[Groups] NumberOfGroups = 30 [1] TriggerTop = [Monitor1Top] TriggerRight = [Monitor1Left] + [Monitor1Width] /3 TriggerBottom = [Monitor1Top] + [Monitor1Height] /3 TriggerLeft = [Monitor1Left] GridTop = [Monitor1Top] GridRight = [Monitor1Left] + [Monitor1Width] /2 GridBottom = [Monitor1Top] + [Monitor1Height] /2 GridLeft = [Monitor1Left] [2] TriggerTop = [Monitor1Top] TriggerRight = [Monitor1Right] TriggerBottom = [Monitor1Top] + [Monitor1Height] /3 TriggerLeft = [Monitor1Left] + [Monitor1Width] /3 *2 GridTop = [Monitor1Top] GridRight = [Monitor1Right] GridBottom = [Monitor1Top] + [Monitor1Height] /2 GridLeft = [Monitor1Left] + [Monitor1Width] /2 [3] TriggerTop = [Monitor1Top] + [Monitor1Height] /3 *2 TriggerRight = [Monitor1Right] TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Left] + [Monitor1Width] /3 *2 GridTop = [Monitor1Top] + [Monitor1Height] /2 + 0.1 GridRight = [Monitor1Right] GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] + [Monitor1Width] /2 [4] TriggerTop = [Monitor1Top] + [Monitor1Height] /3 *2 TriggerRight = [Monitor1Left] + [Monitor1Width] /3 TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Left] GridTop = [Monitor1Top] + [Monitor1Height] /2 + 0.1 GridRight = [Monitor1Left] + [Monitor1Width] /2 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] [5] TriggerTop = [Monitor1Top] TriggerRight = [Monitor1Left] + [Monitor1Width] /3 *2 TriggerBottom = [Monitor1Top] + [Monitor1Height] /3 TriggerLeft = [Monitor1Left] + [Monitor1Width] /3 GridTop = [Monitor1Top] GridRight = [Monitor1Right] GridBottom = [Monitor1Top] + [Monitor1Height] /2 GridLeft = [Monitor1Left] [6] TriggerTop = [Monitor1Top] + [Monitor1Height] /3 TriggerRight = [Monitor1Right] TriggerBottom = [Monitor1Top] + [Monitor1Height] /3 *2 TriggerLeft = [Monitor1Left] + [Monitor1Width] /3 *2 GridTop = [Monitor1Top] GridRight = [Monitor1Right] GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] + [Monitor1Width] /2 [7] TriggerTop = [Monitor1Top] + [Monitor1Height] /3 *2 TriggerRight = [Monitor1Left] + [Monitor1Width] /3 *2 TriggerBottom = [Monitor1Bottom] TriggerLeft = [Monitor1Left] + [Monitor1Width] /3 GridTop = [Monitor1Top] + [Monitor1Height] /2 + 0.1 GridRight = [Monitor1Right] GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] [8] TriggerTop = [Monitor1Top] + [Monitor1Height] /3 TriggerRight = [Monitor1Left] + [Monitor1Width] /3 TriggerBottom = [Monitor1Top] + [Monitor1Height] /3 *2 TriggerLeft = [Monitor1Left] GridTop = [Monitor1Top] GridRight = [Monitor1Left] + [Monitor1Width] /2 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] [9] TriggerTop = [Monitor1Top] + [Monitor1Height] /3 TriggerRight = [Monitor1Left] + [Monitor1Width] /2 TriggerBottom = [Monitor1Top] + [Monitor1Height] *2/3 TriggerLeft = [Monitor1Left] + [Monitor1Width] /3 GridTop = [Monitor1Top] GridRight = [Monitor1Left] + [Monitor1Width] * 2/3 GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] [10] TriggerTop = [Monitor1Top] + [Monitor1Height] /3 TriggerRight = [Monitor1Left] + [Monitor1Width] *2/3 TriggerBottom = [Monitor1Top] + [Monitor1Height] *2/3 TriggerLeft = [Monitor1Left] + [Monitor1Width] /2 GridTop = [Monitor1Top] GridRight = [Monitor1Left] + [Monitor1Width] GridBottom = [Monitor1Bottom] GridLeft = [Monitor1Left] + [Monitor1Width] / 