use dirs_rs::home_dir; use std::env; use std::ffi::OsString; use std::path::{Path, PathBuf}; /// Wrapper for dirs that treats MacOS more like Linux. /// First, env variables `XDG_CACHE_HOME` and `XDG_CONFIG_HOME` are checked and the fall back is /// `~/.cache/bat` and `~/.config/bat`. pub struct BatProjectDirs { cache_dir: PathBuf, config_dir: PathBuf, } impl BatProjectDirs { fn new() -> Option { #[cfg(target_os = "macos")] let cache_dir_op = env::var_os("XDG_CACHE_HOME") .and_then(is_absolute_path) .or_else(|| home_dir().map(|d| d.join(".cache"))); #[cfg(not(target_os = "macos"))] let cache_dir_op = dirs_rs::cache_dir(); let cache_dir = match cache_dir_op { Some(d) => d.join("bat"), None => return None, }; #[cfg(target_os = "macos")] let config_dir_op = env::var_os("XDG_CONFIG_HOME") .and_then(is_absolute_path) .or_else(|| home_dir().map(|d| d.join(".config"))); #[cfg(not(target_os = "macos"))] let config_dir_op = dirs_rs::config_dir(); let config_dir = match config_dir_op { Some(d) => d.join("bat"), None => return None, }; Some(BatProjectDirs { cache_dir, config_dir, }) } pub fn cache_dir(&self) -> &Path { &self.cache_dir } pub fn config_dir(&self) -> &Path { &self.config_dir } } // Returns path if it is an absolute path fn is_absolute_path(path: OsString) -> Option { let path = PathBuf::from(path); if path.is_absolute() { Some(path) } else { None } } lazy_static! { pub static ref PROJECT_DIRS: BatProjectDirs = BatProjectDirs::new().expect("Could not get home directory"); }