from imp import load_source import os import sys from warnings import warn from six import text_type from . import const from .system import Path class Settings(dict): def __getattr__(self, item): return self.get(item) def __setattr__(self, key, value): self[key] = value def init(self): """Fills `settings` with values from `settings.py` and env.""" from .logs import exception self._setup_user_dir() self._init_settings_file() try: self.update(self._settings_from_file()) except Exception: exception("Can't load settings from file", sys.exc_info()) try: self.update(self._settings_from_env()) except Exception: exception("Can't load settings from env", sys.exc_info()) def _init_settings_file(self): settings_path = self.user_dir.joinpath('settings.py') if not settings_path.is_file(): with settings_path.open(mode='w') as settings_file: settings_file.write(const.SETTINGS_HEADER) for setting in const.DEFAULT_SETTINGS.items(): settings_file.write(u'# {} = {}\n'.format(*setting)) def _get_user_dir_path(self): """Returns Path object representing the user config resource""" xdg_config_home = os.environ.get('XDG_CONFIG_HOME', '~/.config') user_dir = Path(xdg_config_home, 'thefuck').expanduser() legacy_user_dir = Path('~', '.thefuck').expanduser() # For backward compatibility use legacy '~/.thefuck' if it exists: if legacy_user_dir.is_dir(): warn(u'Config path {} is deprecated. Please move to {}'.format( legacy_user_dir, user_dir)) return legacy_user_dir else: return user_dir def _setup_user_dir(self): """Returns user config dir, create it when it doesn't exist.""" user_dir = self._get_user_dir_path() rules_dir = user_dir.joinpath('rules') if not rules_dir.is_dir(): rules_dir.mkdir(parents=True) self.user_dir = user_dir def _settings_from_file(self): """Loads settings from file.""" settings = load_source( 'settings', text_type(self.user_dir.joinpath('settings.py'))) return {key: getattr(settings, key) for key in const.DEFAULT_SETTINGS.keys() if hasattr(settings, key)} def _rules_from_env(self, val): """Transforms rules list from env-string to python.""" val = val.split(':') if 'DEFAULT_RULES' in val: val = const.DEFAULT_RULES + [rule for rule in val if rule != 'DEFAULT_RULES'] return val def _priority_from_env(self, val): """Gets priority pairs from env.""" for part in val.split(':'): try: rule, priority = part.split('=') yield rule, int(priority) except ValueError: continue def _val_from_env(self, env, attr): """Transforms env-strings to python.""" val = os.environ[env] if attr in ('rules', 'exclude_rules'): return self._rules_from_env(val) elif attr == 'priority': return dict(self._priority_from_env(val)) elif attr in ('wait_command', 'history_limit', 'wait_slow_command'): return int(val) elif attr in ('require_confirmation', 'no_colors', 'debug', 'alter_history'): return val.lower() == 'true' elif attr == 'slow_commands': return val.split(':') else: return val def _settings_from_env(self): """Loads settings from env.""" return {attr: self._val_from_env(env, attr) for env, attr in const.ENV_TO_ATTR.items() if env in os.environ} settings = Settings(const.DEFAULT_SETTINGS)