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	Fix scanlines on high-dpi screens.
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		@@ -61,8 +61,8 @@ ShaderEffect {
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    // This is the average value of the abs(sin) function. Needed to avoid aliasing.
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    readonly property real absSinAvg: 0.63661828335466886
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    property size rasterizationSmooth: Qt.size(
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                                           Utils.clamp(2.0 * virtual_resolution.width / width, 0.0, 1.0),
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                                           Utils.clamp(2.0 * virtual_resolution.height / height, 0.0, 1.0))
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                                           Utils.clamp(2.0 * virtual_resolution.width / (width * devicePixelRatio), 0.0, 1.0),
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                                           Utils.clamp(2.0 * virtual_resolution.height / (height * devicePixelRatio), 0.0, 1.0))
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    property real dispX
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    property real dispY
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