[Groups] NumberOfGroups = 22 [1] TriggerTop = [MonitorReal1Top] TriggerLeft = [MonitorReal1Left] TriggerBottom= [MonitorReal1Top] + 30 TriggerRight = [MonitorReal1Left] + 30 GridTop = [Monitor1Top] GridLeft = [Monitor1Left] GridBottom= [Monitor1Top] + [Monitor1Height] / 2 GridRight = [Monitor1Left] + [Monitor1Width] / 2 [2] TriggerTop = [MonitorReal1Top] TriggerLeft = [MonitorReal1Right] - 30 TriggerBottom= [MonitorReal1Top] + 30 TriggerRight = [MonitorReal1Right] GridTop = [Monitor1Top] GridLeft = [Monitor1Right] - [Monitor1Width] / 2 GridBottom= [Monitor1Top] + [Monitor1Height] / 2 GridRight = [Monitor1Right] [3] TriggerTop = [MonitorReal1Bottom] - 30 TriggerLeft = [MonitorReal1Left] TriggerBottom= [MonitorReal1Bottom] TriggerRight = [MonitorReal1Left] + 30 GridTop = [Monitor1Top] + [Monitor1Height] / 2 + 0.001 GridLeft = [Monitor1Left] GridBottom= [Monitor1Bottom] GridRight = [Monitor1Left] + [Monitor1Width] / 2 [4] TriggerTop = [MonitorReal1Bottom] - 30 TriggerLeft = [MonitorReal1Right] - 30 TriggerBottom= [MonitorReal1Bottom] TriggerRight = [MonitorReal1Right] GridTop = [Monitor1Top] + [Monitor1Height] / 2 + 0.001 GridLeft = [Monitor1Right] - [Monitor1Width] / 2 GridBottom= [Monitor1Bottom] GridRight = [Monitor1Right] [5] TriggerTop = [MonitorReal1Top] + [MonitorReal1Height] * 0.3 TriggerLeft = [MonitorReal1Left] + [MonitorReal1Width] * 0.3 TriggerBottom= [MonitorReal1Top] + [MonitorReal1Height] * 0.7 TriggerRight = [MonitorReal1Left] + [MonitorReal1Width] * 0.7 GridTop = [Monitor1Top] + [Monitor1Height] * 0.1 GridLeft = [Monitor1Left] + [Monitor1Width] * 0.1 GridBottom= [Monitor1Top] + [Monitor1Height] * 0.9 GridRight = [Monitor1Left] + [Monitor1Width] * 0.9 [7] TriggerTop = [MonitorReal1Top] + 30 TriggerLeft = [MonitorReal1Left] TriggerBottom= [MonitorReal1Bottom] - 30 TriggerRight = [MonitorReal1Left] + 10 GridTop = WindowHeight GridLeft = [Monitor1Left] GridBottom= WindowHeight GridRight = [Monitor1Right] [6] TriggerTop = [MonitorReal1Top] TriggerLeft = [MonitorReal1Left] + 30 TriggerBottom= [MonitorReal1Top] + 10 TriggerRight = [MonitorReal1Right] - 30 GridTop = [Monitor1Top] GridLeft = WindowWidth GridBottom= [Monitor1Bottom] GridRight = WindowWidth [8] TriggerTop = [MonitorReal2Bottom] - 30 TriggerLeft = [MonitorReal2Left] TriggerBottom= [MonitorReal2Bottom] TriggerRight = [MonitorReal2Left] + 30 GridTop = [Monitor2Top] + [Monitor2Height] / 2 + 0.001 GridLeft = [Monitor2Left] GridBottom= [Monitor2Bottom] GridRight = [Monitor2Left] + [Monitor2Width] / 2 [9] TriggerTop = [MonitorReal2Bottom] - 30 TriggerLeft = [MonitorReal2Right] - 30 TriggerBottom= [MonitorReal2Bottom] TriggerRight = [MonitorReal2Right] GridTop = [Monitor2Top] + [Monitor2Height] / 2 + 0.001 GridLeft = [Monitor2Right] - [Monitor2Width] / 2 GridBottom= [Monitor2Bottom] GridRight = [Monitor2Right] [10] TriggerTop = [MonitorReal2Top] + [MonitorReal2Height] * 0.3 TriggerLeft = [MonitorReal2Left] + [MonitorReal2Width] * 0.3 TriggerBottom= [MonitorReal2Top] + [MonitorReal2Height] * 0.7 TriggerRight = [MonitorReal2Left] + [MonitorReal2Width] * 0.7 GridTop = [Monitor2Top] + [Monitor2Height] * 0.1 GridLeft = [Monitor2Left] + [Monitor2Width] * 0.1 GridBottom= [Monitor2Top] + [Monitor2Height] * 0.9 GridRight = [Monitor2Left] + [Monitor2Width] * 0.9 [11] TriggerTop = [MonitorReal2Top] TriggerLeft = [MonitorReal2Left] TriggerBottom= [MonitorReal2Top] + 30 TriggerRight = [MonitorReal2Left] + 30 GridTop = [Monitor2Top] GridLeft = [Monitor2Left] GridBottom= [Monitor2Top] + [Monitor2Height] / 2 GridRight = [Monitor2Left] + [Monitor2Width] / 2 [12] TriggerTop = [MonitorReal2Top] TriggerLeft = [MonitorReal2Right] - 30 TriggerBottom= [MonitorReal2Top] + 30 TriggerRight = [MonitorReal2Right] GridTop = [Monitor2Top] GridLeft = [Monitor2Right] - [Monitor2Width] / 2 GridBottom= [Monitor2Top] + [Monitor2Height] / 2 GridRight = [Monitor2Right] [13] TriggerTop = [MonitorReal2Top] + 30 TriggerLeft = [MonitorReal2Left] TriggerBottom= [MonitorReal2Bottom] - 30 TriggerRight = [MonitorReal2Left] + 10 GridTop = WindowHeight GridLeft = [Monitor2Left] GridBottom= WindowHeight GridRight = [Monitor2Right] [14] TriggerTop = [MonitorReal2Top] TriggerLeft = [MonitorReal2Left] + 30 TriggerBottom= [MonitorReal2Top] + 10 TriggerRight = [MonitorReal2Right] - 30 GridTop = [Monitor2Top] GridLeft = WindowWidth GridBottom= [Monitor2Bottom] GridRight = WindowWidth [15] TriggerTop = [MonitorReal3Bottom] - 30 TriggerLeft = [MonitorReal3Left] TriggerBottom= [MonitorReal3Bottom] TriggerRight = [MonitorReal3Left] + 30 GridTop = [Monitor3Top] + [Monitor3Height] / 2 + 0.001 GridLeft = [Monitor3Left] GridBottom= [Monitor3Bottom] GridRight = [Monitor3Left] + [Monitor3Width] / 2 [16] TriggerTop = [MonitorReal3Bottom] - 30 TriggerLeft = [MonitorReal3Right] - 30 TriggerBottom= [MonitorReal3Bottom] TriggerRight = [MonitorReal3Right] GridTop = [Monitor3Top] + [Monitor3Height] / 2 + 0.001 GridLeft = [Monitor3Right] - [Monitor3Width] / 2 GridBottom= [Monitor3Bottom] GridRight = [Monitor3Right] [17] TriggerTop = [MonitorReal3Top] + [MonitorReal3Height] * 0.3 TriggerLeft = [MonitorReal3Left] + [MonitorReal3Width] * 0.3 TriggerBottom= [MonitorReal3Top] + [MonitorReal3Height] * 0.7 TriggerRight = [MonitorReal3Left] + [MonitorReal3Width] * 0.7 GridTop = [Monitor3Top] + [Monitor3Height] * 0.1 GridLeft = [Monitor3Left] + [Monitor3Width] * 0.1 GridBottom= [Monitor3Top] + [Monitor3Height] * 0.9 GridRight = [Monitor3Left] + [Monitor3Width] * 0.9 [18] TriggerTop = [MonitorReal3Top] TriggerLeft = [MonitorReal3Left] TriggerBottom= [MonitorReal3Top] + 30 TriggerRight = [MonitorReal3Left] + 30 GridTop = [Monitor3Top] GridLeft = [Monitor3Left] GridBottom= [Monitor3Top] + [Monitor3Height] / 2 GridRight = [Monitor3Left] + [Monitor3Width] / 2 [19] TriggerTop = [MonitorReal3Top] TriggerLeft = [MonitorReal3Right] - 30 TriggerBottom= [MonitorReal3Top] + 30 TriggerRight = [MonitorReal3Right] GridTop = [Monitor3Top] GridLeft = [Monitor3Right] - [Monitor3Width] / 2 GridBottom= [Monitor3Top] + [Monitor3Height] / 2 GridRight = [Monitor3Right] [20] TriggerTop = [MonitorReal3Top] + 30 TriggerLeft = [MonitorReal3Left] TriggerBottom= [MonitorReal3Bottom] - 30 TriggerRight = [MonitorReal3Left] + 10 GridTop = WindowHeight GridLeft = [Monitor3Left] GridBottom= WindowHeight GridRight = [Monitor3Right] [21] TriggerTop = [MonitorReal3Top] TriggerLeft = [MonitorReal3Left] + 30 TriggerBottom= [MonitorReal3Top] + 10 TriggerRight = [MonitorReal3Right] - 30 GridTop = [Monitor3Top] GridLeft = WindowWidth GridBottom= [Monitor3Bottom] GridRight = WindowWidth [22] TriggerTop = [MonitorReal1Top] + [MonitorReal1Height] * 0.2 TriggerLeft = [MonitorReal1Left] + [MonitorReal1Width] * 0.3 TriggerBottom= [MonitorReal1Top] + [MonitorReal1Height] * 0.3 TriggerRight = [MonitorReal1Left] + [MonitorReal1Width] * 0.7 GridTop = Run GridLeft = AltF4.ahk GridBottom= AltF4 GridRight =