LeftButton | Qt.MiddleButton | Qt.RightButton
anchors.fill: parent
cursorShape: Qt.IBeamCursor
onWheel:{
if(wheel.modifiers & Qt.ControlModifier){
wheel.angleDelta.y > 0 ? zoomIn.trigger() : zoomOut.trigger();
@ -243,6 +246,12 @@ Item{
Timer{
id: livetimer
// The interval assumes 60 fps. This is the time needed burnout a white pixel.
// We multiply 1.1 to have a little bit of margin over the theoretical value.
// This solution is not extremely clean, but it's probably the best to avoid measuring fps.
interval: (1 / motionBlurCoefficient) * 60 * 1.1
running: true
onTriggered: _blurredSourceEffect.live = false;
}
@ -271,15 +280,22 @@ Item{
Loader{
id: blurredTerminalLoader
width: kterminal.width * scaleTexture * appSettings.burnInQuality
height: kterminal.height * scaleTexture * appSettings.burnInQuality
property int burnInScaling: scaleTexture * appSettings.burnInQuality
width: appSettings.lowResolutionFont
? kterminal.width * Math.max(1, burnInScaling)
: kterminal.width * scaleTexture * appSettings.burnInQuality
height: appSettings.lowResolutionFont
? kterminal.height * Math.max(1, burnInScaling)
: kterminal.height * scaleTexture * appSettings.burnInQuality
active: mBlur !== 0
asynchronous: true
sourceComponent: ShaderEffect {
property variant txt_source: kterminalSource
property variant blurredSource: blurredSourceLoader.item
property real blurCoefficient: (1.0 - motionBlurCoefficient)
property real blurCoefficient: motionBlurCoefficient
blending: false
@ -299,10 +315,10 @@ Item{
"void main() {" +
"vec2 coords = qt_TexCoord0;" +
"vec3 origColor = texture2D(txt_source, coords).rgb;" +
"vec3 blur_color = texture2D(blurredSource, coords).rgb * (1.0 - blurCoefficient);" +
"vec3 blur_color = texture2D(blurredSource, coords).rgb - vec3(blurCoefficient);" +
"vec3 color = min(origColor + blur_color, max(origColor, blur_color));" +
"gl_FragColor = vec4(color, step(0.02, rgb2grey(color - origColor)));" +
"gl_FragColor = vec4(color, rgb2grey(color - origColor));" +
"}"
onStatusChanged: if (log) console.log(log) //Print warning messages

View File

@ -55,10 +55,10 @@ Tab{
Layout.fillWidth: true
id: txtslider
onValueChanged: if (enabled) appSettings.windowScaling = value;
stepSize: 0.10
stepSize: 0.05
enabled: false
Component.onCompleted: {
minimumValue = 0.3 //Without this value gets set to 0.5
minimumValue = 0.25 //Without this value gets set to 0.5
value = appSettings.windowScaling;
enabled = true;
}
@ -80,10 +80,10 @@ Tab{
Layout.fillWidth: true
id: bloomSlider
onValueChanged: if (enabled) appSettings.bloomQuality = value;
stepSize: 0.10
stepSize: 0.05
enabled: false
Component.onCompleted: {
minimumValue = 0.3
minimumValue = 0.25
value = appSettings.bloomQuality;
enabled = true;
}
@ -105,10 +105,10 @@ Tab{
Layout.fillWidth: true
id: burnInSlider
onValueChanged: if (enabled) appSettings.burnInQuality = value;
stepSize: 0.10
stepSize: 0.05
enabled: false
Component.onCompleted: {
minimumValue = 0.3
minimumValue = 0.25
value = appSettings.burnInQuality;
enabled = true;
}

View File

@ -125,14 +125,14 @@ Tab{
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._fontColor = color;
button_color: appSettings._fontColor
color: appSettings._fontColor
}
ColorButton{
name: qsTr("Background")
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._backgroundColor = color;
button_color: appSettings._backgroundColor
color: appSettings._backgroundColor
}
}
}

View File

@ -26,6 +26,8 @@ ShaderEffect {
property ShaderEffectSource blurredSource
property ShaderEffectSource bloomSource
property real liveBlur: blurredSource && blurredSource.live ? 1.0 : 0.0
property color fontColor: appSettings.fontColor
property color backgroundColor: appSettings.backgroundColor
property real bloom: appSettings.bloom * 2.5
@ -160,7 +162,8 @@ ShaderEffect {
uniform highp sampler2D bloomSource;
uniform lowp float bloom;" : "") +
(burnIn !== 0 ? "
uniform sampler2D blurredSource;" : "") +
uniform sampler2D blurredSource;
uniform lowp float liveBlur;" : "") +
(staticNoise !== 0 ? "
uniform highp float staticNoise;" : "") +
(((staticNoise !== 0 || jitter !== 0 || rbgShift)
@ -266,7 +269,7 @@ ShaderEffect {
"vec3 txt_color = texture2D(source, txt_coords).rgb;" +
(burnIn !== 0 ? "
vec4 txt_blur = texture2D(blurredSource, txt_coords);
vec4 txt_blur = liveBlur * texture2D(blurredSource, txt_coords);
txt_color = txt_color + txt_blur.rgb * txt_blur.a;"
: "") +

View File

@ -1,6 +1,8 @@
import QtQuick 2.2
import QtGraphicalEffects 1.0
import "utils.js" as Utils
ShaderTerminal{
property alias title: terminal.title
property alias terminalSize: terminal.terminalSize
@ -45,9 +47,10 @@ ShaderTerminal{
asynchronous: true
width: parent.width * appSettings.bloomQuality
height: parent.height * appSettings.bloomQuality
sourceComponent: FastBlur{
radius: 48 * appSettings.bloomQuality * appSettings.windowScaling
source: terminal.mainTerminal
radius: Utils.lint(16, 48, appSettings.bloomQuality * appSettings.windowScaling);
source: terminal.mainSource
transparentBorder: true
}
}
@ -67,8 +70,8 @@ ShaderTerminal{
bloomSource: bloomSourceLoader.item
// This shader might be useful in the future. Since we used it only for a couple
// of calculations is probably best to move those in the main shader. If in
// we will need to store another fullScreen channel this might be handy.
// of calculations is probably best to move those in the main shader. If in the future
// we need to store another fullScreen channel this might be handy.
// ShaderEffect {
// id: rasterizationEffect

View File

@ -83,7 +83,7 @@ Item{
sourceComponent: FastBlur{
id: frameReflectionEffect
radius: 128
source: terminal.kterminal
source: terminal.mainSource
smooth: false
}
}

View File

@ -1,5 +1,8 @@
.pragma library
function lint(a, b, t) {
return (1 - t) * a + (t) * b;
}
function mix(c1, c2, alpha){
return Qt.rgba(c1.r * alpha + c2.r * (1-alpha),
c1.g * alpha + c2.g * (1-alpha),

@ -1 +1 @@
Subproject commit b03e96edb5d984040b1816edee8f1f51eadbaff9
Subproject commit 4b3fd2729bac10a8e292bcf027737509d10e9c74