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cool-retro-term/app/qml/frames/utils/TerminalFrame.qml

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QML
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import QtQuick 2.2
Item{
id: framecontainer
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property int textureWidth: terminalWindow.width
property int textureHeight: terminalWindow.height
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property int addedWidth
property int addedHeight
property int borderLeft
property int borderRight
property int borderTop
property int borderBottom
property string imageSource
property string normalsSource
property string shaderString
//Values used to displace the texture in the screen. Used to make reflections correct.
property real displacementLeft
property real displacementTop
property real displacementRight
property real displacementBottom
property real distortionCoefficient
BorderImage{
id: frameimage
anchors.centerIn: parent
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width: textureWidth + addedWidth
height: textureHeight + addedHeight
border.bottom: borderBottom
border.top: borderTop
border.left: borderLeft
border.right: borderRight
source: imageSource
horizontalTileMode: BorderImage.Stretch
verticalTileMode: BorderImage.Stretch
}
BorderImage{
id: framenormals
anchors.fill: frameimage
border.bottom: borderBottom
border.top: borderTop
border.left: borderLeft
border.right: borderRight
source: normalsSource
horizontalTileMode: BorderImage.Stretch
verticalTileMode: BorderImage.Stretch
}
ShaderEffectSource{
id: framesource
sourceItem: frameimage
hideSource: true
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textureSize: Qt.size(parent.width, parent.height)
}
ShaderEffectSource{
id: framesourcenormals
sourceItem: framenormals
hideSource: true
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textureSize: Qt.size(parent.width, parent.height)
}
Loader{
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anchors.centerIn: parent
width: parent.width + (addedWidth / textureWidth) * parent.width
height: parent.height + (addedHeight / textureHeight) * parent.height
source: shaderString
}
}