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https://github.com/Swordfish90/cool-retro-term.git
synced 2025-02-20 20:09:14 +00:00
Fix: custom commands in keytab were ignored. Removed hardcoded key combinations.
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09df72c3d2
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@ -1358,3 +1358,13 @@ void Screen::fillWithDefaultChar(Character* dest, int count)
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for (int i=0;i<count;i++)
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dest[i] = defaultChar;
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}
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void Screen::setCurrentTerminalDisplay(KTerminalDisplay* display)
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{
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_currentTerminalDisplay = display;
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}
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KTerminalDisplay* Screen::currentTerminalDisplay()
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{
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return _currentTerminalDisplay;
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}
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@ -42,6 +42,7 @@
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class TerminalCharacterDecoder;
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class KTerminalDisplay;
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/**
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\brief An image of characters with associated attributes.
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@ -543,6 +544,11 @@ public:
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*/
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static void fillWithDefaultChar(Character* dest, int count);
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//cool-old-term: added to allow scrolling from commands
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void setCurrentTerminalDisplay(KTerminalDisplay* display);
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KTerminalDisplay* currentTerminalDisplay();
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private:
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//copies a line of text from the screen or history into a stream using a
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@ -666,6 +672,8 @@ private:
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int lastPos;
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static Character defaultChar;
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KTerminalDisplay* _currentTerminalDisplay;
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};
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@ -536,6 +536,15 @@ void KTerminalDisplay::mouseRelease(qreal x, qreal y){
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}
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}
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void KTerminalDisplay::scrollScreenWindow(enum ScreenWindow::RelativeScrollMode mode, int amount)
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{
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_screenWindow->scrollBy(mode, amount);
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_screenWindow->setTrackOutput(_screenWindow->atEndOfOutput());
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updateLineProperties();
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updateImage();
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}
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void KTerminalDisplay::setUsesMouse(bool usesMouse){
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_mouseMarks = !usesMouse;
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}
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@ -2144,44 +2153,10 @@ void KTerminalDisplay::drawInputMethodPreeditString(QPainter *painter , const QR
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void KTerminalDisplay::keyPressEvent(QKeyEvent *event)
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{
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_screenWindow->screen()->setCurrentTerminalDisplay(this);
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bool emitKeyPressSignal = true;
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// Keyboard-based navigation
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if ( event->modifiers() == Qt::ShiftModifier )
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{
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bool update = true;
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if ( event->key() == Qt::Key_PageUp )
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{
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_screenWindow->scrollBy( ScreenWindow::ScrollPages , -1 );
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}
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else if ( event->key() == Qt::Key_PageDown )
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{
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_screenWindow->scrollBy( ScreenWindow::ScrollPages , 1 );
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}
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else if ( event->key() == Qt::Key_Up )
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{
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_screenWindow->scrollBy( ScreenWindow::ScrollLines , -1 );
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}
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else if ( event->key() == Qt::Key_Down )
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{
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_screenWindow->scrollBy( ScreenWindow::ScrollLines , 1 );
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}
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else
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update = false;
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if ( update )
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{
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_screenWindow->setTrackOutput( _screenWindow->atEndOfOutput() );
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updateLineProperties();
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updateImage();
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// do not send key press to terminal
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emitKeyPressSignal = false;
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}
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}
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_actSel=0; // Key stroke implies a screen update, so TerminalDisplay won't
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// know where the current selection is.
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@ -33,6 +33,8 @@
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#include "Filter.h"
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#include "Character.h"
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#include "ksession.h"
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#include "ScreenWindow.h"
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#include "Screen.h"
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//#include "konsole_export.h"
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#define KONSOLEPRIVATE_EXPORT
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@ -47,8 +49,6 @@ class QTimerEvent;
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extern unsigned short vt100_graphics[32];
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class ScreenWindow;
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/**
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* A widget which displays output from a terminal emulation and sends input keypresses and mouse activity
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* to the terminal.
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@ -317,6 +317,8 @@ public slots:
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void mouseDoubleClick(qreal x, qreal y);
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void mouseRelease(qreal x, qreal y);
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void scrollScreenWindow(enum ScreenWindow::RelativeScrollMode mode, int amount);
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void setUsesMouse(bool usesMouse);
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bool autoFocus() { return m_focusOnClick; }
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@ -940,8 +940,17 @@ void Vt102Emulation::sendKeyEvent( QKeyEvent* event )
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if ( entry.command() != KeyboardTranslator::NoCommand )
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{
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KTerminalDisplay* currentView = _currentScreen->currentTerminalDisplay();
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if (entry.command() & KeyboardTranslator::EraseCommand)
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textToSend += eraseChar();
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else if (entry.command() & KeyboardTranslator::ScrollPageUpCommand)
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currentView->scrollScreenWindow(ScreenWindow::ScrollPages, -1);
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else if (entry.command() & KeyboardTranslator::ScrollPageDownCommand)
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currentView->scrollScreenWindow(ScreenWindow::ScrollPages, 1);
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else if (entry.command() & KeyboardTranslator::ScrollLineUpCommand)
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currentView->scrollScreenWindow(ScreenWindow::ScrollLines, -1);
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else if (entry.command() & KeyboardTranslator::ScrollLineDownCommand)
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currentView->scrollScreenWindow(ScreenWindow::ScrollLines, 1);
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// TODO command handling
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}
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@ -34,6 +34,8 @@
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// Konsole
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#include "Emulation.h"
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#include "Screen.h"
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#include "ScreenWindow.h"
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#include "TerminalDisplay.h"
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#define MODE_AppScreen (MODES_SCREEN+0) // Mode #1
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#define MODE_AppCuKeys (MODES_SCREEN+1) // Application cursor keys (DECCKM)
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