3 [11] TriggerTop = [Monitor2Top] TriggerRight = [Monitor2Left] + [Monitor2Width] /3 TriggerBottom = [Monitor2Top] + [Monitor2Height] /3 TriggerLeft = [Monitor2Left] GridTop = [Monitor2Top] GridRight = [Monitor2Left] + [Monitor2Width] /2 GridBottom = [Monitor2Top] + [Monitor2Height] /2 GridLeft = [Monitor2Left] [12] TriggerTop = [Monitor2Top] TriggerRight = [Monitor2Right] TriggerBottom = [Monitor2Top] + [Monitor2Height] /3 TriggerLeft = [Monitor2Left] + [Monitor2Width] /3 *2 GridTop = [Monitor2Top] GridRight = [Monitor2Right] GridBottom = [Monitor2Top] + [Monitor2Height] /2 GridLeft = [Monitor2Left] + [Monitor2Width] /2 [13] TriggerTop = [Monitor2Top] + [Monitor2Height] /3 *2 TriggerRight = [Monitor2Right] TriggerBottom = [Monitor2Bottom] TriggerLeft = [Monitor2Left] + [Monitor2Width] /3 *2 GridTop = [Monitor2Top] + [Monitor2Height] /2 + 0.1 GridRight = [Monitor2Right] GridBottom = [Monitor2Bottom] GridLeft = [Monitor2Left] + [Monitor2Width] /2 [14] TriggerTop = [Monitor2Top] + [Monitor2Height] /3 *2 TriggerRight = [Monitor2Left] + [Monitor2Width] /3 TriggerBottom = [Monitor2Bottom] TriggerLeft = [Monitor2Left] GridTop = [Monitor2Top] + [Monitor2Height] /2 + 0.1 GridRight = [Monitor2Left] + [Monitor2Width] /2 GridBottom = [Monitor2Bottom] GridLeft = [Monitor2Left] [15] TriggerTop = [Monitor2Top] TriggerRight = [Monitor2Left] + [Monitor2Width] /3 *2 TriggerBottom = [Monitor2Top] + [Monitor2Height] /3 TriggerLeft = [Monitor2Left] + [Monitor2Width] /3 GridTop = [Monitor2Top] GridRight = [Monitor2Right] GridBottom = [Monitor2Top] + [Monitor2Height] /2 GridLeft = [Monitor2Left] [16] TriggerTop = [Monitor2Top] + [Monitor2Height] /3 TriggerRight = [Monitor2Right] TriggerBottom = [Monitor2Top] + [Monitor2Height] /3 *2 TriggerLeft = [Monitor2Left] + [Monitor2Width] /3 *2 GridTop = [Monitor2Top] GridRight = [Monitor2Right] GridBottom = [Monitor2Bottom] GridLeft = [Monitor2Left] + [Monitor2Width] /2 [17] TriggerTop = [Monitor2Top] + [Monitor2Height] /3 *2 TriggerRight = [Monitor2Left] + [Monitor2Width] /3 *2 TriggerBottom = [Monitor2Bottom] TriggerLeft = [Monitor2Left] + [Monitor2Width] /3 GridTop = [Monitor2Top] + [Monitor2Height] /2 + 0.1 GridRight = [Monitor2Right] GridBottom = [Monitor2Bottom] GridLeft = [Monitor2Left] [18] TriggerTop = [Monitor2Top] + [Monitor2Height] /3 TriggerRight = [Monitor2Left] + [Monitor2Width] /3 TriggerBottom = [Monitor2Top] + [Monitor2Height] /3 *2 TriggerLeft = [Monitor2Left] GridTop = [Monitor2Top] GridRight = [Monitor2Left] + [Monitor2Width] /2 GridBottom = [Monitor2Bottom] GridLeft = [Monitor2Left] [19] TriggerTop = [Monitor2Top] + [Monitor2Height] /3 TriggerRight = [Monitor2Left] + [Monitor2Width] /2 TriggerBottom = [Monitor2Top] + [Monitor2Height] *2/3 TriggerLeft = [Monitor2Left] + [Monitor2Width] /3 GridTop = [Monitor2Top] GridRight = [Monitor2Left] + [Monitor2Width] * 2/3 GridBottom = [Monitor2Bottom] GridLeft = [Monitor2Left] [20] TriggerTop = [Monitor2Top] + [Monitor2Height] /3 TriggerRight = [Monitor2Left] + [Monitor2Width] *2/3 TriggerBottom = [Monitor2Top] + [Monitor2Height] *2/3 TriggerLeft = [Monitor2Left] + [Monitor2Width] /2 GridTop = [Monitor2Top] GridRight = [Monitor2Left] + [Monitor2Width] GridBottom = [Monitor2Bottom] GridLeft = [Monitor2Left] + [Monitor2Width] / 3 [21] TriggerTop = [Monitor3Top] TriggerRight = [Monitor3Left] + [Monitor3Width] /3 TriggerBottom = [Monitor3Top] + [Monitor3Height] /3 TriggerLeft = [Monitor3Left] GridTop = [Monitor3Top] GridRight = [Monitor3Left] + [Monitor3Width] /2 GridBottom = [Monitor3Top] + [Monitor3Height] /2 GridLeft = [Monitor3Left] [22] TriggerTop = [Monitor3Top] TriggerRight = [Monitor3Right] TriggerBottom = [Monitor3Top] + [Monitor3Height] /3 TriggerLeft = [Monitor3Left] + [Monitor3Width] /3 *2 GridTop = [Monitor3Top] GridRight = [Monitor3Right] GridBottom = [Monitor3Top] + [Monitor3Height] /2 GridLeft = [Monitor3Left] + [Monitor3Width] /2 [23] TriggerTop = [Monitor3Top] + [Monitor3Height] /3 *2 TriggerRight = [Monitor3Right] TriggerBottom = [Monitor3Bottom] TriggerLeft = [Monitor3Left] + [Monitor3Width] /3 *2 GridTop = [Monitor3Top] + [Monitor3Height] /2 + 0.1 GridRight = [Monitor3Right] GridBottom = [Monitor3Bottom] GridLeft = [Monitor3Left] + [Monitor3Width] /2 [24] TriggerTop = [Monitor3Top] + [Monitor3Height] /3 *2 TriggerRight = [Monitor3Left] + [Monitor3Width] /3 TriggerBottom = [Monitor3Bottom] TriggerLeft = [Monitor3Left] GridTop = [Monitor3Top] + [Monitor3Height] /2 + 0.1 GridRight = [Monitor3Left] + [Monitor3Width] /2 GridBottom = [Monitor3Bottom] GridLeft = [Monitor3Left] [25] TriggerTop = [Monitor3Top] TriggerRight = [Monitor3Left] + [Monitor3Width] /3 *2 TriggerBottom = [Monitor3Top] + [Monitor3Height] /3 TriggerLeft = [Monitor3Left] + [Monitor3Width] /3 GridTop = [Monitor3Top] GridRight = [Monitor3Right] GridBottom = [Monitor3Top] + [Monitor3Height] /2 GridLeft = [Monitor3Left] [26] TriggerTop = [Monitor3Top] + [Monitor3Height] /3 TriggerRight = [Monitor3Right] TriggerBottom = [Monitor3Top] + [Monitor3Height] /3 *2 TriggerLeft = [Monitor3Left] + [Monitor3Width] /3 *2 GridTop = [Monitor3Top] GridRight = [Monitor3Right] GridBottom = [Monitor3Bottom] GridLeft = [Monitor3Left] + [Monitor3Width] /2 [27] TriggerTop = [Monitor3Top] + [Monitor3Height] /3 *2 TriggerRight = [Monitor3Left] + [Monitor3Width] /3 *2 TriggerBottom = [Monitor3Bottom] TriggerLeft = [Monitor3Left] + [Monitor3Width] /3 GridTop = [Monitor3Top] + [Monitor3Height] /2 + 0.1 GridRight = [Monitor3Right] GridBottom = [Monitor3Bottom] GridLeft = [Monitor3Left] [28] TriggerTop = [Monitor3Top] + [Monitor3Height] /3 TriggerRight = [Monitor3Left] + [Monitor3Width] /3 TriggerBottom = [Monitor3Top] + [Monitor3Height] /3 *2 TriggerLeft = [Monitor3Left] GridTop = [Monitor3Top] GridRight = [Monitor3Left] + [Monitor3Width] /2 GridBottom = [Monitor3Bottom] GridLeft = [Monitor3Left] [29] TriggerTop = [Monitor3Top] + [Monitor3Height] /3 TriggerRight = [Monitor3Left] + [Monitor3Width] /2 TriggerBottom = [Monitor3Top] + [Monitor3Height] *2/3 TriggerLeft = [Monitor3Left] + [Monitor3Width] /3 GridTop = [Monitor3Top] GridRight = [Monitor3Left] + [Monitor3Width] * 2/3 GridBottom = [Monitor3Bottom] GridLeft = [Monitor3Left] [30] TriggerTop = [Monitor3Top] + [Monitor3Height] /3 TriggerRight = [Monitor3Left] + [Monitor3Width] *2/3 TriggerBottom = [Monitor3Top] + [Monitor3Height] *2/3 TriggerLeft = [Monitor3Left] + [Monitor3Width] /2 GridTop = [Monitor3Top] GridRight = [Monitor3Left] + [Monitor3Width] GridBottom = [Monitor3Bottom] GridLeft = [Monitor3Left] + [Monitor3Width] / 3